Jump to content

All Activity

This stream auto-updates

  1. Past hour
  2. Yooooooo YES, I love this game. Have Dementium 1 & 2 and Moon on Nintendo DS and also got the Remaster/Remake on 3DS and this one on the Switch when it launched... Can't wait to actually play this version on PS and grab a Plat. along the way πŸ‘Œ
  3. My friend is organizing a scavenger hunt for me and him to do. He based it off of Into The Radius. Basically me and him are both going to have 3 containers with items inside of them. We are going to hide these containers all around the town I live in. I will be recording this when it starts if y'all want to watch it.

  4. I cooked the perfect soft boiled egg today. Japanese style.Β  It was delicious.

  5. Sad to see that Media Molecule/Sumo Digital never got the chance to end lbp with a proper shutdown πŸ˜ͺ
  6. Fair point, but I have no idea why tbh. I just had to switch back to PS4 from a PS5 and I've noticed they don't even round things the same way, that's even more bizarre to me. I can't explain, defend, or criticize. I just notice these things.
  7. Very real. Also stress my electric bill 300%...
  8. such a shame. LittleBigPlanet played a huge role in my childhood. I remember playing literally thousands of hours of it with my family. It also inspired a whole lot of creativity in me, hours of time spent slowly building small worlds for myself and others to enjoy. I remember I got most of the online creation trophies naturally because I was just playing so much. I'm glad for the time that i've spent in LittleBigPlanet, and I'm sad to see it go. (some photos I had found on my old PS3)
  9. I started the PS5 version offline since the connection in my house is shoddy and have to set up LAN cable from first floor if I want stable connection (I want to thank all the "you don't have internet?" people who defend always only single player games btw) and after 4 hours I noticed not a single trophy has been unlocked. I have "wasted" entire evening and am livid right now, so no, the trophies are not fixed. I guess playing online AND being lucky is necessary but damn, I don't want to play this game anytime soon.
  10. Kinda dumb. Why round anything? They have the exact time to the second recorded.
  11. Mastered #8 - Top Gear 2 (SNES)

    WOsrG44.jpg

    Don't miss out on some of the benefits that stereo can provide!

    Β 

    Let's continue the positive mood of reviewing sequels to classic racing games and head straight into an SNES favorite. I already talked about the original Top Gear not too long ago, so, at the risk of repeating myself a little, this write-up of Top Gear 2 might sound slightly similar. The reason being that this then-new version published by Kemco in 1993 is the same in gameplay as the original but with some noticeable improvements. The looks, the sounds, and the options available for the player all feel like they got a boost from the previous game, all while still keeping the same simple and intuitive gameplay the series was known for. It's the same nuts and bolts from the original Top Gear, albeit with a shinier coat of paint and some minor differences. When it comes to reminiscing about the best racing games on the SNES, most people always point at the usual suspects from the big N β€” Mario Kart and F-Zero. However, Top Gear 2 here serves as a strong reminder that there were other solid titles on the platform as well.

    Β 

    ZHphAog.png

    Out of the way, roadhog!

    Β 

    For this sequel, Gremlin Graphics (the devs behind the game) sought to keep things familiar yet, at the same time, introduce a new approach to the racing players would be doing. Instead of having a quadri-selection of vehicles to pick from like in the last game, this time players only have one. However, your Lotus-lookalike machine won't have the same stats throughout your roadgoing adventure because upgrading is now integral to your progression. Before each race day, a screen will show you the country, city, and length of the track you will be tackling, alongside weather information. After this screen, players will be presented with another screen that allows them to use their hard-earned money on races to improve their machine's engine, gearbox, nitro, a selection of both wet and dry tires, and various pieces of armor that cover the front, rear, and sides. It is here where you can choose to invest your funds in whichever upgrades you feel more inclined to. Want to go ahead and get the best possible nitro out of the gate with no extra armor? You can do it, at the cost of having to struggle to not bang your car too much to make said upgrade worthless. In Top Gear 2, managing your vehicle's condition is crucial to succeed during races.

    Β 

    Speaking of the races themselves, you'll be driving against 19 other opponents on the track, all of them piloting the same car as you, albeit a different color. Gone is the forced split-screen from the original game in favor of having your car front and center on the screen. This automatically translates to a lot more screen real estate use and an improved frame rate, which is an aspect the first Top Gear sort of suffered from. And while the frame rate isn't as smooth as it can be, the improvement is certainly much appreciated. The game moves at a steady clip for the most part and it is a treat to watch. Even if Top Gear 2 decided to stay firmly planted in the original. some might say dated, driving style of using pixel scaling to create a sense of movement and speed, it does so in an admirable manner. While other racers of the time might have decided to leap ahead and experiment with Mode-7 graphics or even step into polygons, Top Gear 2 boldly proclaimed that pixel scaling was still viable.

    Β 

    FIW5L5e.png

    Wet tires are essential for driving in snow conditions

    Β 

    With Top Gear 2 comes a ton more tracks and countries to race on, taking the total this time to a whopping 64 tracks spanning 16 different countries. You begin your journey over in Australasia and end in the United States, after following an alphabetical order to your progression. Each country hosts a cup consisting of 4 races, and for you to move forward, you have to place 10th or better. However, you have to keep in mind that cash prizes are only awarded to those finishing in the first six places. After finishing a tournament, the game gives you a long-ass password should you wish to continue your current progress with the upgrades you have already procured (No saves here, fellas!).

    Β 

    Speaking of the 64 tracks you'll be racing on, I gotta say, they have a good amount of personality for the time. As with the previous game, expect the same perfectly intuitive controls to guide you on your endeavor of conquering these roads. You'll be tackling chicanes, tight turns, long straights, and various stage hazards on your way to the finish line. This time, however, weather plays a more significant role. Not only do you have to upgrade your wet or dry tires accordingly for each run, but you'll also need to consider the reduced visibility of fog and nighttime conditions. Speaking of which, night driving in this 16-bit racing feels a special kind of charming, what with the taillights of the other cars moving on the horizon and the chill atmosphere. In addition to this, both rain and snow necessitate a more careful approach. You can't simply go into corners at full speed as smart use of the brakes and deceleration go a long way in helping you navigate these unscathed. Outside of those scenarios, you can expect the rest of the cornering to be similar to the previous game, with your car turning better depending on how much you "hug" the corners in advance.

    Β 

    csbwZzn.png

    This is a pretty sweet nighttime effect for a 16-bit racer

    Β 

    Besides the twisting turns and occasional ramps and logs you'll have to jump over (a staple of Gremlin Graphics' racers!), the background scenery is what probably stands out the most from these courses. It's a simple approach but one that proves highly effective for the gamer with the imagination to magically transport to these locations. Simply put, seeing the Tower of Pisa in Italy, the Sagrada FamΓ­lia in Barcelona, Spain, or the Niagara Falls in Canada add a charming element to these backgrounds to make you feel like you're traveling the world. What's more, some very basic 3D elements are placed in certain parts of the track to give the illusion of buildings and tunnels, and while they are exceedingly archaic by today's standards, they still fulfill their role in the game.

    Β 

    While driving through these courses, players will also find a number of pickups β€” all new to this entry in the series. They consist of an "S" token that will give you a brief burst of speed, "$" tokens for extra cash, and "N" tokens for extra nitro during races. You begin the race with a standard charge of six nitro boosts, but you are able to pick more throughout the track. Knowing when to use these is crucial to coming in first. In addition to managing your nitro, the upper left side of the screen also shows you your car's current condition and damage, letting you know how much abuse your machine can take. The fuel indicator is back but there are no pit stops in the game this time around. Instead, you'll need to upgrade your vehicle's gearbox to improve your fuel capacity to endure the longer tracks. The upper right side of the screen holds a yellow track map, which is a key element to aid you in anticipating turns and knowing where you and the lead CPU driver are on the course.

    Β 

    CLtX2fY.png

    These (archaic) polygonal structures on the side of the road stick out a lot

    Β 

    Besides the charming scenery provided by the backgrounds and various weather effects, one last point of the game's presentation I want to highlight is your drive's speech bubbles, which make a return from the first game. Expect a number of "Eat my dust!" and "Banzai!!!" as well as other different (cocky) expressions from your driver as you tear through the track. Top Gear 2's presentation may be simple but it manages to be so sensibly and functionally presented that you can't help but to be satisfied by it.

    Β 

    The music package's structure is similar to the previous game, with only a handful of jammin' tunes to go along. You have your main title theme, three race themes, and one ending theme. The OST somehow manages to be one track shorter than the already severely limited original Top Gear. The few tunes are, nonetheless, pretty good. They will make you hum along as you weave through your opponents or bask in the mood of nighttime racing. They will also make you wish there were a lot more of them in the game, though. Barry Leitch is not behind these, and instead, the music is credited to Patrick Phelan, Ashley Bennet, and Paul Bennet. Ayers Rock and Canterbury Plains are my two standouts here. Some cool remixes of these tracks exist out there, too. Nice!

    Β 

    Top Gear 2 has a boatload of achievements, 111 of them. This list and the game in general, however, are slightly easier than the original Top Gear. Experienced retro drivers will blaze through these in no time. You are basically required to win in each track and obtain 1st place in all tournaments on the hardest Championship difficulty setting. Most races are easy to win, with the exception of the ones featuring rain or snow, since those can get a little tricky. That said, once you get into the groove of how to manage your speed in those, they go down easily. In addition, you'll have to obtain enough cash to fully upgrade all aspects of your car, completely dominate a tournament on the max difficulty setting, feel The Need for Speed, use more than 10 nitro boosts in a race (Kyoto, Japan is perfect for this!), and perhaps the most tricky of them all, win a race without ever bumping into anything, lol. Passwords are permitted, and you can use various to begin tournaments with a fully upgraded vehicle on any difficulty you desire. Even though these ease things considerably, proper driving is still important to win, especially in the last couple of tournaments. All in all, it's a very comprehensive and balanced list.

    Β 

    KEJuP25.png

    The retro babes in swimsuits are only for the real winners ;D

    Β 

    TL;DR: Top Gear 2 is just as good as the original. It manages to retain the simplicity, intuitiveness, and exciting gameplay of the first game while adding some extra pizazz and flair to its visual package and changing some minor things in its structure. Its only real fault is not providing us with more of those exceptional retro beats. For anyone who enjoys retro racers, it's a strong recommendation for this genre in the SNES library.

    Β 

    As a final note, a Top Gear 3000 write-up will come eventually. I'm not too fond of the futuristic take of that one but there's no denying that the gameplay is still great. I'm kind of stuck, though, because I went first for the Genesis port of Top Gear 2 and, well, let's say that in addition to the port being craptacular, that version is insanely difficult as well, so who knows when I'll be able to beat that one.

    Β 

    See you in my next write-up!

    Β 

  12. Finished the DLC today with a friend, can say that it feels harder then main game & HAUS DLC imo... the boss fight is not easy solo, you'd rather do that with a partner or friend to make it easier. Other then that I like the setting but its to much of the same thing. Difficulty wise: Solo 4/10 - Co Op 3.5/10 Story/Map Setting Overall: 6/10 And I dont know how you guys feel about this but it feels like you get smashed up pretty fast eventho most of us are Max LVL, I dont know if thats just me but the amount of times I've died is probably more then I've died in the Main Game/Haus DLC. πŸ˜…
  13. Allwaya gonna be ppl and shovelware lovers dragging a masterpiece of a game down! Dlc sola is prob a 3/10. Cant do it until mid may. Due to work.
  14. It's just the way the site rounds up. Your first trophy was earned just over 18 months now which puts it closer to the 2 year mark than the 1 year mark. In a situation somewhat similar to you, I have trophies earned in November 2022 still showing earned 1 year ago. They will jump to 2 years ago sometime in May.
  15. Do you know if that works on PS4? I would assume not
  16. Only https://psnprofiles.com/trophies/645-sackboys-prehistoric-moves and https://psnprofiles.com/trophies/3475-run-sackboy-run are obtainable now in the entire series, apart for the newest one.
  17. The anime adaptation of Tatsuki Fujimoto's Look Back got a trailer. Looks amazing.
  18. Simply too much dirt for meβ€¦πŸ˜‰
  19. Could just be your TV. I've never experienced any such lighting issues in the Rally games or any of Codemasters games. I'd also have to disagree with this general dislike of Codemasters I'm seeing in this thread. As far as I'm concerned, nobody has done console racing games better than them this past decade and a half. Granted, aside from NFS there's not been much competition in that department anymore but it still doesn't negate that Codemasters has been doing a fine job. They haven't really changed their formula much since GRiD 1 and DiRT 1 so I don't know how the newer games can be considered so much worse. GRiD missed a step with the reboot but then came back with a great return with Legends and obviously GRiD 1, 2 and Autosport are fantastic. DiRT fell off after 3 but they made up for that with the Rally games which are amongst the best racing simulators ever. Playing Rally with a racing wheel is an incredible experience for any racing fan. So realistic that you almost have to play the Rally games with a wheel, nearly unplayable with a controller. Don't have much experience with the F1 games but the little I do have was very positive. As a Nascar fan, I've been clamoring for a decade plus now for Codemasters to get the Nascar license because they're the only ones I felt would actually do a Nascar game justice but it never happened unfortunately. iRacing has the license now and obviously iRacing has an astounding reputation but they never made a console game so I'm still hesitant how they'll translate over. Racing games are all inherently repetitious to a point but when you have a good programmed AI that is appropriately challenging, it keeps the game fresh. I feel like people complaining about racing games being boring are most likely playing on a low difficulty and they're easily winning all the races (considering this a trophy site, probably so they can collect the trophies as fast as possible), but that's not the way the games are meant to be played and of course you'll find it boring if you play it that way. Having recently platinumed and 100%'ed Legends, that game was incredibly fun when playing on hard and never got boring but then you hop on the forums here and many have complained it's too boring. It's frustrating because it's like nobody can appreciate how good of a job Codemasters is really doing still and look back on their past games with these rose-colored glasses. GRiD series has gotten better, DiRT has fallen off but the offshoot Rally games are incredible, and F1 has remained very consistent. No complaints from me with Codemasters. They are the best at what they're doing and have been for at least 15 years now.
  20. On my profile it states that I earned my first trophy and first platinum 2 years ago. This is impossible as they were earned in October of 2022. Nowhere near 2 years ago yet. What gives?
  21. Welcome to the club of chasing your stats and playing cleanup. I'm enjoying reading your progress. Keep up the great work!!
  22. While this is true, others not having the same experience would indicate it isn't a game issue, rather a console-specific issue. Summer stress on the console is real though.
  23. Is reflowing a thing with the PS5's liquid metal thermal? The only tip I can give OP is to make sure the console is laying horizontal rather than standing vertically.
  24. They revamped the scoring system before the first dlc came out. From my understanding there is still some cheese, but, saying you have to play like that isn't true anymore. There is a time bonus now in score modes that gives a massive 50% point boost if you clear the stage fast enough to offset just spamming low damage attacks. And of course the technical bonus is self explanatory in how that effects scoring. I've been playing completely normally in Kairos gate, getting the max time modifier for each wave, and I've had no trouble S ranking the circles. Haven't finished a full run yet though since I am more focused on working on S ranks, but, I doubt it changes much in the second half considering after the first few circles you can get all the score bonus modifiers going so long as you don't buy any buffs (which are really not needed since enemies die too fast as is in this game.) Anyway in general hard disagree about this mode being bad, it's ridiculously fun so far. Prefer it over arcade mode just cause I hate all the walking sections and stuff, I just want to fight enemies and this cuts out that stuff.
  25. Sorry it's been a minute. But I've done some things! First off I hunkered down and got the platinum and πŸ’― in Star Wars Battlefront 1. I did a huge chunk of it organically but ended up boosting some of the more time consuming trophies at the end. Battlefront is notorious for having some grindy trophies and a lot of the modes are dead so I'm super excited to finally have it done! My favorite part was I ended up making some new friends and we've since went on to grind/boost some other games together and we have a whole laundry list of games we're gonna attempt to tackle. I also wrote my first ever mini guide so I'm pretty proud of that accomplishment and hope it helps someone else finish those difficult trophies. Speaking of which with that said new group of friends I also was able to get the platinum and πŸ’― in Battlefield 1. Another game I never thought I'd ever finish! The single player was great but the multiplayer trophies were daunting but they helped me get them with ease. Also super relieved to finally have this one checked off my list for good! Since completing that they convinced me to help them boost Battlefield 2042 which actually wasn't even on my profile or my radar but I enjoy playing games with them so it's all good. I'll try to be better about updating more often as things get accomplished. Until next time friends!
  1. Load more activity
×
×
  • Create New...