TonicLemonIce

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  1. It actually popped super and supreme spice at the same time for me as well for some reason. I'm nowhere near 72 variant adventures. It popped after loading up the game from rest mode and finishing The Devil's Scourge variant seconds after that. I'm also playing EU btw
  2. I've also struggled. Ridiculous boss indeed. Raiden seems to struggle too since he just fireblasts the fuck out of you when you teleport on the second triangle with like 0 frames delay. I've used Jacquie on him, third variation with the gattling handguns. Blasted him with down forward triangle whenever I had any distance and used back forward square when he was too close, he seemed to get confused by me switching sides. All of that didn't really get a decent combo going tbh, just some hits here and there, but it filled up meter pretty well, so I was relying on hitting my x-ray. Jackquie's does 15 hits, so that's 75 x-rays for 1k. Managed to pop the trophy after around 200 matches
  3. Pride I guess. But it's still very weird, we just seem to be unable to decide on what kind of competition we want to have as trophy hunters. Amount of trophies? Profile level? Amount of plats? Average plat rarity? Amount of ultra rare trophies? Completion rate? What is it? Like for some reason it just works out for speedrunners. They're ultra competitive but also have one of the most supportive communities out there. Meanwhile we're still screaming at each other about whether doing Mayo is okay or not, whether glitch = cheat, whether we should whitelist GTA V online hacked trophies, whether we should respect a high amount of plats or laugh at it because they're easy stacks and many many more stupid made up problems. The way I see it we should either have more clearly defined cathegories to compete in (and that means really thoughtfully designed so no dog can complain) or just remove the concept of competition for this hobby. The second option is less realistic than the first one. But splitting the competition into tinier groups that can compete within the rules they chose might be a better solution than what we have now.
  4. Hey, you. Yeah, you. The person reading this. I'm talking to you. Just buy Dead Cells man. Look at how great it looks. Look at how everyone loved it. Look how cheap it is. Buy it right now. You've got nothing to lose and everything to gain. GO
  5. #101: NARUTO SHIPPUDEN: Ultimate Ninja Storm 3 Fun: 5/10 || Plat Fun: 5/10 || Difficulty: 3/10 || Time: 35 hours || Grind: 3/10 Dogshit. Absolutely disgusting dogshit. Even Sharknado 2 offers a more coherent experience than this brainless fuckery. But enough about the Naruto anime, let's talk about the game! So far this is the third entry I've platted and I gotta say, it was actually surprisingly fun. Yeah, they changed the substitution mechanic to be super easy, but let's be real here: 3D anime fighters were never about skill to begin with. The animations are fun, the character roster is HUGE (but still suffers from monotone roles, even tho a little less than previous entries). This game is all about presentation and it really does a cool job here. Now if you disregard the dumb story and the horrible voice acting (which you can do by thankfully being able to skip almost every piece of dialog/cutscene there is) you have a vastly improved story mode compared to 2. Gone are the hours of backtracking, gone are mindnumbingly long, uneventful traveling routes. It's a short, chill hub and looks gorgeous. Well at least if you compare it to prior entries, the graphics of the characters are still terrible and the landscape animations are barely even stock overlays. But we'll take what we can get I guess. You can enjoy the plat for what it is. It's more streamlined than 2 for sure. Way less grindy too. But you've got the still unnecessary 30 hours campaign trophy. For what? I've barely needed 8 hours to not only complete the story, but to also complete every single campaign related trophy there was. So 22 hours of unneeded electricity bills, yay. Fuck that, im gonna dock a plat fun point from now on every time a game has a trophy like that.
  6. Plat #102: NARUTO SHIPPUDEN: Ultimate Ninja Storm 3

     

    Dogshit. Absolutely disgusting dogshit. Even Sharknado 2 offers a more coherent experience than this brainless fuckery. But enough about the Naruto anime, let's talk about the game!

     

    So far this is the third entry I've platted and I gotta say, it was actually surprisingly fun. Yeah, they changed the substitution mechanic to be super easy, but let's be real here: 3D anime fighters were never about skill to begin with. The animations are fun, the character roster is HUGE (but still suffers from monotone roles, even tho a little less than previous entries). This game is all about presentation and it really does a cool job here.

     

    Now if you disregard the dumb story and the horrible voice acting (which you can do by thankfully being able to skip almost every piece of dialog/cutscene there is) you have a vastly improved story mode compared to 2. Gone are the hours of backtracking, gone are mindnumbingly long, uneventful traveling routes. It's a short, chill hub and looks gorgeous. Well at least if you compare it to prior entries, the graphics of the characters are still terrible and the landscape animations are barely even stock overlays. Well, we'll take what we can get I guess.

     

    You can enjoy the plat for what it is. It's more streamlined than 2 for sure. Way less grindy too. But you've got the still unnecessary 30 hours campaign trophy. For what? I've barely needed 8 hours to not only complete the story, but to also complete every single campaign related trophy there was. So 22 hours of unneeded electricity bills, yay. Fuck that, im gonna dock a plat fun point from now on every time a game has a trophy like that.

     

    Fun: 5/10 || Plat Fun: 5/10 || Difficulty: 3/10 || Time: 35 hours || Grind: 3/10

     

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    1. Show previous comments  4 more
    2. Copanele

      Copanele

      Hahah high five for team Skip-the-filler-crap-with-manga xD 

      Temari was having a smallll bit of character development until they turned her into a housewife. I settle for Might Guy as best girl.

    3. MidnightDragon
    4. MaximumOverdrive

      MaximumOverdrive

      Well done! 💯

  7. Nice breakfast post, I chuckled Even tho I personally uninstalled the first one after one minute of what felt like an unresponsive dogshit mess, I can clearly recognize that this series is not made for me. Several people that I respect called the series an amazing motorcross simulation - and hey, I'm actually happy for that rare, highly specific motorcross simulation audience to get another title they can play around with.
  8. #101: NARUTO SHIPPUDEN: Ultimate Ninja Storm 2 Fun: 4/10 || Plat Fun: 6/10 || Difficulty: 3/10 || Time: around 45h || Grind: 5/10 3D Anime fighting games man. They seemed so interesting during the PS2 aera but nowadays they are usually just shit why are games with an Anime license behind them almost always so boring and soulless? Well, let's get started with the review. NS:UNS2 plays better than the first title of the series for sure. You've got a very basic fighting experience with a little bit of depth for character types since you basically have two types - the ones who zone a lot and the ones who rush a lot. Most characters are clearly more or less effective than others, and I'm not complaining about balancing necessarily, I'm talking about fulfilling the role. The story mode fucking sucks. Like if someone didn't watch the Anime it would be just a slightly confusing clusterfuck, but even if you did watch that shit you should acknowledge how terribly paced it is. Imagine having backtracking in your fighting game story mode - what the fuck? They definitely should've just removed the weird "open world" and just stayed with the fights and the cutscenes. Boss fights were easily the strongest part about the game, they were actually really fun and well presented. I would've liked more of those. Hunting trophies for this game on the other hand is more fun than I expected. They've got a lot of elements of what I consider to be a great list. Semi-solid collectibles, lots of side content clears which was alright, I enjoyed the titles. The only trophies that kinda spit in my soup are the online part and the boring "play the campaign for 30h" even tho I finished everything campaign related in 20. Just stop. Stop making me waste electricity letting this shit run over night.
  9. Plat #101: NARUTO SHIPPUDEN: Ultimate Ninja Storm 2

     

    3D Anime fighting games man. They seemed so interesting during the PS2 aera but nowadays they are usually just shit 💩 why are games with an Anime license behind them almost always so boring and soulless? Well, let's get started with the review.

     

    NS:UNS2 plays better than the first title of the series for sure. You've got a very basic fighting experience with a little bit of depth for character types since you basically have two types - the ones who zone a lot and the ones who rush a lot. Most characters are clearly more or less effective than others, and I'm not complaining about balancing necessarily, I'm talking about fulfilling the role.

     

    The story mode fucking sucks. Like if someone didn't watch the Anime it would be just a slightly confusing clusterfuck, but even if you did watch that shit you should acknowledge how terribly paced it is. Imagine having backtracking in your fighting game story mode - what the fuck? They definitely should've just removed the weird "open world" and just stayed with the fights and the cutscenes. Boss fights were easily the strongest part about the game, they were actually really fun and well presented. I would've liked more of those.

     

    Hunting trophies for this game on the other hand is more fun than I expected. They've got a lot of elements of what I consider to be a great list. Semi-solid collectibles, lots of side content clears which was alright, I enjoyed the titles. The only trophies that kinda spit in my soup are the online part and the boring "play the campaign for 30h" even tho I finished everything campaign related in 20. Just stop. Stop making me waste electricity letting this shit run over night.

     

    Fun: 4/10 || Plat Fun: 6/10 || Difficulty: 3/10 || Time: around 45h || Grind: 5/10

     

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  10. Nah I'll let day 1 buyers do the beta-testing for me and get the vastly improved second/third version of the console instead. Which is also what I do for games nowadays tbh, never buy day 1 in this industry my dudes
  11. The ranked matches can be boosted with a friend too if you're from the same region. Nowadays the online is a little less active so if you que up at the same time there is like an 8/10 chance to match up. Back in the day you kinda had to do it yourself, yeah, but that's not the case anymore. I've boosted 6 people's online trophies in Injustice 2 so far and everything is 100% boostable without any issues. Of course it's way more fun to actually win by yourself but who would want to do that instead of going the path of least resistance
  12. I usually remote play via Vita when I take a shit. Both of those actions are usually of decent quality and fairly satisfying.
  13. #100: Dead Cells Fun: 10/10 || Plat Fun: 8/10 || Difficulty: 9/10 (becomes a 6 with maximum savescumming) || Time: around 80h || Grind: 4/10 Over the course of this long road to 100 I grew to despise the western AAA industry. Loveless, soulless cashgrabs became more apparent the more time I spent with chasing trophies. I've stopped focusing on most games I've played, I've started watching YouTube, listening to podcasts and getting my entertainment on a second screen while mostly ignoring the games I played on my TV. Platinum trophies became less than Dead Cells to me. And that's because most games are less than Dead Cells. This indie gem should be praised as an absolute superstar of the metroidvania genre. It is the pinnacle of action oriented roguelikes. The controls are fluent and responsive, the visuals are beautiful and the soundtrack is simply epic. Every run you do has high stakes as every moment could end in your permanent death. It is a game that kicks your teeth in but rewards you for becoming better at it far more than most games I've played so far. The plat itself takes you through 5/6 difficulty modes. Each difficulty is disgustingly harder than the previous one with health resources getting rarer, enemies replaced by new, harder units and everything becoming more hostile in general. Even the first difficulty is no joke. But you get rewarded by more cells for better upgrades, by more blueprints for interesting weapons and by learning new strategies. You need to also understand the bosses perfectly since there are no-damage trophies attached to the game. It's possible to savescum those a bit, I decided not to because the game is just so fun no matter how often I had to replay it. The roguelike genre is propably my favorite genre at this point. It seems to get the most value out of games for me, the genre motivates replayability and experimentation at its core. And this game right here is the most well-crafted roguelike I've ever played. It is difficult, crazy, highly cynical and really intriguing. I just had to scrape every other contender for my 100th plat - because this game is such an indie masterpiece that puts the entire AAA industry to fucking shame. This is one of the games which doesn't need side entertainment. It is just that strong on its own. Pick it up. Play it. Give it a shot and you won't regret it! Your dopamine levels will spike, I promise
  14. Plat #100: Dead Cells

     

    Over the course of this long road to 100 I grew to despise the western AAA industry. Loveless, soulless cashgrabs became more apparent the more time I spent with chasing trophies. I've stopped focusing on most games I've played, I've started watching YouTube, listening to podcasts and getting my entertainment on a second screen while mostly ignoring the games I played on my TV. Platinum trophies became less than Dead Cells to me. And that's because most games are less than Dead Cells.

     

    This indie gem should be praised as an absolute superstar of the metroidvania genre. It is the pinnacle of action oriented Roguelikes. The controls are fluent and responsive, the visuals are beautiful and the soundtrack is simply epic. Every run you do has high stakes as every moment could end in your permanent death. It is a game that kicks your teeth in but rewards you for becoming better at it far more than most games I've played so far.

     

    The plat itself takes you through 5/6 difficulty modes. Each difficulty is disgustingly harder than the previous one with health resources getting rarer, enemies replaced by new, harder units and everything becoming more hostile in general. Even the first difficulty is no joke. But you get rewarded by more cells for better upgrades, by more blueprints for interesting weapons and by learning new strategies.

     

    You need to also understand the bosses perfectly since there are no-damage trophies attached to the game. It's possible to savescum those a bit, I decided not to because the game is just so fun no matter how often I had to replay it.

     

    The roguelike genre is propably my favorite genre at this point. It seems to get the most value out of games for me, the genre motivates replayability and experimentation at its core. And this game right here is the most well-crafted roguelike I've ever played. It is difficult, crazy, highly cynical and really intriguing. I just had to scrape every other contender for my 100th plat - because this game is such an indie masterpiece that puts the entire AAA industry to fucking shame. This is one of the games which doesn't need side entertainment. It is just that strong on its own. 

     

    Pick it up. Play it. Give it a shot and you won't regret it! Your dopamine levels will spike, I promise 👍🏼

     

    Fun: 10/10 || Plat Fun: 8/10 || Difficulty: 9/10 (becomes a 6 with maximum savescumming) || Time: around 80h || Grind: 4/10

     

    PSN: TonicLemonIce

     

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    1. Show previous comments  5 more
    2. MaximumOverdrive

      MaximumOverdrive

      Well done! 💯

      Nice milestone :) 

    3. PooPooBlast

      PooPooBlast

      That's a stylish image! Congrats man on the milestone. I remember it felt good when I hit that mark. 

    4. TonicLemonIce

      TonicLemonIce

      Thanks my dudes!

  15. Plat #98: Mortal Kombat 11 (AKA AFK Arena) 

     

    What an amazing game. What an abysmal, dogshit plat. This games trophy list is what it would be like if Ratalaika 🐀 🧀 attempted to design a AAA trophy list. Yeah, this is gonna be another review where I trash the fuck out of a hunt, so be prepared!

     

    So you've got this amazing fighting game right here. It's got a really nice flow to it, every character seems to play better than in prior versions to me. I had a blast playing online 😊 the new mechanics are really cool and Netherrealm seems to get better with every game they put out.

     

    Well not better in the story department tho. God, this story was so garbage it actually made me mad. An interesting premise of evil Raiden immediately ruined by a retcon during the first quarter and everything got retconned again at the end 😩 nothing they built up until this game mattered and in the end this game didn't matter too - good job for slam dunking the story of your entire license straight into the trashcan you stupid monkeys in the writing board. The story alone will remove 2 points of fun for me here.

     

    The actual plat? Glorified ratalaika. It's so easy, it's embarrassing. Past the story (which you can breeze through on very easy) and arguably 2-3 tutorial fights you don't have to win A SINGLE FIGHT. You can lose every single one online. You can do everything else with the bots. Having the Injustice 2 bot was already worrying, but this shit right here takes the cake since you're never challenged as a player in the slightest. Like I've actually had Ratalaika plats harder than this one.

     

    Just take the time to set your AIs on every character and let the bot do your job. The path of least resistence for this plat is devolving the game into a dogshit browser game visual novel where you just press X to get into the next fight. And you idiots cry about easy games - well this one doesn't even need gameplay for like 90% of the trophy list.

     

    I'm furious that I wasted my time doing this shit. I've spent electricity letting the game run in the background while I watched movies and read comics and pressed the continue button with my foot once in a while. If this is how the future of Netherrealm plats looks like I'll stop supporting their games my dudes. This garbage juice of a plat is disgusting.

     

    Fun: 4/10 || Plat Fun: 2/10 || Difficulty: 2/10 (+1 for tutorial missions) || Time: around 50h (of which I played like 8 myself at max) || Grind: 7/10

     

    Pic related, this is what you have to do in order to plat this game. Just eject your brain and press X. You won't need it for this one. ciyep7lsnxf21.jpg

    1. Show previous comments  3 more
    2. DamagingRob

      DamagingRob

      Congrats?

    3. MaximumOverdrive

      MaximumOverdrive

      Well done! 💯

    4. TonicLemonIce

      TonicLemonIce

      Thanks my dudes, always happy to entertain!