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Just one trophy (unlock all suits) away from getting the Platinum in Spider-Man. c:
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Finished my first run in DOOM: Eternal not long ago. Nightmare Difficulty. Fantastic game. Much better than DOOM 2016. High recommendation.
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Marvel's Spider-Man has been a lot of fun so far. So happy they added the Raimi suit. Definitely one of my favs. Also found the Pride flag. :3
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So disappointed to see how much of a regression for the series Darksiders 3 is. Then again, Nordic and Gunfire don't exactly have a good track record.
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Darksiders 3 is missing a ton of improvements and additions. Darksiders 2 introduced a whole loot system, skill trees, deeper combo system, varied quests. Darksiders 3 doesn't have the loot system, doesn't have a skill tree system as far as I'm aware, and instead is more akin to a Souls-like, and a very basic one at that. You only upgrade three various stats, you spend souls on upgrading one of those, and it's far more linear.
Personally, I loved Darksiders 1 and 2, and thought they were both great. Darksiders 2, especially, hooked me pretty hard.Nordic now owns the Darksiders IP, and for the remasters of both Darksiders 1 and 2, they hired outside developers. Once those contracts were up, however, they left both games in whatever state they happened to be in, without any word as to whether or not they plan to fix them at some point. Both games, especially on PC, have a plethora of various bugs and performance issues. Darksiders 2's remaster has been out for years, and yet there's not been a single patch or word from either Gunfire or Nordic on if or when they plan to fix it.
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Diablo Immortal? More like Diablo Immobile, amirite?
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I've been playing lots of DmC: Definitive Edition lately. Probably my favy in the series now.
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The Definitive Edition fixes a number of problems fans had with the OG release. For starters, it runs at 60fps now, like all the other games. They also rebalanced the enemies, made styling more difficult, added a third angel dash, tweaked some of the cutscenes, changed how coloured enemies work, so that you can now hurt them with any weapon, but that they can only be staggered, and take bonus damage, from the same coloured weapons, while others do reduced damage. That's all in the base Definitive Edition.
As for Hardcore Mode, it makes styling even more difficult, changes Devil Trigger so that it no longer launches enemies in the air when you activate it, among some other things. -
I once found the actual "patch notes" type thing for everything that changed in the Definitive edition. It was a 30+ page PDF that I actually had to download lol, it was pretty cool.
I did love the Definitive edition. Getting SSS ranks actually felt fulfilling instead of just "spam demon evade -> spam boxing gloves". Hardcore felt great too.
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2 trophies away from Titanfall 2 plat, 6 away from Bloodborne plat, and 2 away from Flower 100%