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About Briste

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  1. I do not have a PS4 Pro. I almost got a limited edition Spider-Man one when they were out...but couldn't justify spending the money since my current PS4 works just fine. It's pretty fast paced, however there are no trophies related to the difficulty setting. I tried playing on normal at first, but was getting my ass kicked since I was having trouble turning and shooting and finding the demons. I ended up bumping it down to the easiest setting. I think I would have been fine on Normal had I been playing it with normal movement. It was a little blurry once I had it so I could walk around. It was fine when I was stationary, but a little blurry when moving. I was disoriented for a couple of seconds until I got used to the new movement and I didn't really notice it after a minute or so since I was too focused on not getting eaten by a demon. I don't normally play the VR for more than an hour or so without taking a break just in case. I did fine with it though. This was by far the most active game I've played on the VR to date. I did the Apollo game, which was nothing as far as motion sickness. I did batman VR where there isn't really any movement and was fine there. I do have VR Karts that I'm going to try out soon and see how I do with that kind of motion.
  2. And I'm spent lol I finished up Doom VFR and my '0' game entry. Warning for anyone that wants to play this game...the default movement settings are for you to be stationary and to move by teleporting and dashing...CHANGE IT lol I didn't realize you could do this until I had almost completed the game and spent most of the game very disappointed. Change the movement to fluid and allow the L3 button to move you and the game is infinitely better and a lot of fun. Thank you very much for the event Eigen! I'm really happy I could complete it this time around and get a nice, colorful badge 6980 - Doom VFR - 6501 - Life is Strange: Before the Storm - 5222 - Hue - 3313 - Life is Strange - 5914 - Kingdom Hearts Birth by Sleep - 8675 - Kingdom Hearts III - 7526 - Forgotton Anne - 4367 - Hitman GO: Definitive Edition - 5748 - Kingdom Hearts 0.2 Birth by Sleep: A Fragmentary Passage - 5749 - Kingdom Hearts Dream Drop Distance -
  3. Doom V(irtual) F(ucking) R(eality) I picked this game so that I would have a reason to play my PSVR and it also finished up my slate for the Gaming by Numbers Event. I really haven't used my PSVR a lot since I got it and I was looking forward to playing something like this. My initial impressions were a complete disappointment...but I have to say that was entirely my own fault. I played this game without a guide or watching any videos...which I kind of wish I did because I would have enjoyed 100% of my playthrough instead of only 25% of it... Had I watched a video, I would have seen how the movement could/should have been. I am going to blame the game a little bit for my initial perception. The default movement settings for the game are to teleport around or short burst dashes with the D-Pad...If you use the R3 and L3 joysticks, nothing would happen for movement. It was frustrating and stupid for an FPS. I didn't look at the settings for the controls and just assumed this was how the game had to be played. I didn't learn that you could change the movement from segmented and teleport to fluid and a normal FPS until the last couple of levels. It was very hard to control using only teleporting and dashes. The only good thing about my mistake was that I easily got to 1000 teleports for the trophy. If I played the fun way...I would have had to grind that at the end. The other thing I didn't figure out until the end was how to bring up the level maps...which show you the location for the collectibles. Had I noticed this at the beginning, I probably wouldn't have had to replay any of the missions. It was a little fun though to go back and play the missions the fun way. Since I played this game the wrong way...I was supremely disappointed at first. Once I put the controls to the correct setting...this game was amazingly awesome. It truly was like being dropped right into an FPS game. The demons were pretty cool, however the graphics were a little fuzzy on them. The levels were quite clear and very cool to explore. I have the gun controller for the VR and it was really awesome for this game. Once I got the hang of it, it was a lot of fun. I'll definitely play another FPS game on the VR down the road. It was pretty short and the levels are relatively small so it is a bit expensive for how short it is...but it really was a lot of fun and if you are a doom fan, there are Classic levels that you can unlock and play. So if you ever plan on playing this game...for the love of Jeebus, fix the controls before you start. You won't be disappointed. I'm pretty close to my 100th platinum and I have decided to make Final Fantasy VIII be that milestone trophy, so I will be playing a variety of different games until I reach 99 plats. I have started with Tekken 7. I haven't played a fighting games since Street Figher II Turbo on the SNES (I'm not kidding with that either) I played it for about an hour today while watching the Patriots game. So far, I'm not terribly impressed, mostly because I suck at them. I have no idea what I'm doing really so spent a lot of time in the practice mode. I got a few trophies by accident. Hopefully the campaign is decent and I learn how to play this game. I doubt I'll feel the need to play another one for a while though.
  4. This is the biggest factor I think in getting those hard trophies. I get more frustrated on the trophies I expect to get easily (Chocobo Rider in FFX) and less so on ones that I know will take me a while to master. As long as I feel like I am improving, I can go a very long time repeating without getting terribly frustrated (Hail to the King in FFIX). I spent almost a week straight on the jump rope trophy.I thought it was a garbage trophy, but I knew I wouldn't get it right away and little by little I felt like I was getting better. If you can get in the right frame of mind, any trophy is attainable with practice. I really liked the puzzle aspect of Catherine, I just personally didn't like the story all that much. It was very satisfying to beat a level though. I had more trouble with the Babel levels and felt like giving up a few times. Oddly enough, I beat Axis Mundi and Obelisk a lot easier than Menhir. I got so close several times in Menhir and needed to take a break from it since it fell into the category of something I felt I should be able to beat. While stressful and a little frustrating with the sometimes 'sticky' was a little fun too. My best advice for this trophy is to cycle around your controller for the moves. Find a challenge map you feel comfortable in and just cycle through. I started every single time with a counter. I would stand still until the first guy approaches, counter then redirect/evade (+). Then punch and redirect/evade. Then throw a baterang and redirect/evade. Then explosive gel and redirect/evade. I'd cycle all the gadgets, redirecting/evading in between each try. When I was able to do a special move, I'd start with disarm and destroy (+) and then cycle around clockwise every time I got the combo counter yellow. It's really hard to remember 15 moves if you don't do them one at a time and in some sort of order. If you just do them randomly, you'll most definitely miss one. Take advantage of the evade not breaking your combo/free flow and if you need a second to gather your thoughts or recalibrate, just evade/redirect until you're ready to move on. You should be able to get it pretty quickly once you establish an order you wish to tackle. I found clockwise around the controller was best for me, but maybe it'll be different for you. Good luck! Personally, I never want to let a trophy beat me. It's probably an arrogance thing...I'm by no means an expert gamer, but I've been playing for a long, long time and I hate admitting I can't do something. For me, the last three Super Meat Boy trophies is testing my determination and has required a long break. I know I can get them eventually, but it'll be a long process. Once I wrap up Space Hulk, finishing SMB will be my next order of business on the Vita.
  5. Added and knocked out Hue. Added Doom VFR and knocked out Hitman Go and Forgotton Anne. Alice: Madness Returns PS4 0% Alien: Isolation PS4 0% Beyond: Two Souls PS4 0% Detroit: Become Human PS4 0% Doom VFR PSVR 0% Final Fantasy VIII Remastered PS4 0% Forgotten Anne PS4 100% Game of Thrones PS3 0% Hard Rain PS4 0% Hitman Go: Definitive Edition PS4 100% Hue PS4 100% Indigo Prophecy PS4 0% L.A. Noire PS4 0% Life is Strange: Before the Storm PS4 100% Mass Effect PS3 0% Mass Effect 2 PS3 0% Mass Effect 3 PS3 0% Mass Effect: Andromeda PS4 0% Soma PS4 0% Spec Ops: The Line PS3 0% Tekken 7 PS4 0% The Order: 1886 PS4 0% The Wolf Among Us PS3 0% VR Karts PSVR 0% What Remains of Edith Finch PS4 100%
  6. Gah!! Running out of time. Finished Hue and Hitman Go to get '2' and '7' done. Sadly, I won't be able to finish Alice in time...BUT I found a game on @eigen-space awesome Tableau thingy that I should be able to beat. My new '0' game will be Doom VFR. Image is much more badass and I should be able to finish it by Sunday night 6980 - Doom VFR6501 - Life is Strange: Before the Storm - 5222 - Hue - 3313 - Life is Strange - 5914 - Kingdom Hearts Birth by Sleep - 8675 - Kingdom Hearts III - 7526 - Forgotton Anne - 4367 - Hitman GO: Definitive Edition - 5748 - Kingdom Hearts 0.2 Birth by Sleep: A Fragmentary Passage - 5749 - Kingdom Hearts Dream Drop Distance -
  7. Finished up a couple of games last night: Hue I'm conflicted with how I feel about this game. I really like the style of game of the puzzle platformer, so it had that in its favor. Even though the music was relatively repetitive, I enjoy ominous piano music so that was also a plus. I also really liked the concept of using the color spectrum so there are a lot good things the game had going for it. This game mainly suffered from some of the clunkiest platforming controls I've ever played. There are several puzzles that require you to jump and change color in midair. In order to change to a specific color, you have to angle the R3 joystick to a specific angle. Nothing is harder than running with the D-pad or L3 joystick, pressing X to jump while simultaneously tilting the R3 joystick a very specific direction. You have minimal wiggle room to mess up or you select the wrong color and mess up the jump. This clunkiness caused more issues than it should have. Overall, I found most of the puzzles pretty satisfying to solve. A few of them really gave me a challenge, but for the most part they are pretty straightforward. Word to the don't die walking under the paint spouts. I had assumed for several of the puzzles that if you got hit by the paint, you would die and did a lot of extra work to solve those puzzles. I accidentally ran into one and didn't die and it made the next puzzles much easier. My other big issue was the blandness of the story. Normally I don't care since a lot of platformers aren't about the story and are about the game play. The problem was this game tried to make an emotional story line and I just found the narration to be annoying more than adding any real depth to the game. They should have spent more time on making working mechanics on the controller. Batman and Spider-Man had similar mechanics with changing gadgets and they weren't nearly as clunky. Due to the rather clunky controls and meh story, I'd have to say this is the textbook definition of a mediocre game. I needed a '2' game for Gaming By Numbers, and this looked short and interesting. It did end up being relatively short... Platinum #93 Hitman GO: Definitive Edition I had originally bought this game to play on my Vita, however my Vita backlog keeps extending since Space Hulk is taking forever. I needed a '7' for Gaming By Numbers and I figured now was a good time to give it a try. The exceptionally high completion percentage is usually something I steer clear of, however I really do like puzzle games and I wasn't going to go the cheap way and follow a guide so I didn't worry about it. I had no idea what to expect when I started it and I was really pleasantly surprised. The game plays like a chess game where Hitman (not sure if he has a real name) is like the King piece and can move 1 place in any direction (except diagonal) and each of the enemy types follows a specific pattern. There is no randomness to the maps or the movements so there is always a specific solution. You can find other solutions on some maps by drawing things out, however the maps are all pretty small and it doesn't take a ton of time to figure out what you need to do. These puzzles were more challenging than those in Hue, but they weren't terribly complex save a few maps. The biggest drawback was that each map has three objectives and two of them are almost always at odds with one another so you have to repeat the same maps. One objective may be kill all enemies before clearing and the other may be kill none. One objective may be to finish the grid in a max number of turns while the other is to collect a briefcase and you can't do one without voiding the other. While at first the game was quite fun, it ended up getting repetitive pretty quickly. There isn't a ton of variety and once you get a hang of the mechanics, it really isn't bad. I probably would have enjoyed this game more playing on my Vita and spreading it out over a longer period of time. If I ever play Lara Croft GO, I'll probably go that route. This game had no story, which is fine since it didn't pretend to. The game is great for what it is. If you are just interested in the trophies, you could easily get this game done in a couple of hours following a video guide. It took me probably about 4 or 5 hours on my own. If you like puzzle games, you'll probably enjoy this game. If not, you should find something else. I only have '0' left to finish my gaming slate for the event. I was going to play Alice: Madness Returns, however I will never get that done in two and a half days. I checked the Tableau and found a game I'm excited to play...Doom VFR. I'm excited for a few reasons. First, I played Doom and Doom 2 a ton on the PC as a kid. Second, it will finish up the event. Mostly, I haven't taken advantage of many games on my PSVR since I got it and this gives me an excellent excuse to use it I generally suck at FPS games, so we'll see how it goes!
  8. Been a busy couple of weeks. Since I finished the entire KH series, I've been playing through some of the shorter games on my list and have two new Bingos I'm feeling pretty good that I'll be able to finish my card! New filled in Squares: B-4 Leisure Suit Larry: Wet Dreams Don't Dry N-3 Life is Strange N-4 Life is Strange: Before the Storm O-4 Forgotton Anne
  9. I finished up my '6' entry with Forgotton Anne. It was a nice story with some platforming issues, but I enjoyed it. Sadly, I have to scrape some quick games from the bottom of my backlog barrel if I have any hope of finishing on time. My Kingdom Hearts journey took a little longer than I hoped during the event. I would really like to keep Alice on here so hopefully I can get Hitman and Hue done in the next day or so. I picked up both of them to play on my Vita some day, but they can serve their purpose now. I started both last night and Hitman is surprisingly fun. I really like puzzle games and this one is simple but I had fun with it last night. Seven zones may end up feeling repetitive, but so far so good. Hue is a little artsy for me...but the puzzles are decent if not a little clunky to solve due to controller issues (changing colors is kind of a pain in the ass when you're jumping). With any luck I'll be onto Alice by Thursday...which will give me four days to wrap this up! Good luck to those of you doing a final push this week to finish! 900 - Alice: Madness Returns6501 - Life is Strange: Before the Storm - 5222 - Hue3313 - Life is Strange - 5914 - Kingdom Hearts Birth by Sleep - 8675 - Kingdom Hearts III - 7526 - Forgotton Anne - 4367 - Hitman GO: Definitive Edition5748 - Kingdom Hearts 0.2 Birth by Sleep: A Fragmentary Passage - 💯5749 - Kingdom Hearts Dream Drop Distance -
  10. I generally only sign up for events where the categories match games I already own, or at least the majority of categories. A lot of the events have categories that overlap, so there is not a ton of 'one off' games. I definitely like the extra motivation to keep at a game or pick a certain game...sometimes I'm indecisive about what to play next and the event helps make the choice easier. I mostly feel bad when I beat a game that I spam the forum with like 5 or 6 posts repeating a lot of the same information to update my status in the event. I may not do as many concurrent events next year...however I think it is important to support the different events. I like that there are individuals that try to bring the community together to do something fun. If nobody signs up, then no one will take the initiative. I think I'd like to come up with an event at some point myself...I have an idea, but I want to make sure it is fully fleshed out. I'm pretty busy at work right now so don't quite have the time to get it all setup...maybe next year. Very slowly lol. According to the calculator on my phone, I'm up to 22,637 kills without exiting the game. Due to lag, I can kill about 300-400 in an hour....I've been getting maybe 4-5 hours in per week while watching TV at night. Depending on how many kills during my prior attempts actually count...the trophy could pop at any time or take all the way to about 39,000 kills. I've for sure got at least 1000 that count since I got that goal is to finish up by the end of the year. Once it gets dark out earlier, I may get some more opportunities to play. I want to get back to SMB as well and I also want to play Darkest Dungeon.
  11. It's a little bit of both. More often for me it is discovering new games, but every so often it's a little forced. I like joining these events because it does force me to get out of my comfort zone. Most of the time it is enjoyable, but sometimes not. I typically use games that are already in my backlog when I can and generally only buy games that are recommended. Forgotton Anne is a good example actually. This is not a game I would probably have ever played/discovered on my own. However, as part of the Bingo Bonanza, one of the squares was a game recommended by someone on PSNP. I originally was going to play Yakuza Kiwami at @Jensrecommendation, however I generally like to play games in order that are in a series and that was a bit more than I could chew at this [email protected] played Forgotton Anne and gave it a lukewarm recommendation. I looked at it a little bit and it seemed like something I might enjoy, it was fairly short and only $9.99 on the PS Store so I picked it up. This game will end up counting as credit for a few different events I'm in so it killed multiple birds with one stone. I was going to play it eventually anyway and the event helped determine the timing. Games like Fe, Mulaka, TMNT: Danger of the Ooze, and Yomawari: Night Alone would have never been on my radar except for events and I more or less enjoyed them. Shantae and the Pirate's Curse, Wolfenstein: The New Order, The Wolf Among Us are examples of games that were home runs for me that I may not have played unless in an event. The Infectious Madness of Doctor Dekker, Eekeemoo: Splinters of Dark Shard and Pic-a-Pix Color were examples of misses that I ended up playing for an event...fortunately they were all short. If left to my own devices, I probably would play the same genres over and over. The events have helped me meet some good people, get some good recommendations and given me incentive to try things out of my comfort zone. The only real game that got tiresome for me due to the time contraints was Rayman Legends. I really liked that game, however it would have been a little easier to spread out the grind a bit more than needing a gold trophy every day to finish. So to make a short story long...the events broaden my horizon and help dictate the timing of when I play stuff more than what I have to play. I had an issue at the same spot in the factory...I actually did the moving block part took me like 10 tries just to get on to the balcony platform. I kept jumping slightly too late and hitting my head. My other big challenge spot were the two races. You know...the ones you don't realize you are supposed to be racing but there is a trophy attached so you need to race races. In the one on the roof tops, I was either too early and landed on the ground, or too late and grabbed the balcony. There was a sweet spot where you had to job to thread in between them. That's hilarious you thought the same thing lol
  12. Platinum #92 Forgotton Anne To keep going with my depressing run of story lines, I add Forgotton Anne to the mix. It wasn't as depressing as the last three games, but it was not without difficult decisions and multiple possible endings. I really liked the concept of this game and thought it was a pretty clever story. The game takes place in a forgotten realm, and the inhabitants are called forgotlings. There are those that are trying to bridge the gap from the forgotten world to the real world, and those that are trying to preserve their home. Anne is trying to decide which side she belongs to. There are some great characters and some fun dialogue. My favorite character was Chief Inspector Magnum. I loved his voice and he reminded me of Eric Cartman in the episode where the boys are playing Detective. The game did a great job of making the character match the name and appearance to their role. The platforming was not very crisp and caused a few instances of frustration, but there isn't a ton of platforming required so it wasn't a huge deal. If there wasn't a few 'racing' trophies that required crisp platforming, it wouldn't have been an issue at all. The puzzles are relatively basic (I didn't use a guide for these parts) but do present some challenge. I don't believe you can die, so it's not particularly hard otherwise. The biggest drawback to the game is that the trophy list pretty much requires you to use a guide if you want to get the platinum. Most of the trophies you can go back and collect after winning (I missed one even with using a guide!), however there are two game-spanning trophies that make it a necessity. It's a short game, so it is easily possible to do a blind playthrough and then use a guide for the Pacifist and Empathic trophies. Since we only have a week left for the Gaming By Numbers event, I didn't have the luxury of taking my time if I wanted to finish all my games. Fortunately, the guide I used was relatively spoiler free. A lot of the trophies require specific responses, so it's not totally spoiler free...but I was still surprised during most of the story and enjoyed the game quite a bit It reminded me of The Banner Saga as far as the artwork and the Pacifist trophy as Alette, but that's where those comparisons end. If you can get this game for less than $10, it is worth picking up. It's pretty short otherwise and probably not worth playing unless you can get it on sale.
  13. I can't figure out for the life of me what his purpose is for all this. I mean he forced his way out of Pit like he wanted and he got his money like he wanted...what is the point of all of this? If his endgame is to not make $50M and to really put his entire career in jeopardy, he is doing a bang up job. This is some of the most self-destructive behavior I have ever seen. Dude really needs to get his head checked because he is completely off the reservation at this point.
  14. Some additions to my list and a few completions in there as well. Alice: Madness Returns PS4 0% Alien: Isolation PS4 0% Beyond: Two Souls PS4 0% Detroit: Become Human PS4 0% Final Fantasy VIII Remastered PS4 0% Forgotten Anne PS4 10% Game of Thrones PS3 0% Hard Rain PS4 0% Hitman Go: Definitive Edition PS4 0% Indigo Prophecy PS4 0% L.A. Noire PS4 0% Life is Strange: Before the Storm PS4 100% Mass Effect PS3 0% Mass Effect 2 PS3 0% Mass Effect 3 PS3 0% Mass Effect: Andromeda PS4 0% Soma PS4 0% Spec Ops: The Line PS3 0% Tekken 7 PS4 0% The Order: 1886 PS4 0% The Wolf Among Us PS3 0% VR Karts PSVR 0% What Remains of Edith Finch PS4 100%
  15. Not a tissue, but maybe a few therapy sessions lol I was pretty tired after playing these games that's for sure. I thought that whole story with the Shark rolling down the hill was really creative and interesting. What I liked most about that game was the narrators and how they moved the story along. With the shark, I got stuck on a tree and had to flip-flop around for a few minutes before I was able to move on. I almost restarted since I thought it glitched, but I was able to finally get free. I started Anne last night and I like the concept a lot so far...I did run into something pretty frustrating, but I decided to move on. Early in the game, one of the Forgotlings asks you to go back to a previous area and get him something for him. When I tried to go back, Anne kept stopping and turning around saying "I'm in a hurry." No matter what I tried to do, it wouldn't let me go get it. I hope it doesn't screw anything up later in the game. The artwork is really cool, kind of reminds me of The Banner Saga a little, but the platforming is pretty sluggish. I'll probably play this game a lot tonight while I've got the football game playing on my PC. I feel like the Bears should win this game...but you can't ever count out Rodgers...even with his scummy molester mustache. The big football news of the day is the Raiders suspending AB...what an absolute clown that guy has turned out to be late in his career. He used to be so mild-mannered and humble in his early days...I get he has some CTE effects from that Burfict hit a few years ago because he is off the reservation now.