Briste

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  1. All done! Very appreciative of the extra time to be able to complete my list Wrapped it all up with Tearaway on the vita. It was a pretty neat platforming game that utilized the vita to the fullest. Was short enough that I had no problem getting it done, but enough challenge to make it not a cake walk. Probably worth about $10 if you can find it on sale. Thank you for another great event and I'm looking forward to my fully colored picture! 0 - The Last of Us 2 1 - Castlevania: Harmony of Despair Mass Effect 2 - Erica 3 - Enter The Gungeon 4 - Everybody's Golf 5 - Goat Simulator 6 - Ghostbusters: The Video Game Remastered 7 - Ash of Gods: Redemption 8 - Rogue Aces 9 - Tearaway
  2. I didn't mean anything particular about completion rates...I just meant that because completing games is important to me with trophy hunting, I can acknowledge that sometimes games are better than I give them credit for because I give more weight to the trophy list than most. Objectively, I think games like Heavy Rain and the like are pretty good games. When I write a review of my experience with a game, I try to do a part objectively on the game and then make a mention of how the trophies influences my impression. Sometimes the trophies have no weight as they come more naturally and sometimes they have quite a bit. I can relate to this a lot...I have two really long DLC's to finish in the near future...and I'm not necessarily in a rush to do them. While I thought KH3 was fine (not great but fine) I'm not looking forward to that DLC at all for a couple reasons. One, it seems like a lot of work for one trophy in particular and two...when I 100% it, it will move out of order with the rest of the series in my log. I had thought about (but 99% won't happen) redoing them all on the PS3 version of the games and maintaining the order...but I don't think I liked them enough to do all that. TLOU2 is another that I'm not in a rush to do just yet. I had just got the plat and deleted it from my PS4 to make room for other games when the DLC was announced. I'm not quite ready to pick that one back up again right away...but I'll get there. Platinum #123 Tearaway I had never heard of this game before last week. I needed a game that ended in 9 for the Gaming By Numbers event and (at the time) only had a few days left to try and finish something. I checked the spreadsheet to see what games others had played and this was on the list. I checked several of the games on the list and many were way too short and some were way too long. I don't mind a short platinum if I feel like I'm not just buying trophies and this seemed to fit the bill. I bought the game and it turned out to be pretty fun. It's a platformer that utilizes all of the functions of the vita, which was pretty cool if not a little frustrating a times. My least favorite thing about the vita is how the back of it is a 'button'. I mean, I assume most people hold the vita similar to how I do and it means I'm almost constantly touching the back. Most of the time it is no big deal, but in this game, touching the back of the vita will bang on a drum (if you're standing on one) that will bounce you. On more than one occasion, I adjusted my grip or moved my fingers slightly and the game registered it as pressing the button, mistiming the jump. It wasn't that big of a deal, but was annoying when it happened. Generally, dying is no big deal in this game except for three trophies where you have to complete the level without dying. Most of the time you just reappear really close to where you were. The game is a story about a letter/envelope who is trying to deliver a message in a world made from construction paper. The world is influenced by the 'Yous' (you playing) and your face appears in a hole in the sun. I'll be honest, I didn't realize the Vita had a camera to take a real picture and it was a little surprising to see my face in the game lol The 'Yous' have the ability to manipulate the world and create things from construction paper to customize the letter and some of the characters he/she meets. You can move structures and extend bridges...it really is quite a creative game. The controls were pretty solid, however the game suffers from some pretty poor camera angles. Sometimes you can move the camera around and sometimes you cannot. I found that if I was struggling to see something, it helped to take out the in game camera, as it gives you a first person perspective to look around. I'm still not entirely sure what the hell happened in the story, but the game was quite a bit of fun Having said that, I feel like I overpaid a bit at $19.99. It would be a good deal around $10. But, it finished my GBN event card and also was good for the Halloween Bounty list as there are Wendigos in it, so I won't complain. I started Hollow Knight the other day, however I think I'm going to play Mad Max next. I got it for free a couple years ago and it's something I've wanted to play at some point, now that I see the servers are closing at the end of October, I'd rather play it now before the plat becomes unobtainable. I'll get back to Hollow Knight in a few weeks. Thankfully I haven't gotten that far yet.
  3. I don't love platinuming these games, but generally enjoy the first playthrough or two so it is worth the monotony of the replays. My overall opinion of these games is lower only because I am a completionist, however I can recognize that most people aren't and try to keep that in mind when playing these games. I choose to take on the extra effort to get the platinum and know what I'm getting into generally. I have really enjoyed all of the stories so far in every one of these interactive drama type games. I agree with your take on Heavy Rain and it was a lot of the same for Beyond: Two Souls. The benefit those games had at least was chapter select, however in Beyond you have to replay the last level like 6 times. I think people who don't care about getting the plat will enjoy these games quite a bit (if they enjoy story driven games anyway). I'll be playing Detroit pretty soon and then I think I'm out of these games for a while. I think I have The Walking Dead full series in my backlog...but not sure when I'll get to that. I swear I plan on playing Mass Effect before I turn 40 lol I think I'm going to take some time off from events for a few months to take my time with some longer games. I enjoy the events to support people who are trying to make the community a better place, but it is not always conducive to playing longer games if you wish to complete the events. I want to play the ME series and the Witcher 3 sometime soon. Witcher will probably take a couple months, but it's something I've wanted to play a long time.
  4. Platinum #122 Erica This game is not something I had ever heard of until it was given as a free game on PS+ a month or two ago. It was also nothing that was on my radar until I needed a shorter '2' game for the Gaming By Numbers Event...turns out I could have done something different, however I generally have liked these 'Choose your own adventure' type games, and this was no different so do not regret the choice. This review won't be terribly long since it is all story driven and there isn't anything as far as game play....not even QTE's. You have to do some actions, but you can't die so there is no penalty for doing nothing. Several times the game/movie will not go on unless you do do something, however a lot of the game will just move on if you do nothing. The biggest wrinkle in the game is the ability to use your phone to play it. I didn't love it at first, but the actions you need to take are either swiping or tapping the screen and the motion pad on the controller is pretty small. The app was quick to download and didn't drain my battery thankfully so it wasn't too bad. I wasn't a huge fan of using my phone at first, however it ended up making it extremely easy to play while I was working. I had the game up on my TV with my phone next to my keyboard. The game went on like a movie and when I needed to make a choice, I could just swipe/tap on the phone and continue on. The story is ok. Seems strongly influenced by the movie Shutter Island and the story really leaves a lot up for your own interpretations. The biggest drawback of the game is no chapter select...meaning you need to play through it fully about six times (seven for me since I f'd up on my last run). The good news is the game is pretty short...maybe an hour and fifteen minutes to an hour and a half. The bad news is it is like watching the same movie back to back to back to back to back to back with only a few deleted scenes during each playthrough to change it up. I mean, it's not terrible since each path/ending shows you a bit more information to make up your mind about the story...but a lot of it is truly the same bit again and again. As I mentioned, I f'd up my last run...the very last f'n decision in the game too lol You have to make a choice whether to do something or not...I needed to not do something. Normally the screen will tell you your options and give you the direction you have to swipe to make that choice...for some reason my game glitched or something and the dialogue was missing. I thought my game locked up or something and I was swiping on my phone to try and clear it...turns out I swiped in the direction to do the something and the game ended....I was soooo pissed lol It was literally the last decision in the game. But as I said, the game is short and it wasn't a big deal to let it play again until I got to the end. The girl who played Erica was a pretty good actress. She showed quite a bit of emotional range. For a free game, I got my money's worth and it was worth the playthrough. If you don't care about the platinum, it's definitely worth a playing and it really wasn't too bad to do for the platinum either.
  5. This is awesome news lol I was looking through my 'shorter games' backlog to see what I have that might work...now I have some time to play something longer so thank you! Finished up Erica this morning. It was not bad....definitely needed a chapter select though. Six full playthroughs (seven in my case since I messed up once ) is a tad bit excessive....The good news was it only takes about an hour and twenty minutes or so for a playthrough and the different things you have to do add depth to the overall story...but it's kind of like watching the same movie six times in a row with a few different deleted scenes sprinkled in each one...Anyways only one left to go! 0 - The Last of Us 2 1 - Castlevania: Harmony of Despair Mass Effect 2 - Erica 3 - Enter The Gungeon 4 - Everybody's Golf 5 - Goat Simulator 6 - Ghostbusters: The Video Game Remastered 7 - Ash of Gods: Redemption 8 - Rogue Aces 9 - Tearaway
  6. Finished up two more with two left to go! Not sure I'll get both done in the next week, but I'll do my best. I finished Enter the Gungeon last week and finished Ghostbusters: The Video Game Remastered tonight to knock out 3 and 6. Gungeon is close to being my favorite game I played this year. I don't have any rogue-lite style games in my profile and I don't remember if I've played anything like it before. While FF7R is my favorite game of the year (big nostalgia boost there though), Gungeon was something new and exciting for me. The gun puns were fantastic and the game just played really well. It is not an easy game at all, however if you get lucky, there are runs that become much easier than others. While I would highly recommend Gungeon, I can't say the same for Ghostbusters. I love the movies and the original cast doing the voices was cool, but everything felt very meh about the game. It wasn't bad, but it wasn't good either. It was quick enough to get through and wasn't painful to finish as a trophy list, but unless you get it on a really good sale, your money is probably better spent elsewhere. Good luck all this last week! 0 - The Last of Us 2 1 - Castlevania: Harmony of Despair Mass Effect 2 - Erica 3 - Enter The Gungeon 4 - Everybody's Golf 5 - Goat Simulator 6 - Ghostbusters: The Video Game Remastered 7 - Ash of Gods: Redemption 8 - Rogue Aces 9 - Tearaway (?)
  7. He's one of my all-time favorite actors. The Life Aquatic is one of my favorite movies and he is awesome in that. I like most of the stuff he's been in actually. He seemed like he was playing a caricature of himself though in the game and it came across weird.
  8. Platinum #121 Ghostbusters: The Video Game Remastered We started the bounty Halloween Event and I'm on Team Ghostbusters so it only seemed fitting to start the event off with a Ghostbusters video game. I had bought this a few months ago during one of the big sales. I didn't really know anything about it, but I had read on the forums a lot of people seemed to love it on the PS3 and were excited to see it remastered. I absolutely love the movies and actually saw Ghostbusters II in the theater when I was a kid. Some great quotes in the movies and if the trophy images were better...Spores, Molds and Fungus would have been a milestone trophy 100%. They aren't bad, but they aren't great either...I also have quite a ways to go before my next trophy milestone. Having said all that...this game is the very definition of mediocre lol. I think it was awesome that the original cast were signed on to voice their characters. That was unexpected for me to see and was honestly my favorite part of the game. Even with the presence of the original cast however, the voice acting wasn't great. I thought Aykroyd and Ramis did a pretty good job, but if felt like Murray mailed it in a bit...the script wasn't great, but there didn't seem to be a lot of enthusiasm or any kind of inflection with a lot of the acting. It felt like they were sitting at a table doing a read-through for most of it. Having been written by Aykroyd and Ramis, it would make sense that they might be a little more invested...plus Murray and Ramis hadn't spoken in about 20 years prior to doing this so there may have been some lingering effects from that. On a game play level...it wasn't terrible. Shooting the proton pack was pretty fluid and responded well to controls and moving around wasn't bad either. Getting knocked down though just looked so robotic and awkward. The puzzles were generally very easy and the collectibles were pretty easy too. From a trophy hunting standpoint, this is a really easy game. There are numerous check points in each chapter that make going back for things you missed very easy. It also makes beating it on Professional a lot easier as well. The only really annoying trophy is the Nice Shootin' ,Tex! trophy for beating the game with causing $100k damage or less. It wasn't hard to do actually, you just have to make sure you are aiming towards the ceiling or the floor when you're wrangling a ghost...but some of the things are very expensive if you blow them up. My original plan was to try and go through without doing much damage the first game, and I hit a bus with my proton stream in chapter 2 while firing at a ghost and my bill shot up like $130k lol needless to say, that one errant shot blew the trophy on that playthrough. Restarting the checkpoint doesn't seem to wipe out the damage done. It wasn't that big a deal since a lot of the other trophies involve breaking shit. Fortunately, each chapter is only about 30 minutes long if you skip the cut scenes, so running through it one time quickly wasn't too bad. I had read some people recommended save scumming if you did a checkpoint well, however I found I didn't really need it. I got through the whole game with only $20k in damage on that run. The game was inexpensive and had a few laughs. It wasn't good, but wasn't terrible either. Nothing I would say go out of your way to play, but if it's on sale for $5 you could do worse. I have one week to try and finish two games for the Gaming By Numbers Event. I should probably be able to get one more done for sure...not sure about the second one but we'll give it the old college try!
  9. It is really fun. I did cheat a little and play during work hours a bit...shhhhhh. My PS4 is setup right next to my workstation, so if I have some downtime it is really easy to play for 15-20 minutes. Gungeon comes with that problem of 'just one more' run and I also stayed up too late some nights as well. I'd say it took me about 50-60 hours overall. You can actually save at the end of every floor so if you only have 10 minutes to spare you could do a level quickly. This is also how the game is able to be cheesed if you were so inclined. You can save after a good level and quit. Upload your save to the cloud or USB and try the next level....if you have no luck, you can reload the save and try again. I tried not to do that but am guilty of doing it on my Daisuke trial run. That was a really hard run as it puts you in 'challenge' mode where each room gives you an extra challenge (reloading your weapon causes fire to start at your feet; lights are out; that kind of stuff). It's really time consuming if you are committed to save scumming so I only used it a few times.
  10. Platinum #120 Enter the Gungeon I bought this game for the same reason i bought SMB...just in case I felt like challenging myself to something. This isn't nearly as hard as SMB, however it is challenging enough to stay fun. I knew nothing about it really, but it came highly recommended by @Jens as a great 'rogue-lite' game. It was on sale and while I was pretty intimidated by the 50+ playthroughs it says it takes on the Trophy Guide...I figured I'd stash it. It's been in my back log well over a year and after playing a few open world style games like FF7R and TLOU2, I wanted something a little different. I threw it on my Gaming By Numbers Event card figuring I'd never really get to it, but on a whim I started it up and figured what the hell? This game was awesome. From the fantastic gun puns to the very responsive controls and nice challenge...it feels nearly perfect to me. For those that don't know what a rogue-lite is (I didn't)...it's a dungeon crawler with randomized maps where each run in is somewhat unique. You unlock different weapons and items each trip as you hit different milestones that could show up as rewards for defeating a boss or in a treasure chest...but you start with your basic gear every time. Due to the shear amount of weapons and items and the infinite possible combinations....the replay value is exceptionally high. There are 5 main floors with a bonus 6th floor after you kill all of the main character's past (I won't go into detail on what that means, but it is basically why you Enter the Gungeon). One run takes about 45 minutes to an hour if you get all the way through. Sometimes you get very lucky and get some gear that makes the game have a bit of an 'easy button' but generally it is quite challenging. There are four main characters to start. The Marine, the Pilot, the Convict and the Hunter with two unlockable playable characters (the Robot and the Bullet) as you play through the game. Each has a slightly unique set of skills that make each different enough to add even more variety. I started out playing as the Marine almost exclusively while I learned the game. At first, it seemed like plat'ing this game would be impossible. Just getting to the second floor was challenging, however once I got the hang of it I could get to the 3rd floor in my sleep before it ramps up a little. After playing through all of them, I liked the Hunter and the Robot the best probably. The Hunter is nice because she has a dog with her...he doesn't attack or anything, but after each cleared room there is a chance that it will find an item. This is especially useful for finding keys to unlock treasure chests. She also comes with two guns to start, which is helpful on the first floor. The robot doesn't have health like the others, just armor, and he is much harder to replenish health with (you don't find armor nearly as frequently as hearts). But he is extremely accurate and I found I played well as him. I got exceptionally lucky on a few of my playthroughs with him with gear selection, so that probably helped why I liked playing as him so much. I didn't play much as the Convict or Pilot other than to do a run through to kill their past. My favorite thing in the game is probably how awesomely named everything is. From the bosses Eye of the Beholdster, Gorgun and Dragun to the cleverly named guns like Pea Shooter (shoots peas) and the BSG (Big Shooty Gun), it's just full of plays on words and it is really, really creative how they put it all together. The controls are as sharp as I've seen in a game and if you get hit, you probably earned it. The only problem I found was if you hugged the wall, sometimes the aim would disengage. You can use the auto aim feature or aim yourself...I'm not skilled enough to aim myself and used the auto aimer. While the controls were very responsive...I did not like how they had the default controls set up and changed them all around to suit my style. The trophy list is pretty fair with the only really annoying trophy being Weird Tale for finishing Frifle's Challenges. It's basically a list of different enemies in the Gungeon to hunt down. There is a specific number of them you have to kill before moving on to the next. It is annoying that you can't work on multiple at once and even more annoying how rare a few of them are. One of them, for example, only shows up on the third floor...and may not even show up at all and you have to kill 20 of them. I probably had to rerun the third floor about 45 times before I found/killed enough to satisfy that bounty. It wouldn't have been as bad if it occurred during normal play...but I had finished everything else by this point and it was just a matter of farming. It took me 4-5 days of just farming floors to finish off the entire list. Nothing else on the trophy list felt like a chore. If I wasn't such a fanboy of Final Fantasy, this would probably be my favorite game that I've played this year. It was a lot of fun and I recommend it highly.
  11. I finished two games in August (almost 3!) with Rogue Aces and The Last of Us 2. Rogue is a fun little flight 2d side-scroller that I played on my Vita when I was on vacation. It was free a while back and was actually quite a bit of fun. A few weird trophy requirements, but nothing too bad. While it is a game that takes place during a war...I don't really think it counts for the monthly theme of murder. TLOU2 on the other hand, fits that bill in spades and should count for the HC for the month. The game counts towards a different PSNP event and is a game that was released during the last 6 months. I know that game is highly controversial, however I liked it quite a bit. I am 3 Dragun kills away from 100% Enter the Gungeon, but it'll take another hour or so and I'm too tired now to try. It could maybe have counted for the theme and the HC...one of the characters you play is a Convict, and one of the NPC's is trapped in the Gungeon due to a murder....but it's not really a 'crime' game so I don't mind finishing it for next month. Either way, Gungeon is one of the best games I've played in a while. I haven't played a ton of rogue-lite style games and this game is great. Hard plat, but in a good way. August Stats: Platinums: 114 + 2 ~> 119 100%: 128 + 1 ~> 133 Completion: 97.87% ~> 98.77 (+0.90%) Year to Date: Platinums: 102 + 17 ~> 119 100%: 117 + 16 ~> 133 Completion: 99.14% ~> 98.77% (-0.37%)
  12. This trophy popped for me on the first floor. I prayed at the alter to get my curse up and got the twins jammed when I got to the boss. Trophy popped for me after killing only one of them... thought it was weird but I won't complain. Don't remember if I got hit or not though. I've had bad luck with the adventurer showing up. He seems to only show up on floors I've already cleared. Think I only have the second floor left. Agree though, game is a ton of fun.
  13. The big thing kids did when I was in highschool was throw pencils at the ceiling tiles. Some of the ceilings were pretty high and the pencils couldn't be removed that easily. If you did it right, the sharp end would get stuck in the tile and stay there... forever it seemed. There was like 40 pencils in the lobby area and it drove our principal mad lol. I could never get one to stick, but it was a badge of honor if you did. Good times....
  14. I understand, but it's too bad because it really is a pretty good game. Ghosts looks like another game I would also enjoy, but probably one I'll never actually get to. This is too true. It's too bad it can't be discussed more civilly because there are a lot of good themes to discuss and tons of different ways you could interpret the story. I feel like there is a real lack of ability for people to remove emotion and think critically about things any more. It's a lot of 'I feel this, so it must be that' and people have stopped trying to see other perspectives.
  15. Finished up a couple more games...neither on my original list lol. Went on vacation last week into the mountains of New Hampshire and brought my Vita along for the ride and made a good dent into Rogue Aces. It proved to be pretty fun so finished it up when I got home so that slides nicely into my 8 spot. I got it 'free' from PS+ a year or two ago and never really thought about playing it. If you have it in your backlog, it's actually a pretty fun 2d flight fighting game. Some gimicky trophies, but nothing crazy enough where trophy hunters should actively avoid it. The other game was a big one in The Last of Us 2. I could write a college paper on my thoughts about the story in this game (mostly good thoughts), but will spare you all that in this little update lol I was able to stay 98% spoiler free before/during playing it and can't say I agree with all of the criticism. It doesn't have quite the same magic as the first one...but is a damn good story in its own right...anywho...a month left and four numbers to go....could be a photo finish. 0 - The Last of Us 2 1 - Castlevania: Harmony of Despair Mass Effect 2 - Mass Effect 3 3 - Enter The Gungeon 4 - Everybody's Golf 5 - Goat Simulator 6 - Ghostbusters: The Video Game Remastered 7 - Ash of Gods: Redemption 8 - Rogue Aces 9 - Driveclub VR