Mike_Kaspar

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About Mike_Kaspar

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    Male
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    New Jersey
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    Vita, PS4

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  1. Housemarque in the past always had the most enjoyable Plats... Damn I'm really turned off by them making all these accolades add like 80 hours to the runtime. It's like someone in a board room was like "hmm.. $70.. how can we extract more value..." Massive RPGs don't even have 100+ hour Plats. Witcher 3 and Persona 5 can be done in around 80 hours and this pushes 100+ wow. Pretty unfortunate because I think the hardcore community that will play this has a large overlap with the trophy hunting community.
  2. Yeah same. Just finished. Game instantly deleted, not doing that all again.
  3. Can anyone confirm if you can pop the < 100 Slig kills trophy AFTER having already completed your Campaign run and just doing level select on the final level?
  4. The devs replied to my DM on Twitter and said they are aware of the "Too Pure for This World" trophy issues and it should be fixed in a patch "very soon". Nice
  5. No way I'm doing an entire run to test this but you could be right. My complete run I got that HUD glitch where it's almost like the game thinks you're still in the mission, while on the main menu. Since I skipped the cutscene the post-mission screen with all the tallies and badges never played. I did replay the final mission and let the cutscene play out but obviously no trophy.
  6. Hey man, I was pretty upset as well and decided I needed to step away and play other games that were more enjoyable for me. I may come back at some point when the game is fixed and there are concrete details on these last trophies. Until then I think it's best to let the game go Trophy hunting is fun to a point and sometimes us trophy hunters need to just let it go because this game is not worth the trouble. Really looking forward to Returnal! Housemarque always has very enjoyable trophy lists
  7. Yepp - it only counts Platinum badges
  8. So just spent a while catching up on all the threads after my failed NG run to pop this trophy. From two new poppers this is what I understand: - True ending + 102 kills counting checkpoint reload (rules out checkpoint reload as a blocker for the trophy) - Good ending + truly less than 100 kills (rules out necessity for True ending) My conclusion is it's bugged and that there is no guaranteed way to get this trophy at the moment. There's just way too many variables that are different amongst the 3 poppers and seemingly identical runs done by many more people who the trophy did NOT pop for.
  9. Did the trophy pop after finishing Necrum? Or did he finish Necrum, immediately finish level-select Necrum, and then proceed with Continue Game? Level / Slig Kills from 2 runs I tracked: 1 / 0 2 / 0 3 / 0 4 / 0 5 / 8 6 / 0 7 / 2 8 / 0 9 / 2 10 / 4 11 / 2 12 / 0 13 / 2 14 / 1 15 / 15 1 / 0 2 / 0 3 / 1 4 / 0 5 / 8 6 / 0 7 / 0 8 / 0 9 / 2 10 / 2 11 / 2 12 / 0 13 / 1 14 / 0 15 / 14 16 / 9 17 / 36
  10. So... You start Brewery with 5 slig kills on the counter. As soon as it loads if you immediately pause, it is already at 5. It literally counts the ones that get killed in the cutscene. After using the Shrykull my counter for that level was at 9. Edit: it's also possible this was some kind of bug, who knows
  11. I stand with you! I have the smallest bit of hope that if a patch fixes it, it will auto-pop next time I boot the game, so I'm going to leave that save file as-is until then. I don't want to play the game anyway lol. If no auto-pop, well, that's almost 70 hours in the shitter. I'm so baffled by awful trophy lists like this. Guess the devs must not have anyone on staff who is a trophy hunter :/
  12. My only guess is that it counts Slig deaths towards the trophy IMMEDIATELY. Unlike every other trophy or counter in the game. That means you need to get all the way to Eye of the Storm and beat the final boss in one go, any deaths there are just jacking up the counter, irregardless of closing the game. I would have uploaded my save to the cloud, but my 100% badge save is already there cause that trophy is also broken. What a joke.
  13. Posting this here in addition to the main thread in case it helps anyone not waste 10 hours of their life: I just finished the game front to back for the < 100 slig kills trophy. Started a New Game. Completed all 17 levels in Story Mode. If a Slig died that I didn't want to die I closed the app. The trophy did not pop. 72 kills total. I have never felt so burned by a game before. Think I'm putting this down for good cause I'm not doing that nonsense again
  14. I just finished the game front to back for the < 100 slig kills trophy. Started a New Game. Completed all 17 levels in Story Mode. If a Slig died that I didn't want to die I closed the app. The trophy did not pop. 72 kills total. I have never felt so burned by a game before. Think I'm putting this down for good cause I'm not doing that nonsense again
  15. Came here to post about this.. glad it's not just me cause that means there's a better chance it gets fixed