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About Seraphim_Rez

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    The backlog is vast and infinite

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  1. I'm back from being out of town due to work so I finally get to start this tonight.
  2. Yeah, they count for both players, doesn't matter who hosts. When me and my coop buddy finished all the coop missions the trophy popped for both of us.
  3. You can only mark 3 at a time. I saw your other post though saying how it was actually kill 5 enemies in 10 seconds. You can do this by using the method for Enhanced Lethality Demonstrated. At the part where you are given the tutorial for the Mark and Execute, Mark and Execute the two men, then immediately reload checkpoint. You will be right in front of the door that the two men were standing in front of with your Execute meter full. Now as quickly as possible, mark the three men on the other side of the door and execute them.
  4. NISA had delays with getting orders out to the larger than normal load they were dealing with so my package came in four days after release day, but it's finally here and that's what matters. Plus, related merch.
  5. Planning on getting The Awakened Fate Ultimatum at some point but we'll see. I didn't plan originally on getting any more PS3 games after Class of Heroes 2G, but I should be done for sure with these last few purchases.
  6. I can play the game tonight to verify then post here to let everyone know.
  7. I see Cold Steel 3 continues the trend of boring and repeated trophy images. Overall, the trophy list is very similar to the previous 2 games which is fine by me.
  8. I honestly don't know. I didn't play this game until the daily/weekly challenges were fixed. I had bought the game a few months earlier but followed the support forums a bit during that time frame wiling to resign myself to never platting the game. There are quite a few Gone Dark missions as far as I know and they rotate on a daily basis. There is a list at the link below. https://steamcommunity.com/sharedfiles/filedetails/?id=172728106 After completing the daily challenge, they still showed up every day for a while and I even completed a few even after getting the trophy for easy money for upgrades. I have no idea what's going on behind the scenes.
  9. Tactical Stye: Assault Master Assault playstyle on 7 missions Now I just need to beat the rest of the game on the hardest difficulty. I kinda want to go the extra mile though and master every playstyle on every single player mission on the highest difficulty.
  10. Looking at the recent achievers of the daily challenge trophy, the last one was on the 15th so yeah, it looks like it's been absent for almost a week.
  11. I noticed it missing several days ago, but I wasn't really looking since I had already finished them so it's likely it's been missing for about a week.
  12. Yeah, I've noticed that for the last few days, Daily Challenges have stopped appearing. Not sure what's going on there. Strangely enough, the Daily Challenges disappeared the same time the Gone Dark metagame missions starting coming back.
  13. 4th Echelon Status Confirmed Complete the single player campaign Tri-Rotor Functionality Disable a security device using the Tri-Rotor No Kill Option Engaged Complete the single player campaign without killing anyone as Sam Fisher Tactical Style: Panther Master Panther playstyle on 7 missions I really enjoyed this game and am glad that I bought it. I never really felt a need to use the Tri-Rotor outside of the parts where it was mandatory so I had to go back and make an effort to get that trophy. Mastering Panther playstyle took some effort. With Ghost, you can just get a ton of points by carefully sneaking past everyone which is what you would do in any other Splinter Cell game, but for Panther, you need to either kill everyone silently or get past them when they are in hostile status.
  14. As far as I know, the prologue mission does not count. When you select mission, you can use and to cycle through several tabs to see what playstyle you mastered on that mission, whether you got the data drop, HVT, and laptop etc. There is a tab where it will have stuff like, "complete mission without being detected" and "completed mission without killing anyone". If you have met those objectives, there will be a check mark next to it. The prologue doesn't have that so I don't think it counts.
  15. Love that theme. One of my favorites.