Spaz

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About Spaz

  • Rank
    Hell Breaks Loose
  • Birthday 07/08/88

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    Male
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    USA

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  1. Most trophy hunters don't give a shit about the rarity. For you guys out there who do, you are playing the wrong game. I can list a whole bunch of indie PS4 games that have much lower rarity than most of your standard AAA games, yet are exciting. The average person typically buys three to five AAA games a year, plays through the story, and doesn't bother with the rest of the content. I try to go the extra mile by completing all DLC that contains trophies, and I play a few obscure indie games that most people outright skip.
  2. Son Son is the only boostable trophy. Sucks I have crappy internet.
  3. Gran Turismo 5 Unobtainable since you didn’t get the two online trophies.
  4. You got A LOT of work ahead of you. I wish you the best of luck in getting your games done. I definitely know some of them will be pretty time consuming.
  5. On countless occasions I’ve had all three consoles (PS3/PS4/Vita) that support trophies running with games. Of course I play one game on a time. It’s perfectly fine as long as you’re not letting other people go on your account. To be frank that should be against the rules, but the people at the top of the leaderboards do it anyway. This reminds me of years ago when I got into arguments with people regarding multi logging in on Runescape, a MMORPG. This was fine as l was playing on my accounts entirely separate from each other. Account sharing on the other hand was and still is against the rules on that game.
  6. Metal Gear Solid 2: The Sons of Liberty
  7. Down to 45.37 percent rarity.
  8. The chances of me getting anything out of this are astronomical, but for the hell of it I’ll make my entry. Entry #1: The Blades of Chaos from God of War. I’ve always felt they were badass and Kratos wouldn’t be Kratos without them. The weapon itself would automatically be banned in every first world country.
  9. A few more.... Bloodborne - My favorite PS4 exclusive. There is not one thing in this game that sticks out as being bad to me. Bloodborne was fucking brilliance from start to finish. Going after Cleric Beast to struggling with Orphan of Kos, every single boss felt satisfying to beat. I only wish there was a stackable version, because I’d jump on that ASAP. The Witcher 3: Wild Hunt - My favorite game in this console generation. It only took a couple hours for me to notice I was in for something special. Everything about this game felt fresh. Nothing felt forced, the acting was solid, I didn’t feel this game was grindy in the least. Gwent was a lot of fun, I wish I can get the Gwent game but my poor internet connection will just make it frustrating to play with other players. It it took me 110 - 120+ hours for the platinum. My most time consuming platinum to date, but I enjoyed every minute I played. Slain: Back From Hell - A bit of an obscure indie title that a lot of people haven’t heard about. Quality wise it’s not as great as some other indie games, but what it sets how to do, it does it well. Many of the trophies involved beating a boss without taking damage. This took a lot of practice. If you don’t master the counter attack technique, you will not get very far. The soundtrack was excellent. The visuals are pretty good, giving a dark, Gothic appeal. I’ve seen mixed reviews on this game, but I enjoyed it from start to finish. Downwell - Those who played through this game know how difficult and frustrating it can be. The entire game is RNG. Level layouts, enemy placements, weapons, power ups you get at the end of each section, all RNG. You have to go through four areas with three levels each, then you tackle the boss. You lose all your lives, it’s all the way back to the beginning of the game. Generally it took me 10 - 15 minutes to reach the boss. The boss himself was a pain for me to beat, considering all the things I had to watch out for. Beating him on Hard Mode was extremely satisfying, which took many attempts. Definitely a good platinum. Titan Souls - A rather difficult indie game. You’re a small boy with only one weapon. A bow with a single arrow. There are several bosses in this game. All of them are big, making the boy incredibly tiny in comparison. You have to find a weak spot. Some bosses required a lot of trial and error, and hitting their weak spot requires you to be very quick. I died hundreds of times in this game. One hit is an automatic death. Then to make things more challenging, I had to beat the game in No Roll Mode and Titan Mode. No Roll Mode required very specific moving patterns, as the lack of rolling made you an easy target. Titan Mode is one death = game over. One death hurls you all the way back to the start. This is one of my most satisfying platinums. Titan Souls was frustrating as well as difficult. I hammered it in just over three days. The music was very good. Overall a solid experience.
  10. 20 hours clocked on Far Cry 4. May need to spend three to four hours getting the last two trophies for platinum. 

     

    Then it’s three to five hours on the DLC. 

  11. Consider yourself lucky. I only have 3 - 5 hours at the very most on average, usually less than that.
  12. I had this happen in the past when I said I didn’t like Pokémon games or the franchise. Pretty much obvious my generation grew up on that stuff, and while I played Red Blue and Yellow back in the day, watched the 90s era anime show, and collected some cards, I still wasn’t a huge fan. Legend of Zelda: Ocarina of Time is definitely in my top 5 games of all time. Loved that game to death, spent countless hours on it, but I’m also not a blind fanboy. Always irks me when fans freak out on lower than ideal scores, they assume the person reviewing doesn’t like the games. Which is frankly bullshit.
  13. So this actually sounds like what Amy Hennig of Uncharted fame wanted for a Star Wars game. A game with a single player and a story with modern graphics and gameplay. Which to be frank, isn't all that much different from Star Wars the Force Unleashed 1 & 2. There have been plenty of games that were backed or published by EA that were good. The first two Dead Space games. The first two Mass Effect games. The first Dragon Age, among others. While I appreciate seeing people happy with a Star Wars game for once, I still haven't forgotten what EA did two years ago. Star Wars Battlefront 2. People got so pissed off with the game and there was such a huge backlash regarding microtransactions/lootboxes, EA was forced to respond and make changes. Retail copies came back to Best Buy and GameStop by the ass load. It was pretty unbelievable. Who is to say EA will try to learn from their mistakes of the past and move on? We don't know, that's one reason why the present day is so interesting. When you got a track record dating back to EA's handling of Westwood Studios, then moving on to gutting Maxis Studios and eventually gutting the entire Dead Space franchise, many people aren't just going to forget what has happened in the recent past. But there are many people who do forget, so they continue to support EA's products by buying on Day 1 and preordering. I'm not saying some of you guys are in the wrong for buying this game right when it came out, if I was a Star Wars fan I probably would of bought this on release too. I don't blame the developers, because they're a group of hard working people who need to make a living like everyone else. To see so many of them get shafted and insulted on Twitter is sad. A developer cannot make a few tweets without getting criticized anymore. I blame the people who are behind the publishers. The people running companies that have billions of dollars in profit, and care nothing for the actual product as long as they make their status quo. That is what I see from EA today. There are honest people, but I cannot support a company that tries to scavenge for every dollar they can get.
  14. This is bullshit. This is exactly why I absolutely despise shit that is NOT INCLUDED IN THE SEASON PASS, whether it's a simple add-on that's necessary for 100 percent or just something that you can do without. Thinking of skipping this and Bikes and not worry about the online stuff.
  15. I never saw the big appeal of Skyrim. I played it on the 360, never got around to finishing the game. Wouldn't rate it any higher than a 6 or 7 out of 10. The Last of Us, a PS3 and PS4 exclusive, was much more deserving of 9 and 10 out of 10 scores, because the execution was much better. The Witcher 3: Wild Hunt and Red Dead Redemption 2 (even the first Red Dead Redemption for that matter) both make Bethesda's open world games rather lame in comparison. They worked because back in 2010 - 2012 it was considered very bad among the Bethesda fans and fanboys to speak of anything awful against their games. Nowadays people have grabbed their pitchforks and are riding the hate bandwagon. Funny how times change...