Spaz

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  1. Platinum #148: God of War (June 19th, 2018) Difficulty: 3/10 Excitement: 8/10 Estimated Time to Platinum: 40 - 45 Hours I will admit that I am a big God of War fan. I played the original back in early 2005 and found myself really immersed in the game, being a nice change of pace from the Grand Theft Auto craze that was happening at the time. I've finished every God of War game with a platinum and even gone back and played some of the older ones on a harder difficulty. So when I heard of a new God of War being revealed at E3 2016 I was ecstatic. Here was Kratos shown in full 1080p/4K glory with his son Arteus. Apparently the crowd at E3 was ecstatic as well, and fast forward two years later I buy the game at full price just two days after release. So what can I say about this game? While the game looked fantastic upon playing it the first time, something in the early going didn't make me feel at ease with it. It felt far too different from past God of Wars. I ended up shelving this game for a few weeks until I finally decided to come back and finish what I had left. It felt too much like Uncharted 4 and Horizon Zero Dawn with it's open world feel and atmosphere. But I finally ended up going back to finish this game. The entire goal of the game is to bury Mother's ashes, with Kratos and his son Arteus. There's a lot of emotions, arguments and apologies on the journey. Along the way they meet two dwarves who prove to be valuable allies in their quest. They serve as NPCs who can craft the best armor, improve Kratos weapons, and offer favors, which are side quests. There is some humor thrown here and there, but compared to Uncharted 4 it fails miserably. Kratos and Arteus clearly aren't Nathan Drake, Sully or Sam Drake. Thankfully a talking head that Kratos picks up a bit later serves as a companion for the rest of the game, and provides some comic relief in contrast to the seriousness of Kratos. After playing for about 40 to 45 hours, I can honestly say that God of War, to me, does not feel like a 10 out of 10 game. Maybe I should of played this game on a Playstation 4 Pro to get the most out of it, but it never strikes me as being one of the very best. The graphics, and the fact that there is absolutely no loading screens at all in the game, are it's strongest points. But unfortunately it just feels far too much like other Playstation exclusives, such as the games I mentioned. Santa Monica decided this time around to make God of War more open ended, with side quests and areas to explore on your own without being overly linear. The side quests were nice, as I went about helping the two dwarves and the fallen spirits with their favors. The hub world was well done, making for some fantastic looking scenery. The World Serpent is one of my favorite things about this game, he is absolutely colossal and titanic. I just wish that more could of been done with him. But a number of flaws I felt were apparently in this installment were a bit too hard to ignore. I was very disappointed in the lack of big enemies and just the variety in general. I would of liked to see more enemies like trolls, who can put up a fight. On the easiest difficulty however, they pose no challenge at all. Out of all the enemies I had to face, the main antagonist (the Stranger), the dragon boss, and the Valkyries were my favorites. Most of the enemies really didn't stand out to me at all, even when I spent a good two hours tackling the trials I was pretty disappointed that there was no real threat in regards to size and stature. Compared to God of War 3 and even God of War 2 I wasn't particularly happy getting the same five or six enemies over and over. Most of them just happen to have one or two variations that are different, while they are all the same otherwise. Quick time events were a stable in this series, but just like the variety of enemies, I felt they were lacking here too. I loved mashing the circle button on my controller to thrust Kratos Blades of Chaos into a minotaur's mouth, and just being able to latch onto enemies with the blade to throw them into a whole crowd. There is no crowd to speak of, you get no more than a few enemies at a time and when you are able to press R3 to gore an enemy it is usually a quick animation. Most of the time you are using Arteus to spam arrows to quickly kill or stun enemies like the floating eyes, who have several variations. But mostly you are going to be facing Drahgr, and it's usually the same three to five types of Drahgr who only have one or two different characteristics. And my god, the collectibles. Going after four different types of collectibles, on top of using portals with absolutely no way to skip the animations and the boring sequence that follows, was painful. Normally I don't gripe too badly on collectibles but in this game they were a complete chore to go after. Odin's Ravens took me over two hours of running from portal to portal to hunt them all down. The other three types, the buried treasure, the artifacts, and the shrines took another few hours to collect them. It was just a pain going from point A to point B. It is next to impossible trying to find all the ravens on your own, since a few of them are incredibly well hidden and camouflaged in with the scenery. Digging up the buried treasure was okay, but by that point I had already finished the trials and obtained the best gear out of Nilheim, so none of it was all that useful anyway. Kratos has two main weapons, and I did appreciate that both were useful not just in killing enemies but also in solving certain puzzles. Like past games in the series, God of War has it's share of puzzles, but they are rather easy to solve, because this game is targeting the general public. Freeing the dragons was alright, would of been nice if I could fight one of them or have one offer me some assistance. The Valkyries are the only thing that posed any sort of challenge. The Queen Valkyrie was a foe to behold, easily the toughest enemy in the entire game. Makes me ashamed to know how much of a pussy and a whiny bitch the main antagonist is in comparison. God of War is a solid game, worth the $59.99 I paid for it and worth the attention of any God of War fan. But in my opinion it just felt very lackluster at times. Parts of the story, such as the Light Elf conflict were interesting. The bond between Kratos and Arteus was well done. But I just cannot give this title a 10 out of 10 because I feel that gameplay came up a bit short. Santa Monica definitely went for that Dark Souls esque style, making Kratos feel heavier and not as mobile as he was in past games. He's an old man, sure, but cmon, you could of done a bit more to him. Graphics are the big selling point here. Like with Uncharted 4 and Horizon Zero Dawn, God of War sports some of the most impressive visuals and background details of any console game I ever played. We have gone a long way to proving just how beautiful and magnificent graphics can be in a console game, not even mentioning how capable today's custom desktops are when it comes to showcasing awesome graphics. Seeing the World Serpent for the first time, just wow. I've already rambled on far enough. But God of War to me just doesn't deserve a perfect score. Perhaps we should treat this game as a new IP, as there's not exactly a lot here that ties in strongly with the older games. I think a lot of people rated this a 10 out of 10 because of how amazing the graphics are, but video games have to have more than just graphics for me to give them due justice. The game was fun, I felt the story was solid, but I can't really give it any more praise than that.
  2. I hear a lot of people bitching about online trophies this generation. Fact is a lot of games in general have had quicker, easier online trophies as opposed to the Playstation 3 which had a rather big library of games that required a lot of dedication to their multiplayer.
  3. Platinum #147: Lone Survivor (June 8th, 2018) Difficulty: 4/10 Excitement: 8/10 Estimated Time to Platinum: 7 - 10 Hours Solid indie game, worth buying if you enjoy 16 - bit style titles. Lone Survivor is a post apocalyptic survival horror experience that puts the player (named You) against the odds as mutants and other nasties occupy the building you live in and the surrounding outside. Your apartment is the only truly safe place, as you wander the dark in hopes of survival. As with most survival horror games, you start with little, but as you progress you can find various items that can prove to be very useful. Movement is controlled by the d-pad and control stick. Buttons allow for you to turn on your flashlight, access your inventory and allow quick use of lure items like rotten meat and flares. Pressing R1 will pull out your pistol which you get fairly early in the game. Useful for taking out mutants, but using violence ends up affecting your score. One feature that I found interesting is Yous mental health. This determines a great deal of what ending you’re going to get. Eating junk food, sleeping for no reason, harassing, and shooting and killing mutants all lowers your mental health. Eating cooked/prepared food, watering a plant, drinking no more than one expresso a day, and using nonviolent means of getting past mutants will help keep mental health high. This game requires two playthroughs, and thus two different approaches to beating the game. One serves as a violent playthrough, using a pistol to kill enemies and practically do everything that's not health. The other is the Pacifist playthrough, which requires you to sneak past enemies and take a different strategy to playing the game. This was a rather short game, but it was worth the experience. It had the right amount of suspense and horror. The 16-bit style graphics were nice, although I didn’t like the grainy lines that were on the screen. Music was fairly okay, nothing too outstanding. Not much more for me to say here. Lone Survivor is definitely a game that takes getting used to, as the map layout is confusing at times. It's not for everybody, since this is a pretty niche game.
  4. Platinum #148: God of War

     

    So what can I say about this game?

     

    While the game looked fantastic upon playing it the first time, something in the early going didn't make me feel at ease with it. It felt far too different from past God of Wars. I ended up shelving this game for a few weeks until I finally decided to come back and finish what I had left.

     

    The entire goal of the game is to bury Mother's ashes, with Kratos and his son Arteus. There's a lot of emotions, arguments and apologies on the journey. Along the way they meet two dwarves who prove to be valuable allies in their quest. They serve as NPCs who can craft the best armor, improve Kratos weapons, and offer favors, which are side quests.

     

    After playing for about 40 to 45 hours, I can honestly say that God of War, to me, does not feel like a 10 out of 10 game. Maybe I should of played this game on a Playstation 4 Pro to get the most out of it, but it never strikes me as being one of the very best. The graphics, and the fact that there is absolutely no loading screens at all in the game, are it's strongest points.

     

    I was very disappointed in the sheer lack of big enemies. I would of liked to see more Trolls, who can put up a fight but on the easiest difficulty they pose no challenge at all. Out of all the enemies I had to face, the main antagonist, the dragon boss, and the Valkyries were my favorites. The enemies here really didn't stand out to me, even when I spent a good two hours tackling the trials I was pretty disappointed that there was no real threat in regards to size and stature. Compared to God of War 3 and even God of War 2 I wasn't particularly happy with the lack of variety of enemies. Most of them just happen to have one or two variations that are different, while they are all the same otherwise. 

     

    And my god, the collectibles. Going after four different types of collectibles, on top of using portals with absolutely no way to skip the animations and the boring sequence that follows, was painful. Normally I don't gripe too badly on collectibles but in this game they were a complete chore to go after. Odin's Ravens took me over two hours of running from portal to portal to hunt them all down. The other three types, the buried treasure, the artifacts, and the shrines took another few hours to collect them. It was just a pain going from point A to point B.

     

    God of War is a solid game, worth the $59.99 I paid for it and worth the attention of any God of War fan. But in my opinion it just felt very lackluster at times. Parts of the story, such as the Light Elf conflict were interesting. The bond between Kratos and Arteus was well done. But I just cannot give this title a 10 out of 10 because I feel that gameplay came up a bit short. Santa Monica definitely went for that Dark Souls esque style, making Kratos feel heavier and not as mobile as he was in past games. He's an old man, sure, but cmon, you could of done a bit more to him.

    1. Show previous comments  8 more
    2. Fidel
    3. Spaz

      Spaz

      God of War 2018 is a very solid game, definitely worth buying if you're new to the series.

       

      As far as delivering content I think it falls short of God of War 3. That game gave you epic fight after epic fight, in the new game there are only a few instances where you're fighting monstrous beasts. The graphics are phenomenal, the story is good, the gameplay is alright once you get used to it. I just don't think the game deserves a 10 out of 10.

       

      It's still a lot better than Ascension. Ascension was where Sony Santa Monica got lazy and gave us three bosses who were like the Sisters of Fate in God of War II. It was one of my least favorites in the franchise.

    4. eurogilvin

      eurogilvin

      well I do give it a 10 of 10, it's been one of the more engaging games I played in a while. I was pleased by the story, the characters and the visuals, the gameplay may not be the best but I enjoyed it. The collectibles are ok, makes you look at the whole world, except for the ravens, those have not been fun so far

  5. I may just play them on my alt to see if they were worth the money. I hate how the Wolfenstein II interface just isn't as good as it's predecessors. It just feels too barebones when other AAA games have made their interface a lot better and more convenient to use.
  6. I'm not touching this game for quite some time. You just described every single player game in a nutshell. Very few games manage to sustain a good player base after the first six months or first year. Horizon Zero Dawn is still pulling in thousands of players even though that game came out in February 2017. The closest thing to that is Assassins Creed Origins, still pulling in 1000 - 2000 players on a weekly basis. Obviously both games have done something that pull in those kinds of numbers. For Wolfenstein II: The New Colossus however, it gained some popularity but I think it was far overshadowed by games like Call of Duty: World War II. There was also a new Mario game that released late last Fall for the Nintendo Switch, which a lot of Nintendo fans picked up. Some of my friends on Steam didn't particularly enjoy Wolfenstein II all that much, partially because PC ports have become shitty in the past few years. Everything in the game has a guide attached to it, so that's been said and done. Looking at your account you could go after the DLC, but it doesn't look like you're a DLC kind of guy. If you have moved on from this game and don't plan on buying the DLC, then yeah, there's not much for you to say at this point.
  7. Bought and finished Lone Survivor within a few days. More importantly two games have been scratched off my backlog. Mega Man Legacy Collection 2 and God of War. I already talked about Mega Man Legacy Collection 2, so instead I'll talk about: Platinum #148: God of War (June 19th, 2018) I don't know what to make of this game. I didn't have very good first impressions with this game and I ended up shelving God of War for a few weeks until I decided to come back to it. There's a lot to be had here. The graphics are phenomenal, especially when you climb up the summit on your journey to bury Mother's ashes. God of War is a nice change of scenery and a nice change of pace from the Greek setting that was in all the past God of War games. But I was left feeling this isn't God of War so much as it feels more like a new IP. Most of what made the series iconic is gone, except from Kratos himself and his signature weapon, which you don't get until you're a fair bit into the story. This game lacked the utter thrill and excitement of God of War 3, even Ascension in ways was better to me because it was still the traditional God of War experience, pitting you against various enemies like the minotaurs and wyverns. Here only a few enemies stood out, and sadly there was a lack of big giant bosses to tackle. Collectibles were a complete pain to go after, one reason being I had to go after four types of collectibles in four videos that Brian (PS4Trophies) made, so once I was done collecting one of them I had to go back to the very beginning of the game to get the other types of collectibles. Many, many hours spent getting those collectibles. I spent around 40 - 45 hours to finish this game. It's about as long as Horizon Zero Dawn. My favorite thing about God of War is absolutely no loading screens, which is a feat in itself considering how big the game is. There is more I want to write about but I'll spare that for my status update and quick review of the game in the Most Recent Platinum thread. I enjoyed it, but it just felt far too different for me to relate to this game.
  8. Absolutely fucking hate the collectibles in the new God of War.

     

    All I'm going to say for now.

    1. BlindMango

      BlindMango

      I'm currently dealing with the same struggle xD I share your opinions

  9. Whether people like it or not, the world, now more than ever, largely depends on the internet. The big issue here is children are very easily taken by what's around them. A good majority of households have computers, or at the least have a television. Children cling to television like candy, and when they're a little older they will probably treat a computer in the same fashion. There's a famous story that surfaced over a decade ago of a Korean man who died after spending around 50 hours playing Starcraft at a Internet cafe. It was the very first story I remember that was hugely tied to internet/gaming addiction, because the man was in fact an addict. At that time people didn't pay a whole lot of attention to the consequences that was addiction, today people jump all over internet addiction simply because anybody and everybody in first world countries has access to it. Are children so easily vulnerable to playing video games? I grew up on a Super Nintendo and Nintendo 64, and I turned out quite alright. The children that you describe were already so triggered by their emotions and daily habits that it only took one course of action before they went nuts. Where I live if you so much as burn someone's house down or hurt someone because you wanted to do what a fictional character in a video game did, you go straight to prison. Minors are generally thrown in a juvenile prison, and when they turn 18 years of age they are in the big house. It pisses me off that there is no real help anymore as far as mental health is concerned. There's a lot of children out there who are easily triggered from video games, and in regards to their mental health they could definitely use teaching and guiding by health professionals. But instead people will just take them to the police, whose job is not to teach children on mental health or provide assistance. Is video game addiction a disorder? That's debatable. It's nothing new. But you might as well lump it with alcohol addiction, television addiction or gambling addiction. This happens all the time. Our government does jack squat when it comes to helping them, because there is very little funding for mental health research. Sad state of affairs, but in today's world that largely depends on the internet, this issue isn't going to stop anytime soon.
  10. In some cases people aren't able to pry themselves away from video games. But this is no different from being addicted to television or being addicted to movies or music in place of doing what you need to be doing for school or work. If you missed out on a final exam or missed a few days of work because you decided to play video games, that's entirely your fault. You have nobody to blame but yourself, and I think classifying video game addiction as a disorder is just ridiculous. Politicians and health experts always try to blame video games for being the cause of mass shootings, or blaming video games are too violent. They're the same morons that try to sue Rockstar Games because some kid got in trouble for emulating what Franklin, Trevor or Michael did in Grand Theft Auto V. Most of these so called experts barely know anything about video games anyway, they just see games that show a zombies head getting blown off or their body exploding and they automatically think that's just too gory and violent. They'll go to great lengths to ensure that children, regardless of age and how they were brought up, should not see that content. Instead of blaming video games and classifying video game addiction as a disorder, they should look to see if the child or adult has a history with mental health. If they're mentally unstable and can't bring themselves to take a break from video games, the problem is the person, not the video games. Not that any of this shit is new anyway. These guys blamed World of Warcraft for a great number of things. Back when I played the game much of it revolved around raids and dungeons, if you were a raid leader you had to get the right gear and setup, and make sure your companions, who were other people playing, were doing their job. Being the head of a raiding clan took a lot of time commitment and effort, and for some that affected their lives with school, work, whatever they had to do in the real world to make a living. If that's what the World Health Organization is focusing on, that you just cannot keep yourself away from playing for several hours on a time on any given day, then the problem is you. Having ESRB ratings? Fine, they're there for a good reason. You can still maintain a balanced life while playing video games. For me, it's a hobby. I enjoy playing a lot of different games, I enjoy going after achievements. Most of these people who state that there should be more restrictions to video games, and whom feel that there needs to be a warning label attached to them saying that this could make you an addict, are basically older people who have literally next to no knowledge on video games. The same morons who feel that The Walking Dead, a famous and well respected television series, should be pulled from the airwaves because some kids might be exposed to it, or it's just too violent to be shown. It's nothing new. My doctor once told me I played too many video games, and I took a step back and started implementing other activities into my life like exercising, keeping in contact with friends and family, and finding new hobbies for me to enjoy. A more balanced lifestyle. Saying video game addiction is a disorder is stupid.
  11. 16 years ago I made an account on Runescape and ended up loving the living shit out of it.

     

    It's been quite some time since I had membership for Old School Runescape but I cannot bring myself to play that game any longer. The fact that Jagex constantly changes the game to suit their own agenda and the fanbase blindly accepting those changes sickens me.

     

    I had a goal to get every single skill to 99 and if I was dedicated enough I certainly would of achieved that benchmark. But over time that passion and love for the game has greatly dwindled, eventually leading me to quit several times.

     

    I made a decision to permanently quit Runescape simply because it was no longer fun and it was an entirely different beast from the game I remember in high school. The updates suck, the non-combat skills are pointless at higher levels, more high level crap is thrown into the game to keep the older gear from being overly commonplace and obsolete, the list goes on and on. I put around 8000 hours on Runescape, far more than any other game I've ever played and after all the accomplishments I've made, there was little gain to be had.

     

    World of Warcraft was another MMO I got into for a couple years or so but that too has fallen victim to the same fate. Changing shit for the sake of changing shit because Blizzard felt it needed to be changed despite many players saying things were alright beforehand. Pissed me off to no end that various updates were render certain classes almost entirely useless for certain situations while other classes were overpowered.

     

    At least with most console games and single player Steam games I don't have to worry about constant changes to the algorithm. Eventually all MMOs fall under the trap of either having a dead fanbase, or being a completely different game from what it was when it started.

    1. Show previous comments  6 more
    2. PooPooBlast

      PooPooBlast

      Nice! I was a mage/ strength based guy. Now I didn't really reach a high combat level ( I think around the 70s only) just because I was focusing on other skills and also levelling/ tackling on harder monsters in f2p was tough! 

       

       

      I remember though that I made 100+ million by merching with a guy who helped me a lot! He would tell me what to buy and sell so yea we got rich :). Initially I used to purchase muddy keys and open the chest in the wilderness that's guarded by a lvl 82 lesser demon. Fun times!

    3. Spaz

      Spaz

      Well I was 99 everything in combat.

    4. PooPooBlast

      PooPooBlast

      Damn dude! Never reached that far. 

       

      You know all this talk is making me wanting to return to it. . Not sure if I'll actually carry it out but I'm considering sometime in the future, perhaps when I lose interest in some console games or if I happen to finish my backlog ( which is actually quite small). But yea, good talk!

  12. I don't expect many people to remember these games unless they are the 40 years old and up crowd who owned a Atari 2600 growing up. But given the rarity of the trophies in the first two volumes, we can expect the third volume to be more of the same.
  13. Always make a backup save to your Cloud or your USB drive. So far I've used both to great advantage and they even saved me from a few rough parts in games I played. I'll keep this in mind when I get around to Mad Max. Not sure how you can die after you 100 percent a zone unless you jump off a cliff or fight someone while your game is autosaving.
  14. Fallout Shelter has been out for a while now but only recently has it gotten trophy support. I'm usually skeptical of free to play games since they generally carry options to pay actual money in order to speed things up. Like buying this much for more materials to build your base, yadda yadda yadda, because tons of mobile games utilize this strategy and I've grown to hate most of them. Trophy Guide looks easy enough to follow and it doesn't look like people are having issues getting through this game without paying for anything which is what I like to see. But looking through the Playstation Store today there are options to buy stuff for this game, but I don't know how that affects the game since I literally know nothing about Fallout Shelter.
  15. Do you guys know of any trophy hunting website apart from PSNPROFILES and PST.org?

     

    I'm joined up on a few Facebook communities, a few Discord groups and a couple groups on the Playstation 4 console. But I wouldn't consider those to be full on trophy hunting websites that have a trophy tracker.

    1. Show previous comments  3 more
    2. Spaz

      Spaz

      What I should of said was "active" trophy hunting communities.

    3. ee28max

      ee28max

      Not sure whether it's active, but I do know PS3Trophies.

    4. Dark

      Dark

      (URL not allowed)

      ps3imports.org

      Uh okay guess the first one isn’t allowed to be mentioned here lol.