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About Static_Rook

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  1. Gonna sound like Heartman, but I consider the roads like arteries and then have ziplines branching off of them like capillaries.. I got lucky with some well-placed online ziplines in the mountains, too so that was nice.
  2. Hard difficulty only matters for Standard Orders. Orders for Sam / Story Missions can be done on whatever difficulty you want, there really isn't a major difference. Boss fights take longer but that's it. You don't get anything extra for beating them on hard, there's no new mechanics, they just have more health and take less damage that's it.
  3. I haven't played since I got the plat, but I think the higher your rep with a kingdom the more gold and royals you get from them for completing quests. I know you got more for completing Operations for the online War, but obviously that doesn't matter now.
  4. I used the bounty with all witches on the first travel map. It's the stationary one. Kill all but one or two, whittle those last ones down to near death, then bunch all your units together and cast Reflection after one of the witches charges a spell.
  5. Yep, you should be good to go. Like the guide says, consider making your own "spin to win" Paladin or a Valkyrie for the Lone Warrior trophy and to help with the bounties.
  6. You get blueprints from the tougher bounties that are a little better than the King's weapons, but not by much.
  7. Ah, bummer. Oh well. At least I can say I did it once before the shutdown.
  8. I was the Hero of Fiel a couple of days ago thanks to some crazy grinding. Does that go away after the new Hero is chosen? I'm sending my Rogue with the King's Dagger out with some low level units to give people a chance to win it. And I changed from Fiel to Landerth so that might affect Hero status as well. Finally got the plat after spending most of my free time grinding last week. Wish I had put more time into this game when it came out. Good luck to everyone still going for it! Just leveling up characters to see what skills they can get for Skill Collector. Also not as huge of a deal, but many of the Policy Point requirements use War mode. Like sending a detachment x number of times, attacking fortresses, etc. They can be refreshed and changed though. Still, you might be able to knock a few quick ones out while War mode is still running.
  9. If you hire the level 99 Paladins even those troll squads go down quickly. It's also worth sticking Death March on a unit and keeping them at the back of the formation. That way you can get out quickly if it seems too crazy. But with the Sallypally hire, another level 99 hire, and my two level 99 units I've been able to handle most fights in a turn or two. Only the most overleveled squads with like all 99 stat Dragon Mages have been an issue. but those have been rare.
  10. I can't stress enough how much easier and faster everything is once you get to the level 99s Paladins. Since I've been able to hire Sallypally most fights are trivial. Even level 99 squads with all the tricks and traps go down quickly with a few exceptions. These Paladins have been built up like crazy and are way more powerful than anything anyone can make in the short time the server will still be up. Gold quickly becomes a non-issue. For anyone aiming for the plat, the grind is going to be way, way worse once the server is down. So my advice is to use these overpowered units while you can.
  11. If you have the Gold you can cancel your current contract. Fighting an Operation or two should get you enough.
  12. Yeah, the red numbers threw me off at first, too. The translation seems like a rush job as well so that doesn't help. I wouldn't worry about anything but getting as much out of the War mode as possible while it's still up and running. You want to grind as many fortress fights with the EXP boost active as you can and the flags, levels, and skills will come. Get your first team leveled up to 99 by using the powerlevel system, then use the endgame Paladins to level up more people from scratch. I switched them out two at time and was able to take on everything pretty easily. Focus on units that might get the skills you need for the completionist trophy. Use the spreadsheet / IGN wiki to see the skill patterns. Winning or losing the Operation doesn't really matter. You're just in it for the levels, and the money to keep the grind going. To invest resources, go to the capital of whatever country you're contracted to. Should be Fiel if you're using the powerlevel system. Go to the Barracks and the middle two choices will let you invest the different types of resources. And I just realized, once you're in a Travel quest if you bring up the option to go to a different area the Bounty names and general locations for that area will be listed.
  13. Most of these are answered in the guide here or on the power level wiki page, but here are quick answers: -No, read the wiki page. There are paladins for hire for all level ranges. -The answer is always the online War until it shuts down. -Use the IGN Classes wiki to see the skill patterns. -No, just the class specific Action skills and all the Support skills. Ability and Field skills don't matter. -On the travel quest screen there are stats for each area. It shows how many bounties you still need to defeat in that area.
  14. I've been powerlevelling like crazy since the shutdown announcement and haven't defended once. It's better to go on offense with the hired Paladins. You go first and can end the battle quicker and that makes leveling, getting flags, and skill farming all go faster.
  15. Just went down for me, too. No online functions are working at all. Hope it's just maintenance or something and they didn't cut service early...