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About Muddy_Maestro

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  • Birthday 05/30/94

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  1. I appreciate the quick resolution. ☺️ Prior to playing the game I had done a playthrough of the original PS1 game in anticipation of Nitro Fueled, so I was already aware of where to find all of the letters on the courses for the CTR challenges. The game definitely does have a steep learning curve for new players, but it has such a high skill ceiling that it renders the game not very difficult for an experienced player, outside of the developer time trials which aren't related to trophies. I haven't played the game in a good while since the content updates ended, but even while I was playing the game I didn't consider myself that good compared to a lot of the active playerbase, yet the trophies were still mostly unchallenging for me. For the record, you can access the room with the portals for the Gem Cups with just two boss keys, after which you need four coloured CTR tokens to enter each of the corresponding coloured Gem Cups. There's no need to even face Oxide until you have everything unlocked in the adventure mode, as I did. Also for future reference, I do occasionally play games on an alternate/guest account first before playing them on my main profiles to experiment with the trophies and see if it's possible to speedrun them, as was the case with my Spyro 2 platinum trophy in under an hour. I noticed there was a thread debating if it was legitimate, but not until after the point I'd necro the thread if I were to respond to it now. This is an example of a case where I was already familiar with the game from growing up with it, decided to test the triggers for unlocking the trophies on a guest account prior to playing it on my main, and then routed out a speedrun to earn the trophies quickly (albeit with some goof-ups, could have even been a fair bit faster). Here's proof of that platinum trophy being legitimate in case it gets brought up in the future.
  2. Muddy_Maestro Crash Team Racing Nitro-Fueled Reason: all shortcuts before all are done, then returns to the game and does tropy followed by oxide in a matter of 3 mins, first try on oxide on that last level missed, does everything in adventure mode on hard as if it was easy Response: The progress tracking for the "I know the way!" trophy has been documented to be glitchy. I had been playing the game semi-competitively for nearly a month online before going for the specific trophies with regards to using all of the shortcuts in one race on Blizzard Bluff/Papu's Pyramid and the shortcut in Dragon Mines, since doing so is not practical when racing online. I had done the Oxide time trial for each track immediately following the N.Tropy time trials, so I had only one track left to do for the Oxide time trials after earning the N. Trophy time trial trophy, which I then beat on my first attempt. These time trials and adventure mode on hard are not remarkably difficult, especially for someone who had played Crash Team Racing on PS1 growing up and played a multitude online before attempting those trophies. Here is a screenshot of Hyper Spaceway, the final track that I had completed for both the N.Tropy and Oxide time trials, with times far exceeding the Oxide requirements. The Oxide time is 2:40:79, mine is over 40 seconds faster. Even then, my times are about 11 seconds slower than the developer time of 1:48:64, further highlighting that difficulty should not be a valid reason to have been flagged.
  3. Hey folks. I'm not entirely sure what the cause is, but I wanted to put out a PSA with regards to potential trophy glitches that could spawn as a result of either playing in an extended online lobby session, or from playing with friends through crossplay. I was playing with a friend using crossplay (they were on PC) and had a long public lobby session spanning many hours. I earned well over 500k session bounty before I exited the lobby and played a bit more single player before calling it a night. Throughout that online session I didn't notice I wasn't gaining trophies whatsoever during that time. After leaving the lobby and noticing there were trophies I should have earned that hadn't yet popped, I rebooted the game. Immediately upon signing into Autolog the cop levels 3, 5 and 8 (Officer, Patrolman and Trooper) all auto-popped, and while playing a few single player events thereafter I popped some of the online-related trophies seemingly at random after completing some events. However, to this point I have yet to pop the trophies relating to racer levels that I should have earned. I have since reached racer level 11 and earn the Outlaw trophy, yet I still have not popped the level 4, 6 and 8 trophies (Target, Felon and Offender). I have my fingers crossed that these racer level-related trophies will eventually pop, but even if so, I would currently recommend against playing in extended online lobby sessions or playing with an EA friend through crossplay, as I would suspect one of the two would be culprit. I'll edit this post as more information about the cause of the glitches come to light, but be aware for the time being that there is potential for trophies to be popped in weird order, and there may be potential for trophies to be entirely glitched.
  4. As of Version 1.03 the game will no longer allow you to play any of the four audio records at any point in the game by pressing the directional buttons. As a result, in order to unlock Sunflower you must now interact with the record player in the château that is near Evelyn's bedroom (the room in which Neverr, Eyes in Pyramids and HoneyMooner are unlocked), on the second floor in the hallway across from the staircase. It seems that only interacting with this record player will pop the trophy, as the other three record players on the map will not unlock it.
  5. Yeah, that trophy seems to be glitchy and doesn't unlock in the manner you would expect it should. I whipped up a demonstration/speedrun video of how all of the trophies in the game can be unlocked in about ten minutes. In the video's description I also shared a bit of extra info for trophies which are unclear from their trophy descriptions, since this game has a few quirks and specific cues for how to earn trophies and how to progress between the maps.
  6. Version 1.02 recently just came out, which includes fixes for the aforementioned trophies. All of the trophies are now unlockable and the game can be 100%'d.
  7. Version 1.01 released on January 10th. The game is now capable of being completed, as you can now reach the final section of map which allows you to play the final cassette player and roll the end credits. As such, the following trophies are now attainable: * Hidden In Plain Sight - Enter Fathers’ Office * Flowers Do Die - Complete Flowers Are Dead However, there is seemingly no fix to the other two trophies referenced in the original post: * Hearts & Minds - Investigate A Cenotaph * Degna Won - Enter The Château According to the developer's Instagram, they've been able to unlock the trophies in their own QA testing and confirmed the trophies should be working in both the former or current versions of the game. However, the 0.0% rarity on PSN would suggest they're indeed glitched since the developer also confirmed that the means to unlock them should be no different than how they're described (by playing the cassette player by the cenotaph, and by being teleported to the château map). The developer said they'll look into it, so hopefully they'll report back and be able to either push another update to fix them, or otherwise explain specifically how these trophies can be unlocked.
  8. It appears that the Instagram post linked above was edited, with the date for the update having been pushed back to December 6th. EDIT: The post was edited again to December 16th. EDIT: Edited yet again to December 26th. 🤔 EDIT: Again to December 29th, and now again to January 3rd. I won't be updating this post anymore since this has gotten ridiculous (as if the state the game launched in wasn't already ridiculous enough).
  9. According to a post on the developer's Instagram, there will be an update coming out on November 29th which "includes minor and major fixes that affect gameplay. Fixes address Lighting, Cassette Prompts, Trophy Clarity and Game Ending Issues." Let's cross our fingers that it will fix the current issues with the game and its trophies.
  10. As of Version 1.00, it seems as though the following trophies are bugged, or otherwise don't pop when you complete the corresponding task/play the related cassette player: * Hearts & Minds - Investigate A Cenotaph * Degna Won - Enter The Château * Hidden In Plain Sight - Enter Fathers’ Office In addition, it's currently unknown how to unlock the final trophy to complete the game as there is seemingly no proper ending to the game. The trophy may require unlocking all of the other trophies in the game, which currently appears to be impossible. * Flowers Do Die - Complete Flowers Are Dead All of these trophies currently sit at 0.0% rarity on PSN. Since the game is relatively new, it's possible that there may be obscure means of reliably unlocking these trophies, but in the meantime if you're a trophy hunter, it would be advisable to stay away from this title until a fix (hopefully) comes out. EDIT: All trophies are now unlockable as of Version 1.02.