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About QueazyJoe

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  • Birthday 09/30/96

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  1. Getting an A+ at university is hard. Getting an A+ in Hotline Miami is brutal! The soundtrack that pumped you up everytime you retry a mission, the addictive nature of the gameplay and the completely bonkers storyline where such an incredible mix. # 33rd Platinum!! :platinum:

  2. I can't believe it! After four years of postponing I went back and finally got the trophy "Full Speed Run". Braid is, now, Completed!

    1. Show previous comments  5 more
    2. QueazyJoe


      @Roster60 Thank you! I'm gonna be honest, it wasn't the easiest thing, but it wasn't the worse either. I think it took me a few days playing to unlock the trophy, but I reckon that if you spent a whole day on it you could totally get it.


      Best of luck when you go after this one! 

      (Just wanted to add as a sidebar: Braid is fenomenal.😃 Interesting story, solid gameplay and an awesome soundtrack are the speciality of this game!)

    3. ee28max


      Well done! 💯

    4. Roster60


      Thanks for the reply 😬

      I'll start woring on it as soon as I get a new PS3 controller !

  3. Skullgirls is not just a great fighting game, it also has an amazing world and incredibly well designed and clever characters, Big Band being my favourite. To top it off it has a perfect jazzy soundtrack, for all your jazzy needs. Excellent Game! 

  4. Good things come to those who wait (And play a lot of video games)! Finally completed Metro: Last Light. Ranger Hardcore was no walk in the park but I can lay it to rest for now. Metro: Exodus, here we go!

  5. Got to say, Contrast has a great soundtrack! If you like Jazz do yourself a favour and listen to it (House on Fire is definetely a highlight).

  6. After been recommended this game by TigressLion I can safely say it was a very interesting experience. The gameplay was fun, the story, intriguing and I quite liked it! Plat. #30 Alice: Madness Returns.

    1. Show previous comments  3 more
    2. TigressLion


      Grats! I really despised the DLC. I've seen you on a lot recently, doing gat out of hell and geometry wars. You managing with Gat? It's one hell of a grind, 3 hour story, 20 hour grind lol.

    3. starcrunch061


      If I may break in...


      American McGee's Alice was pond scum. I don't even know American McGee, and I hate his guts solely because of that game. Even in 2000, that game sucked as a platformer - it was one of the first times I began to scratch my head at video game reviewers. I tried to finish it, and just couldn't stomach its awful gameplay.


      Alice: Madness Returns improves immensely over its inspiration. Glad you finished it, and congrats on the plat!

    4. DamagingRob
  7. Finally, after sweat, blood and tears (and a lot of time spent) I got the platinum for Geometry Wars 3. What a great game!! # 29th Platinum! :platinum:

  8. Trying to achieve 3 stars in the adventure mode of Geometry Wars 3 is almost as bad as trying to defeat the remixed bosses in Rogue Legacy. The game is pretty fun but come on, this is not suppose to be Dark Souls with geometric shapes!

    1. Galactic Hyper Balls

      Galactic Hyper Balls

      The powers of shapes, geo wars is damn tricky at times

      Jamestown is doing the same thing, so many patterns die on :/

  9. Can I be a CatDog person? (like in the cartoon...)hahahah. But honestly though, I really like cats because of their independece, and they are quite beautiful too.
  10. Yes, I finished the game today and after finding every hidden location in all other levels, finding the one in the last level, and finally replaying any chapter, the trophy poped. I completely agree that silver lining (the 5th level on the third world) was th e hardest for finding all the areas. Thanks for the reply!
  11. For the past few days I have been searching for all the scientists and Hidden areas in the game and, as of this post, there are 3 levels which I haven't found them all (Sun and Moon, Silver Lining and Eclipse). Instead of following the order, I tryed to complete Eclipse first, and found the hidden area that was located in the very end of the level. The problem is that when I finish the level the star does not show up, even if I wait all the credits. Is this a case of leave that level for last and you'll get the trophy or it is a bug?
  12. That is quite possible. I was looking in some forum about this game (which there are not many) and apparently it is glitched, but all you need to do to unlock it is beaten the game and replaying an entire level. Completing the game with getting hit would be a pain and I'm glad we don't have to do it.
  13. Hey, I have been playing Nova-111 for a few days and recently I've beaten it. Today I was replaying a few levels, looking for the treasures and the scientist and Immortal Technique just popped, so I think it is glitched. The weird thing is that I had not fulfilled the requirements. If you guys are interested in trying to recreate this, it was on Grand Terrace, where I found all scientists and four out of the five treasures, it took me 12 minutes and 18 seconds and a i got an F ranking. Hope it helps anyone willing to try.
  14. Yacht Club Games - The fact that they released Shovel Knight, which is one of my favourite games of all time, Plague of Shadows and still have two more free expansions scheduled makes them pretty trustworthy; Japan Studios - They stole my heart with Puppeteer ; Naughty Dogs - Since Crash Bandicoot, and recently The Last of Us, they proven to be good developers.
  15. Interesting post. I, personally, disagree with you. As of yet, most (I would safelly assume) episodic games have been done in a particularly way: as point and clicks, with a mechanic of choice, where certain actions you take affect the story and lead you to different path. (Life is Strange, The Wolf Among Us, Tales from the borderlands, and so many others). A problem that I have is that even though they have a very particular style, the quality is not always consistent. For example The Wolf Among Us, in my opinion had episodes that dragged out, and were not up to par with the rest of the game. So you might might end up buying a pretty bad game, and you paid for a full release. Besides with Hitman's example I've heard it is gonna launch with only the Prologue and Paris, so you are not gonna get much when it comes out, which showcases the biggest problem with episodic games: for how long will the developer support the game? Isn't it much easier to release in an incomplete state, add a few more maps and call it a day? I'm not saying episodic is wrong, but it can have so many monetization, and quality problems that it casts doubt upon the model itself.