Vermilion_Joker

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About Vermilion_Joker

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  • Birthday 05/31/97

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    I like to write when I'm not wasting away at games. That, or swimming, drawing and riding my bike. It's get to exercise.

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  1. F.E.A.R, Sonic 06 (not the “best” but still fun to do on 360 for the bragging rights), darkSector & The Darkness come to mind. They had achievements on 360, so it was a shame to not get them on PS3.
  2. I didn't want to make a new thread, but the climb to Gold Rank will be annoyingly difficult for me due to the fact PSN keeps forcing an Error 375050-0 on me after every three Ranked matches, and it's proving irritating when it not only locks me out of online as a whole for SFV, but for every other online game I own. I haven't seen any threads on any forums I frequent, so I want to know if this is just an extremely one-time issue for me or if it's happened to other folks as well. Also 9/10 times people who play Ken/Ryu just wake up DP nearly every time, it's easy to win against those lmao.
  3. Speaking of that, I actually just platinumed Birth by Sleep on the PS3 tonight, so that makes 5 different games now! (/ ‘з’)/ Only took me five years...
  4. So far, I've completed: Kingdom Hearts (PS3) Kingdom Hearts II (PS3 + PS4) KH 358/2 Days & Re:Coded (both 100%) Dream Drop Distance Birth by Sleep 0.2 Kingdom Hearts III, as well as the Re:Mind DLC. If the list is to be taken as holy text, I'd be both a Seeker of Darkness and an Aqua Fan! Plus that little star for going through the hell that is Re:Mind. ( ◞・౪・)
  5. Disc version, since I could just buy preowned games at a cheaper cost rather than shell out 60$ on a game I might not even like, or wait until a sale for said game happens that would match the preowned physical. I hate to sound like a cheapskate, but digital-only is really unappealing since digital games stay full price for so long.
  6. The Resistance games because I've heard so many good things about the co-op campaign and multiplayer. I'd really like to play that myself someday. For a more niche series, Drakengard, be it an HD Remaster in the format of the Square Enix games (with modifiers), or in the Nier Replicant "not a remake or remaster" format. Those games always had the wonkiest controls for a hack-n-slash RPG, so I'd love an upgrade of that just to make it more bearable.
  7. Just beat Ada's campaign, and realized I didn't even get the trophy for Chapter 3, but I got the trophies for beating it on Amateur/Normal. Spooky... My game has the progress saved for beating the third chapter, but no trophy? Hopefully just beating it again fixes it, otherwise I'd have to completely restart my save since that seems like the most viable option here.

  8. Got leaked apparently, so I'm just chilling out to these beautiful pieces.
  9. My county hasn't lift the lockdown protocols, but the governor has made them more lax in an effort to get people to go back to work and resume tending to the economy. However in an ironic twist of fate, more people have been getting sick and in turn, more people have been dying here because of it. Not sure how to feel, but I've been wearing a mask whenever I leave the house. Scary stuff.
  10. If you go in with a sour attitude, it's no real wonder why people get extremely bitter over it, and that goes for anything. It's not a bad game, but compared to the older games, it's definitely not the best. The story was all over the place, and I truthfully found Jake to be a living McGuffin in the grand scheme of things. If they had Jake as the primary protagonist with the Wesker relation reveal with a one on one confrontation, I think it would be more simple and less scrambled with the story telling. The lack of weapon upgrades like in 4 and 5 was a weird submission, given how it was more action versus horror like the first three. I think it would have done better without skills as well. However, it's still noteworthy in that it can be fun with friends, and the Mercenaries was the best mode outside of Siege (to which the skills would be more optimal imo). Not important but, seeing the Hydra go from the god-tier gun it was to a discount shotgun you used for that trophy before stowing it away was a little sad. I still find it baffling that some people will go "I hate RE6, it's over the top and too action based! Oh, my favorite game? Why it's Code Veronica of course!" with a straight face, as if that game wasn't the true beginning of where the games just began to go to that nonsensical action and anime-tier dialogue. As much as I loved Wesker using kung-fu to fight a naked lady who shoots fire, you can't tell me these RE games haven't always been stupidly wacky with their action, and CV was where it really ramped it up before Leon went to flipping through a laser corridor. Hell, the entirety of the series goes from spooky ghouls in the shadows at the start of the game, to blowing shit up with an RPG with alarms blaring because X thing is about to go up in flames and explosions as though Michael Bay was directing it. I find it much too simplistic to go for the reasoning that 6 is bad because "game have big explosion, game bad" when it's always been there. It was just almost always near the end after the arduous journey to get there. There's pretty well thought out criticism of the game in this thread, but 99% of the time it's just the same dry reasoning, and I say that because it gets applied to literally anything not RE1 through 3.
  11. The base damage values were amped up on both ends on the normal difficulties (Merciless is still a gamble as per usual however), but playing on Safety essentially nullifies that damage value difference. Like others said in this thread: of course it was easy. Royal definitely lowers the difficulty if you exclude said damage values. It's definitely less strenuous than the original game however, as you no longer have to make ammo packs with the guns reloading every fight, more options in optimizing Personae, and the lack of 1 item per day via itemization (and the better variant on Fusion alerts which can be farmed) which can easily give you the upper hand if you're savvy about it. Don't forget the DLC Personae as well being those early game breakers... So yeah, this game is easier, but your difficulty choice did not really help with that. Golden was much lenient than the hell that was Hard on vanilla P4, like Royal is compared to vanilla P5. I think this game is easier because there's a lot more mechanics compared to the past two modern Persona games. The Baton Pass is that one game mechanic that shows that you can break the game if you're smart about your party/skill builds, only made easier if it's a second run compared to a blind run on Normal/Hard. I don't think there's a term for it, but it's like... More mechanics = easier game? Something like that.
  12. If the PS5 allows for backwards compatibility of PS3 games (and DLC as well), alongside proper trophy support, then I'll drop the PS3 for sure. I'd only go back to it for nostalgia's sake, but not much else. I've got a list of games on my backlog, so if I finish that before I get a PS5, then I'll drop it before then.
  13. Oh, I see! Then I guess I got worried over nothing. Is there any reason why this even happens though, or is it just because the trophy system on the PS3 is buggy to begin with?
  14. Before I get down to it, I formatted my PS3 down to the last bit of data I could so that I could purge any unwanted data out of it. Got my games downloaded and my save data, and since I wanted to get RE4 done for good now that I've got the time, I've been playing it a little more. However, the trophy one gets for beating the village chief unlocked again somehow, notification and ding included. Since I've already achieved said trophy, will syncing my trophies up with the server cause this to suddenly screw/overwrite the former date that it was achieved, and potentially get flagged for discrepancy between the other trophies? I'm aware of the delayed platinum trophy unlocking, but never this.
  15. Platinum #71 — 『 .hack//Versus 』 Time to complete: 3 years, 7 months, 3 weeks (9/8/2016 - 4/30/2020) Honestly, the reason I took so long to platinum this was because I had lost interest in it pretty fast, since I'm more of a 2D fighter type of person. This game suffers from that feeling of being a thrown together project for the sake of bundling it with other material, and it shows with how it plays, and how easy it is to loop the A.I (and how easy it is to GET looped in turn). Small roster, but it's fun if you're a fan of the series (and know the language more so). If you ignore the ridiculous final boss and the rather mundane missions you're forced to do, alongside the tedious Battle Score system to get support items/weapons for the trophies, and know how to properly spam the A.I in the later ranks... Then you're good to go. I had fun, don't get me wrong, but this is definitely a headache inducing game if you want to do everything your first go. Many retries await you.