iamjax

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About iamjax

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  1. Auto pop from PS3 would be my guess, since quite a few of the trophies can be automatically unlocked from a previous save.
  2. Survivor works better since it’s only one round per match. I worked on the first 4 opponents simultaneously, one after the other and the process only took a couple of hours. Just make sure to hit the tower select option and never quit back to the main menu or you’ll get different opponents. You won’t get credit for completing the tower like in your suggestion, but the head grind goes by way quicker.
  3. ^I think you may have confused this thread with the most recent platinum thread. That or you found a bizarre place to boast about your trophy accomplishments.
  4. No real opinion on the shareplay thing, but paying people to get you trophies on a list where 55 out of the 58 non-platinum trophies are hand outs, with only 3 that require anything but basic button presses to start a match (the two for story, and the 50 online matches, but I guess you could even maybe AFK that if you don't mind potentially getting hate mail; the rest can be done with AI bots or simply require you to run around the Krypt) seems extreme. You're free to do what you want, but I wouldn't immediately open up paypal the moment a trophy or three give a slight bit of pushback on an overall TellTale-level easy list. Currently running through the strategy ones (working backwards, though I've only got a couple of basic tutorial levels left before that's done), and coming from a player who went 7-44 in my 50 game run online (which is more like 6-44 for the actual ones that counted, since i guess i got a win from a disconnect that didn't count towards the trophy), the only thing impossible so far that I've run into is actually making any practical use of these moves which are way above my skill level and I'll perform them once to complete the tutorial and then probably forget most of them existed. I'm terrible at fighting games, it's my worst genre and one I'm not overly committed to, and this will be the second fighting game platinum I will obtain with the other being -- you guessed it -- Tekken 7. My tip for those that are in my situation -- when you run into one that seems impossible like I have just now, just take breaks. Honestly, it's the best advice anyone can give you dealing with anything difficult video game-related. If you narrowly fail one you were one button press that didn't register away from passing -- take a break. If you've been at the same move for twenty minutes -- walk around the room, maybe turn off the console, buy a TellTale game before it gets delisted and play that for a little bit, then come back since it starts you where you left off. After you took a little time off, you won't be as shaky, you'll be refreshed, and in a far better place to enter a 20 input combo that demands surgical precision and timing, and you may even get the stupid thing on the first or second try. Then play up until the next "impossible" tutorial, and see how many you can get done before calling it quits again for the night. If it takes you a week to get everything done, fine. Month? Fine. You'll be 10 dollars richer (well... at least you won't LOSE 10 dollars paying a stranger to do it for you) if you do it this way, though, so at least there's that.
  5. Pretty sure the platinum name is more a reference to biker outlaw culture which is a big theme in the game, and not to potential rarity.
  6. You could check the other topic you made about this which was posted in a couple of days ago...
  7. As you can see by my list, I haven't touched the story mode yet, and have only gotten the Breach trophies. It's a completely separate mode, but there are some perks and unlocks that I guess I'm hearing you can get by finding stuff in the main campaign. It obviously isn't necessary as I was able to do it fairly easily without anything unlocked from the story.
  8. Just did all the main game breach trophies over the past couple of weeks with no issue (I DID NOT start the mode prior or during the time the servers went down). Can't answer the question of how long the DLC adds to the base list required for the platinum, but the base game only really requires 6-10 hours of playtime. Follow the step-by-step guide over at the .org site, and you should knock this out quickly including DLC trophies (even quicker if you take advantage of the infinite energy glitch, which makes the challenge of this mode fairly trivial, and most servers you can literally sprint through with TITAN and Cloak augs). I can't imagine the DLC taking much longer to complete, but then again, I ignored all Darknet files after the first and sprinted towards the finish line for the base game. Kind of a tedious mode, to be quite honest, but still not nearly as terrible as a lot of people make it out to be.
  9. Platinum #106 Spyro the Dragon Gnasty's Demise Collect all Spyro the Dragon Trophies Enjoyment: 9.5/10 Difficulty: 2/10 First off -- beautiful trophy tiles. Very colorful, and almost cabinet-worthy. The platinum image, in particular, is something special. There's not much to say about the game, other than it's the same Spyro everyone knows and loves. In my opinion, out of the collectathons from that era of mascot platformers, I would probably say Spyro ranked as among the best (and between this and rival collectathon platformers on other systems such as Banjo, at the time, I would give this the nod). It's cute, it's colorful (of which helps make the graphics that much more amazing), it's a breath of fresh air even if it's really just a tried and true remake, and the 8 hours it took on my play clock to finally play it through to 120%, there was very little in the way of filler or moments where I felt it overstayed it's welcome. It says something when I actively saw every level I came across to 100%, not leaving until I found every secret, and every gem, dragon and egg. I think the only reason why I would not go with a 10/10 for enjoyment is for the fact that the boss fights are pretty terrible (and always have been, to be honest), but it's not a big deal as they are over quick. Overall, I am very glad they resurrected these games. It seems like this generation has churned out a few platformers to show that the genre hasn't completely died off. Highly recommended for both veterans and first timers.
  10. I was all in the moment it was announced that Bioware was cooking up something, and it may not just be the C-team working on it this time around. I was out the moment I started getting Destiny vibes from it. I really hated Destiny.
  11. For what I paid for -- FFXII TZA x2. First for the day one steelbook, second for the Square shop's exclusive bust set edition (that also came with a steelbook that was different than the one with the standard day one release). Altogether, that was 250 for both versions? I don't usually spend that much on video games, rarely pay full price at all even on day one, but that was a special exception since it was also one of my favorite games of all time. So in that case it fits both the bill for sentimental and monetary value. And I love both steelbooks and having them in my collection, and the busts are sitting on my work desk at home, so it was money well spent. I'm just trying to find a good time to sink the 100+ hours I'll need to enjoy the game all over again. I think the only other collector's editions I have bought that weren't heavily discounted to like 19.99 after the fact, and that are somewhat hard to come by are the Spider-Man collector's edition (130 bucks, I think?) and the No Man's Sky limited edition that I got at launch (though that one wasn't expensive, just in short supply, but the demand for that seems to have dropped significantly as you can get a used version of it for around 40 dollars on ebay). I did pay a good chunk for the God of War collector's edition, but you can find that new for as low as 50 bucks now, as IGN's daily deals would have me believe (and it's entirely believable, as I've scored most of my collector's editions ranging in price from 20-40, so patience is everything, I suppose). As far as any other ridiculously valuable games I have, you would have to dig into my old games collection, and you'll probably find a number of them that are price gouged to all hell on ebay in my Nintendo catalog since I own just about every one of their first party games since GCN, and even a hard copy of Xenoblade Chronicles and Metroid Prime Trilogy still in mint condition.
  12. Don't forget White Knight Chronicles. But there are a lot of games that have achievable platinums that are also very enjoyable. Your profile doesn't give a whole lot of information as to what you find enjoyable (nor does your post), and that would be the big thing. How about the recent Spider-Man? Do you like JRPGs and don't mind putting in 120+ hours in? Then maybe Persona 5 or the recently released DQXI, and another one I'd recommend that is less on the time commitment is the more action oriented Odin Sphere. Maybe WRPGs are more your thing? How about Skyrim or one of the Fallout games (though, once again, about 60-70 hours, so some effort on your part, but there's absolutely nothing difficult about them). Story/interactive movie games? Telltale, David Cage, point-n-click adventures like the remasters of the old LucasArts/Tim Schafer games, nuff said. Action games? Any one of the Uncharted games are completely doable, not gimme's, but entirely doable by most people. I don't know. That should get you started.
  13. I mean, there's a lot to enjoy about the game, be it from a story perspective or just riding around in the world and seeing some of the weird stuff that happens so I don't think there's really any right way to "enjoy" a game of this scope since there's plenty of stuff to see and do, and that does include finishing what appears to be a very interesting story. I probably spent about 20 hours on chapter 2 (and before anyone mentions it, I'm on Xbox), and just started chapter 3 tonight, but after spending so much time in the open world, I'm ready to plow through the story because it's got me hooked now. As far as missable trophies go... well.. I can understand someone not wanting to play through a 60 hour campaign (plus 100% requirements) only to have to do it all over again because of one thing they missed, but I don't necessarily think that means they aren't having fun, but to each their own. I personally would never platinum this game, because a glance at the list and it looks absolutely nightmarish and tedious (RDR1 was, and will probably remain the only R* game I have and will ever platinum) and I'm playing it on Xbox where I don't care about achievements that much, but... as said... to each their own. It's not like the platinum is going anywhere right now, anyway, since the online function isn't even available yet.
  14. If you enjoy the game as much as you are saying, and wish you could get more replay value out of it, I don't see why this would stop you from going further regardless of being rewarded a measly trophy. There's also no trophies for the difficulty modifiers, but that doesn't make them pointless because of it. All of this seems to be making a mountain out of a molehill, to be honest. I'm not that far in, but it's not like they award you the platinum trophy after the first 10 hours and it takes more effort than what is being lead on here.
  15. There's no definitive way to level up (some activities net more XP than others, but no exploits or anything of that nature to my knowledge that'll launch you from 1-50 in an hour), but this game most definitely does punish those that want to speed through the story and you'll find yourself often level gated more times should you not at least do some side quests. As another user above said, Conquest battles are pretty big XP earners, and can go back and forth indefinitely from what it seems (i.e., help Athens take over a region, then repeat the steps to help the Spartans; lather, rinse, repeat). But stopping and smelling the roses every so often maybe beneficial if you don't want to keep getting your story progression blocked. A user on GameFAQs posted a couple of days ago about the XP rewards for quests also being tied to what difficulty you are playing on, but someone will have to verify that (Nightmare, according to his tests of quicksaves before turning in quests, showed that turning the quest in at the highest difficulty level yielded over 2x more rewards than turning it in on Easy). I have not played around with this and cannot vouch for it myself, but if you are getting desperate around end game for the level 50 trophy (or just simply want to progress the game in general) or have quests to turn in, you can see if it works yourself. Also... *ahem*... you can fork over 10 bucks for the XP booster. Not an ideal, and an entirely morally gray feature to have, but it's there if you got the funds in your account.