PSN Profile
  • Content count

  • Joined

  • Last visited

Community Reputation

44 Excellent

About Mariner1534

  • Rank

Recent Profile Visitors

184 profile views
  1. #51: Bug Fables - Our job's done! This game was basically custom-made for anyone who liked the first two Paper Mario games and were disappointed with Nintendo taking the series in another direction. The aesthetic and exploration borrow heavily from PM, and combat is very similar, with timed button presses/sequences giving you a boost on offense and defense if you pull them off. It's not overly complex, yet it remains fun and engaging. It even copies the badge system (although renamed as medals) almost exactly from PM, where you can equip various buffs/abilities to your party. The main gameplay difference is that you have a permanent three-member party, as opposed to Mario + one of 6-8 sidekicks. Even though so much of the game is a borderline ripoff, it does it so well that I don't care at all. I also found the "insect society" setting a refreshing take on RPG worlds, plus the game's full of likable characters and amusing dialogue. The plat was a very straightforward "do and collect everything" ordeal with no missables. Once I beat the story, it took me about 5 hours of cleanup and I was done. The game's surprisingly challenging on hard mode (definitely harder than Paper Mario) if you keep it on for better rewards, although you only need it on for seven major bosses (which can be re-fought later if your first victory wasn't on hard). It's certainly possible to figure out some OP medal loadouts and steamroll everything in the game, which is actually really satisfying if you want to go that route. Overall a very fun RPG that does a great job of capturing what made its source of inspiration so great, plus an easily doable trophy list. Difficulty: 3.5/10 Enjoyment: 9/10 Plat Time: 35-40 hours
  2. 1. Gravity Rush Remastered - January 15 2. Dragon Ball Z: Kakarot - February 17 3. Hellblade: Senua's Sacrifice - February 24 3.5. What Remains of Edith Finch (no plat but 100%) - March 16 4. Dark Cloud - April 6 5. Persona 5: Dancing in Starlight - April 14 6. Persona 5 Royal - June 20 7. Assassin's Creed Origins - August 8 (100% - August 11) 8. Everybody's Golf VR - September 27 9. Assassin's Creed Odyssey - October 11 (100% - October 27) 10. Astro Bot Rescue Mission - October 26 11. BoxVR - November 6 Will probably plat before end of year Bug Fables - 75% complete, should be able to finish it off this week Katamari Damacy Reroll - purchased but not started, top of my backlog, seems easily doable Star Wars Jedi: Fallen Order - see Katamari Might plat, but far from a guarantee Blood and Truth - 53% complete, probably not hard but haven't had much desire to come back to it after finishing the story Beat Saber - 71% complete, not really good enough at the game yet for a couple trophies Pistol Whip - 77% complete, see Beat Saber Gravity Rush 2 - 84% complete, I just can't bring myself to mindlessly grind gems for the last couple trophies Everybody's Golf (the regular, non-VR one) - 53% complete, couple of grindy trophies I'm not really excited to get It's not an impressive list compared to most of the others in this thread, but considering I have 50 plats in 8 years and I got over 20% of them this year, I'm happy.
  3. Slay the Spire is an absolute steal at $12.49. Super fun/addictive deck-building roguelike. I actually double-dipped on the PS4 and Switch versions when they came out, and I've spent over 100 hours on each. The plat's really tough, though (I haven't come close to getting it myself) - you need to know the game extremely well while having a lot of things go right on your runs.
  4. Odyssey is one of those games I would've liked more had I not gone for the platinum. I had a really good time for the first 40-ish hours, but the plat took another 50 on top of that. And then 25-30 more for the DLC... I was pretty burned out by then. It's not a bad game and I liked exploring Ancient Greece, but I just feel like there wasn't enough interesting content to fill a map of that size. It's a completionist's nightmare.
  5. Welp, this is an easy day 1 purchase for me. Love the whole trilogy, even 3. Even though my backlog's big enough to land a plane on, I always told myself that I'd push it aside to play through remasters of these games if they came out. Maybe I'll actually get the plats this time.
  6. #50: BoxVR - BoxVR Master Okay, honestly this is more of an interactive workout program than a game, but it's a nice addition to my "I'm exercising at home because pandemic and social anxiety" rotation. Sometimes I just like zoning out and punching colored orbs/squatting under orange bars to the beat of the music, okay? It's a pretty decent workout, and the trophies just kind of come to you as you play. Even the one for getting 10 full combos is pretty easy as long as your headset/controllers aren't horribly calibrated (and full combos are usually the bane of my existence in rhythm games). Hardest trophy for me was probably burning 1000 calories in one day, since that's about 90 minutes according to the in-game tracker - if you're putting in an honest effort and doing it in one go, playing that long is pretty exhausting. I saw the plat as a reward for keeping up with with my exercise habits, which is kind of cool; I'll probably still play it every now and then for a while. Took about 20 hours, but it depends on how physically demanding the workouts you choose are; there's a trophy for 10,000 calories burned in total, which will probably be the last trophy you get. Difficulty: 2/10 (+1 if you're horribly out of shape, +1 if you struggle to keep combos going) Enjoyment: 7/10 (5 for the actual game, +2 for being a decent workout) Plat Time: 20 hours, give or take a couple
  7. My 1000/1 day and 10k overall trophies (which I got at the same time) didn't pop until 6-7 minutes later for some reason. I finished the workouts I did during that session, but I did pause the game at one point to re-set my position - maybe that bugged the game's tracking, idk. Although it's kind of funny that their trophy screenshots are of the PS4 menu after I closed the game in frustration, lol. Consensus seems to be that if a trophy doesn't pop when it should, either do another short workout or wait a little and you'll get it.
  8. Before this update, the hard mode boss trophies wouldn't pop if you waited until the rematch to beat them on hard. (At least that's what I've heard, I'm not far enough in the game to confirm) That seems to have been patched, according to the patch notes posted on Steam (which also apply to consoles for the most part). Link: It's a long-ass list, so here are some other highlights from the patch notes: Kabuu can now dash around indefinitely from the start of chapter 3, essentially giving you a sprint button Fast-forward cooking animations 3 new postgame sidequests Better inventory management: rearranging items, selling/storing/withdrawing multiple items at once "Swap Positions" option in battle - two party members switch places without rotating the whole party Tweaks to certain puzzles to be easier/less confusing Lots of buffs and nerfs to items, skills, medals, and enemy/boss behavior Lots of bugfixes and minor quality of life tweaks Patch should be live now... it looks like one hell of an update. I'm glad I'm nowhere near finishing the game, because there's a lot of cool stuff to add to my experience.
  9. 100 Million: Get total score 100 million or more.
  10. #49: Astro Bot Rescue Mission - Star Lord This game definitely lived up to the hype - a really fun, cute platformer that's a great showcase for VR. Lots of points where I just had a big dumb smile on my face because I was in awe. The plat was pretty easy, although there were a few pain-in-the-ass challenge levels that required a lot of tries. Still had a blast completing it overall. Difficulty: 3.5/10 Enjoyment: 9/10 Plat Time: 12-15 hours, depending on how many times you have to replay levels for stuff you missed/challenges you struggled on
  11. Most fun platinum's: 1 - Horizon Zero Dawn 2 - Okami HD 3 - Sleeping Dogs Most grindy platinum's: 1 - World of Final Fantasy 2 - Dragon Quest XI 3 - Skyrim Highest skill based platinum's: 1 - Bloodborne 2 - God of War PS4, I guess 3 - Uhhh, Okami, maybe? Honestly struggled to think of any past Bloodborne Most boring / tedious platinum's I earned: 1 - I am Setsuna 2 - Assassin's Creed Odyssey 3 - original version of Persona 5 (purely in terms of trophies, I love the actual game) Platinum's that I did not achieve, but wanted: 1 - any Mass Effect game 2 - Uncharted 4 3 - Final Fantasy X HD
  12. I actually agree with you about Xenoverse 2, except for me the custom characters were the main draw - I liked building my own dude with whatever classic techniques/outfits/etc. were available to me. But yeah, once the novelty of that wore off, the game just wasn't fun at all. Combat was unsatisfying, most of the parallel quests were tedious, and half the game is just grinding said quests over and over for XP/loot. I quit before the DLC took off, but it definitely felt like they just lazily tossed in a new character whenever Super introduced them for a quick buck. Sad thing is that the game is straight-up better than Xenoverse 1 in practically every way. At least you didn't suffer through both games. I would totally buy a Tenkaichi 3 remaster, by the way - those games ruled.
  13. #47: Everybody's Golf VR Push It to the Limit! My first VR platinum! To be honest, it was way, way easier than the 2.44% completion rate would suggest. Activating Tornado Cup (widens the hole and sucks in anything reasonably close) when you're able to makes nearly every trophy related to the actual golfing much easier, and the rest just requires playing through the courses a bunch. Took maybe 15 hours, no more than 20 at the very most. Most frustrating trophy was the hole-in-one; even with tornado cup it still took a solid half hour of retries. Nothing too crazy though. The game itself was okay. Golfing in VR is pretty cool at first, but a couple of issues held it back. I never got fully comfortable with the motion controls; lots of shots just went way off course from where I intended, and putting was an absolute nightmare whenever I played without Tornado Cup on. Also, the game's pretty bare-bones content wise. I haven't played the non-VR version yet, but from what I've seen I'm pretty sure that one has tons more to do. The lack of content + frustrating controls caused the novelty to wear off pretty fast, but it was fun while it lasted and I've definitely played worse.
  14. Nah, I always wait until a console comes bundled with a game I really want before I buy it. PS5's backwards compatibility almost swayed me though, since I still have the base PS4 and getting a PS5 would kind of be like getting a PS4 Pro and next-gen console in one.
  15. Warm-up: Clear 100 levels or more.