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Everything posted by Mariner1534

  1. #57: Cosmic Star Heroine - Heroine I bought this game like 3 years ago, but sat on it until a couple weeks ago since it got buried in my backlog. And I wish I played it sooner, because it was a very fun little RPG. I love the game's aesthetic: it's got a cool 80's sci-fi feel, plus 16-bit-inspired graphics and an amazing soundtrack. I liked the combat too; it adds some strategy to the usual turn-based encounters by only letting you use most abilities once before you have to spend a turn recharging them (some can only be used once per battle regardless). I also appreciated having status-inflicting moves that avoided the "completely useless on bosses" trope. However, the game's very short for an RPG - my "right before the final boss" save file clocked in at just a shade above 13 hours, and I did everything else required for the platinum by then. That may be a pro or a con depending on your preferences, but I personally found it refreshing to play an RPG that wasn't a huge 100-hour commitment. The plat was very easy: the game itself isn't too hard, and you basically just do everything and watch out for a couple small things early on that you could easily miss. The guide on here did a very good job of listing all the trophies in the order that you can get them, as well as what missables to watch out for, so if you check it out every now and then you should be good. You also get four save slots and the ability to instantly save anywhere, which should help. Aside from one trophy that requires you to beat the very first enemy in the game on the hardest difficulty, nothing is difficulty-specific. My biggest gripe with the trophies is that some of them related to beating certain bosses refused to pop on the first attempt - I had to kill the final boss 3 times before I got credit for beating the game. Repeat attempts took barely any time on the lowest difficulty, but still. Make a save anytime you're about to fight a boss and you should be good. Still highly recommend the game, overall. Difficulty: 2.5/10 Enjoyment: 8/10 Plat Time: 13-15 hours
  2. I really liked Mass Effect Andromeda. Sure, it's not on the same level as the main trilogy, but it still had plenty going for it. The combat was really fun, I liked the story for the most part, and the open world stuff felt like a throwback/natural evolution to ME1's planet exploration (which I missed in 2/3). I'm sad that we're probably never getting a direct sequel to this one, even with the franchise's revival.
  3. 2012: 1 Sly Cooper and the Thievius Raccoonus (51.68%) 2013: 6 Borderlands 2 PS3 (6.53%, 2.07% w/ DLC), Sly 2: Band of Thieves (56.86%) 2014: 0 2015: 1 Ratchet and Clank: Into the Nexus (31.19%) 2016: 6 Borderlands 2 PS4 (8.07%), Tales from the Borderlands (52.84%) 2017: 10 World of Final Fantasy (10.86%), Undertale (49.21%) 2018: 7 Skyrim (14.74%, 4.92% w/ DLC), Life is Strange: Before the Storm (64.51%) 2019: 8 Persona 5 (10.52%), Spyro the Dragon (48.85%) 2020: 16 Everybody's Golf VR (2.29%), Persona 5: Dancing in Starlight (47.27%) 2021: 1 Gravity Rush 2 (17.67%)
  4. Assassin's Creed Odyssey: That game is quantity over quality personified. Playing it just felt like busywork after a while. I'm honestly surprised I stuck it out for the plat - maybe because I genuinely liked the Ancient Greek setting and kept hoping there would be some more fun hidden away somewhere. It also killed any hype I had for Valhalla, so that's nice. Gravity Rush 2: I loved the first game, but something about the sequel just didn't click for me. I remember a lot of the chapters and sidequests being incredibly unfun; I was annoyed with how often they took away Kat's ability to fly around in a game where that's the whole damn point. The alternate gravity styles felt more janky than fun, too. Burnout Paradise: I'm just not big on open-world racing games; I felt disoriented anytime I was in an actual race. IMO, 3 and Revenge nailed the Burnout formula much better, and I'd rather have the series go back to that if we ever get a new game Fall Guys: It just couldn't hold my interest for more than a couple hours, plus I find its whole aesthetic incredibly obnoxious and annoying.
  5. #55: Star Wars Jedi: Fallen Order - A New Hope This game was a pleasant surprise. It was an impulse buy on Black Friday since I felt like playing a Star Wars game and it was only $24. The story was interesting enough, and while it borrows a lot from other games (exploration from metroidvanias/Tomb Raider, combat from Souls-likes, etc.), it was mostly done pretty well and made for a solid campaign. You can freely switch between any of the four difficulties without voiding any trophies, so it's accessible for all skill levels - I played on the second-highest for the story, then the lowest for the postgame cleanup. There are some pretty long loading times on the base PS4 though, especially when the game reloads after dying. Can get frustrating if you have trouble beating a certain enemy and have to sit through minute-long screens between attempts. Still had fun though, plus a single-player EA game that lacks microtransactions is pleasantly bizarre. Plat's pretty easy and straightforward. The usual "do and collect everything," plus a few simple combat-related trophies. Nothing is missable or difficulty-specific. However, my least favorite thing about the trophy hunt was the total lack of any fast travel. I'd be fine with locking the fast travel until postgame, or even just having a one-way "back to the ship" option. Not having anything made the long treks to the areas of the planets I had to clear out really tedious. The 3D, multi-layered minimap was confusing at times, as well. It's still a reasonable time commitment at least - about 30 hours even with the tedious backtracking. Difficulty: 3/10 Enjoyment: 7/10 for the campaign, 4/10 for the postgame cleanup Plat Time: 30 hours
  6. #54: Trover Saves the Universe - Platinum Trophy (Thanks for your money suckers) This game was okay. I picked it up because I like Rick and Morty (same creator) and wanted an easy, low-stress experience for a change. I really enjoyed the humor at first - it kind of felt like a playable show from one of those "Interdimensional Cable" episodes of R&M, and the trophies themselves were funny. Honestly though, it kind of got grating after a while, especially when replaying levels for trophy cleanup. And the game itself is a pretty bare-bones platformer with basic combat and object moving/throwing puzzles. Wasn't very exciting, but it's pretty short so you'll probably be done with it before you're really sick of it. BTW, I'd recommend playing in VR if you have it. Very easy plat, just one "collect everything" trophy and a bunch of level specific ones. Levels are short so it's not too much of a pain to replay them if you missed something. Difficulty: 2/10 Enjoyment: 6.5/10 Plat Time: 8-10 hours
  7. #53: Blood & Truth - Platinum Trophy This was a pretty cool story-driven VR FPS, it's been hyped as one of the big PSVR exclusives and for the most part I think it's worthy of the hype. However, while it was a fun ride, I struggled to find the motivation to replay it after finishing the campaign - I'm that way with a lot of "interactive movie" games, really. That made me take an extra 3 weeks to get the remaining trophies, when I could've cleaned it all up in a couple days. Plat was way easier than the 5% completion rate would suggest. It can just get kind of tedious if you missed a lot of collectibles/level-specific trophies on your initial run, since the game's on rails and you can't go back to earlier points in a level without restarting it. That, plus having to constantly take off the headset to check a guide for stuff I couldn't find on my own. Getting 5 stars on every level (required for the "all unlockables" trophy) sounds tough, but is cake once you find out that the scoring system is weighted very heavily towards headshots. Didn't have the patience to ace the DLC trophies, though - they seem harder than the regular game, but I'd rather move on and take my 91% complete plat. Overall, solid VR showcase with a plat that's easier than it looks. Probably wouldn't spend full price on it though. Difficulty: 3.5/10 Enjoyment: 7/10 Plat Time: 15-18 hours, I'd guess. No more than 20. Platinum Trophy Name Originality: 0/10
  8. Reflex Perfection - Complete hard mode Reflex Alley without making more than 5 mistakes - 2.82%
  9. #52: Katamari Damacy Reroll - Prince of Prince I love this game, but honestly I kind of hated getting the platinum. I'll admit that I wanted to be on the "first achievers" list for this trophy's page (which I've never done before), so I spent like 10 hours over the weekend grinding out the last trophy I needed. If I paced myself a bit better, I don't think it would've been as bad. It does help that the core gameplay is still satisfying. Anyway, the trophy list looks deceptively easy at first - just clearing each level once gets you to 82% completion, which takes maybe 3-4 hours. But the 100% collection trophy was a nightmare, and the reason why I gave up on Katamari Forever's plat years ago. There are just so many obscure objects to collect that you're bound to miss a lot of them your first couple of times through a level. Things that only appear on certain versions of the same map, things that disappear/become unobtainable if you get too big, things that don't even look like they can be picked up, things that are easy to immediately get knocked off your katamari without you realizing (so that it doesn't count), that god damn Holy Cow in a level where picking up anything even remotely cow-related automatically ends it. Also, most levels don't keep your progress if you quit out of them early; the "eternal" levels do, but chances are most of the items you're missing don't show up there. Kind of annoying when you have to replay levels with up to 25-minute timers just to pick up a couple of things that you hope actually stayed on your katamari. That rant makes it look like I hate the game, but I really don't. Katamari Damacy is awesome, the soundtrack's a total banger, and I did find some fun in rolling tons of stuff up even when the game was testing my patience. I wouldn't have stuck with it if I didn't love it. But yeah, 100% completion can be a pain in the ass even with a guide, so hunters beware. Difficulty: 6/10 for the 100% collection trophy alone. Rest of the game is a 2 at best Enjoyment: 7/10 (9 until 100% completion started giving me problems) Plat Time: 15-20 hours, probably closer to 12-15 if you're more efficient than me Time I Spent Just Trying To Roll Up That Damn Cow: 3 hours
  10. #51: Bug Fables - Our job's done! This game was basically custom-made for anyone who liked the first two Paper Mario games and were disappointed with Nintendo taking the series in another direction. The aesthetic and exploration borrow heavily from PM, and combat is very similar, with timed button presses/sequences giving you a boost on offense and defense if you pull them off. It's not overly complex, yet it remains fun and engaging. It even copies the badge system (although renamed as medals) almost exactly from PM, where you can equip various buffs/abilities to your party. The main gameplay difference is that you have a permanent three-member party, as opposed to Mario + one of 6-8 sidekicks. Even though so much of the game is a borderline ripoff, it does it so well that I don't care at all. I also found the "insect society" setting a refreshing take on RPG worlds, plus the game's full of likable characters and amusing dialogue. The plat was a very straightforward "do and collect everything" ordeal with no missables. Once I beat the story, it took me about 5 hours of cleanup and I was done. The game's surprisingly challenging on hard mode (definitely harder than Paper Mario) if you keep it on for better rewards, although you only need it on for seven major bosses (which can be re-fought later if your first victory wasn't on hard). It's certainly possible to figure out some OP medal loadouts and steamroll everything in the game, which is actually really satisfying if you want to go that route. Overall a very fun RPG that does a great job of capturing what made its source of inspiration so great, plus an easily doable trophy list. Difficulty: 3.5/10 Enjoyment: 9/10 Plat Time: 35-40 hours
  11. 1. Gravity Rush Remastered - January 15 2. Dragon Ball Z: Kakarot - February 17 3. Hellblade: Senua's Sacrifice - February 24 3.5. What Remains of Edith Finch (no plat but 100%) - March 16 4. Dark Cloud - April 6 5. Persona 5: Dancing in Starlight - April 14 6. Persona 5 Royal - June 20 7. Assassin's Creed Origins - August 8 (100% - August 11) 8. Everybody's Golf VR - September 27 9. Assassin's Creed Odyssey - October 11 (100% - October 27) 10. Astro Bot Rescue Mission - October 26 11. BoxVR - November 6 Will probably plat before end of year Bug Fables - 75% complete, should be able to finish it off this week Katamari Damacy Reroll - purchased but not started, top of my backlog, seems easily doable Star Wars Jedi: Fallen Order - see Katamari Might plat, but far from a guarantee Blood and Truth - 53% complete, probably not hard but haven't had much desire to come back to it after finishing the story Beat Saber - 71% complete, not really good enough at the game yet for a couple trophies Pistol Whip - 77% complete, see Beat Saber Gravity Rush 2 - 84% complete, I just can't bring myself to mindlessly grind gems for the last couple trophies Everybody's Golf (the regular, non-VR one) - 53% complete, couple of grindy trophies I'm not really excited to get It's not an impressive list compared to most of the others in this thread, but considering I have 50 plats in 8 years and I got over 20% of them this year, I'm happy.
  12. Slay the Spire is an absolute steal at $12.49. Super fun/addictive deck-building roguelike. I actually double-dipped on the PS4 and Switch versions when they came out, and I've spent over 100 hours on each. The plat's really tough, though (I haven't come close to getting it myself) - you need to know the game extremely well while having a lot of things go right on your runs.
  13. Odyssey is one of those games I would've liked more had I not gone for the platinum. I had a really good time for the first 40-ish hours, but the plat took another 50 on top of that. And then 25-30 more for the DLC... I was pretty burned out by then. It's not a bad game and I liked exploring Ancient Greece, but I just feel like there wasn't enough interesting content to fill a map of that size. It's a completionist's nightmare.
  14. Welp, this is an easy day 1 purchase for me. Love the whole trilogy, even 3. Even though my backlog's big enough to land a plane on, I always told myself that I'd push it aside to play through remasters of these games if they came out. Maybe I'll actually get the plats this time.
  15. #50: BoxVR - BoxVR Master Okay, honestly this is more of an interactive workout program than a game, but it's a nice addition to my "I'm exercising at home because pandemic and social anxiety" rotation. Sometimes I just like zoning out and punching colored orbs/squatting under orange bars to the beat of the music, okay? It's a pretty decent workout, and the trophies just kind of come to you as you play. Even the one for getting 10 full combos is pretty easy as long as your headset/controllers aren't horribly calibrated (and full combos are usually the bane of my existence in rhythm games). Hardest trophy for me was probably burning 1000 calories in one day, since that's about 90 minutes according to the in-game tracker - if you're putting in an honest effort and doing it in one go, playing that long is pretty exhausting. I saw the plat as a reward for keeping up with with my exercise habits, which is kind of cool; I'll probably still play it every now and then for a while. Took about 20 hours, but it depends on how physically demanding the workouts you choose are; there's a trophy for 10,000 calories burned in total, which will probably be the last trophy you get. Difficulty: 2/10 (+1 if you're horribly out of shape, +1 if you struggle to keep combos going) Enjoyment: 7/10 (5 for the actual game, +2 for being a decent workout) Plat Time: 20 hours, give or take a couple
  16. My 1000/1 day and 10k overall trophies (which I got at the same time) didn't pop until 6-7 minutes later for some reason. I finished the workouts I did during that session, but I did pause the game at one point to re-set my position - maybe that bugged the game's tracking, idk. Although it's kind of funny that their trophy screenshots are of the PS4 menu after I closed the game in frustration, lol. Consensus seems to be that if a trophy doesn't pop when it should, either do another short workout or wait a little and you'll get it.
  17. Before this update, the hard mode boss trophies wouldn't pop if you waited until the rematch to beat them on hard. (At least that's what I've heard, I'm not far enough in the game to confirm) That seems to have been patched, according to the patch notes posted on Steam (which also apply to consoles for the most part). Link: It's a long-ass list, so here are some other highlights from the patch notes: Kabuu can now dash around indefinitely from the start of chapter 3, essentially giving you a sprint button Fast-forward cooking animations 3 new postgame sidequests Better inventory management: rearranging items, selling/storing/withdrawing multiple items at once "Swap Positions" option in battle - two party members switch places without rotating the whole party Tweaks to certain puzzles to be easier/less confusing Lots of buffs and nerfs to items, skills, medals, and enemy/boss behavior Lots of bugfixes and minor quality of life tweaks Patch should be live now... it looks like one hell of an update. I'm glad I'm nowhere near finishing the game, because there's a lot of cool stuff to add to my experience.
  18. 100 Million: Get total score 100 million or more.
  19. #49: Astro Bot Rescue Mission - Star Lord This game definitely lived up to the hype - a really fun, cute platformer that's a great showcase for VR. Lots of points where I just had a big dumb smile on my face because I was in awe. The plat was pretty easy, although there were a few pain-in-the-ass challenge levels that required a lot of tries. Still had a blast completing it overall. Difficulty: 3.5/10 Enjoyment: 9/10 Plat Time: 12-15 hours, depending on how many times you have to replay levels for stuff you missed/challenges you struggled on
  20. Most fun platinum's: 1 - Horizon Zero Dawn 2 - Okami HD 3 - Sleeping Dogs Most grindy platinum's: 1 - World of Final Fantasy 2 - Dragon Quest XI 3 - Skyrim Highest skill based platinum's: 1 - Bloodborne 2 - God of War PS4, I guess 3 - Uhhh, Okami, maybe? Honestly struggled to think of any past Bloodborne Most boring / tedious platinum's I earned: 1 - I am Setsuna 2 - Assassin's Creed Odyssey 3 - original version of Persona 5 (purely in terms of trophies, I love the actual game) Platinum's that I did not achieve, but wanted: 1 - any Mass Effect game 2 - Uncharted 4 3 - Final Fantasy X HD
  21. I actually agree with you about Xenoverse 2, except for me the custom characters were the main draw - I liked building my own dude with whatever classic techniques/outfits/etc. were available to me. But yeah, once the novelty of that wore off, the game just wasn't fun at all. Combat was unsatisfying, most of the parallel quests were tedious, and half the game is just grinding said quests over and over for XP/loot. I quit before the DLC took off, but it definitely felt like they just lazily tossed in a new character whenever Super introduced them for a quick buck. Sad thing is that the game is straight-up better than Xenoverse 1 in practically every way. At least you didn't suffer through both games. I would totally buy a Tenkaichi 3 remaster, by the way - those games ruled.
  22. #47: Everybody's Golf VR Push It to the Limit! My first VR platinum! To be honest, it was way, way easier than the 2.44% completion rate would suggest. Activating Tornado Cup (widens the hole and sucks in anything reasonably close) when you're able to makes nearly every trophy related to the actual golfing much easier, and the rest just requires playing through the courses a bunch. Took maybe 15 hours, no more than 20 at the very most. Most frustrating trophy was the hole-in-one; even with tornado cup it still took a solid half hour of retries. Nothing too crazy though. The game itself was okay. Golfing in VR is pretty cool at first, but a couple of issues held it back. I never got fully comfortable with the motion controls; lots of shots just went way off course from where I intended, and putting was an absolute nightmare whenever I played without Tornado Cup on. Also, the game's pretty bare-bones content wise. I haven't played the non-VR version yet, but from what I've seen I'm pretty sure that one has tons more to do. The lack of content + frustrating controls caused the novelty to wear off pretty fast, but it was fun while it lasted and I've definitely played worse.
  23. Nah, I always wait until a console comes bundled with a game I really want before I buy it. PS5's backwards compatibility almost swayed me though, since I still have the base PS4 and getting a PS5 would kind of be like getting a PS4 Pro and next-gen console in one.
  24. Warm-up: Clear 100 levels or more.
  25. Most, if not all, of these have already been mentioned, but this is from my personal experience: Final Fantasy VII: As long as you're aware of the handful of missables, this one's cake. The in-battle cheats don't block trophies, speed up grinding a ton, and are basically an "I win" button in any fight you might struggle with. Most of the game isn't very challenging without them, either. Final Fantasy XV: Another pretty easy FF plat, although it will be more of a time sink than VII. Also a ton of DLC trophies, many of which are harder/more annoying than the main game ones, so you'll have to work for a true 100%. I gave up on that pretty quick. Odin Sphere Leifthrasir: Calling this one a true RPG is a bit of stretch due to its beat-em-up combat, but this one's fun and pretty straightforward. You mostly just have to beat the game 100% while making sure to fully explore every area along the way. No missables, and nothing too difficult or annoying. World of Final Fantasy: Pretty easy, just a fairly long grind for a few of the trophies in the postgame. Pretty fun mix of Pokemon-esque combat and FF fanservice. Nier Automata: Another one that's more action than RPG, but it's super fun and not that hard to plat unless you insist on playing the whole thing in hard mode for some reason (no difficulty-locked trophies). Also you can literally buy most of the trophies in the postgame, in case you don't feel like getting some of the more annoying ones legit. I am Setsuna: You can probably knock this one out in 30ish hours. TBH I wasn't a huge fan of the game (kind of felt like a generic Chrono Trigger clone made in RPG Maker, imo), but it wasn't too much of a struggle to get through. Ni No Kuni II: One of those straightforward "just do everything" plats, although it will take 80-ish hours. Same deal with the first game, although I never actually platted it because I didn't feel like doing the last bit of necessary grinding at the time. Dragon Quest XI: It's Dragon Quest, so it's a long (90-100 hours) grind, but said grind will make you strong enough to tackle everything in the game. Persona 5 Royal: Much easier plat than vanilla P5, as it replaced most of the completionist-related trophies (100% compendium, read all books, etc.) and the game itself is way easier due to several QoL improvements. Don't need to play New Game + either, unlike in vanilla. Huge time investment though - took me about 130 hours to beat, and the amount of stuff to keep track of on the social sim side can be daunting if you don't take notes.