rubhen925

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About rubhen925

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  1. so everything in this game is easy except Viv's time trials in her story. For her specific time trials you HAVE to get gold. or you lose. Which is stupid because for others character stories you can have bronze medals in all events and still end up completing the story. Her mountain map time trial insanely hard. Her car handles like crap on turns too. I had moments where she spins out of control and does triple donuts. Been at the 3rd time trial for 2 hours now. Only damn thing stopping me from getting platinum...
  2. How do you deal with the Ikamandi enemies and teleporting ninja enemies. Fricking ruin all my chances at victory the moment they show up
  3. Hey guys. This is a video of the locations and fights for all 4 Archon Knights. Along the way, I will be showing how to get the tram activation key, shortcut to Arcology Customs Bridge elevator, how to activate Eye Tower 2, Eye Codes input locations, second Arcology Passport location, Seal of Chaos Location, Patriarch Questline, and finally the location of the Leech Enhancer Mod. Hope this helps! ►TIMELINE: Tram Activation Key Location - 0:29 Shortcut to Arcology Customs Bridge & Elevator Access - 1:43 Heading to Alma Mater Atrium - 3:10 Getting the Eye Tower 2 Activation Key - 6:56 Activating Eye Tower 2 - 8:32 Second Archon Knight Location & Fight - 11:04 Consumer Boss Fight Location - 14:40 Arcology Second Passport Location in Alma Mater Atrium - 14:49 Third Archon Knight Location & Fight - 15:03 Seal of Chaos Location - 20:47 Fourth Archon Knight Location and Fight - 24:44 Give Eye to Patriarch and Completing his story - 27:15 Activating Black Hole door to enter First Archon Knight Location - 29:55 First Archon Knight Location and Fight - 31:37 Leech Enhancer Mod Location - 35:18 Cheers!
  4. Hey guys, in this video I show all the locations the Old Man shows up. Talk to him in the order I list below and you will earn the trophy after the final cutscenes with him. He also gives you the Tomahawk weapon. Hope this helps ►TIMELINE: Intro and Trophy Explanation - 0:00 Location 1 - Union Park in Alma Mater Atrium - 1:06 Location 2 - Observatory - 3:42 Location 3 - Port Issoudun - 5:31 Location 4 - Grand Gallery in Arisen Dominion - 7:45 Location 5 - Library in Alma Mater Atrium after Union Park - 11:07 Final Old Man Cutscene, Trophy, & Tomahawk weapon - 14:04 ►NOTE - Thanks to user SuperNubSawce on reddit for the final two locations
  5. The Vendor is located in Arcology Celestial Workshop. Can be reached after beating the Arisen Congregators Boss in Sohn District. I show how to get there in the video below. You need boss fragments after beating them to get their weapons and gear. NOTE - At the point of making this video the final boss is inaccessible due to an endless loading glitch. So I can't show that sadly.. Hope this helps
  6. For people wanting to make a ton of tokens. Save up 1500 as that is max bet for the dice game. Or if you are in Niaowu, 2000. Save before the dice game. Now max bet and play. if you win save. if you lose reload save. Keep doing till you grind tokens. It's still slow but a safe way to do it. This is how I made money to buy the 2000 and 5000 items needed to progress the story. i could make a video about this but I'm honestly exhausted from grinding in this game lol. I think i have a trick for the herbs, but will need to confirm myself if it works. Looks like the fish grind will send me to my death.
  7. The game is hard. No denying it. You character is slow compared to the enemies. Also enemies have longer reach than you.... so yea that's always fun. Check the other thread for this game. I posted my 1 hour impressions.
  8. The game is hard af. I spent like 1 hour and only got two bosses down.... made 10 mins of progress. You can't dodge, roll, use abilities or anything, no jumping. Just directional parries and blocks, high, mid, low, and attack back... The main character has insane recovery on everything she does, and the enemies can do multiple hits within the same time frame.... Also you have to press L1 to turn the player left or right.... why? this completely screws with pacing at times, and messes it up imo. I like that its hard but damn atleast make the player somewhat similar to what the enemies can do as well. You are so gimped haha. Will play more and post more thoughts.
  9. The game feels woefully slow. Like I have lost every game that I have played online. But not due to my gameplay, but shitty goalkeeper mistakes. the goalkeepers are useless in this game, and tend to rebound the balls than catch them. If the opponent is running a 433 formation, one of the RW or LW will come and tap the goals. Also why the hell are shots so op. I'm scoring more goals than ever before. I don't understand this game. Defending is aids...... your defenders make the stupidest mistakes I've ever seen. Reminds me of my transition from FIFA 13 to FIFA 14
  10. I beat all 3 of them, and got the trophy on the final one underground before getting to the harold boss. Did you beat all 3. The gamma version is mandatory. So if you missed the one right before reaching CREO after falling underground, then it might be missable.
  11. Congrats! Awesome game that one. My surprise game for this year. But yea. Other than the drone modules nothing else is really missable. If I find them all, I will for sure make a guide. Cheers
  12. Hey guys, it's Rubhen here with another boss thread. For the first game I made a ton of guides. I was thinking of making one for this game too, but I just don't have the time I used to haha, being in college and all. Apparently trying to become a game dev is a lot of work 😅 Anyways, this game is a bit more challenging in certain boss fights, due to the fact that most bosses have insane armor levels and can't usually 2 shot you. The game also drains your stamina each time you parry, which I don't understand lol. I never really dabbed into the parry system in the previous game, but in this game it is a necessity. Learn the parries for each boss and know when to dodge away. Some attacks will still hurt you if you parry (which I don't agree with), perfect example is the final boss that can send a shockwave while you parry which can still hurt you....smh. So parry the easy ones, and run for you life on the others. The hit and run tactics also work well here. Get a spear or heavy weapon, and do a dodge hit, run back, recover stamina, and repeat. This is a viable strategy on most bosses, and I will mention which bosses can be cheesed this way too. Hope you guys find this useful, as I had to spend a while trying to experiment and practice stuff. In terms of weapons, I like the dual claws, gauntlets a lot, because of insane dps potential mixed with the right implants. I will not cover implants as some people might explore more than others and using implant based strategies are pointless. I use on injectable the whole playthrough, which is the health one. Other implants are based on situational awareness. So yea, after the long intro, let's start. Here is a video compilation of all the bosses: Timeline: 1) Nitro - 0:08 2) Warden Garcia - 0:48 3) Little Johnny - 3:25 4) Brother Eli 16:13 5) Captain Cervantes - 19:27 6) Delver - 21:57 7) Metal Armor & Major General Erza Shields - 29:05 8) Delver Echo Alpha - 34:06 9) Brother Eli 2 - 38:30 10) Delver Echo Gamma - 42:51 11) Matriarch Celeste - 45:15 12) Delver Echo Alpha Version 2 - 49:13 13) H.A.R.O.L.D. - 54:49 14) Goddess Helena - 56:58 15) Final Boss (Archangel Eli) - 1:00:44 Tips: 1) Nitro (Tutorial Boss) This guy is a total pushover. Basic enemy type with a 2 to 3 hit combo. You won't have access to dodge at this point, so strafe left and right till he finishes attacking. Hit twice and move back. Rinse and repeat. 2) Warden Garcia The true first boss. You will have access to everything except a drone module. The boss has standard human attacks such as 2 hit, 3 hit combos, jump attack, and sliding attacks. All can be dodged or parried. There is an implant that allows you to see which direction to parry. Use it. It is the most useful implant if you're going for parries imo. He can also summon a drone that shoots you. The most annoying part of the fight, so yea. Just dodge all attack and jab the boss a couple times. Or you can try to parry for more damage. Other than that, not much of a threat. The hit and run tactic works flawlessly here if you're not confident of your parries. 3) Little Johnny The first wall for many players who can't parry. This guy was super annoying to fight. I had low stamina and health and got clobbered by him several times. I had to farm for scrap so i could level up my stamina enough to be able to take his barrages and still be able to dodge if I missed my parries. The goal here is to break his limbs. His three mechanical legs with armor, and the 4 front pincers hands. For the 4 front pincers, just target each one and then parry his attacks. This is the fastest way to do a lot of damage to them. Hit an run doesn't work here because this guy recovers way to fast for being a fat heap of metal. He will swipe with his arms, do some weird stomps with his metal legs, shoot poison mist, and spread electric discharge mines around the field. Avoid all his attacks because they hurt a lot. Once you break his front 4 pincer hands, target the metal legs. There's no easy way to do damage. You can use hit and run to slowly chip away at the metal legs till they break. Be careful as the broken legs will ooze poison mist, so stay away. Once you slowly but surely take out all the 7 limbs, he will die. Good riddance. 4) Brother Eli He is a stronger version of other human enemies. Can do jumping attacks, sliding attacks, and 2-3 hit combos. You can parry him but if you miss he hurts a lot. Hit and run works well on him. Halfway through the fight he will summon enemies and can also start placing turrets. Yea like he needs to to place turrets as well...... Either way not too much of a problem. Attacks after parries crush him really hard, so go for it if you're brave 5) Captain Cervantes Again another human enemy with the same move list as others, but can cloak and drop electric discharge mines. Hit and run works here as well. I suggest using drone modules to stop him from going into cloak mode. Not much else to say 6) Delver Oh boy, learn to parry people. This fight is so slow in terms of how much damage you can milk out of your weapon. This boss has 3 phases and has a ton of armor and health. If you parry you can shave off a chunk of health each time progressing the fight a bit quicker. If you use hit and run, this could take forever. In phase one, he can swipe his arms to hit you, jump on you, and can dig underground to hit you from under. Not too bad. Just bulky. Phase 2 he turn into feral mode, and starts running around. At first he will jump onto the walls and shoot nanite projectiles from his body. These shave off health from his health bar. After 2nd time he shoots projectiles he will pounce at you and fall. While he is stunned go and destroy the projectiles before he calls them back into his body. Destroying them will shave off his health permanently or he can recover health. When he is on the ground, he can headbutt you, pounce on you, and swipe his claws. Parrying the swipes can stun him so you can do tons of damage. Rinse and repeat till phase 3 Phase 3 is the behemoth. He gain 2 giant nanite weapons for arms that do explosions after he swings them. Each arm has armor. If you can take their armor off, they go away for a bit before he can regenerate the weapons. This fight is brutal because of one move, the slide. Easy enough to dodge, but he corrects trajectory if you are close to the wall and can come back to hit you. The weirdest move I've ever seen lol. Stay relatively close to the middle and dodge the move so he can't possible track back to you. He can do swipes with his arm weapons, and can also send nanite shockwaves at you. Nanite is a condition status. Once the bar fills up you will take a set amount of damage. Always stay away from nanite exposed areas and stay at full health. I've died way too many times from this status. Don't get greedy here. Parry if you're confident. If you miss it will result in death as even if you survive the swipes, the explosions will surely kill you. Slow and steady here. Hit and run is the safest option 7) Metal Armor & Major General Erza Shields Another annoying fight. Simple on paper, but the game just loves stacking shit against the player. In Phase one, the boss will switch between it's guns and flamethrower. Stay close enough so it doesn't shoot its guns too much as they gun stun lock you to death. You can use your drones to shoot their ammunition tanks to take them out for a couple seconds, but it's just not worth the time. Do what I did. Stay close hit the legs, and run away. Hit and run works super well. You will take some damage, but you're more safe this way than anything else you can try. Once the Armor loses health, it will get immobilized on the ground and can't move. Erza comes out and starts engaging you. The armor will still shoot fireballs and cannon shots at you. While Erza chases you. The camera is you worst enemy here as you can keep and eye on both of them so don't know when to engage and when to back off. The best way is to focus on Erza and use audio cues to keep track of when the Armor will shoot. Erza can be parried easily and attacking back does tons of damage. His only damaging move is the jump attack that tracks you. Other than that, parry, hit him back. run away, dodge armor attack, and repeat to kill him. 8) Delver Echo Alpha Not sure why they decided to show this boss after the original Delver fight, because that fight is 3 in 1, whereas this is just one phase of the original boss. Same strategies, and by now you have way more damage output due to better weapons. 9) Brother Eli 2 Pretty much the same boss with some new elements. There are enemies at the start of the fight, so just focus on taking them out first. He has new electric shockwave projectiles now, so be careful about that. But you can easily use hit and run to take him out. Not too bad. Just be mindful of paralysis as he can take advantage of you being immobilized. 10) Delver Echo Gamma Again another one phase delver fight which is pretty much the same. Only difference is that the fight takes place in a smaller place, so manage your surroundings more carefully. 11) Matriarch Celeste The boss is actually very simplistic. She has a bunch of melee attacks, can charge at you, and send some projectile shockwaves. Her jump attacks are dangerous, so be mindful of that. In phase 2 she grow mechanical arms that have weird parry timings. Not much to say at all about this fight. Just parry and attack back. You can use hit and run, but the fight is much faster with parries. 12) Delver Echo Alpha Version 2 Again another solo delver fight. Pretty simple again. I chose to use the delver of the Helix weapon to kill the Delver with its own weapon. The weapon is weak so the fight takes longer for me, but the fight should be simple now considering you're probably higher level and have better weapons 13) H.A.R.O.L.D. A giant version of the tripod enemies. Remember the first game where the tripod enemies were real annoying. Yea well they are back and worse. Now you have to face a boss version lol. He can pounce on you which i don't know how to defend against. I mean I've tried everything, and I always take damage. I can't parry it either. He can also do charging attacks at you, poke you, and do side swipes, which can be all parried. Parried attacks do way more damage, but you can do hit and run attacks where you side step and hit to chip away. Lastly it can summon holographic mini versions of itself that pounce on you for pretty good damage, so dodge carefully. I suggest staying close to the boss so it cannot pounce, and will resort to melee attacks. 14) Goddess Helena This is a beefier version of the Statue enemies at Gideon Rock. Only difference is that the boss can power its weapon to do fire damage. It can shoot lasers, hit you with it shield which can cause an electrical explosion, poke you with its spear, hit side swipes, and also kick you. All the attacks except the laser can be parried. To take out the shield use a charged attack to break it. After the shield is gone, parry and attack back to deal some damage. Rinse and repeat to beat it. If you do mistime the parries, the boss does a ton of damage, so you can use hit and run if you are uncomfortable with parries. It just takes a while. 15) Final Boss (Archangel Eli) The final boss and a tough one. I highly suggest using parries for this boss and it can make it go way easier and faster. Hit and run can work but he has so many damaging moves that it might take a while, along with high health and stamina to make it work. The boss always starts with a charge attack which can be parried but the timing is strict. I suggest dodging to the left or right and then attacking him a couple times. Target one body part and attack it the whole fight. He has armor on all his body parts. Once you strip the armor, he takes more damage on the limb with no armor. I chose the head and just kept hammering at it. He has a wide array of attacks and they all hit like a truck, so yea. Get your armor upgraded (I used the Cerberus armor), health up, and stamina up. Stamina most importantly if you're going for parries. All his attacks are 3-4 hit combos, so if you mistime the parries well you better hope your stamina can handle blocking lol. When he uses the sword with his hand, parrying can be easy, but when he lets of of the sword and it starts floating it can be hard to time the parries. Instead of looking at the sword, look at his hand that controls the sword. Time your parries based on his hand almost connecting with your body. This worked much better for me rather than looking at the sword. He can also use nanite shockwaves separately, and mixing it with his attacks. So my best advice is to stay at full health so you don't get combo'd or chip damaged to death. With enough practice parrying him should be no problem. He can shoot projectiles that stay on the ground and damage you, so be mindful of them. Other than that, good luck with this fight Hope that was somewhat useful. I'm always glad to answer questions if there are any! Cheers
  13. Only missable it seems is the Drone modules. Some are tied to side missions I've backed my save before entering NG+ and scouring every inch. Problem is some enemies drop them too and I can't tell which ones to kills specifically and which body part to cut to get it. This is gonna be a while to figure out. Code vein is coming out too.....
  14. So the game has a few trophies associated to this last fight. 1) A trophy to lose to King Telos 2) A Trophy to survive the King Telos fight 3) A Trophy for beating Master Yaal (Final Boss) 4) A Trophy for executing Master Yaal after beating him (ENDING 1) 5) and a trophy for leaving Master Yaal to his fate (ENDING 2) If you are wanting to do all these trophies in one playthrough. Make a back up save right before you face off against King Telos. Then lose to him, this will prompt you to get the trophy to lose to him, and then beat Yaal, which will get the trophy for beating him. Choose either ending, pop the respective ending trophy, and then reload the save from cloud or USB. Now beat down Telos till you get the survival trophy, and then beat Yaal and go for the other ending. I got all these trophies this way and didn't even need to go into NG+ Telos is simple. Has AI tracking problems where if you circle around him, he will swing and try to rotate to try and face you. This gives you a chance to smack him a little and go around him again. Loop this to totally destroy him. I recommend the caestus or gauntlets as you can get a couple punches in. The Fiery Gold Needle also does amazing here. Burning enemies is the fastest way to kill them. Yaal has a bunch of moves from the previous bosses but he is predictable, just circle around him till he appears. Jab him a little and keep circling. Rinse and repeat. The bosses can't really track well, making them easy pickings. I've left a video to show my strategy for the final section of the game. Hope this helps Timeline: 1) King Telos, The Silver Stag Boss Fight - 0:08 2) Master Yaal, The Exiled - 2:06 3) ENDING 1 (Kill Yaal) - 7:56 4) ENDING 2 (Leave Yaal to his fate) - 8:38 5) Credits - 9:06 Cheers
  15. Lol totally forgot about that. But my friends did do coop and the achievement glitched on steam and they got it. I had to do some farming to get it. I'm showing off my Flawless kill on a boss. This was in NG+ on Normal mode. I used a ton of damage stacks to get the kind of raw damage you're seeing on the video and I'll explain how. The boss I chose is the Canker, but I honestly got lucky here due to the damage potential I had. This boss can be tough so I would choose something a bit easier, like Shroud or something. The gun I used was the Beam Gun, which I found at the end of the Rhom world after a gauntlet fight, inside the Monolith Checkpoint dungeon. It's upgraded to max level and has the Hot Shot mod which is perfect for this weapon. I am super high level in Trait level. I think over 200. The reason being I helped quite a lot of people in random games that I joined to level up my trait level. The traits I decided to level up are weapon reload, critical chance, critical damage, etc, etc. All damage modifying traits. Next the rings i used, i don't particularly remember their names but you find them lying around in the overworld. One gives me 15% extra ranged and melee damage, and the most important ring, The Loop ring or something. I forget the name, but it gives a 15% chance to do 300% damage on the next hit (found this in Corvus). Coupled with high crit chance and crit damage traits, you'll be doing ridiculous damage. I also used the Swarm mod on my second gun which i got from the Scourge boss. Lastly, I'm using the Hunter armor set for that bonus damage boost from shooting weak spots. Either way, combine everything and you can see the damage potential here. hope this is somewhat helpful and good luck