Premium Member
 PSN Profile
  • Content count

  • Joined

  • Last visited

Community Reputation

1,627 Excellent

About Ariadne

  • Rank
    Tear Apart the World
  • Birthday 11/17/96

Contact Methods

  • Discord
    Cave Johnson#5424

Profile Information

  • Gender
  • Location
    Blue Avenue
  • Interests
    Yuri*, music*, guitar, rhythm games*, anime*, replacing sleep with coffee, and attempting to learn Japanese.

    *see "about me" section

    Magia Record ID: MdZTnW1u
    LLSIF: 839019145
  • YouTube

Recent Profile Visitors

13,470 profile views
  1. Rifle is Beautiful (finished) An anime about a non-spectator sport that no one has ever heard of. What could go wrong? Surprisingly, I didn't think it was that bad. If there's one flaw I'd like to point out, it's the art. I mean... just check the above image; something about it looks off. That aside, Rifle is Beautiful made this sort of "rifle shooting" look fun; I'd probably give it a try if something like that even exists around here. It seems like it would be a cheaper alternative to firing real guns, at least (which I have tried because I'm American). Hidamari Sketch (finished) This has been on my to watch list for a while now. I'm glad I finally got around to watching it, because I ended up loving it. I like how it manages to be very odd despite being a "normal" slice of life anime (no supernatural, fantasy, or other such elements, etc.). I haven't read the manga, so I don't know what it's like there, but the anime has a lot of weird backgrounds and imagery. There's even a non-human/whatever the hell it is minor character that lives on the roof of the apartment building, voiced by none other than Aoki Ume herself (the author of the original Hidamari Sketch manga). A lot of this is probably due to the studio, Shaft. Another part of what makes Hidamari Sketch great is the characters. Yuno is cute, of course, and while watching one can't help but hope that everything goes well for her. Then there's Miyako, who makes everything better; I never get tired of her weird antics. She's kind of like Kyouko (Yuru Yuri) in that she is the source of much of the show's comedy. I wasn't sure exactly how to explain Hiro and Sae, but thankfully Yuno sums it up better than I could: There's also the kind of ridiculous, but funny characters like the homeroom teacher, Yoshinoya (voiced by Miyu Matsuki ;_;) and the Principal, whose head is shaped kind of like an oval because... I don't know, it's never explained.
  2. The first goal has already been reached with 17 days to spare. It seems to be going up much faster than the most recent event like this. In the last month or so, I've been lucky with URs somehow. When it comes to limited box scouting I rarely have any luck. This time, however, it took only one ticket: The 6th anniversary URs are already idolized, max level, and at skill level four. I also got three URs from the recent free scouting; it's hard to keep track of which ones came from where at this point. Because of this, my three main teams are all URs now. I'm still unsure of what the optimal skill distribution is, though.
  3. Hatsune Miku: Project DIVA X Trophy Master All trophies unlocked There are so many negative things I have to say that I'm not sure where to begin. Project Diva X is the final nail in the coffin for this series on consoles. No, I'm not counting Future Tone, an arcade game that was ported to PS4 with no regard for how it will feel to play with a controller (note: only the actual arcade version is fun). Instead of one last game with all the songs from the previous titles plus some new ones, there is a half-assed "story" and a pathetically small song list. There are only 30 songs, which already sounds bad. However, it's even worse than it sounds, as six of those are medleys. Initially, one might think this was done purposefully to sell a bunch of song packs as DLC. At least that would've been better than what really happened: there are two DLC songs. That's it. When compared to a game like IA/VT Colorful (60 songs), which likely had much less of a budget to work with, "pathetic" might not be a strong enough word. I think it is important to look at a game and its trophy list individually; it doesn't make sense to me to dislike a game just because the list is terrible. When it comes to this game, I don't think it's entirely correct to say that I hate it. It's more like I resent it for being such an abhorrent send-off for this series. On the other hand, I absolutely despise the trophy list. It's an absurd grind that demands way too much time relative to the low amount of content this game has. The guide on here says 70 hours, but that has to be some kind of joke. It's easily 100+ hours of bullshit. Maybe with god-level luck, skipping everything, and aiming for the platinum from the very beginning it can be done in 70 hours.
  4. Perfect. I'd love to see her do the same for オルゴールとピアノと -holy style- or refrain -classico-.
  5. Resident Evil 3 So Long, RC Obtain all trophies. I actually platinumed Resident Evil 3 over two weeks ago. Even now, there's not much I'd like to say about it; I don't feel strongly about the game either way. I figured I might as well throw it in since I got another platinum recently. Otherwise, I wouldn't have bothered. Persona 5 Royal The Phenomenal Phantom Thief Obtained all trophies. Initially, I hadn't planned on playing Persona 5 Royal anytime soon. Assuming it would be like Persona 4 Golden, it wasn't a priority for me. While I like Persona 4 quite a lot, I don't think the additional content in Golden adds much to the experience. Anyway, I ended up borrowing P5R from my sister when she wasn't playing it (obviously). At the time, I had finally gone back to finish the affection grind in Project Diva X (still doing it as I type this). Any excuse not to go through that bullshit for a few hours sounded good to me. The point I'm trying to get to here is that the additional content only makes the game better, contrary to what I expected. Aside from some new events, it's more or less the same as the original until beating the (former) final boss. Due to this, I wouldn't recommend Royal to those who have played P5 recently. It's been three years since I played the original, so it wasn't a problem for me. The most I can say without spoiling anything is that the last palace is very different from the rest of the game (in a good way). I tried to do some things differently to change the experience a bit. However, I couldn't seem to change my ways that easily. First, I considered romancing a different girl, but I just couldn't; partially due to seiyuu bias I will always pick Futaba. Speaking of which, I have to add that the voice cast of Persona 5 can only be described as legendary. That aside, I did switch out Ryuji for Yusuke in my main party, but other than that it stayed the same until the last palace. My main party this time was Ann/Yusuke/Makoto until the end, where I switched to The only consistent member was Ann. Would I kick one of my favorite singers out of my party? Of course not.
  6. "I sure can't wait to get to the new content in Persona 5 Royal"


    120 hours later: 



    What the hell, Atlus!? Who wrote this? Jun Maeda? I just got to the part after "sending" the last calling card last night. I could have finished the game by now, but instead, I'm procrastinating. Why? Because I'm not sure I'm emotionally prepared for this ending...

  7. Unlucky Morpheus once again nailing it with their latest single:
  8. Every time I hear this, it reminds of episode 10 and my heart breaks all over again. It's always the slow piano arrangements... On a less depressing note, this is one of my other favorites off the OST: Coincidentally, it's track 10 of the soundtrack, one song before inevitabilis. This song was reused in the Madoka Vita game, the mobile game, and probably some other things I missed.
  9. I may or may not have posted this exact song three years ago when I first played Persona 5. Regardless, it's worth posting again. This is easily my favorite palace BGM:
  10. I did a bit of digging and found this: This seems to be a good sign, at least. Mary Skelter Finale, as you mentioned, will likely be a better indicator though. I also found out that there is a Vita version (of Yumeutsutsu) as well, but it has been delayed. At first, it seemed odd to me that only the Vita version would be affected. However, it makes sense when you consider that the Vita QA team is probably one guy working out of a supply closet.
  11. I find it odd that the Atelier Dusk pack is on sale and not the Arland one. Either way, I might have to get the Dusk pack; about $24 for each game is fair enough. I doubt it will be on sale again anytime soon.
  12. Whatever the case, no one should buy this game from PSN right now. If it were just $65 I would've bought it already (because it's yuri). However the "additional content" is another $50... Even if it's as long as Nurse Love Syndrome, $115 is asking too much, imo. Thankfully there's a multi-language version coming out that includes everything for a little over $60.
  13. Nelke & the Legendary Alchemists: Ateliers of the New World Completed! Obtained all trophies I'm glad that's over. While this is an interesting spin-off, the trophy list is absolutely terrible. There isn't a single trophy for any of the endings. I know it's a spin-off, but an Atelier game not having any ending trophies is just wrong. That aside, the entire list is simply one long grind. Win 5 battles, win 50 battles, win 300 battles, etc. Repeat this pattern for various tasks in the game, and that's the whole list. The platinum is surprisingly common for how much of a grind it is (27.81% at time of writing). The audience for the game is mostly dedicated fans of the series, I'd guess. Despite being a shared list, there are only a little over 2100 tracked owners on this site. Atelier Nelke starts off slow, though it does become more interesting after the tutorial section. Even for those unfamiliar with this type of game (like myself) it's very easy in the beginning. Later on there is much more to manage, making it feel like a chore at times. Perhaps I was taking it too seriously, but at one point I needed two pages of handwritten notes to keep track of everything. Towards the end, however, it becomes easy again thanks to deluxe buildings and super fairies. Because of this, it took well over a month just to finish the story. Oddly enough I ended up playing the game a lot more after that. In a little over a week, I powered through the remaining grind with music as my only real motivation.
  14. Guitar Hero still has a surprisingly active community; there are some Love Live songs charted by fans in that too. Everyone has moved on to Clone Hero these days, though. I didn't like the idea of it at first, but it actually plays and looks just like Guitar Hero. If you have a decent PC and a working guitar controller somewhere, I highly recommend it. Anyway, it turns out I have two UR pairs. Aside from the one you mentioned in your previous post, I also have this: It gives a nice sense of completion seeing the images come together.
  15. Well, the songs aren't actually in DDR, sorry if I made it confusing in my initial post. What I'm actually playing is OpenITG (Open In the Groove) running on an In the Groove 2 arcade cabinet. Simply put, the gameplay is the same, but it allows me add any song (as long as a chart exists for it, anyway). My sister owns the cabinet and we're currently storing it in a room in my grandmother's garage... it's a bit of a long story. I noticed the similarities but somehow didn't realize those two URs were a pair. I wasn't aware of that feature in the album either(tapping the UR set). I'll have to try that later.