ProfBambam55

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About ProfBambam55

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    ceo + fam = busy...
  • Birthday 05/31/82

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    Ottawa, Canada

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  1. I recommend the pike's basin hideout...from what I remember, it had one of the highest potential xp payouts/minute...aim for the 4-5 minute completion mark and replay...might take you a few tries to get a good pattern going with efficient bomb planting and dead eye use...it's also fun to do in co-op... pike's basin: twin rocks:
  2. I came across this dispute this morning and even posted in it...then I had second thoughts and started doubting what I had written and had the post removed...then I did a bit of research...the list is odd indeed...here are some observations/questions...to obtain all weapons you would need to complete the big boss emblem...to have all iPod tracks you would need to have completed all emblems...if you completed the big boss emblem you would obtain the stealth camo and bandana...so a downloaded save (most of the ones I could find are 100% or big boss emblem ones) would likely have the big boss emblem completed thereby include the stealth camo and infinite bandana... If I've understood correctly the op says they followed the guide from PST.org but swapped the last two playthroughs so that big boss was last...it would seem they would not unlock the all weapons trophy since the final weapons needed wouldn't unlock till the end of the run...they would need to do one more run on any difficulty to ding the trophy... I do know that mg4's save files fall into the category of easily malleable but I'm not 100% on what you could tweak and how...the questions I have are: could/would someone manipulate a save file or is there one available that has all iPod tracks (emblems) and weapons but does not include the bandana and stealth camo?...do the trophies for iPod tracks ding at the end of a run if you acquire them as a result of meeting emblem requirements?...is there any way to acquire the final ipod track and weapon at virtually the same time?...is it possible this was indeed a rare one in a million glitch?... edit: normally I'd offer up my services to test out save files and how trophies unlock and such but I'm currently swamped with work contracts, gamers to help, family stuff, and am moving into a bigger house at the end of next week so must apologize for my inability to help out in this dispute...it will be interesting to see the conclusion though...
  3. actually r* tried to repair the rdr1 servers last fall just before the release of rdr2...i played quite a bit at that time and they worked almost as well as they originally did...the hacked lobbies were gone...they also blocked out the existing mod menus in gta iv after the gamespy shut down in 2014 only to have the new servers get cracked again within about a month... i think it's inevitable that ps3 servers get hacked and particularly for popular and/or old games...unfortunately, it's mainly just a flaw in design on a hardware/software level which sony is almost entirely responsible for...thankfully they seemed to have learned from their mistakes and done an impressive job on the ps4...as far as I know, no one has cracked the online encryption yet...just save file and lag switch type stuff so far... i think it would be a waste of time and money for a dev to go back to a nearly decade old game and try to create some new unhackable server that runs super smooth for a mostly barren online world...better to keep them up and running and try to maintain them as per the original formula...i can almost guarantee that on the ps3 they will get hacked time and time again so I don't find it surprising to see devs give up on these games or have a "well, at least you can still play online" type attitude... historically r* has actually done quite a good job of this, has shut down very few servers, has often given bonuses (like double cash in gta iv or increased xp in rdr1), and gives a big heads up when servers are to be closed...they have been regularly adding new content, fixes, and giving out bonuses for gta v on ps4 for many years now and it's rumored that this will continue for some time yet...now if only they could make rdo more enjoyable that would be great... not trying to be an r* fanboy here as, like many others, I'm super disappointed by rdr2...just trying to point out that r* has actually been one of the more reasonable companies in how they have treated their online content and us consumers over the years...
  4. a brief list in no particular order: fallouts... god of wars... paydays... devil may crys... diablos... lord of the rings... walking deads... borderlands... dead islands... godfather 2... mafia 2... star wars : force unleasheds... metal gears... sniper series... saint's rows... the saboteur... life is strange... far crys... hitman... max payne 3... sleeping dogs... alice : madness returns... prince of persias... dead nation... the darkness 2... tony hawks... watch dogs... okami hd... xmen wolverine... wolfensteins... plants vs zombies... gta : san andreas... spec ops : the line... south park... etc...
  5. in other news, Sony announces the release of the game genie for ps4 which is USB compatible...it includes the following nostalgic codes...slaiuuuuuuz motherf**ker...slaiiiiiiiiiiiuuuuuuuuuz... SLAIUZ Start with infinite lives... GXIIUX Keep weapons after losing a life... SLTIYG Become invincible and enemies do not shoot at you... PEIIXZ Start new life with machine gun... ZEIIXZ Start new life with flame-thrower... LEIIXZ Start new life with spread gun... GEIIXZ Start new life with laser... side note: I shot my best friend for taking an unapproved double turn while die trying this game...*sigh* the life of a 6 year old...
  6. If the out of order story missions after 100% are what will determine whether or not this is lifted, I can test it out...seems like run like the wind is the main reason though, yes?...
  7. you can skip story stuff by failing parts of the missions multiple times...eventually you get the option to bypass to the next checkpoint thereby locking the related trophy out...you could potentially then replay without skipping and unlock them in just about any order... the only thing I see wrong with the list is run like the wind being earned after it became unachievable...
  8. I'm 50/50 on discord...it's an excellent platform (if not the best) for organizing but not everyone is down with using it whereas everyone on psn network has access to group chats...discord is very simple to set up and relatively user friendly but psn groups can save having to alternate between devices...i personally don't like having to pick up my phone to type/connect my mic to/etc...i have a wireless USB keyboard if I really need to type which is convenient since I have large hands in relation to just about any smartphone and a top notch mic for my ps4 controller...i use ps messages to get in touch with people when I'm offline...i like that it has a distinct notification ringtone...i run a business and when I heard that distinct "pling" I know it's safe to ignore till I have a spare minute... and to be completely honest, I'm a huge fan of voice chat for communicating and have only ever used discord once over the PSN party chat...the only reason discord was used is because everyone in the group was on board...i would suggest seeing if your whole group would be willing to try it out and see what happens...if troubles arise, you always have the psn stuff as a backup...alternatively, you could do the reverse and use psn as a default and have discord as a backup...
  9. the more you do as a host, the more you can expect to be rewarded for your efforts...first, I would set the session to unlimited spaces and choose a session time that you are usually available...add in the notes that you will be bumping the session forward until enough people join...i usually set the date 2 days ahead and bump it every 24 hours...that way it stays at the top of the list away from most other placeholder sessions... any small details you can add like methods and links to guides/yt vids/etc. for earning the trophies, when your ideal days of the week are, communication preferences, etc. will help in finding compatible players...sometimes adding "first come, first served" can be a good idea...that way if you end up with more than 8 gamers and a few of them seem flaky you can start up the session when 8 are online without feeling like you owe the wishy washy ones any of your time... I've had some games that were pretty obsolete where I needed to go beyond the gaming sessions here...you can try having a look at the boosting thread on the .org sister site...check out the profiles of the last several players that have asked for help and see if they have earned the trophies or not...if not, a brief psn message to ask if still interested in earning them is never a bad idea... alternatively, when checking out your trophy list on this site for said game you should see a list of recent players on the right-hand side...you can check out the profiles of these gamers as well and make a judgment call as to whether or not they might want to boost with you based on region, psn level, completion rate, etc...again, a brief message asking if they would like to boost trophies is usually harmless... some people have had success posting their session links in status updates here or on other sites so you might consider this as a promotion option as well...personally I find the approach a little too passive but you never know who might see it... send out friend requests as needed and try to keep an eye on and make a mental note of when people are online and what they are playing...once you've got 4-5 players create a discord/psn/group chat and keep everyone up to date on what's happening..."hey guys, we still need 3 more but I just wanted to initiate contact so we can start as soon as we have enough people"...every now and then this can lead to another player saying "I have a friend who wants them too"...i usually take the time to repost links to guides and stuff here too and lay out a potential plan of attack and get other people's opinions on how we should go about knocking off the trophies in an efficient manner... the last thing is more a bit of a warning...this site has what I like to refer to as "serial joiners", people who seem to join all sessions they own the game for but rarely show up on time or communicate...i usually do a 3-day wait on these types of people...send a friend request and/or pm to ask when they are available, and then wait 3 days...if no response, save yourself some frustration by deleting them from session and move on...many people practice like they play so if they can't communicate ahead of a session expect them to not communicate during one...bear in mind that 1 unreliable person = 7 people's time wasted...don't be afraid to politely tell people you don't feel they are compatible with the group...remember that the others in the group, the ones you'll actually be earning trophies with, will be relying on you to make things run smoothly... again, the more you communicate and take charge as a host, the more likely you are to have the most productive boosting sessions and find reliable likeminded players that you might wanna keep on your friend list long-term...most people have lives and are busy and many here do not share the same native language as you so patience, respect, and leadership as a host are excellent qualities to strive for...good luck and have fun...
  10. I can't say I have a use for this and don't find it appealing at all...if it was only an option to display them or not for those who care, great...if not, no thanks...i like simple and no clutter...i agree with @mekktor's mentality that the numbers are all quite arbitrary therefore pretty meaningless in my opinion...to me, the bar they would be in represents psn data...i'd like it to stay that way...put site specific stuff as an option or elsewhere...for example, beside the blue h and the yellow p...
  11. I vote on getting a ps3...the xmb is far superior to the ps4 home screen imo...also, dlc is more readily available and games can be played offline if you choose...you can also choose how and when you want to invest in content which a subscription kind of limits...the crappiest parts of the ps3 are the chat/party options, the slow loading times, the limited availability of new controllers, and the need for a decent capture card if you like recording your play...not sure if it affects you or not but you could run into hackers on the ps3's multiplayer whereas, last time I checked, the ps4's online encryption has yet to be cracked so the things modders can do is limited to lag switch type stuff... as far as type of console, I'd recommend a 500g super slim...i find the top opening tray a tad easier to use than the insert slot on the older models...it's also easier to clean out.... you could always try subscribing to ps now for a bit, see how much you like it, and then invest in a ps3 if you find yourself wanting more...
  12. probably not the answer you're looking for but...all of them...i own dlc to all the games I own, played or unplayed, and so far have enjoyed every single one...if I had to choose a worst I would have to say some of the glitchy/laggy mp dlc ones from max payne 3...looking at my list, nothing else stands out...all were great add ons to the vanilla...
  13. I disagree with your views but that's ok...you seem to be set in the way you see things so I feel that nothing I could say would change how you feel...my only suggestion would be to try running a community event...i accidentally took one over in the past expecting nothing from it and found it to be the thing that made me realize this community is much like any other one...perfect...focus on the beauty and beauty likely manifests...focus on toxicity and toxicity likely manifests...how we react or not to either is a choice...imo this thread is far from beautiful but that's what makes it perfect...so thanks...
  14. redeemed it...loved the first one...a hidden gem for me...can't wait to fire this up tonight...thanks a bunch...
  15. have no use for the feature as I've never blocked or ignored any user on any platform but in this day and age where online sharing and privacy are important, I support those who wish for such features to be implemented...it's kind of surprising that the ignore/block options don't already do the things being suggested here...they seem completely reasonable...an ignore/block function that doesn't even ignore/block affected users seems a little odd... tl:dr...i vote "yes"...