KN_Kirai

Premium Member
 PSN Profile
  • Content count

    90
  • Joined

  • Last visited

Community Reputation

105 Excellent

6 Followers

About KN_Kirai

  • Rank
    Disconnected from causality
  • Birthday 08/11/94

Profile Information

  • Gender
    Male

Recent Profile Visitors

2,585 profile views
  1. I wasn't suggesting a solution, I was just pointing that fact out. I think the "total" is shown in the "All" card section, beneath the list of cards itself. Whether that's the actual total though I don't know.
  2. You must be losing your mind now then, given you are exactly at 333 games completed 😂 Great seeing you starting your checklist, I'll be checking it out from time to time in the future for sure.
  3. As I stated above, as an example, if you're not in the Endurance mode the game doesn't show you the Endurance only cards: you need to set the mode you're interested in in order to see your cards. But yes, it's safe to say that if you keep getting the same black cards you're selling, you've probably got them all; just keep some space by selling some black cards you don't need, so that if you use up some of the cards in Expedition you can get them back easily.
  4. Same problem, I got Tomb Raider when I was doing the trick, but the other three never showed up and now I just keep getting the same black cards I sell. Edit: solved, I just realized that, since there's no card list section in-game, I was visualizing them in the score attack mode, and the Endurance only cards were not shown in there: so I changed to Endurance et voilà, suddenly there's an Endurance section with all the cards; so it turns out the reason they weren't appearing in the packs was because I had already gotten them. Living it here for any poor soul that will make the same mistake I did. At least I spent time trying to get them to come out and by selling them I got to 1,7 million credits; I guess I won't have money problems anymore.
  5. Gotta say, I played it last year and I don't remember much, but I do remember that some bits were difficult, especially on Hard (looking at you here, stupid Hell House); either that or I sucked at playing the game...Then again I remember that after some tries and after you figure out how to do it, it's pretty manageable. I agree, the game has various flaws that you've pointed out, but at the time I still enjoyed nonetheless: I guess the "nostalgia" won over, even though I didn't play the original until I was in my teenage years. Nice review as always, finally got to hear your complete thoughts on this game 😁 I know the feeling when you lose interest over something you used to really like; that's pretty much inevitable when you play many games and discover genres that you'd never have thought you'd like before.
  6. 84th Platinum - We Were Here The Curse of Castle Rock A very good and enjoyable puzzle co-op game: it requires two players with mic or at least some form of external chat because communication between the two players is fundamental in order to solve the chambers. Needless to say my main man @SteelKira and I started this game without knowing a thing about it and spent the first 20 minutes looking around the room without me (the librarian) figuring out what hint I needed to look at and give my partner while he (the explorer) was trying to tell me what he needed in order to proceed: I've rarely laughed so hard in my life. If you can get past the initial phase (or skip it altogether if you're good at these games) and cooperate well with you partner, it all becomes a rather enjoyable experience. The trophies are self-explanatory, you need to do two runs covering both roles in order to get them all, including the two "ending" trophies; then there are the perfect play ones, where you need to do the puzzles without failing: those actually can be done together with the no-death run trophy, since you also need not to fail a single puzzle in order to achieve that. It can be pretty tough at first, but once you know the chambers well enough it can be done pretty quickly; we didn't test if restarting from a checkpoint after dying or failing a puzzle would void the trophy, though I suppose it would. Overall a great experience, looking forward to play the two sequel games as well. 85th Platinum - Dragon Ball Z: Kakarot Dragon Ball Master As a die-hard Dragon Ball fan, you can't go wrong in delivering to me a good DB game most of the time (*cough* Ultimate Tenkaichi *cough*), and this game did not let me down either. After playing the two Xenoverse games I was really looking forward to a RPG game with the DBZ story, other than spamming Kamehamehas and other ki blast attacks once again of course. Let's say that if you're playing this game because you're looking for a challenging game, this is not the game for you: at least, if you don't make it so. If you play the game normally and complete most of the subquests while managing your community boards well, there is nothing too tough to beat: even though the AI mostly spams ki attacks and interrupts your own while doing so, if you're at least at their level and have enough healing items you can get through most fights unscathed. I suck at fighting games and the only fight I lost in this game was because I got into a super villainous fight early on in which the enemies were 20-30 level higher than me, so of course they one-shotted me; that is because this is an action RPG game, and if you're at a high enough level, you can just spam Kamehamehas or Spirit Bombs and you get through everything. Did that change my opinion on the game? No, but some other people would. Of course you can make it harder for yourself by not completing the subquests and challenging the villainous parties and superboss at a much lower level, like you can do in any RPG game, up to you. That said, the platinum is really easy since you need to do little things here and there about the mechanics of the game (like building cars or training, completing the story or performing certain actions), and almost all the trophies come naturally as you play. As long as you build a good Training Community Board in order to max it out in the post-game and have double EXP earnings, you can get to level 100+ by just doing the subquests (which is not required for any trophy, but some battles with the returning villains dish out a lot of EXP). The upgrading of the training room is nicely done once you have enough materials by doing everything else and a good amount of Zeni from the story and subquests and wishes to Shenron. So to sum it all up, I've really enjoyed playing this game and it has become one of my favourite DB games along with the Xenoverses. Really glad there are no DLC trophies, because I'm not planning on doing Battle of Gods and Rebirth of F for now, although the DLC of Future Trunks has me a little interested in it: maybe I'll play it sometime in the future (or if it gets trophies, because we roll like that).
  7. No, I'm not dead. I've just been playing on other platforms, because the Cold Steel saga made me want to go back and play every other Trails game in order to better comprehend the overall story; and since I've replayed the ToCS games, I figured I can finally write the reviews for the last two games. 82th Platinum - The Legend of Heroes: Trails of Cold Steel III A Flash of Light Let’s be clear, the hype for this game was high coming from the previous two: and boy, did it deliver and then some. From a change in graphics and little tweaks to the combat system and gameplay, to the continuation of an already awesome story, to new and old characters that meet and develop through the course of the game. And I live for these things. As stated earlier, at the time I’m writing this review I’ve currently played all four ToCS games, gone back to Steam to play the Sky games, and somewhat managed to play the Crossbell games in between, and I am now replaying the ToCS games, currently having just finished ToCS3 so I thought why not finally write this review. Yep I know, I’m crazy. But why did I go back to play the first games? Other than pure interest in the Trails series, there’s also the small fact (very, very ironic) that while CS1 and CS2 develop purely in Erebonia despite being part of a series that spans in other countries as well and there being some references to the previous games, you don’t quite feel the need to know about them because the story is pretty much independent; what’s not independent is the one from CS3 and CS4, because old characters from previous Trails games appear and talk about events that happened during those games, so the first time I played 3 and 4 I missed out on a lot of details. That is why I went back and played them all, and then replayed the CS games to now get every reference. As I said, I live for the interaction of characters from different games, and I really enjoyed it while replaying CS3: can’t wait for CS4, because it’s even more evident in that game. The game in itself changed quite a bit from the previous two, from the button input in battle to the mechanics themselves, and every change is an improvement, which is always something you like to see. The biggest change is the bonding mechanics: previously it was related to the Link Level between Rean and the other characters, but now it’s a completely different stat, and it’s easier to raise with gifts and bonding events. This game also has the quickest way to obtain all bonding trophies out of the four, since you only need to max out the affection and use one ticket at the festival in Chapter 4, and you’ll see the special scene with the character which will unlock the trophy: no reloading to choose a different character. Also, if you were wondering, Alisa is still the best girl and canon route, even though CS3 does not let you load a clear save data from CS2, so the relationships are “reset”. But regardless, it’s always made clearer and clearer. Other than that, the trophy list is similar to the previous games, except one “major” change: the medals now are not earned by doing some specific requirements, but are connected to the academy grade, which functions similarly to the instructor rank or student rank in the previous games. Of course, following a guide is the best thing to do if you don’t want to miss something. Also yep, there’s that CS1-like cliffhanger at the end, fuck you Falcom as always. But at least I had CS4 ready to go after the NG+ run, so no biggie. Other than that the story is awesome as always, even more so now that I know everything that happened before. 83th Platinum - The Legend of Heroes: Trails of Cold Steel IV Divine Blade This is it, the end of saga. The game that includes various characters from not only the previous ToCS games, but also the entire Trails saga. When I saw Estelle and Lloyd along with Rean on the back of the cover I almost screamed out loud. Almost. And back then I barely even knew who Estelle was, not having played the Trails in the Sky games. Now that I played all nine games, the events of the story made much more sense, along with the numerous references to past events and occurrences: of course, I really enjoyed the interactions between the old characters and the new ones, as well as seeing everyone again grown up (since four years have passed since the beginning of the first Sky game). The game shares a lot of similarities with ToCS2, being the sequel of ToCS3 and beginning almost exactly where the previous game left off, as well as being almost the same game with various modifications and improvements to the gameplay such as upgrading slots on the ARCUS II. One thing I really loved was the ultimate almighty Quick Travel feature: now you can finally go directly to the single building you need to go to for your quest or whatnot, and don’t have to walk so much as in the previous games; I also thank Falcom for allowing quick travel directly to the Trial Chests, because that would’ve been a mess otherwise. The trophy list is, as usual, almost identical to the previous games’, so no biggies here: it’s all pretty much manageable as was ToCS3. A great addition was the visual confirmation that a monster had been fully analyzed, by having a green tick beside its name; no more checking 20 times over to make sure you didn’t miss one question mark on the monster’s data. The same is done for the recipes, but the impact on those was not as great as the monster list. Oh wait, minigames! There’s always Vantage Master since it was introduced in ToCS3 (and you start with a trash deck, so good luck) with the same rules and some new cards, but there’s one new minigame: Pom Pom Party. Oh boy. I put off playing it till the end because it didn’t interest me that much, and it can be brutal at times, but once you get the hang of it and keep rematching players, you’ll eventually beat all 16 of them. Problem is, you need to get their ID in order to play with them, and those IDs are key items that can be missed: you can sometimes get them in the bargain bin from Jingo if you did, but you need to be careful, because if you miss one, you can’t get the related trophy in that playthrough. If you follow the guide you should have no problem of course. Yay, clear save data import from ToCS3, that changes I think about two-three lines while talking with Alisa, but that’s fine. As always Alisa main girl, if it’s not clear to you even after four games, especially this one, I don’t know what else can be done. Overall, it has been a great experience coming to a conclusion after five long months, for what has now become one of my favourite game series period. The problems now are that I’m not sure how to live without the Trails saga in my life, and that I want to play Hajimari but it’s not available in English yet. Guess I’ll just have to suck it up and wait for the latter, and play the Evolution version for the former and the former as well. Now that I'm done with the Trails Journey (and hollow inside afterwards), I guess I can return to society and play some of the games I've been keeping in my backlog, DBZ Kakarot being the first since I want to play a different kind of game, although maybe not so much different. We'll see how it goes.
  8. Nice way not to "discriminate" between games with a platinum or not 😁 I guess this also lets you keep the "true" order of completion in your checklist even if a DLC comes out and your profile order changes.
  9. You can either consider the position the game is in when you finish it the first time and not care about re-completing it if a DLC comes out, or you can adjust the order accordingly every time, up to you. Personally I'd go with the former. You're gonna have some trouble with past games and dates, FFXV especially if you completed every DLC as soon as they were available. 😂
  10. The problem isn't on the first playthrough, but the subsequent ones if you already did that mission and save on the same slot, because the Purple Nines are completely removed from the game after you finish that mission, and there's a bug that keeps it so if you start a new game and save on the same slot; since the Purple Nines never spawn in the first place, you can't complete the first mission of D-Ice, hence making it impossible to 100%. If you overwrote your save when starting the second playthrough, you might want to get to Shoreside Vale via some glitch and check if you see any Purple Nines. If not, I'm afraid you'll have to start a new playthrough on a different save slot. Edit: see this thread for more information.
  11. Ohhh yeah, there's also that. But won't it be fine if he saved on a different slot?
  12. Doing the Paramedic mission as soon as possible in GTAIII is like the first rule, unless you want the Mafia to shoot at you with shotguns while you try to drive an ambulance which can tip over at the slightest touch when going for a turn: plus, the rewards you get for completing it are very worth it. It happens to everyone if you don't know about it and it's your first time playing the game, especially if you come from other GTAs where the same issue doesn't apply. I remember falling for this trap too a few years ago when I got around playing it again to 100% complete it after trying some of the latest GTAs: had to start over again because it just wasn't working. So when I went for the platinum on PS4, I was well prepared for it.
  13. Well, it has been a long time since I did a platinum review, both because I immersed myself in playing Pokemon games during the summer, and actually playing games instead of writing reviews. Guess I have to now because the games are piling up and I'm starting to forget what to say about them. 79th Platinum - Assassin's Creed Origins Earn Them All! I haven't played many open world games but despite that I've enjoyed this one: it's well done and even though the map completion you have to do may get a little ripetitive over time, I didn't really feel bored or annoyed about it. I also like the fact that it's a "filled" open world, in the sense that most areas are not just very big without anything to do, except deserts but those are excused. The story grew on me as well, with Bayek of Siwa becoming one of my favourite AC protagonist of all time, the more I played the more I wanted to find out how the story was going to develop, but at the same time I didn't disregard the sidequests or the map completion, always keeping up with the area levels. Surprisingly there's not much to say about the platinum: being an AC game you'd expect crazy requirements as usual, but there's not much difficulty involved since you just need to be at the right level for the mission you're doing. Granted, you're not gonna breeze through even if you're at max level, since the elephants are also level 40 and they're not easy or the phylakes which tend to kill you pretty quickly if you're not careful, but with the right strategy and level you can take them down no problem. So if you're exploring most of the time instead of just doing the story mission, you'll be able to catch up to the level requirement most of the time, if not be overleveled: I did every sidequest even if you don't have to for the platinum and ended up a few levels higher than most enemies, and if you have the DLCs the level cap is extended so you can level up even further. Speaking of DLCs, they extend the story and let you explore new areas with the formula being the same: complete the story mission, sidequests and usual map completion. Nothing much to say here either since the trophies are not hard at all, the only problem might be some of the Pharaohs, but if you have the right equipment and skills unlocked you can take them out easily. Overall a pretty good AC game; looking forward to AC Odyssey in the future as well, which I will play since I've played all AC games now except Odyssey and the new Valhalla. 80th Platinum - The Legend of Heroes: Trails of Cold Steel Cold Steel Conqueror Seriously, what the hell did I just play? I heard about the Legend of Heroes saga (more specifically the Trails sagas) from a few friends who played the first two games and recommended it so much I finally decided to play them: and boy were they right. The rate the characters grow on up at is like nothing I've ever experienced, the story starts off nice and easy at first and develops more and more until it explodes right at the end, and the combat system is very well executed once you get the hang of it (because I sucked ass at first, as usual). What more can I say? I can only tell you that I don't remember a game that made me so eager to play the sequel faster than this one: after all, what was I supposed to do after that cliffhanger ending? Apart from the NG+ run to get the platinum, of course. Speaking of platinum, it's very manageable if you know what you're doing and follow a guide, because there are many missable things that may end up screwing you out of the completion and requiring another playthrough, like the Character Notes, Recipes, Enemy scans and stuff like that. There are some which you can get at the end but the majority are one time only, especially some of the Master Quartz, like the ones you get from the Principal in the Final Chapter: if you don't have all the medals or forget to speak to him because you didn't know those existed (yes, the game doesn't tell you unfortunately), tough luck, you have to start another playthrough. And do 40 quests all over again because the progress for those resets. One of your runs must be done on Nightmare difficulty, which would be difficult in normal circumstances, but since you can carry your levels, items and equipment from the NG run it's a breeze at first, and gets more difficult towards the end since you don't level up as much and the enemies have more HP. But once you get used to spam S-breaks it shouldn't be a problem. Another matter that you need to be careful of is the Bonding trophies: of course, you can do one and then reset for the others, but you need to fulfill certain requirements in order for the characters to appear in the selection for the bonding scene. Even if you plan it all out some thing can go wrong, for example Towa not appearing because you can't see her Link EXP and you think she has enough when she actually does not and you need to start from the beginning of Chapter 6 and beat the boss after the final dungeon, in Nightmare mode because you're doing the NG+ run; yeah, stuff like that happens. Fortunately I was keeping separate saves since I began the NG+ run so it wasn't a big deal. Also that let me finish with Alisa as the choice for the scene which leads to a special scene at the ending and, if you carry your clear save data into Cold Steel II, a little continuity being maintained between the two games. Also, Alisa best girl and canon route, change my fucking mind. I guess the only complaint I have with the game is that the Japanese dub is lacking most of the time, especially the protagonist Rean who sometimes isn't dubbed in scenes when the other party members are: it's not like we're in a visual novel, and he's not Sigma from Virtue's Last Reward, is he? The other complaint may be the fact that the game doesn't tell you much about the side things you need to do, like the requirements for the bonding scene or, as I mentioned above, the requirements for the medals. But since nowadays almost every game has a guide, it's not that big of a deal. What's certain is that this game is awesome and at this rate it won't be long until I play all of the four Trails of Cold Steel games. 81th Platinum - The Legend of Heroes: Trails of Cold Steel II The Ashen Chevalier And as I said, here I am completing the second Trails of Cold Steel right after the first one. I don't know what I would have done if I had played the first one when the second hadn't been released yet: I would've probably gone for hibernation until this game came out or something. The game is the same as the previous one with more additions and improvements: remember when I said that the first game didn't tell you important thing like the medals or the requirements for the bonding scene? Apparently I wasn't the only one and people who played the first game back then had the same "complaints", so Falcom listened and put a lot of messages warning the player about these things. What can I say other than nicely done, Falcom! Other improvements are the fact that you can see the current Link EXP of people like Towa and Alfin when you're doing their bonding events, or the new Overdrive mechanics in battle. Still, the fact that you can't cancel an S-Break after selecting it has remained but I won't hold it against them. The poorly dubbed Japanese hasn't improved all that much, and you can see it because even though some characters who weren't dubbed in the previous game now finally got a voice actor, people like S or V lost theirs in the transition between games. I guess that's because they don't say much in this game but it felt weird, especially during the prologue where everyone was speaking and suddenly those two, who you expect to be dubbed because you just came from the first game, are not speaking like they are some side NPC. Well, what can you do. I guess I should mention that if you play these two games on PS4, the English dub has been improved during the port from PS3/Vita and has like 5000+ new dubbed lines. Or so I heard from a friend who played with the English dub. I guess I should mention that the story is at the same level if not better than the first game, since now you already know every character and you can enjoy it from the get go. Of course I enjoyed it very much, not that I was expecting any less from this game. The platinum is almost exactly the same as the first game, with some new trophies that are related to the new additions (like Overdrive). Unlike the first game you don't have to win 1000 battles, only 600, which is nice but I feel like these requirements should have been swapped between the two games, since I ended up with 800 battles in the first game after two runs, and almost the same number in the second game after only one run. The medals are still around, but not only are they flashed out unlike the first game as I said above, there's only one reward instead of two so it can be done in one playthrough and you don't need to worry about doing it all over for a second time. Other things to watch out for are the missables as usual, and don't forget to scan every fucking enemy you come across like in the first game, objects included, because if you forget and didn't keep separate save files, you're gonna have to play a third time all the way up to that point. Also, like the first game, Alisa best girl and canon route, change my mi- actually don't, you can't. And it's confirmed so why bother. I said to myself I'd wait a bit before playing CS3 (since I haven't even purchased it yet), but guess who'll be playing it and CS4 right after that by the end of the year? Yeah, take all of my money Falcom, I don't need it. The ending of this game isn't as cliffhangerous (is that a word?) compared to the previous game, so the "waiting" is bareable, even though my friend is playing it right now and increasing my hype for it in the process. I'll distract myself with some other games, like Pokemon or replaying the Spyro Trilogy (because why not), but not to worry, the time to play CS3 will soon come.
  14. Yes, the problem with this matter is that it's too much generalized and people tend to not condone the act even for the stupidest things which really aren't worth discussing, and the result is people telling each other off on how they play games. My thoughts on the matter is the obvious: you can do what you want with your games, nothing should stop you from doing so because it's not a job and you're not ruining other people's experience while doing so because they too can choose to play however they want to; I do understand that in some cases (like Hollow Knight), if someone like you who has done it the legit way sees people saying they managed to beat that particular part of the game without difficulty because of an exploit when you spent hours practicing for it, you ain't gonna have pretty thoughts about that 😅 Especially if they boast about it. I might try Hollow Knight someday, since many have talked about it (you included) and it's now on PS Plus. I just hope it won't kick my ass too hard 😂 (Love the shots fired at Mayo 2 btw)
  15. Yeah, it might be that: 70k might seem a lot but if you're pressing the X button every half a second, it stops after 9-10 hours. Dunno why that 70.000 is there to begin with. As for the rest, pretty much what the people above said, it's best on the Lost Continent since the rate of encounters with many monsters is higher. Personally I think it took me 16+ hours to pop it.