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Everything posted by mjan8935

  1. At the very start,I hid behind the fence, leaning out and killing enemies form there with my rifle. I would let the alarm start and slowly killed all enemies and the commanders as they came to me. The commanders come last so once they are killed there are no more enemies in the starting section from memory. This way you start the second bit with full health for panzerhund. Grab the panzerhund and once you get to the factory take it very slow, let the enemies come to you, pop out around the corners and shoot the flames then pop back.
  2. I want to play this but am hesitant to start. The Frontlines trophy should be doable in 4 days but I'm worried about death from above. If the community games don't go back to 4 people to start it will be hard to get 16 to boost. That one seems like a bastard to do legit. Are jack of all trades and elite still glitched?
  3. Can anyone confirm that the servers are busy for Frontlines? Also what region are you playing in and time? Thanks in advance.
  4. To get the accessory from Pride and Joy you will need to: 1) Finish all Battle Intel reports to unlock the Bahamut fight in Chadley's VR simualtion. Beat Bahamut in the VR simulation. 2) Finish all Colosseum Fights. A few of them only unlock on Hard I think. So you will need to replay Chapter 9 on Hard, beat the Hell House to access the last few Colosseum fights on hard. 3) Finish all VR simulations in Hojo's lab at the start of Chapter 17. I did 2) and 3) first but had not done 1) as I was missing all upgrades on my Revive Materia. So the Pride and Joy fight was not unlocking. Once I finished 1) it unlocked. I will try beating him tonight. I have played a few chapters on hard and found that I didn't need to farm upgrades of materia. Playing the chapters on hard should cause them to level up quickly if they are not at max already. Upgrading of weapons when your character is at max level (L50) only occurs when you get the Manuscripts. This is done by beating bosses on hard mode so bascially progressing through the game on hard. You can play easy chapters on hard and do all side quests (I did 1-4) to level up your weapons then try the harder chapter 9 for example. You hard playthrough can be done in any order via chapter select. When you finish the chapter it will say on screen "Chapter 1 finished on hard" and you will see it stated in the chapter select. You might not be able to breeze through it on hard. Some bosses may prove troublesome but overall, its not too hard.
  5. yeah it felt like they did. I guess the thinking was to use all weapons depending on the enemies weakness and all abilites to take enemies down.
  6. I used the Hori Tac Assault Commander Pro. It has worked better on this game than any other PS4 games. I assume they have provided some support for it, or considered the Hori Hardware in the development in game as they have a licensed DOOM Eternal version of it: https://stores.horiusa.com/tactical-assault-commander-pro-tac-pro-m2-doom-eternal-edition-for-playstation-4-and-playstation-3/ The main issues you face with the Tac Assault Commander is selcting weapons with the weapon wheel (as it is done with the mouse). It was impossible in RAGE 2 so I played with the controller. It was jitttery in Wolfenstein but it worked. It works perfectly in DOOM eternal. The other issue is realted to inbuilt acceleration and dead zones. Controller aiming has acceleration built into the movement (hold aim in on direction and it moves faster longer you hold it in that direciton). When playing with a mouse can cause undersired behaviour, cursor jumps across the screen for example. Other than the battlefield games, there arn't options to adjust the in game settings. You can adjust it via the Hori app using a PC but takes a bit of playing around with settings to get something optimal. But yes, not quite as good as PC keyboard and mouse as the devs typcially only consider controllers for console. However, still highly recommend it.
  7. I just finished it on nightmare which was very tough. I kept getting stuck in the earlier parts of the game until I mastered the combat loop, gameplay mechanics. Once I did, I was getting through without too much difficulty and it was very fun! Bosses were very tough as I did them without the sentinel armour boost. Here are some tips / Observations: Stay airborne as much as possible: there are usually so many enemies on the ground that you will die quick even if running. Their aim is crazy good on nightmare and they will hit you almost every time even if you are strafing. So, stay airborne and change direction in air with dash, double jump. Use flame belch as much as possible to keep getting armour boosts. Chainsaw as soon as ammo for any gun runs out. Each gun is effective against different enemies so you want it with ammo in case that enemy is around the corner. Unlock mastery for double barrel shotgun as soon as possible. Flaming meat hook makes them drop armour, you can meat hook out of tricky situations and you can control your movement mid-air even when meat hook / zip lining. Use the games tips about weaknesses against enemies. It makes them much easier to kill. Plasma Rifle with heat burst upgrade was very effective as you unload with plasma, heat burst which stuns enemies. I found it easier to get enemies stunned state with this compared to others to get glory kills. Effective against most enemies and shields. Best weapon against Doom Hunter I found. Chain gun with shield upgrade. Very effective against hell knights, baron of hell. Plasma rifle before that. Freeze grenades on whiplash and revenants then unload on them. Lock on misses against prowlers. Ballista against pain elemental, cacodemons. I would use super weapons against the Cyber Daemon and Archville. Marauders are the hardest enemies. Super shotgun is the best against them. Clear the room of all other enemies first (except fodder). Don't shoot at them until they start their attack (eye light up green). One direct hit will stun them. If you have the quick hands upgrade you can get another shot in. Meat hook away to surrounding zombies to get armour and ammo, rinse and repeat.
  8. @Property_Damage I'm a married software developer in my early 30's. Work 50 hour weeks with gym 5-6 times per week. I can get in 2-4 hours gaming on a weeknight and bout 10h in on the weekends. Hours get pushed up and sleep reduced if I'm really loving a game. No kids yet but one is on the way. In response to the original post... 1. Why bother? I was a completionist gamer well before trophies were around. I wouldn't say I have OCD, but I like things neat and organised, am a slight perfectionist and love efficiency. I like to get my monies worth. A triple A game can cost over $100 on release in Australia and some can be finished in a weekend. If you try to go for the 100% this is pushed out much further. Trophies also force you to play parts of the game you necessarily may not have. E.g. finishing on the hardest setting, exploring all already for collectibles, multiplayer and coop etc. Sometimes may be a boring grind, but if the game is quality and the developer put thought and effort into the extra context, doing it all is very rewarding. I don't like starting a game, stopping for a while and coming back to it later. You have to re-learn the controls and the feel of it. This can be a major slow-down for skill based games. Sometimes this is unavoidable with DLC but I try to avoid it where I can. I like to start a game and get 100% before I move onto the next one if possible. 2. How do you motivate yourself to complete the games you didn't enjoy? I try to avoid games completely I wouldn't enjoy. I'll do a lot of research before I commit to a new game. I don't play games simply to pad my trophy score, other than My Name is Mayo. I typically like very hard games where skill is required to earn a trophy. I enjoy the research and learning process and getting better with each attempt. Once you get said trophy its a great feeling. I enjoy the entire process for hard skill based trophies. For the long, low skill, grindey trophies, I try to break it up over a longer time. I try to do a bit each day and chip away at it slowly. Despite a trophy being repetitive, the process of playing the game is quite soothing. I also like to see the slow progress towards a long grindey trophy. Very satisfying. Multi-tasking also helps with this. As long as I am slowly progressing towards a trophy I don't find motivation hard. The hard part is trying to organise gaming sessions for older games with people in other parts of the world as I am in AUS. There have been many hours sitting, waiting for boost groups to start, lobbies to fill up. Thinking about the trophy at the end of the tunnel is the main motivator. 3. When did you start this completion trend? I'll have to give you my life (gaming) story for this one..... I used to be a PC, completionist , gamer. I switched to PS3 as I didn't want to spend $5k on a good gaming PC every few years. At the time my wife and I were saving for an apartment so I also wanted to cut back on my gaming costs. I tried to complete the games I already owned to 100% to not buy new games . Thats when trophy hunting started. At first, I would only 100% games I liked. My percentage was as low as 20% when I joined PSN profiles. I thought there would be no way the multiplayer parts of older games would still be active so I gave up on all my old PS3 games and sold the PS3. At this time I didn't know boosting was a thing! I also didn't have the skill with a controller back then (5 years ago). I had played with a keyboard and mouse my whole life until that point. Over time, as the completion percentage went up, skills improved and after I realised how active the community was for older games I toyed with the idea of clearing the backlog entirely. It started when I really wanted to replay Darksouls 1 so I re-bought a PS3 and started working through the backlog. Slowly over a few years I chipped away at games I liked on PS3 that were incomplete. I would play two old PS3 games for 1 new PS4 game and over about a year and a bit I got through my backlog. About 1000 unearned trophy reduced to about 20 (damn server closures). Last year I polished off the remainder. The Uncharted 2 and 3 were brutal to finish as timezone issues were a bastard between US, Europe and Australia but eventually I got it done. 4. Do you feel like 100% completion is an overall better experience than a normal playthrough (where you don't mind the trophies)? For me, a typically normal play through is a 100%, search every nook and cranny, get all collectibles play through anyway. That just my natural play style, even without trophies. In relation to doing all parts of the game, including parts I wouldn't normally do, without a doubt, yes. The games is played in a much deeper way I feel when you are trophy hunting. A good trophy list will cover all aspects of the game play that the developer has put in. If the developer has put thought and effort into it, it makes you appreciate the game a whole lot more. Trophies force you do do things you may not have typically done, explore areas you may not step foot in and experience everything that a game has to offer.
  9. I followed @ProfBambam55 very detailed guide and got it pretty much first go. Similar to @woggly4 I was using x2 PS3 consoles to self boost for all game modes that required 2 players. I boosted other games modes that required more than two players with another person from my country (Australia) who also had x2 PS3's and we also did the coop together. I also boosted all of the races when the wife was away so there was none else using the internet and I made sure the PS4 and computer were completely off so they didn't download anything in the background and take up my bandwidth. As per the guide, if you mess something up, there is lag or a glitch, the money doesn't add up, re-do that mission/race/mode.
  10. Does anyone know how to get the backpack cover? I read you get it from the Collector in Chapter 3 once you reach Level 1 connection with him. I am still on chapter 3. I have reach Level 5 connection with him but he didn't give me the backpack cover? I only go the star. I was also skipping through his dialogue, don't if that makes a difference.
  11. Focus on putting zip lines in the mountainous area or area that are hard / impossible to cross with car or bike. You can also deconstruct the zip-lines you don't need via the map. Once you link up an area with road or zip-lines, try to max out the connections with places as soon as you can to increase your Chiral Bandwidth. Note, some preppers seem to get stuck and take more convincing than others. Rest in the a Private Room, and keep making deliveries to them and sending lost cargo and the connection should increase. If roads can be built, try to build them as it saves you having to make zip-lines in that area. I just maxed out all connections in the central area and I wasn't able to connect the entire map as didn't have enough bandwidth. My ziplines went as far north as the distribution center south of Lake Knot.
  12. Can confirm video works. Delivered an item to the collector after unlocking backpack customisation.
  13. destroying another players structure only destroys it for you.
  14. I've had zip-lines unlocked for a few days now and it seems that other peoples structures, zip-lines included, stay. I am still seeing other peoples bridges, power generators etc, that are older. Its still the same person's bridge as I make note of the name. zip = fast line = line "thus concludes our extensive three week course."
  15. Great, thanks for the info. I still haven't got it yet. I ranked him up well past L2 before I talked to Junk dealer. Looks like I'll have to do a few more deliveries before for the collector and it should unlock.
  16. There is no guide for this yet on PSN profiles and I am too time poor to write one so will give a few tips based on my experience to help get the plat as efficiently as possible: There is a good guide on NeoSeeker which gives a 100% walk-through and includes trophies: https://www.neoseeker.com/the-surge-2/walkthrough Some trophy descriptions are a bit vague and misleading: Full Arsenal: Collect 50 Weapons. There is a lot more than 50 so don't need to collect all. Don't worry if you don't get every version 2.0 boss weapons. if you sever arm limbs as soon as you see new enemies / weapons you will get this well before the end of the game. Gotta Craft 'em All: Craft 20 Gear Sets. There is more than 20 seats but not too many more. My tip is, as soon as you see a new enemy type, sever each limb until you have that set. Craft 20 armour and the very end of the game (at the last med bay) where you have higher level crafting components that can be broken down to lower levels. e.g. x1 L3 arm component = x2 L2 arm component. Remote Surgery: Cut off each limb off a humanoid enemy using your drone. A bit vague, you must cut x6 limbs (head, body, L arm, R arm, L leg, R leg) from 6 different enemies. Do it on the L1 enemies at the start of the game once you have the drone as they require less ammo to sever limbs. Don't wait till NG+ like me where it took over 20 shots per limb. Reverse Engineering: Killed a Gideon's Rock statue with its own weapon. Description is a bit misleading. Fist you must sever right arm to get the spear. Once you have the spear, respawn the enemy, or go to another Rock Statue, using the spear you just got, sever the right arm again, then kill the statue if it is still alive. Trophies to watch out for not emphasised in the Neoseeker walk-through above: Swiss Army Drone: Check to see if bosses drop drones when limbs are severed. If you see a boss that drops one, make sure you go for the drone limb and not another limb. It will save you having to go through NG+ back to that boss as you need to collect all drones. Three Birds on Stone: Try to get this as soon as you get the rocket drone in NG. It will be a bit trickier to get in NG+ as enemies have more health. Ammo is also very limited for this. So backup save before you attempt it just in case. Own Medicine: Once you have the Delver weapon, after defeating the first delver, make sure you kill at least one of the next three delver bosses with it. Its a Trap: You can't get this until you have the starfish drone, after defeating Little Johnny. There are a few gates in the game where you can get this. I got at the gate in AID command, there should always be a way to go around the gate without walking though it and setting off the alarm. Trophy unlocks when you use the drone to disable the gate from the inside. Counter Sniper: If you kill all enemies in all areas and explore everything you will get this in the Cathedral of the Spark. The guide above covers the location of all AudioLogs but I don't think you need all for the trophy, just the special visions (Collected 12 Nano Echoes) which the guide covers and makes a point of emphasis on. There is a few L10 enemies at the last MedBay before the final boss where you can farm L10 materials. L10 enemies don't appear until the very end of the game. As soon as you beat the final boss it goes straight to NG+ so make a backup of the save to get both endings and to avoid another play though.
  17. I'm at L20 and companions dying is a pain occasionally ( falling down a lift shaft for example after a 20min quest) but not a deal-breaker. The companion buffs make things easier in many other areas. I have heavy armour equipped on them and L50 leadership to give them more health. You can set their behaviour so they stay close and are defensive or passive or command then to move to certain locations.
  18. I made a similar character the the "Dead Eye" build outlined in the link below: http://www.pushsquare.com/news/2019/10/guide_the_outer_worlds_character_builds_-_attributes_skills_and_perks_for_every_style_of_play#deadeye I had the following when creating the character: Strength: below average Dexterity: Good. Intelligence: Very High Perception: Very High Charm: High Temperament: Below Average As I leveled up early I put most skills into ranged and Long Guns to maximize damage. I am L15 and already have 100 skill point in Long Guns. I also put in points to Dialog to maximize what I could get out of conversations and potentially avoid combat in some situations. I haven't put too much extra into tech as I already had high tech skills due to initial character creation, this gave many options in dialog and crafting, hacking, lock-picking. Tinker your favorite long guns to increase their damage at a work bench. Perks were put into TTD skills then increasing base health, Armour and weight ( I am still on Tier 2) as I was a bit squishy to start. I probably should have put a bit more into leadership to buff my companions more. I will focus on that next. You have the ability to tell companions to stay in one spot during combat so they don't die so quickly. The thinking is do as much damage as possible as fast as possible so that battles end quickly. The longer they go on, the more chance that your companions dies. They die permanently in Supernova. As you cannot save manually you have to reload a previous Autosave which could be from 20-30 min before. As you enter exit an area (when you see a loading screen) the game autosaves. Keep this in mind as going through areas. With the above said, I think it will be very hard to everything in a single on Supernova due to the fact that you can't save manually. With planning you could use manual backups on USB's but it would be a huge pain and you would probably ruin the story for yourself. It will probably be faster to do two play troughs. I am doing a blind play through focusing on combat trophies based my build (I may not be able to do the sneak and melee trophies with my build) then will mop up remaining trophies in second play though. Hope this helps.
  19. Harder but not too bad. You may not be able to speed through it and may have to farm material to further upgrade your gear past L10. I had to play up to Captain Cervantes to get my last drone. Delver may be a bit of an issue, I found that boss the hardest on NG. I never bothered to learn how to parry correctly btw.
  20. About 60 Hours for everything except the community challenge trophies. It took me about a week playing every day to get the Community Challenge combat trophies. I'd give it a 7/10 difficulty just because of these trophies. I took about year break between finishing the game and getting the Community Challenge trophies. Not a good idea as I had to relearn the controls and get a feel for the combat again so that made it a bit longer than it should have been. I loved the combat in the Batman series of games but found there was a lot of luck based in these trophies particularly with the camera and controller (I played the other Batman games on PC). Attacking the wrong enemy with the wrong type of attack messed up my combo many times. Not so much of an issue in the main games but a bigger issues for the challenges as you have so many enemies on screen at the same time.
  21. When I was playing back in February, March on UK and EU servers it was active but it took a long time to fill out a lobby for a match (5 - 30 min). Sometimes they didn't fill up. People are still getting the trophy fairly regularly it looks like so its still active. It took over 100 matches to get my 50 wins so be prepared for a lot of waiting in lobbies.
  22. Hi all, I see a lot of people still getting the trophies for Last Stand DLC so the servers aren't completely dead. I don't think you can select your server directly in the Division and, for the Last Stand, if you wait long enough you get moved to a server with payers. I am playing in Australia and was able to get into one match after about 10 min of waiting (1 win , 49 to go). I want to speed up the waiting process by using a VPN and go straight to a server that is active. For those of you that have played recently and regularly: - which part of the world are you from / playing in? - what time of day, in your time zone, were you playing? - approximately how long did it take to get into a match?
  23. My times and scores were similar to the above. A few tips from my S-rank runs. My personal preference for aircraft for almost all missions was the SU-57 with PLSL. These lasers have very long range can hit and take out targets from up to 5 km away and can fire rapidly. It also has a lot of ammo. They are very effective against both air and ground targets. However, they have to be aimed manually and can't fire through clouds. They do have a much larger hit area than the machine gun. As soon as you see checkpoints in the top right corner you can restart from checkpoint with full health and ammo. Dying and going back to checkpoint will not void your S-rank. The time will be reset to the time when the checkpoint was made. As mentioned above, missions 09 - Faceless Soldier & 13- Bunker Buster are the hardest and require both a combination of speed and score to get the S-rank. Focusing just on getting the objective done fast will not get you the S-rank, neither will destroying everything as it will be too slow. I killed the ace in both missions which I think is necessary to get the score high enough for S-rank. 09 - Faceless Soldier: Aircraft - F22A with XSDB. My go-to of the SU-57 with PLSL was completely ineffective due to the clouds. I tried F22A with the QAAM but couldn't get the S-rank as it either took me too long to do the first part of the mission or I wasn't doing enough damage and couldn't get the ace to spawn. The XSDB special weapon lets you quickly destroy radar sites and AA sites once you pop out of the cloud cover. I destroyed as much of the ground targets as I could whilst trying to be fast (I wasn't looping back and wiping everything out in each area). I got the ace to spawn (by destroying enough non-radar targets) and killed the ace with one radar site remaining. Note, you can only take one hit from the unavoidable satellite / radar guided missile. For the second part of the mission, just take down the enemies as fast as possible. I had all standard missile upgrades applied. It was a bit slower for me as I didn't have QAAM but the high score I got from destroying ground targets with XSDB meant I got the S-rank. 13- Bunker Buster: Aircraft - ADF-11F Raven. One of the DLC planes (the grey drone). It has a similar top speed to the Mig-31B but is more manoeuvrable. As above, my tactic was to quickly take out the silos whilst destroying any other targets that I could along the way. I even made some slight detours to take out a few extra , nearby enemies whilst travelling between silos. I didn't try to memorise location of silos (don't know if they are random or not), I hit all of them. The targets have to be destroyed quickly so the Ace will spawn. If the Ace didn't spawn the silos were taken down too slowly, in this case, restart as you will need to kill him to get the score high enough for S-rank. Hope this helps.
  24. I can't remember the time exactly but I was recording how many treasures dropped, that I already had, before I got my last one: about 90 I was self boosting with x2 PS3's and treasure hunting with both hero's and villains.
  25. thanks, that did it. I waited a bit until the guard wan't looking then pressed R3. I stayed in stealth and the kills registered.