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Yrva

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About Yrva

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    The Absolute
  • Birthday September 27

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    Canada

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  1. your avatar is just PERFECT. Great choice. 👍

    1. Yrva

      Yrva

      Thank you my friend

  2. Sekiro isn't a souls game, if you approach it the same way as the previous games, you'll have a terrible and unnecessarily difficult time. Demon Souls is super dated but great. Dark Souls is clunky but really great. Dark Souls 2 is the black sheep of the series, but still good enough. Bloodborne is a masterpiece, it operates more on aggressive weaving in and out of battle rather than the same formula every Souls game has. Dark Souls 3 is the the most polished and well rounded Souls game. Regardless if you start with Souls/Bloodborne or Sekiro, you'll have to learn to adapt to each one either way, so pick whichever interests you more.
  3. Mortal Kombat is allowed because it is arguably the single most gory and graphic video game out there, hence why it even caused the need for ESRB in the first place. If they couldn't entirely censor or get rid of Mortal Kombat in the 90s, they don't care by now since all the blood, gore, and sexuality is kinda the point of the game. Not to say this is right or Sony/developers aren't being hypocrites, but it would be simply absurd to "censor" a game that was made to abolish censorship.
  4. Oh yeah my idea is by no means perfect, however I do think it would be a great system if implemented properly without excluding anyone. One can hope!
  5. To answer your question, yes, and there's dozens of smaller fixes I'd make in its current state. Things like the leveling system, 100% games opposed to platinums, etc. However, I think it should be overhauled. I've always seen trophies as a bit of a flex, which is why I think having hundreds of platinums and thousands of trophies is far less impressive and noteworthy than one person with a handful of commendable platinums. Nobody really cares if you hit your 500th platinum or how high you are on the leaderboards when 95% of your trophies earned are the most brain-dead, easy stuff on the planet. So what I'm thinking is two things: divide trophies into both trophies and points/score (like on XBOX), and have specific game developers prove themselves to become "verified" and earn enough credibility to actually have a trophy list. Allow these small, insignificant indie games created with the intention of whoring themselves out to trophy hunters to have a scoring system where you can get 500 points, or something. This will appear completely separately from trophies and will serve more as an example of how many games you play, rather than how hard you worked for your trophies. Then, with those verified game companies (take Naughty Dog, Santa Monica, select indie devs, etc), they make incredible games with usually adequate or superb trophy lists that have hours of effort put into creating and balancing them around gameplay. Earning trophies from developers that can prove that they actually give a damn about the trophy community and gamers in general would be much more of a flex than the former. What I'm saying is, make trophies actually feel like you participated in something, and did well enough, to earn a real ass trophy. Let the smaller and more plentiful games accumulate your score/points that are clearly separated from the trophy side of your own accomplishments.
  6. I nominate this for top 5 thread titles on this website
  7. Since I couldn't find any records of it still being around, I'm going to (hopefully soon) be working on both a trophy and gameplay guide for Divinity Original Sin 2.
  8. What are some of your favourite games that recently came out? Looking for suggestions!

    1. LucianaRosethorn

      LucianaRosethorn

      I love Chocobo Dungeon and can't wait to get my hands on Zanki Zero, The World Is Ended and Death End re;quest. ^_^

    2. Yrva

      Yrva

      I had a few of these in mind actually, thank you!

    3. mako-heart

      mako-heart

      I haven't played any of those, but I'm interested in the same ones lmao

  9. I tend to play most of my games on PC nowadays, but I still love and appreciate consoles like the PS4 very much. I understand the awkward feeling of transitioning, though. Games off the top of my head I would personally recommend: - Divinity Original Sin 2 if you want a slower paced, super immersive RPG experience. One of my favourite PC games for sure. - Terraria is a game both on PS4 and PC, but I recommend checking it out on PC if possible, since it's the best "minecraft-esq" game on Steam, in my opinion. - Final Fantasy XIV is another game on PS4 and PC, but it was intended for PC useage. I love this MMO with all my heart, and it definitely helped me get better at micromanagement, reaction time, and juggling lots of combat rotations. All around great experience! - Ori and the Blind Forest is a really nice and cozy, beautiful 2D adventure game. Very pleasant experience with that game.
  10. I'd kill for a Persona 3 remake with Persona 5's level of detail. I really hope it's true!
  11. Hey, I just saw this. But I am still definitely interested! I'm surprised nobody has started yet, honestly.
  12. I'm not 100% sure, but I think you have to make your way back there from the Dilapidated Temple since there are no available idols on the way there.
  13. The primary reason it was closed is probably because the topic you created with the suggestion regarding boosting session safety came to a conclusion. The other reason it was closed was probably for the sake of not having people piggyback onto attacking you any further, or turning what was a fairly harmless suggestion into a thread filled with unnecessary drama. You're entirely free to defend yourself if you feel you've been wronged, but the thread wasn't closed to make you feel like you aren't allowed. If you really wanted to clear your name, you could PM the person who instigated it and apologize, etc. I don't think most people are going to remember that thread or any accusations made a couple hours from now.
  14. I do not think it's better than Bloodborne, but the comparison is disingenuous and doing a disservice to both games. Sekiro is barely a Souls game, you have fundamental similarities and that's it. Design philosophy, ideas, goals that FromSoft wanted, they're all vastly different. Sekiro is an absolutely wonderful standalone IP like Bloodborne (even if Bloodborne is far more similar to Souls). I do think Sekiro nails its own theme a lot better simply because of how not vague at all it is. It's very clear that the game is influenced by Japanese folk lore, historical accuracy, and previous FromSoft experience. Bloodborne on the other hand, it in concept is literally a nightmare that is as mysterious as it is captivating, and I don't think you can really take the two and argue one is objectively better than the other. Sekiro is a game about the individual and with its high skill ceiling, it allows a good player to be as good as they want. Bloodborne does the same, but with the repetitive formula of dodge and hit. Both are amazing as neither are poor or boring, because both fit their respective games properly. You're a hunter in Bloodborne, not a Shinobi, and vise versa. The worst thing I keep seeing people do is try to aimlessly compare Sekiro to the other souls games, or Bloodborne. It's just not similar enough to make the comparison, and the difficulty is probably one of the only single solidified shared mechanic that would fit just as perfectly as other games. It's not harder, or too hard, it's just different. It's a fantastic video game, as is Bloodborne, but view it as its own instead of comparing it to another game that achieved just as much as Sekiro might in the distant future.
  15. It's not pointless at all, it incentives the player to just be careful and not be so reckless. Making the effort to keep the unseen aid at 30% instead of 5% makes a world of a difference when it comes to the later areas of the game when you can easily rack up several thousand by just slaughtering enemies. Plus, it also serves as an indicator whether or not you're dying too much, since it decreases the more the disease spreads, potentially hindering NPCs. I've bought every key item/important upgrade through smart play and being careful, no farming at all. It's not a massive game changer by any means, but I don't think it's useless at all!