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About SarcalogosVermis

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  • Birthday 08/13/84

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  • Gender
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    Norwich, UK
  • Interests
    Films - favourite genres include horror, science fiction and comedy, examples including The Wicker Man (original), Alien 1-3, Evil Dead 1-3, Se7en, The Big Lebowski, Twelve Monkeys, Ghostbusters, Back to the Future etc.
    Music - Heavy metal, progressive rock, industrial, some classical. Favourite artists include Opeth, Dream Theater, Porcupine Tree, Bathory, Bal-Sagoth, Iron Maiden, Nine Inch Nails, David Bowie, to name a few.
    Nature, Bird-watching.
    Reading - favourite authors include H.P. Lovecraft, H.G. Wells, Bernard Cornwell and J.R.R. Tolkien. Also enjoy classical literature, Homer, Virgil, Ovid etc.
    Archaeology, classical and early Christian/Byzantine art.
    Mythology, particularly Greek, Roman and Norse.
    Video games...

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  1. If you want to reach 100%, all I'd suggest is make sure you research the game guides beforehand. Be wary of potential future server closures for multiplayer games. Also, know your limits - are you patient enough to keep plugging away at a certain challenge until the trophy finally pops after the planets have aligned with a blue moon on the third Friday 13th of a leap year? Yes I thinking of you, Dishonored Dunwall City Trials DLC 😆
  2. Never experienced any game breaking bugs when I was playing. I think it was only the PC port which was virtually unplayable. The final challenge pack is the biggest obstacle in getting 100% for this game. You need to essentially perfect your free flow fighting skills so you don't ever get hit or break combos. And that's with multiple playable characters as well as Batman. Those took me a while to get, you'll need a lot of patience. Otherwise, it's not so bad.
  3. Masterminds and Elitist from GTA V's Doomsday Heist DLC, hands down. On a CV those would demonstrate great evidence of teamwork, communication skills, perseverance, dedication, meeting deadlines, skill and thinking outside the box.
  4. Yeah, as I recall the trophies are pretty easy even in public lobbies. The requirements of the trophies in Doom multiplayer aren't nearly so complex as to require boosting as, say, Predator Paragon in Batman: Arkham Origins for example. The most difficult ones involve getting to the demon runes in time in order to fulfil demon-specific objectives, but even those aren't really problematic. Those will probably take more than just a few matches to get, but you'll be grinding out the XP along the way. Have fun playing it and the trophies will pop
  5. I'm currently playing through this and have just finished Chapter 5. Wasn't expecting anything like a haunted asylum to be in the game. On the whole I'm enjoying it, but there is one thing in particular that really bugs me: the way the thieving challenges are awarded. I'm aware you can only get 2/4 for each chapter, but what annoys me is that your playstyle invalidates two of those challenges at the end of the mission. So for example, I could complete a chapter without being detected (Ghost Challenge) and having collected all the loot (Universal), but if I knocked out a few guards and the game decides I was going down the Predator route, I may end up with only 1/4 challenges accounted for because I didn't necessarily meet the requirements for the Predator challenge (whatever it might have been). So all that effort I've put into remaining undetected is completely wasted. Case in point - I got through the Asylum totally undetected yet I knocked out a few of the inmates along the way. On the last stretch, I was injured by one of those creatures swiping from behind the doors as they were alerted when the levers were pulled. When I completed the mission, the game decided I had gone the Opportunist route and, since I had failed the Opportunist challenge (take no damage), I ended up with 0/4 challenges complete despite having met the conditions for the Ghost challenge. I'm enjoying the game enough to carry on towards the platinum but I don't like the idea of having to replay missions just to rack up Thieving Challenges when I've technically already earned them.
  6. Daffy. Sharks with laser beams attached to their heads, or ill-tempered mutated sea bass?
  7. Ah, I'd chalk that up to not having synced my trophies since after your response. I've completed all six N7 missions now, they're all marked as complete in my journal. The Explorer trophy for completing five missions popped after I completed the final one, so one of them hasn't registered. Most probably the first of them I would think. As progress for kills/biotic combos etc. is cumulative across all playthroughs, I figured I'd restart the fifth mission (Fuel Depot) immediately afterwards to see if that would work. For the record, it didn't. Hopefully I can pick it up later on when going for Unwavering.
  8. So the Explorer trophy didn't pop when it should have either despite my having completed five N7 missions. I'm thinking this is a glitch due to the Extended Cut DLC which I downloaded and installed after putting a few hours into the game. I guess it was approximately around that time when the bonus powers went missing and my Lost and Found progress got reset. From the achievements menu I've also noticed that the progress for upgrading any power to level 6 has also been reset, despite the fact I unlocked the corresponding trophy pretty much at the beginning of the game as I imported a ME2 save and had plenty of points to work with. I guess I'll have to wait and see what happens when I do my renegade Insanity run.
  9. So I'm currently playing through ME3 for the first time. I've yet to start Priority: Tuchanka, as I understand there's a bunch of side missions that will fail if not completed first. In the Normandy med bay, when I go to Reassign Bonus Powers, it lists only three: Warp Ammo (Liara), Flare and Lash (Aria/Omega DLC). Previously, I definitely unlocked James' and Garrus' bonus powers, but now they are missing. I previously selected Garrus' Armour Piercing Ammo as my bonus power and I still have it, but I'm concerned that they're not listed. I noticed also when scanning a random planet that my progress for Lost and Found had randomly reset where previously it had been 6/10. I restarted the game in the event it was just a glitch and found that each time I started the game up, scanned the planet and reset, the number increased by 1 - I now have the trophy following this process as I didn't want my progress to be lost again at any point down the line as I gradually run out of planets to scan. Has anyone encountered either of these bugs? Is it possible that my primary concern was caused by my workaround for the Lost and Found bug? Is there any way I can fix this?
  10. Grand Mass Theft Effect Auto 2 IV.
  11. Mortal Kombat (2011) - Too much of a grind, annoying online trophies and irritating requirements for accessing secret fights (e.g. double flawless victory against Shang Tsung). Grand Theft Auto IV - Online trophies are too much of a hassle, and I wouldn't care to go for Endangered Species or TBoGT: Gold Star again. Grand Theft Auto V - Masterminds, need I say more? Resident Evil 5 - I really didn't enjoy this game very much. A shame - the original trilogy on the PS1 is outstanding. I'd hate to have to go through it all over again, especially Desperate Escape on Professional difficulty. Annoying multiplayer trophies too. I think I made the right decision in ignoring Resident Evil 6. Red Dead Redemption - Again, due to the online trophies. Especially Pa-Pa-Pa-Poker Ace and Kingpin. I swear those trophies are difficult to get even when boosting because some people have no clue what they're doing, it's like trying to herd cats. I'm on the fence as to whether I'd put Nioh on this list. Love the game, but some of the challenges required for 100% completion were very arduous. Ghostbusters: The Video Game - All of the online trophies are no longer available!
  12. Taking A Liberty
  13. Mortal Kombat (2011). Platinumed the day after my birthday back in 2012, and also the rarest platinum trophy I've achieved so far.