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About cameronalan

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  • Birthday 03/07/96

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  1. Great News on the Platinum
  2. It was one of the H1 trophies i believe so the likelihood of this becoming the game with the most trophies just got a whole lot more realistic
  3. Ps5 40 hours in, It has crashed 22 times since launch, often while driving but the story is great but most NPC's cant be interacted with which is strange for a game of the genre and would have definitely benefited from a few more months of development, CDPR have lost years of goodwill in just one week, not having the game work on the generation it was supposed too is astonishingly bad, feel sorry for the devs but ironic that a game about corporations is hampered by poor management. With patches galore, I do believe that it will be the game promised but this might be a turning point in shady promotions and not letting people see the content they payed for. Personally if im offered a refund, I will take it and see how the game is doing in a few months time
  4. thanks for all the answers so far 1. That third question isn't really something i had thought of @pogo_loco but it does bring up an interesting point, rarity of the achievement is definitely a factor, easy game is hard to quantify but for the purpose of the study, i would say games that require no skill such as road bustle etc. 2. I agree @ladynadiad and @Clarink that quick platinums can be a sort of palate cleanser between big open world experiences , in my paper, I narrow down achievements into 12 different categories and Multiplayer/peripheral achievements are definitely low on the totem pole, i may do a another poll with the 12 categories and which type is a player's favourite. 3. A general question for everybody, would you feel the same about trophies if there was no popup, no ding, it was just added to your statistics 4.If a game had a glitched trophy and you had started the game, would you continue until you were at the 99% or would you leave it until it was fixed or potentially never fixed ?
  5. Hi all, i'm doing a dissertation for my third year of game design , the title is "How Game Progression can enhance a player's Enthusiasm, Accomplishments and Self-Assurance" and is basically what is the motivation for players to get in game achievements so answering the poll and a bit of your own thoughts would be great. move if not allowed here
  6. Auto popped but playing NG+
  7. Took me about 15 minutes, my tip was to associate a finger with each button, might not work for everybody but did for me
  8. It is across all of them, to limit the grind i played the family mode, pick all 10 contestants, if you reach 15 with all of them , that's 150 questions right, 7 games and your done, i rented this and sent it back the same day
  9. Most fun platinums: 1 - Assassins Creed Origins 2 - Ghost of Tsushima 3 - Skyrim Most grindy platinums: 1 - Marvel's Avengers 2 - WWE SmackDown vs. RAW 2010 3 - Agents of Mayhem Highest skill based platinums: 1 - Battlefield 4 2 - Crash Team Racing Nitro Fueled 3 - Uncharted 4 Most boring / tedious platinums I earned: 1 - Inksplosion 2 - Squareboy vs Bullies 3 - Orc Slayer Platinums that I did not achieve, but wanted: 1 - Mass Effect 2 2 - Crash 4: It's About Time 3 - Fall Guys
  10. the gold edition has the first game with it
  11. Might be Kingpin as he was the first boss in Spiderman (2018)?
  12. hope you can change to original ps3/ps4 sound
  13. would be strange if it didnt have an updated trophy list as i already have the original watch dogs
  14. My watch dogs legion is preloaded on my ps4 and the first game is there as well, does this upgrade to ps5 with new trophies etc ?
  15. 65 to 643