The Arizona Ranger

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About The Arizona Ranger

  • Rank
    On the hunt for Texas Red (and the F:NV Platinum)
  • Birthday 10/28/90

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    Male
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    Northern California
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    NASCAR, Anime, Manga, Gaming, Reading, Photography, and Writing

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  1. Nearly a month late with this one (completely forgot to post this), but better late than never: Platinum #17 - Ratchet & Clank [2016] (PS5 via the PS4 Disk) You chose a bad time to roll up in the wrong star system, chief... The Hero of Heroes (21.54% Rarity) First Trophy: Basically Training (Bronze) - April 11th, 2016 (11:35:03 AM PST) Last Trophy (which popped the Platinum): Death by Disco (Bronze) - September 18th, 2021 (11:14:06 PM PST) Gap (First to Last Trophy): 5 Years, 5 Months, 1 Week (April 11th, 2016 to September 18th, 2021 is 1,986 days) SOURCE: https://psnprofiles.com/trophies/4536-ratchet-clank/MossyOakRcn42 Game Review I originally beat the main story for this game all the way back in 2016, but ended up putting it down and turned my attention to other games in my collection at the time instead of going after the platinum trophy for the game. Back in 2016, I was more of a casual gamer who would play games for the experience and didn't worry about getting all of the trophies for the game I was playing so long as I was having fun with it. Sure, it was nice to earn trophies as I played the game, but back in those days I decided to play most games until I beat the main story, and then would move on to the next game. Earlier this year, I joined the special Project Platinum: Ratchet & Clank group here on the PSNP forums in the months after getting the platinum for Ratchet & Clank: Rift Apart (PS5) and decided to go back and replay the trophy-enabled Ratchet & Clank games for both the PS3 and PS4 in order to pop the platinum trophies for each one. The first one on my to-play list was the 2016 re-imagining of the original Ratchet & Clank game that was released on the PS4 around the time the Ratchet & Clank film launched. While the movie may have been a steaming pile of hot garbage (currently sits at 21% rating over on Rotten Tomatoes, with a ton of unfavorable and negative reviews), at least the game we got out of it turned out to be pretty enjoyable and another solid addition to the ranks of the Ratchet & Clank franchise. As mentioned earlier, Ratchet & Clank [2016] is a re-imagining of the original Ratchet & Clank game that launched on the Playstation 2 way back in 2002. While it may share some of the story beats, characters, weapons, and gameplay of the original game, the 2016 version of the game throws in new story elements, new characters (for example: Dr. Nefarious was never in the original 2002 game, yet they shoehorned a different version of him into the new edition of the game), new weapons, various improvements, and tweaks to the core gameplay that have appeared in the cascade of R&C games that have come out in the years since the first game launched. Unfortunately, I had sold my original copy of the game many years ago [sold it off to Gamestop in the Fall of 2016 with some other games in order to pick up some cash to put into Battlefield 1 (PS4)], so I hopped onto Amazon and picked up a used copy of the game (Used: Like New condition). On September 4th, my copy arrived in the mail and thus began my second experience with the game. I plowed through the main story, making an effort to pick up as many of the trophies that I could during that first playthrough before starting a second playthrough via the Challenge Mode). Fourteen days later, on September 18th, I finally managed to get the final trophy to pop (Death by Disco) and thus achieved my second-ever platinum trophy for a game in the Ratchet & Clank franchise. As a whole, this game was pretty fun to experience and spend time with. It may not be the best game in the franchise, but it is still a solid game with great weapons (had tons of fun forcing enemies to break out in spontaneous dancing via the Groovitron, then blowing them all to kingdom come with the devastating RYNO), various enemy types (from small and not dangerous all the way to massive and not afraid to demolish you in seconds) diverse levels (futuristic cities, snow-covered space fortress, a smog-choked world ruined by heavily-polluting Blarg factories, a tropical paradise with crystal blue waters, etc), fun side content (Hoverboard races, parts of the game where you fly around areas with Ratchet's spaceship shooting enemies), decent humor, and mostly lovable characters (I was annoyed they shoehorned Dr. Nefarious into this game, considering that he was never in the first game and didn't make his first appearance until the excellent Ratchet & Clank: Up Your Arsenal launched in 2004). I highly recommend this game to everyone who is a fan of the Ratchet & Clank franchise or enjoys blowing stuff up with an impressive arsenal of powerful weapons and unique gadgets. You shouldn't have too hard of a time beating this game, but going for the platinum does require some more effort on your part (it is up to you if you feel like investing roughly 20 to 30 hours doing so). As of today (Thursday), I am currently chipping away at Ratchet & Clank: Into the Nexus (PS3) in my quest to move up the leader board for the Project Platinum group I am participating in. Once I manage to get the platinum for Into the Nexus, next up will be Ratchet & Clank Future: A Crack in Time (PS3). Final Score (out of 10): 7.25/10 Difficulty to Platinum (out of 10): roughly 3/10 (takes a decent amount of effort in order to get every weapon fully upgraded, find all of the gold bolts, complete all of the side content, and get the somewhat annoying Death by Disco trophy to pop by during your time with the game).
  2. Nearly a month late with this one (completely forgot to post this), but better late than never:

     

    Platinum #17 - Ratchet & Clank [2016] (PS5 via the PS4 Disk)

    LU9SL6z.jpg

    You chose a bad time to roll up in the wrong star system, chief...

     

    1L78e2ce.png

    40-platinum.pngThe Hero of Heroes (21.54% Rarity)

     

    First Trophy: Basically Training (Bronze) - April 11th, 2016 (11:35:03 AM PST)

    Last Trophy (which popped the Platinum): Death by Disco (Bronze) - September 18th, 2021 (11:14:06 PM PST)

    Gap (First to Last Trophy): 5 Years, 5 Months, 1 Week (April 11th, 2016 to September 18th, 2021 is 1,986 days)

     

    SOURCE: https://psnprofiles.com/trophies/4536-ratchet-clank/MossyOakRcn42

     

    Game Review

    I originally beat the main story for this game all the way back in 2016, but ended up putting it down and turned my attention to other games in my collection at the time instead of going after the platinum trophy for the game. Back in 2016, I was more of a casual gamer who would play games for the experience and didn't worry about getting all of the trophies for the game I was playing so long as I was having fun with it. Sure, it was nice to earn trophies as I played the game, but back in those days I decided to play most games until I beat the main story, and then would move on to the next game.

     

    Earlier this year, I joined the special Project Platinum: Ratchet & Clank group here on the PSNP forums in the months after getting the platinum for Ratchet & Clank: Rift Apart (PS5) and decided to go back and replay the trophy-enabled Ratchet & Clank games for both the PS3 and PS4 in order to pop the platinum trophies for each one. The first one on my to-play list was the 2016 re-imagining of the original Ratchet & Clank game that was released on the PS4 around the time the Ratchet & Clank film launched. While the movie may have been a steaming pile of hot garbage (currently sits at 21% rating over on Rotten Tomatoes, with a ton of unfavorable and negative reviews), at least the game we got out of it turned out to be pretty enjoyable and another solid addition to the ranks of the Ratchet & Clank franchise.

     

    As mentioned earlier, Ratchet & Clank [2016] is a re-imagining of the original Ratchet & Clank game that launched on the Playstation 2 way back in 2002. While it may share some of the story beats, characters, weapons, and gameplay of the original game, the 2016 version of the game throws in new story elements, new characters (for example: Dr. Nefarious was never in the original 2002 game, yet they shoe-horned a different version of him into the new edition of the game), new weapons, various improvements, and tweaks to the core gameplay that have appeared in the cascade of R&C games that have come out in the years since the first game launched.

     

    Unfortunately, I had sold my original copy of the game many years ago [sold it off to Gamestop in the Fall of 2016 with some other games in order to pick up some cash to put into Battlefield 1 (PS4)], so I hopped onto Amazon and picked up a used copy of the game (Used: Like New condition). On September 4th, my copy arrived in the mail and thus began my second experience with the game. I plowed through the main story, making an effort to pick up as many of the trophies that I could during that first playthrough before starting a second playthrough via the Challenge Mode). Fourteen days later, on September 18th, I finally managed to get the final trophy to pop (Death by Disco) and thus achieved my second-ever platinum trophy for a game in the Ratchet & Clank franchise.

     

    As a whole, this game was pretty fun to experience and spend time with. It may not be the best game in the franchise, but it is still a solid game with great weapons (had tons of fun forcing enemies to break out in spontaneous dancing via the Groovitron, then blowing them all to kingdom come with the devastating RYNO), various enemy types (from small and not dangerous all the way to massive and not afraid to demolish you in seconds) diverse levels (futuristic cities, snow-covered space fortress, a smog-choked world ruined by heavily-polluting Blarg factories, a tropical paradise with crystal blue waters, etc), fun side content (Hoverboard races, parts of the game where you fly around areas with Ratchet's spaceship shooting enemies), decent humor, and mostly lovable characters (I was annoyed they shoehorned Dr. Nefarious into this game, considering that he was never in the first game and didn't make his first appearance until the excellent Ratchet & Clank: Up Your Arsenal launched in 2004).

     

    I highly recommend this game to everyone who is a fan of the Ratchet & Clank franchise or enjoys blowing stuff up with an impressive arsenal of powerful weapons and unique gadgets. You shouldn't have too hard of a time beating this game, but going for the platinum does require some more effort on your part (it is up to you if you feel like investing roughly 20 to 30 hours doing so). 

     

    As of today (Thursday), I am currently chipping away at Ratchet & Clank: Into the Nexus (PS3) in my quest to move up the leader board for the Project Platinum group I am participating in. Once I manage to get the platinum for Into the Nexus, next up will be Ratchet & Clank Future: A Crack in Time (PS3).

     

    Final Score (out of 10): 7.25/10

    Difficulty to Platinum (out of 10): roughly 3/10 (takes a decent amount of effort in order to get every weapon fully upgraded, find all of the gold bolts, complete all of the side content, and get the somewhat annoying Death by Disco trophy to pop by

    Spoiler

    forcing every enemy type in the game to dance via the Groovitron

    during your time with the game).

     

    zU8LxWJQSqIxigIieBm53Vvp.png

    1. Show previous comments  1 more
    2. ihadalifeb4this
    3. ShonenCat

      ShonenCat

      Congratz! 🎂

    4. Honor_Hand

      Honor_Hand

      Congrats on the platinum! And great write-up on the game as well. :)

       

      Nice work going back and completing this one on your backlog. It always feels nice to get one of those out of the way.

       

      I got a free digital version of this one earlier this year when it was being given for free due to the pandemic. I still have a few PS3 R&C games to go through before getting to this one but, who knows, maybe one day I'll download this one and give it a go since it's just a reboot of the very first game in the franchise that I have already played. I had no idea that they had shoe-horned Dr. Nefarious in, though. Kinda weird since, as you said, he never appears in the first game. But eh, other than that, I'm sure the game will deliver at being a fun cartoony action-platfomer with a lovable cast of characters.

       

       

  3. Weekend Recap

    Posting this a bit later than I originally wanted to (didn't have enough time before I had to depart for work yesterday), but here is what I got up to over the past weekend (both gaming-wise and anime-wise):

     

    Death Stranding: Director's Cut (PS5)

    Managed to invest another fourteen hours in the game during the course of the weekend, advancing the story from Episode 3 (Fragile) to Episode 6 (Deadman) and slowly chipping away at the trophies for the game. I have now made it past where I had originally left off on the PS4 version of Death Stranding (I had stopped playing it near the end of Episode 3 and moved onto other games at the time).

     

    Ue2rrI9.jpg

    Just your friendly neighborhood delivery man, trekking across the wilds of our shattered world making sure all packages make it to your location safe & sound.

     

    So far, I am enjoying the game a bit more than I was back in the days I played the PS4 version shortly after it launched in 2019. Been having fun messing around with the photo mode and taking screenshots of stuff I experience during my time with the game (stills from cutscenes, pics of my adventures across the BT-infested wilds) during my long treks between locations making sure the packages get to where they are needed, in good time with as little to no damage as possible. Had some fun rebuilding some of the roads between Lake Knot City and South Knot City (rebuilt five sections of the road before I ran out of resources from the local storage areas) in-between various deliveries that I was making around the area. Since I am playing the game offline (not connected to the servers), I am exploring (and building in) a virgin world mostly untouched by the NPC's of the in-game world. Built a few Postboxes here and there in order to store stuff I pick up (raw materials, lost packages), a few generators to recharge the batteries on the Reverse Trike & Truck I drive around when making massive deliveries (500+ kg orders), a Watchtower to keep an eye on those pesky MULE's roaming around one of my well-traveled paths through the wilds, etc.

     

    Outside of a few mistakes on my part (foolishly attempting to drive through a heavily-infested BT area with a cargo-loaded truck and accidentally running into a invisible BT, triggering the black inky sludge with the humanoid figures trying to drag me away as I struggle to fight them off), I have managed to avoid running into too many issues while adventuring across each area of the world (Eastern region, Central region). The hardest part of the game I have experienced so far is...

     

    Spoiler

    ...making the human delivery from Mama's Lab to Mountain Knot City in order to reunite Mama with her estranged sister. Got stuck several times trying to escape from the BT monstrosity that Higgs summoned after leaving Mama's Lab, foolishly raced across a BT-infested hotspot in a truck at high speeds (ran into another invisible BT, which triggered the stupid black sludge again and had to fight off those humanoid figures while I gave Mama (strapped to my back) and my poor BB some emotional distress as shit hit the fan. I sneaked into the nearest MULE territory after that mishap with the BT, used the Bola Gun [Lv. 2] to incapacitate five MULEs, stole their ride (truck), hauled some major ass towards the mountains, forgot about the stupid MULE terrorist/separatist camp in the woods in the route I was taking, accidentally triggered the sensor alarms, got shot at by 9 to 11 well-armed MULEs, my stolen ride broke down (too much damage from automatic gunfire), ran as fast as I could out of that area (poor Mama took a few bullets as I zigged and zagged, taking 18% damage), made it to the Distro center by the wetlands, replaced my damaged gear (timefall/BT/bullet-damaged equipment), made the very long hike to Mountain Knot City (had to go the long way in order to avoid a MULE terrorist/separatist area and another BT hotspot), delivered Mama to the delivery terminal, and finally watched the ensuing cutscene to end Episode 5 with a sense of relief after that whole 55 minute ordeal.

     

    Hopefully I will be able to finish the game by the end of the month, especially if I keep investing ten to fifteen hours each weekend into it. Once I wrap up my time with the game (either by the end of the month or early next month), I will move on to both Tales of Arise (PS5) and The Medium (PS5). I will also be spending some time with Dragon's Crown (PS3), Azur Lane: Crosswave (PS4), The Order: 1886 (PS4), Ratchet & Clank Future: A Crack in Time (PS3), Ratchet & Clank: Into the Nexus (PS3), and Transport Fever 2 (STEAM via PC) as well in the coming months, but the majority of my gaming time (roughly 80% to 85%) will go towards Death Stranding and then later towards Tales of Arise and The Medium.

     

    EDIT - Here are a few more photos that I took during my fourteen hours with the game over the weekend (hidden away behind the spoiler tab for those who don't wish to see them). Shouldn't be anything major in terms of spoilers in the images below:

     

    Spoiler

    m7EQgs0.jpg
    43Y8sDB.jpg
    8u3m5A2.jpg
    oUd9vku.jpg

     

    Miss Kobayashi's Dragon Maid (PS5 via Blu-Ray disk)

    For the first time since watching the final episode of the mildly-disappointing Azur Lane: The Animation back in March of 2020, I invested just under ninety minutes on Sunday night watching the first three episodes of Miss Kobayashi's Dragon Maid while I waited for the washing machine to finish washing my laundry.

     

    I had originally purchased the first season on Blu-Ray back in September of 2019, but I never got around to watching it due to how busy my life was at the time (work at TV station, occasional work at orchard helping my parents out, spending nearly all of my free time gaming). I wanted to watch it several times last year during the big COVID-19 quarantine my neck of the woods was put under in March and April of last year, but with how depressing the world was getting with the pandemic running wild in our area and covering all of the deaths (via my job as video editor at the TV station I work at), I never found the motivation to do so as I turned to video games to take my mind off of all of the horrible things going down in the world at that time. The pandemic breaking out in March of 2020 effectively pulled the plug on plans I had to watch several different anime series around that time (at the time, I had six series that I wanted to watch, starting with Miss Kobayashi's Dragon Maid).

     

    So far, I am enjoying the anime (never read the manga for the series prior to watching the anime, so it is all new to me as I watch each episode). The art style is colorful, the humor is fun, and the cast of characters is enjoyable to see interact with each other in their own unique (and sometimes wacky) ways. As of posting this (Wednesday morning), I have made it to the end of Episode 5 (watched Ep. 4 and Ep. 5 after getting home from work at 11:30 PM Monday night). I plan on watching another two episodes (Ep. 6 and Ep. 7) when I get home from work later tonight (Wednesday night) and then finishing the last six episodes (Ep. 8 to Ep. 13 + the OVA) on Saturday morning before diving back into Death Stranding.

     

    juyZKuI.jpg

    The "fat" PS3 and PS5 bask side-by-side in the light of Miss Kobayashi's Dragon Maid [Episode 3: Start of a New Life! (That Doesn't Go Well, Of Course)] playing on my Samsung QLED 4k HDTV.

     

    Well, that took longer than I would have liked to put this post together (spent over an hour on this post typing, wrangling the images from my PS5 [via external hard drive] and iPhone 11 and getting them onto Imgur, correcting typos), so I shall bid you all a wonderful night (closing in on 3 AM PST here in California).

    1. Show previous comments  1 more
    2. cr1s

      cr1s

      I haven't played most of the games you've listed there, but it sounds like a fun and varied set of games you're planning to play. Enjoy!

       

      Also, big thumbs up for Miss Kobayashi's Dragon Maid. It's one of my favorite anime and it's good to know you're enjoying it! The second season has recently finished airing and I'm looking forward to watching it very soon, especially since it seems to be just as great, if not even better than the first season! ^_^

       

      thumbs-up-miss-kobayashis-dragon-maid.gi

    3. Infected Elite

      Infected Elite

      Must say, ps5 doesn't look so big next to ps3. However i don't think ps5 is that big to begin with lol.

       

      The fact you wrote this all at 3am shows dedication. Must be like me, the type that can function better on 2-4hrs of sleep a day than they could on 6-9hrs. lol

       

    4. Honor_Hand

      Honor_Hand

      Exceptional write-up. Seems to me that you're having a great time with Death Stranding. Man... That's such a unique game. Haven't played it myself but I know it hasn't been everyone's cup of tea exactly. Your experience with it so far appears to be on the positive side. Hopefully, it'll stay that way.

       

      Nice to hear that you're enjoying Miss Kobayashi's Dragon Maid. It's a perfect series to watch during these tough times, I wholeheartedly recommend it. Kanna is such a cute dragon. :3 I haven't had the opportunity to watch the recent second season that aired recently but I look forward to watching it at some point. ^_^