PSN Profile
  • Content count

  • Joined

  • Last visited

Everything posted by Neyaru

  1. Going for 4085 yen ($37) since its release in 2011, and it's not even considered a game, but an "add-on" as it demands both a PSP and save data from the original game. All Dreamy Theater were once discounted in 2014 (50%), but that was the first and only time. I wonder why SEGA bothers to keep this game on the PS Store, as I doubt it is still selling at such a high price. Someone knows of a platform in Japan where people sell their accounts with games? If things stay like this, I don't see any option besides buying 10000 yen worth of PSN cards, but I'd rather not. The first game is not worth it at all, since all of its songs are included in the 2nd one, and it must be syncing to a PSP every time the game is booted.
  2. Steins;Gate and Ever 17 are too slow-paced for a beginner. You should start with Danganronpa or Zero Escape: 999.
  3. I'm not willing to check every trophy I have, but I think that it's this one: GIRLS und PANZER: Senshadou, Kiwamemasu! was released in 2014 and its platinum has only 122 achievers on PSNP to this day, simply because it's impossible to get the platinum trophy for it without following the guide written by hasegawa2010, or the guidebook that was published along with the game. There are 112 optional lines of dialogue, which have very specific requirements to be triggered, and there is absolutely no way to track in-game which ones you already read.
  4. It's okay to deliberately talk about anything regarding the games on these threads, right? Does someone have or know where I can get these images in higher resolution? The icons beside every character name.
  5. I updated my original post in February (you never noticed 😢), and I updated it again.
  6. The Master System You've been diagnosed with Neptunia. This time, be aware before opening the spoiler that it contains, um, spoiler. I have so many conflicting feelings about this game. I thought of writing a short review. Story: I knew a good portion of the plot from playing Re;Birth1 a year ago, but there are some differences. Firstly, compared to Re;Birth1, the characters seem very self-restrained; Neptune is no longer a mindless pudding addict meme-maker, and I think that's a (really) good thing. In fact, the word pudding is never mentioned. She makes no jokes about Noire's loneliness every frame either. This sums up to the aura of hostility between each goddesses; they are reluctant to help Neptune in doing anything. The only real buddies Neptune made throughout the game are IF and Compa. Talking about them, since they receive more screen time, or I was not paying much attention, Compa is potentially a very funny character with her grandfather's quotes and other absurdities (like a part of one of the legendary weapons being a heirloom from her grandfather, who conveniently found it on his yard). Every optional quest has a little backstory read by 5pb on her radio channel. The problem with the story in this game is how slow-paced it is; Neptune finds the first Key Fragment very early in the game, then there is a lot of filler (go to dungeon, watch cutscene, repeat) with uninteresting stuff, just to resume unfolding on the late stages of the game. Compa says that the most important are the beginning and the ending, but this is obviously not true. In any case, the concept was well established for the sequels (which the developers apparently didn't expect to make, given how this game ended). Still talking about story, what surprises me the most about Japanese games is the amount of effort they invest on side content, which may not be viewed by the player, easily skippable if one does not pay attention. The game does not explain how shares work nor how to recruit the goddesses, yet there are voiced cutscenes after you recruit each one of them. Combat system: Trinity Universe cemented the path, while Hyperdimension Neptunia took the opposite way. It shares a lot of similarities with the previous game, since a lot of content was recycled from TU (most enemies, some maps); both are traditional dungeon crawlers, wherein a battle is triggered very X steps taken, creating an isolated instance etc. TU is a mix of RPG with hack n' slash mechanics; 4-button long combos are inputted to deal more damage, linking attacks from everyone in the party to unleash even greater combos and damage. Basically, Cross: light physical attack (high hit count), Square: heavy physical attack (low hit count), Triangle: magical attack (multi-target) and Circle: custom skill (eject, healing etc). I liked that system a lot (is there any other similar game?). However, the developers decided to scrap the solid system combat from TU to make something anew in HDN. The combo system is still there, but the player must create them with every skill obtained. Needless to say, but I just spammed the same combo for every character during the whole game; I'm not a fighting games player to memorize all that damn combos. They thought that "customization" was a good thing no matter where it was applied, although Cross Edge flopped for its wide amount of complex customization. The real issue is how healing takes place; there is a menu called "Item Skills", where you distribute percentage points to increase the likeliness of being healed or receiving different buffs during battle. Better than try to explain, please read this if you're interested. Dying to a boss because my HP was at 51% and not 50%, thus not triggering the healing effect was utterly frustrating. To worsen things, some Item Skills are given priority above others (if you're at 30% HP, it's the Item Skill whose condition is to heal under 50% that gets triggered, healing in a smaller quantity of HP). Environment/art: dungeons are still large corridors with repeated layouts, but at least there is a greater variation of them here. I think the graphics are pretty good, mainly the 3D models for the characters, that no longer look like they are made of wax. The frame-rate is slightly choppy in some dungeons (factories) while stable in others (snow). I read that lowering the resolution to 720p amenizes the issue, but it didn't bother me that much. Oh, yes, there is a 3D Macaroon in this game (shopkeeper in TU). Of course, the major selling point of the game: living, beautiful sprites drawn by the talented artist Tsunako. I love her style. Talking about thes sprites, they seem thicker in this game, as well as the manga-style expressions. The font chosen by NISA for localization is very stylish. Background images in cutscenes appear to be more varied. OST: I have read amountful comments stating that the sound-track is mediocre, but I liked it. Not every song thrilled me, but I thought that each one of them suited well the themes for every dungeon where they play. During cutscenes the song played is changed to match the situation portrayed, which shows the care they had in making cutscenes. To mention some of my favorite sound-tracks: Lastation's Theme (badass theme for a badass landmass), Leanbox Rising and White Heart Battle. I may have forgotten to comment on something, but I think that's it. The first HDN is a 9 years old title with some archaic/broken mechanics, but it's worth playing if you are a fan of the franchise, to know the original vision the developers had for it. I recommend playing it for the story alone using a walkthrough posted on GameFAQs.
  7. Extremely Solid Collect all trophies Whoever worked on the trophy lists for Metal Gear Solid HD Collection could've done better. MGS3 was easy and quick (18h), while MGS2 was hard and grindy (85h). MGS3 froze on me during the last cutscene every damn time, so I had to borrow a Vita copy to finish it a year ago. MGS2 freezes too, but I discovered the reason (Body Armor).
  8. Since someone deleted my comment on that guide section (the author himself probably), I decided to open this thread so anyone who plans to achieve the platinum in a near future won't waste time. What says the road-map: A trophy's description: I don't know about you guys, but if a guide says that nothing is missable, I don't read any trophy description. No need for it, after all. It's important to alert the reader to visit the mining sites, since gravity disturbances are random events and get triggered only when real time passes. In fact, they are random but aren't. You can load the same save how many times, the same events will occur. Also, trying to trick the game by advancing system time won't work. If you have only physical copies of your games and want to play something else while you wait, replacing discs every few hours would be a real bother, don't you think? What annoys me the most is that the author deleted my comment but did not fix his guide. I even mentioned that a guide posted somewhere else did what he didn't. His behavior leads me to think that he was stuck with this trophy just as me and wanted everyone to be stuck with it too. I know that writing guides is a volunteer work and all, but he deliberately decided to not correct his misleading guide upon my comment, hence I felt the need to point out this.
  9. At the end of my first playthrough, I tried twice to trigger the trophy "Vamp Eyer", failed both times for no reason, and the game froze right at the start of the credits sequence. Reading the comments section of a YouTube video, someone mentioned that unequipping the Body Armor solved the issue with the trophy not popping up for him. It worked for me too. I remembered to unequip it during my second playthrough, missed it on the third, but I forgot twice to unequip it on the fourth. Had to restart the PS3 two more times. Then, it played from the beginning to the end of the credits scene after unequipping the Body Armor. It may be just a coincidence (although I highly doubt it), but if the game is freezing on you during credits, try unequipping the Body Armor before defeating Solidus Snake. This video is not mine, but I will post it for reference. Curiously, Metal Gear Solid (PS1) displays the same problem if running on a PS2 with the smoothing feature enabled.
  11. Trophy Master All trophies unlocked! SEGA did its best to make this platinum the most frustrating experience possible. Grindy (level up affections, collect modules etc), hard (Ending Medley) and painful (my wrist!).
  12. トロフィーマスター 全てのトロフィーを獲得した The dreaded Ending Medley in PDX is killing my right hand, but I should get back to it again. All that grind can't amount to nothing.
  13. I found a thread concerning this, but no one mentioned whether such changes are reflected on PSNP. I have a trophy which I could be flagged for. This one: I had this trophy stored in my PS Vita, but I didn't know. I started playing on my PS TV, and got this trophy again on a new save file because I thought it was glitched. Once I checked my PS Vita and noticed that the trophy was there, I synced it and that older trophy replaced the newer one on PSN database. None of the sites I use (PSNProfiles, MyPST, Exophase, TrueTrophies) updated this change. Is it impossible?
  14. What an insatiable urge to play, dood. I couldn't play all of them in a row without getting slightly burnt out. Take a look at Fist of the North Star: Lost Paradise. Now that I remind, this game should be listed here as a spin-off. It even has a Kiryu skin.
  15. Trophy Master All trophies unlocked! This game is incredibly hard for a beginner. I bought it completely clueless (expecting something on the same level as YAKUZA's karaoke... got a Dark Souls spin-off).
  16. Hmm, weird. I have read opinions stating the opposite. What I can guarantee is that it is not 3/10. I consider the karaoke mini-game in YAKUZA as 3/10 (scoring 900 on all songs and 950 on Otometal My Life) since it is tough but the buttons come in a straight line.
  17. For a newcomer this game is 6/10. The guide writer and the players who voted on PST (difficulty poll) played the previous games, so they have practice. The game is very hard, but you can use cheat items in all songs. F 1st (game before this one) is easier, since it lacks a button (flick/stars).
  18. The Platinum Prinny All that work for this, dood? Very enjoyable platinum, except for the last ten hours thanks to some dumb developer who put an extra zero to "Space Tourists" requirement. 😑 Planning to play the first Neptunia game (Trinity Universe was its prototype) during July vacations.
  19. I think you reached a point that only creating a new account will solve anything. LOL You're asking a 13 years old system to load all of your 1294 0% trophy lists every time you sync.
  20. It's said today that the future lying ahead is one where games won't have their physical copies, but what about the obsolete concept of a finite number of copies? They tend to become even rare over time, and I believe that if the PlayStation 5 offers native backwards compatibility on release, it might awake the interest. I had the idea of creating a thread so you can post your collection of games that are not available through the PlayStation Store. As you guys post your collection, I plan on listing all these games on this thread to convert it into an utility thread (like the three fixed threads). Games that received physical/digital release for Xbox 360 (ex.: Cross Edge) or PlayStation 4 (ex.: YAKUZA 3) only in Japan will be listed as PS3 exclusives. Games that were once available on PlayStation Store (ex.: J-Stars Victory Vs) or Steam (ex.: Test Drive Unlimited 2) but got removed will be listed accordingly. Games available only on PS3. Games available on PS3/X360. Games available on modern systems. Ace Combat: Assault Horizon Aliens vs. Predator Alone in the Dark Arcana Heart 3 Ar Tonelico Qoga: Knell of Ar Ciel Battlefield: Bad Company Bleach: Soul Resurrección Bionic Commando Blur Brutal Legend Burnout Paradise: the Ultimate Box Cabela's Big Game Hunter 2010 Cabela's Dangerous Hunts 2011 Cabela's Big Game Hunter 2012 Cabela's Dangerous Hunts 2013 Cabela's Adventure Camp Cabela's Big Game Hunter: Pro Hunts Cabela's Outdoor Adventures Cabela's Hunting Expeditions Cabela's African Adventures Cabela's North American Adventures Cabela's Survival: Shadows of Katmai Call of Duty: World at War Call of Juarez: Bound in Blood Castlevania: Lords of Shadow Cloudy with a Chance of Meatballs Collin McRae: Dirt Collin McRae: Dirt 2 Cross Edge CSI: Fatal Conspiracy Dead Rising 2 Digimon All-Star Rumble DiRT 3 DiRT: Showdown DJ Hero DJ Hero 2 Driver: San Francisco Dynasty Warriors 6 Empires Dynasty Warriors 7 Xtreme Legends Dynasty Warriors: Gundam 2 Dynasty Warriors: Gundam 3 Eat Lead: The Return of Matt Hazard El Shaddai: Ascension of the Metatron Enchanted Arms Enslaved: Odyssey to the West Eternal Sonata Eyepet Fallout 3 Fallout: New Vegas F.E.A.R. F.E.A.R. 2: Project Origin Fight Night Round 4 Final Fantasy XIII Fist of the North Star: Ken's Rage Folklore Formula One Championship Edition Gran Turismo 5: Prologue Gran Turismo 5 Heavy Rain Hyperdimension Neptunia J-Stars Victory VS Kingdom Hearts HD 1.5 Remix Kingdom Hearts HD 2.5 Remix Last Rebellion LEGO Dimensions LEGO Indiana Jones 2: The Adventure Continues Lollipop Chainsaw Medal of Honor MotorStorm: Pacific Rift MotorStorm: Apocalypse Naruto Shippuden: Ultimate Ninja Storm 2 Need for Speed: Shift NieR One Piece: Pirate Warriors One Piece: Pirate Warriors 2 One Piece: Pirate Warriors 3 One Piece: Unlimited World Red Overlord: Raising Hell Overlord II Rage Resistance 3 Ridge Racer 7 Silent Hill: Downpour Silent Hill HD Collection Silent Hill: Homecoming Sniper Elite V2 Sonic the Hedgehog (2006) Sonic's Ultimate Genesis Collection Soul Calibur IV Star Ocean: The Last Hope Street Fighter IV Splatterhouse Super Street Fighter IV Tekken 6 Tekken Hybrid Terminator Salvation Test Drive Unlimited 2 Time and Eternity The Beatles: Rock Band The Godfather The Saboteur The Sly Trilogy The Tomb Raider Trilogy Trinity Universe Valkyria Chronicles Warriors Orochi 3 Wet White Knight Chronicles White Knight Chronicles II X-Men Origins: Wolverine XCOM: Enemy Unknown YAKUZA 3
  21. @SnowxSakura I guess you're right, but please don't quote giant posts.
  22. All the games shown in your three photos are disc only? That will help a lot! I will be adding them later.
  23. Red Seeds Profile = Deadly Premonition: The Director's Cut This one is available on the PS Store. I will be removing this one, then. To not inflate the list with Japanese-only games (since it's a minority here that understands the language), I will consider only the games localized to English.
  24. Mine has an SSD installed, the update took one minute without hanging at 99%. The bar went straight from 60 to 100%. When Sony releases an update for PS4 (similarly to NVIDIA and their sucky drivers), I always check on internet if people are having a common problem. The problem may not be the update, but your PS3. The console does a check-up looking for faulty modules (Wi-Fi, Bluetooth etc), and refuses to install the firmware.