I’m not against this at all. If I recall correctly, Star Wars Battlefront 2015 had a trophy bug upon the release of the Death Star DLC which prevented matches played on Walker Assault from counting towards the “A New Hope” trophy. On top of that, on release the “Playing The Objective” trophy would only unlock when you earn the most kills in a Blast match when it ends due to the time limit before any of the teams reach 100 (which is a rare occurence because Blast matches last 10 minutes). I was lucky enough to unlock the trophy under these conditions when I did, but then DICE fixed the requirements just days later to unlock regardless of how the match ends.
Then there’s the Rank 50 trophy for Battlefront 2. I played Heroes vs. Villans to death during my last 30-40 hours of play time to unlock this 80+ hours nightmare of a grind (245,000/248,000 points per rank increase from levels 28 to 50). I started the game on release (Reddit, anyone?) and earned the UR platinum trophy mid-January 2018. Then on Febuary 19th/20th the next month a patch was released that broke this trophy. It took many patches (4 months to be exact) to fix it.
It’s funny how these are both DICE games. so the next time they release a game, don’t be too suprised if there’s one or more bugged trophies. The only time I recall there being a bug for a trophy in one of their games was the “New Superpower” trophy from the Battlefield 4 China Rising expansion on the PS3 version when it would unlock upon completing a specific assignment (that’s tied to another trophy). However they fixed it with patch 1.04, but then was there any reason to stop people from unlocking this trophy when players shouldn’t be and instead just fix the fucking game instead? I mean, there hasn’t been a patch since 2016 yet the game is still doing shit, especially on the last gen consoles!
Other than that, there’s nothing much else to say about games with trophy glitches post-launch, specifically games developed by DICE (Sweden) and/or DICE LA (a.k.a. Danger Close).