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Skeptical Sixty-Nine changed their profile photo
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Overdue topic closure + my 472nd and final post as this user in 3... 2... 1...
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Desavenencia started following Skeptical Sixty-Nine
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aceman131 started following Skeptical Sixty-Nine
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HaserPL started following Skeptical Sixty-Nine
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I like your new ID. It sounds like the name of an I Hate Everything video...Oh wait, that does exist.
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Twas a tossup between a few things. A friend added this one to the list and it ended up winning.
TBH I don't play PlayStation anymore though, so like, I couldn't care less if I was stuck with stoogebag forever anyway, I've come to enjoy the name almost, mostly did the swap to see what would happen when playing PS3 games online with the new name. A couple old shooters actually kept my progress (MW3 still has all my playtime) and other games would restart me at level 1 (though GTAIV isn't definitive, as the online profile is tied to a save file I believe and my saves are long gone on PS3).
Anyway, fuck The Last Jedi.
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It's either DriveClub all over again or the developers over at IO Interactive were drunk when they submitted this DLC pack. Do note this isn't the first time a trophy set was released without a base game list. Remember Hatsune Miku: VR Future Live?
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Skeptical Sixty-Nine started following PSNP Site Stats Not Refreshing?
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I don’t know if I’m the only one who has taken any notice, but since Friday/Saturday the PSNP game stats (game owners, platinum achievers, trophies earned etc.) have suddenly paused. It's been four days now, the amount of players who have all trophies for Borderlands 2 after the Commander Lilith And The Fight For Santuary DLC trophies were released has been at 900 since Friday/Saturday. On top of that the number of people who own the new CTR remake is at 46 with 1 platinum achiever (2.17%). The “Recent Players” numbers on all games is working fine but everything else is not up to date. Could someone please look into this? Thanks.
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Here’s some more games I’ve tested: Medal Of Honor: Warfighter - no issues (both campaign & multiplayer progress unaffected) Need For Speed: Hot Pursuit - no issues (Racer/Cop rank & progression) Need For Speed: The Run - no issues (rank, campaign & challenge series progress unaffected) Wake-up Club (Vita) - no issues (stats unaffected)
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You know, that's very likely why this was happening. I have 180+ friends, I cannot accept friend requests on the system due to this and my PS3 has to go through automatic updates in order to refresh my friends list, which I've set to every 4:00 AM - 6:00 AM. I never had any Issues with Most Wanted as the "Social Climber" trophy unlocked upon connecting to Autolog playing the PS3 version for the first time.
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This topic is old news now. I got all the online trophies almost a month ago however I don't intend on earning the platinum/100% (never did going into this game) because earning all the gold medals and distinctions is just too difficult for me. This is coming from a person who has unlocked both PS3 and Vita platinum trophies from NFS: Most Wanted but unlike Hot Pursuit finishing first in all of the MW events is much more doable (with the exception of some events, of course). In Hot Pursuit you have far too many events that are limiting or ask for a lot of luck and/or skill, especially the gauntlet (racer) and rapid response (cop) events that require near-perfect attempts to master and even then you may miss the gold requirements by a couple of seconds. I just find it weird that the Autolog servers never recognized any of my existing PSN friends who've played this game before I started. I mean, why did I have to make new friends to get the system to work yet only 1 of every 5 friend requests I've sent to randoms in-game are being shown on Autolog as a friends after they accept it. Heck, even after I remove users from my PSN friends list the game won't get rid of them from the system. Strange, isn't it?
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I’m not against this at all. If I recall correctly, Star Wars Battlefront 2015 had a trophy bug upon the release of the Death Star DLC which prevented matches played on Walker Assault from counting towards the “A New Hope” trophy. On top of that, on release the “Playing The Objective” trophy would only unlock when you earn the most kills in a Blast match when it ends due to the time limit before any of the teams reach 100 (which is a rare occurence because Blast matches last 10 minutes). I was lucky enough to unlock the trophy under these conditions when I did, but then DICE fixed the requirements just days later to unlock regardless of how the match ends. Then there’s the Rank 50 trophy for Battlefront 2. I played Heroes vs. Villans to death during my last 30-40 hours of play time to unlock this 80+ hours nightmare of a grind (245,000/248,000 points per rank increase from levels 28 to 50). I started the game on release (Reddit, anyone?) and earned the UR platinum trophy mid-January 2018. Then on Febuary 19th/20th the next month a patch was released that broke this trophy. It took many patches (4 months to be exact) to fix it. It’s funny how these are both DICE games. so the next time they release a game, don’t be too suprised if there’s one or more bugged trophies. The only time I recall there being a bug for a trophy in one of their games was the “New Superpower” trophy from the Battlefield 4 China Rising expansion on the PS3 version when it would unlock upon completing a specific assignment (that’s tied to another trophy). However they fixed it with patch 1.04, but then was there any reason to stop people from unlocking this trophy when players shouldn’t be and instead just fix the fucking game instead? I mean, there hasn’t been a patch since 2016 yet the game is still doing shit, especially on the last gen consoles! Other than that, there’s nothing much else to say about games with trophy glitches post-launch, specifically games developed by DICE (Sweden) and/or DICE LA (a.k.a. Danger Close).
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How dare you mention this. I was hoping to not see Minecraft or Rocket League in this topic. As for my response, I choose any game with minimal demand that’s been out for a while, offered to PlayStation Plus members at some point then within a month to a year and a half after that add DLC trophies becauseof some DLC. Fuck the Amnesia Collection and Absolver: Downfall to the moon! Dead By Daylight doesn’t count because it’s been 10 months since it was offered as a PS Plus game yet it’s among the Top 10 PS4 games with the highest amount of players streaming numbers as I’m typing. The game had a shit load of DLC trophies before it was given out anyway. I would say the same about Borderlands 2 except it’s actually a great game (currently playing through it now TBH) and Borderlands 3 is just around the corner so do excuse Commander Lilith And The Fight For Santuary, why don’t you all?
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Plat #101 - Paladins: Champions Of The Realm Champion Of Champions 0.3% (2.66% PSNP) Platinum difficulty: 4/10 (Personal Estimate) Enjoyment rating: 7.8/10 Total play time: 2 days, 23 hours & 35 minutes Matches played: 268 For about 2 and a half months I've been playing this "Overwatch Clone" every day for under an hour. I'd do so whenever there's new daily challenges at 9 AM GMT to speed up the coin/gold grinding for the Master Collector trophy. I ended up with 22 Locked Champions at Mastery Level 2 and 19 Champions I own at Mastery Level 8, that's 60 Talents total. As for the Last One Standing trophy there was no way I couldn't have done it without boosting (obviously). It was well worth the 5:45 AM wake-up alarm to meet with players from Europe and North America seeing as finding the right session times is difficult for trophy hunters living in Australia or New Zealand.
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Plat #100 - Super Exploding Zoo (Everything’s Ruined)
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I got this a couple of days ago. I’m almost done with Dynamite Heights after starting a new game yesterday. If anyone else has this occur to them I advise you to stick to one platform instead of switching consoles to transfer your save from one to the other. I’m doing it on my PS4 because the Vita version is somewhat problematic. Luckily, restarting the game deletes the current cross-save. I believe this was causing my problems as it would end up causeinh the game to crash on my Vita every time I loaded up SEZ. However, on the PS4 version it takes a long time to load any stage and freezes the game when it fails to load after you leave it unattended for 1-2 minutes. EDIT: All good now…
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Holy crap! I was reading your reply and at first I was thinking “What the hell are you referring to? Am I missing something?” Ah well, problem solved.
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Before I started playing I had many PSN friends who have played this game (if you’d like me to I can suggest a few usernames). Quite a lot of the times they posted were very doable to beat. In fact, it’s easier to play the game with the Alternate comtrols over the standard controls (forgot the specific names) since you control the direction of your RC with the right analogue stick rather than moving it left/right to turn your vehicle. I discovered how easy it was over the “default” on a PST forum topic and if it weren’t for that I wouldn’t have the platinum. However from personal experience I don’t recommend alternate controls for the drift events.
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Another disappointing EU sale. Most of the games featured on this list were discounted just weeks ago. Too bad I didn't decide to buy the Ultimate Edition of Battlefield Hardline later than I did. The last time it was on sale the listed price was 11.95 AUD versus 179.95 AUD, now it's $7.55 Down Under.