PhyrxianLibrarin

Member
 PSN Profile
  • Content count

    325
  • Joined

  • Last visited

Community Reputation

477 Excellent

1 Follower

About PhyrxianLibrarin

  • Rank
    Rookie

Profile Information

  • Gender

Recent Profile Visitors

1,887 profile views
  1. I think people are talking about the mental health aspect of staying on top because Hakoom himself has expressed the same thing. This is from 2017 so maybe things have changes since then, but... https://www.eurogamer.net/articles/2017-05-04-meet-the-man-with-1200-platinum-trophies By his own words, he genuinely seems to not enjoy being "forced" to play these games to stay on top. I would never presume whether or not this is having a detrimental impact on his life, but I think not being #1 anymore could be a chance to not feel that pressure anymore. And never mind the fact that if I brought a PS4 or Vita to work and played while I was bored, I'd probably be fired! That's a huge risk to take! I really hope nobody is destroying their lives to stay on the top of an arbitrary list of numbers on the Internet.
  2. Can't wait for Ikemenzi to hit #1, and then get a bunch of games flagged for some reason. That'll be a fun day.
  3. Platinum #110 - Subnautica

    1L8177cf.png

     

    I've never played a survival game before, not even Minecraft. And what an incredible experience and wonderful introduction to the genre. The ocean you have to explore and survive in is vast, beautiful, detailed, complex, and once you go deep enough, utterly terrifying. Don't use the dev menu, the game really isn't that hard and it's a tragedy to miss out on it.

     

    Verdict: Highly recommended

  4. Platinum #110 - Subnautica I've never played a survival game before, not even Minecraft. And what an incredible experience and wonderful introduction to the genre. The ocean you have to explore and survive in is vast, beautiful, detailed, complex, and once you go deep enough, utterly terrifying. Don't use the dev menu, the game really isn't that hard and it's a tragedy to miss out on it. Verdict: Highly recommended
  5. If you think other people have done the same thing and got their trophies hacked like you did, report them. Your persecution complex is making you sound completely unhinged. What are you even talking about? On these forums? Or in the game?
  6. The BFV/Stranded Deep rumor seems a lot more plausible, Disco Elysium like just came out, and with Subnautica free maybe people are getting into survival games.
  7. Head about 500 meters south-by-southwest from your lifepod and you'll find a wide open space, near the main three biomes, and right beside a thermal vent. I think it's a great spot for a main base, easy farming of most required resources and loads of room for a moonpool and vertical stacking if you want it. I'm less concerned with proximity to plants or fish because you can farm your own on the base itself pretty easily.
  8. Latest 100% - Back to the Future: The Telltale Series Oof, this one is rough, folks. Telltale has never been known for their stable game engines, it's always been the storytelling and the puzzles that gave them their good reputation. But they both suffer here, to the point where this might be the worst series they put out. Bad animations, terrible pacing, terrible voice acting (from Michael J Fox and Christopher Lloyd themselves, no less!), easily missable trophies, and soooo boring. If they were hoping to skate by on nostalgia alone, it didn't work. Verdict: You can't buy it anymore anyways, but even if you can, skip it.
  9. Platinum #109 - Hollow Knight

    1L53856d.png

     

    This game is adorable, challenging, captivating, and an incredible achievement from an incredibly small team. A true mashup of Dark Souls and Metroidvania, with enough unique spins and concepts to truly stand out from an incredibly packed genre. The fact that so few people here own a PS+ free title suggests they were turned off the perceived difficulty. If that's you, don't be. This one is an all time classic.

     

    Verdict: Must play!

  10. Platinum #109 - Hollow Knight This game is adorable, challenging, captivating, and an incredible achievement from an incredibly small team. A true mashup of Dark Souls and Metroidvania, with enough unique spins and concepts to truly stand out from an incredibly packed genre. The fact that so few people here own a PS+ free title suggests they were turned off the perceived difficulty. If that's you, don't be. This one is an all time classic. Verdict: Must play! Next up, it turns out my PS3 controller is broken and likes to randomly trigger Square button presses. That makes Braid effectively unplayable for now. Time to clear out some old PS3 titles before getting back to the good stuff.
  11. Lol good work on getting your first trophy 20 years ago. Deffo legit.
  12. That's just another form of self-selection. Remember that the difficulty is displayed in the context of a guide; if the only people who can vote on difficulty are people who've already platted it, they're going to vote on the difficulty of platinuming it without a guide, like they did. So the guide might say 7 or 8, but the existence of the guide itself makes the platinum easier. Is that any more accurate than the current system? What happens if you don't get a minimum sample? Lots of people on this site don't use the forums at all. And the PST plat difficulty threads, the best comparison to this idea, often only have like 20-ish responses, which is not even close to enough to be statistically significant. Your proposal takes advantage of the so-called "wisdom of crowds", but I'm not convinced that applies here. Averaging eliminates random errors in the values, but it doesn't address systemic errors that come from the entire crowd at once. If members of the crowd are able to influence each other's values, or if the crows itself isn't particularly diverse (both of which apply to these forums), the advantages of this system start to disappear. Social influence can cause the average to be even more inaccurate than normal. James Surowiecki (the guy who literally wrote the book on the wisdom of crowds) himself said this technique works best when there is a correct answer to the question being asked, and there isn't one here. Frankly, I think the real solution is to remove difficulty from the guides entirely. Bad measurements are worse than no measurements at all. And as for whether people are trolling you, do you really think a choice between "voting system!!! (science, yay)" and "guide writer estimate (biased opinions, booooo)" is a particularly unbiased poll? If I was your stats professor I'd be very concerned.
  13. Sir, this is a Wendy's.
  14. (Disclaimer: I am following the PSNP Walkthrough, which is easily one of the best guides I've ever seen. I also haven't made it to the pantheons yet.) The game itself isn't that bad. If you're used to any kind of 2D Metroidvania platformer, you're used to all the mechanics in the game. Dash, double-jump, wall-jump, charged slashes, it's all pretty standard stuff. Without a guide you're very likely to get lost, and that probably makes it feel a lot harder. And by the time you have the skills necessary to activate the invincibility glitch, you may not actually need it. Bosses all have a limited number of attacks and they're all dodge-able. Don't let the difficulty put you off, it's a great and beautiful game and totally worth your time even if you don't 112% it.
  15. This is a cultural thing. Europe tends to use spaces and commas as delimiters and separators respectively, while most English-speaking countries (and most computer systems) use commas and periods. In continental Europe you'd write 300 000,05 but in the US you'd write 300,000.05 Considering English is the main language of the site, I think using the English pattern makes the most sense.