Platinum #74 - BlazBlue: Central Fiction Difficulty Rating 5/10
Enjoyment Rating 6/10
Ultra Rare - 3.60%
Ugh, BlazBlue... lmao 😂 Okay, so this one the first games I picked up when I bought my PS4 Pro. This is because I have a local friend who is super competitive at this game, so I took it upon myself to try and get better so I can hold my own against him. While I’m more of a Guilty Gear fan myself, he seems to be more into BlazBlue (can’t imagine why 🙄) So we usually would end up arguing on what fighting game to play. I’m better at Guilty Gear, he’s better at BlazBlue. Which one is the better game? That’s subjective I suppose... both are solid fighters even if Toshimichi Mori can’t write. But stories in fighting games are usually an afterthought, even if this game’s story is treated seriously to match that of a visual novel. But it is a story I’ve been following since 2009 when Calamity Trigger released. BlazBlue games have always been dubbed, except this one which is the final mainline entry that concludes the “oh-so-great-wonderful story.” To not dub the last game, like what the actual fuck? And those story modes can take days to finish they go on for so long. They even had the nerve to dub Cross Tag Battle which came out after this one. Eh, it is what it is... story is crap anyway, and I just play it for the fighting now. It has taken me nearly 4 years complete this.. so what took me so long? Numerous things actually.
The game has your typical fighting game trophy list with many miscellaneous tasks involving characters, fighting online and ones that require playing certain modes. There are three trophies tied to modes that will be platinum stoppers for most. The first is combo challenge, and is what stumped me for many years. Well, maybe not stumped.. but I lacked the extreme patience to complete all combos with one character to pop the trophy. It takes lots of willpower for those who are no good at inputting a list of on-screen prompts that fill half your TV screen. Thankfully, there is a nifty glitch that makes the game think you are completing harder combo challenges when really you’re just redoing the normal difficulty ones. I may or may not of used that glitch The second obstacle is Abyss Mode, which is like a psuedo-RPG survival mode where you need to fight your way down 800 floors. The trophy requires you to reach the bottom. You checkpoint at every 100 floors and can replay old ones for better tomes that make your character stronger. I picked Mai Natsume and spammed her rapid spear jabbing move that comes from pressing constantly 😂 The AI has a hard time countering this. With patience, it can be done... but the hardest mode of all would be Speedstar Mode.
In Speedstar Mode, you have unlimited health but are on a time limit to defeat the amount of opponents you are given. You must clear all three routes for the trophy. Route C is the worst, cause you have to fight 32 opponents which have all been given boss status. It’s as miserable as it sounds. Time is your enemy here. You need to make sure you regain time back, or keep it from going any lower to reach the end. How do you do that? First, don’t get hit.. it takes away time. To get time, you perform fancy crap like distortion finishers, overdrive finishers or astral finishers if your heat gauge and/or barrier gauge is high enough. Since the AI is out to make your life a living hell, I often read that reverting the game back to version 1.00 makes the AI dumber... but I didn’t see much of a difference myself. I still did it anyways just in case. I recommend using Iron Tager cause he deals great amounts of damage and one of his distortion finishers is a grab move that makes it impossible for the AI to block. You just need to be close enough to do it. By selecting “stylish” as your method of play from the character select, that will make performing finishers much easier instead of needing to input the whole command from playing on “technical.” There is also a special move Tager can spam that gives him invisibility frames and makes it hard for the AI to knock you back. I think this video will show exactly what you should be aiming for. Anyway, yeah, I’m done, plat is mine, never again 😂 Long live Guilty Gear!