Justin__Harris

Premium Member
 PSN Profile
  • Content count

    121
  • Joined

  • Last visited

Community Reputation

474 Excellent

2 Followers

About Justin__Harris

  • Rank
    A-B-A-C-A-B-B
  • Birthday 12/05/85

Profile Information

Recent Profile Visitors

2,076 profile views
  1. Platinum #60: Resident Evil Zero (PS4) Game Score: 7/10 Platinum Difficulty: 5/10 I never owned a GameCube back in the day so this was my first go around with Resident Evil Zero. It's an enjoyable game as far as the gameplay goes. Just like the Resident Evil remake, it's gorgeous looking and uses the old style of play -- although I must admit I had to 86 the tank controls. I liked the picking up and dropping items option a bit more than uses the customary item box, although I must admit that in my first playthrough I wish I had a better understanding of the layout to save me from an shit-ton of backtracking. I did like the partner system, although at times it was just very forced with certain things. Even though I enjoyed the gameplay itself, I gotta say that story-wise, this has got to be one of the worst Resident Evil narratives and such wasted potential. Rebecca was never really a favorite character of mine, but it did make sense to have the game focus on her since she's the only one from Bravo Team that makes it out alive. The idea of having a game focus on Bravo Team and what they experienced before the Mansion Incident was an exciting prospect. Don't get me wrong, Resident Evil is convoluted as hell, but what the hell were they thinking with this story. And I'm really glad they tossed in Billy, who's basically just another Carlos from Resident Evil 3: Nemesis. Capcom clearly liked his character a lot, which is why he made more appearances and is mentioned later on in the franchise... Oh wait, no he's not. The main antagonist sucks too and really having Rebecca experience all this shit before the Mansion Incident makes you wonder why she's not more fucking useful to help her fellow S.T.A.R.S. teammates in the original game. The story should have honestly just been about Rebecca and had her team up with various members of Bravo Team leading up to the events, instead of this dumb ass 'help the innocent convict that's been wrongfully accused' nonsense. But I digress. It's a good game, but definitely the red-headed stepchild of the main series. Platinum isn't super hard, but it was very tedious at times because of how many playthroughs you're subjected to - typical RE fashion. Anyway, now that this is out of the way, I probably should buy the Resident Evil 2 remake. I'm hearing nothing but positive things, so that'll be cool to take on a highly anticipated re-imagining of a game definitely in my Top 10 of All-Fucking-Time!
  2. Platinum #58: Hitman GO (VITA) Game Score: 6/10 Platinum Difficulty: 3/10 I forgot I had the Square Enix GO games until I was looking for a time-waster to play on my Vita over the weekend. I wasn't really sure what these games were about, but I decided to give them ago. So how are they? Eh... Well Hitman GO isn't bad. It's not a great game, but it's a pretty decent way to kill some hours, which I did over the weekend. What I liked about this board game-like puzzle game was that it definitely is the type of game that uses and helps improve your logical skills. It's not incredibly hard, although I must admit a few times I got pretty stumped in figuring out how to complete a few of the levels with certain parameters (especially the "Complete in Under XX moves"). It's an easy platinum that you can definitely accomplish in a few hours if you're not distracted, and I'm pretty sure there's entire walkthroughs if you have no interest in truly playing the game and just want to finish it quickly. I felt this game was worth the effort because of the mechanics. Again, it's not super good, but it's enjoyable and worth your time. It's okay, at best. --------------------------------------------------------------------------------- Platinum #59: Lara Croft GO (VITA) Game Score: 3.5/10 Platinum Difficulty: 2/10 On the other hand, I can't really recommend the Lara Croft GO game on Vita. I've read that the experience on PS4 (it's cross-play) is much better, but I'm rating this game based on my experience playing it on the handheld. Although similar, the gameplay for Lara Croft compared to Hitman is not as fun. It's admittedly easier to get the platinum in this game based on what you need to find, but there's a few problems with the mechanics and Vita version which made this game far inferior in comparison. I didn't think the gameplay was as interesting as the Hitman game. It just missed the marks on the fun factor compared to Hitman, and after a few levels it just was a chore to play. The game crashed three times while I was playing it, and didn't save my progress, causing me to repeat levels on these occasions. Unlike the Vita version of Hitman GO, this game did not support the D-Pad and there were many times the analog sticks were just plain inaccurate and if you make one particular misstep, you can completely fuck yourself over and get yourself killed, and cause you to start the level over. This wouldn't be so bad, if not for the fact that this game has such long and annoying loading times for everything. This game is not optimized for the Vita nearly as well as Hitman. There were so many instances of the frame rate dropping that was just laughable because of how little graphical power is coming out of what's really just a damn mobile game. I got more and more annoyed from the inaccurate controls and long loading times, which caused an additional amount of hours to finish the game. If you go for this easy platinum, play it on PS4 because it's just garbage on the Vita.
  3. The DLC trophies were just more of the same from the main game. More tedious grind. I finished all but the multiplayer trophy four days before the last trophy attainer got "Kitty Got Wet" in October. All I learned was to make sure in the future to always do online trophies first. Whatever. I've made peace with this all and moved on with my life. NBA 2K17 already screwed me so it's not like I'll ever be able to have 100% perfection, lest I start a new account. And honestly... meh. Doesn't matter.
  4. I think it's safe to say that the servers are dead on this. Bummer.
  5. Platinum #57: Burly Men at Sea (VITA) Game Score: 6/10 Platinum Difficulty: 0.5/10 This game was a PlayStation Plus freebie back in November, I think. It's a PS4/Vita cross-play, but I played it on my Vita because I read it was an easy peasy platinum. This is probably one of the easiest plats I've ever got. So is the game itself worth the effort of playing? Maybe. It's a cute little story with a dozen or so paths and endings. I did enjoy the art and music of the game. The writing was very humorous and I chuckled more than a few times in playing it. It's just really a point-and-click adventure, so if that's your cup of tea, you'll probably enjoy it. I like these types of games, but I honestly can't say it's anything special. Feels more like it should just be a free Flash game for children more than anything else. It's fine, but had I not just needed something to do during my down time at work, I probably wouldn't have bothered with it. Really it's just one of those games that requires next to no real effort to attain the platinum other than going through the game over and over. Probably can take one less than two hours to 100% it, so in that regard, for trophy hunting, it's worth it. The game is just okay, but other than that, there's a lot better point-and-click adventures that are more worth your time.
  6. Platinum #56: Severed (VITA) Game Score: 7/10 Platinum Difficulty: 3/10 First platinum of the new year goes to this fun little gem from the creators of Guacamelee!, which is a game I still have yet to play. Haven't been around my PS4 for a little while, so I thought I'd look into games I hadn't played on my Vita. It's a pretty fun adventure game with a sweet, but sad little story. It's a touch based game, so you're going to be swiping all about for various tasks and battles in the game. Admittedly, I did find some of the battles to be annoying because sometimes the touch response would be inaccurate and obviously that's the major frustration in any game that relies on these types of mechanics. Even so, despite some annoying battles and puzzles here and there, it's not a difficult game. I didn't need to use a guide to get all the trophies, but I would probably advise doing so to save yourself from some agitating backtracking, which you will do A LOT if you're not paying attention to every little puzzle and secret you're supposed to get. I think it took me around eight or nine hours over five days to 100% it. Worth playing, especially if you're looking for a fun, mobile time waster.
  7. If you didn't previously have it downloaded, it will automatically download to the latest version on the digital copy.
  8. So glad I saw this. Was just about to play Comrades and saw that it wanted to download, but checked here first. Damn Square Enix for being like this. Trophy hunters get no respect.
  9. Platinum #55: Bloodborne (PS4) Game Score: 8/10 Platinum Difficulty: 7/10 So I'm a person that gets mad at video games. I yell at the TV, commenting on how the game cheats, it's unfair, it's a glitch, etc. I wish I could say things have changed since I was 12 years old, but 20 years later, I'm still the same, angry kid that demands perfection of myself even though I'm far from it. So I mentioned to my friends I was interested in playing Demon's Souls or Dark Souls, but they scoffed and told me I should avoid these type of 'git gud' games if I want to keep myself from having a heart-attack. Bloodborne was free on PS Plus awhile ago and I picked up the DLC for $5, so I figured I would give this game a go before I try the horror of the Souls games. People said Bloodborne is a good start, because it's technically easier than the other Souls games. Online forums kept reiterating to me that the games are tough, but fair. And I have to say that I agree. I screamed a lot at this game, and maybe it's because I'm a masochist, but I really enjoyed the game. Would I say it's a 9 or a 10 out of 10? No way. I honestly think that the game has too many technical issues and the fact that it's really only for hardcore gamers doesn't make it accessible to people that want to enjoy it for the sake of enjoying it. And the game really runs like shit. Even on a PS4 Pro, it staggers a lot with frame rate drops which is complete bullshit when I game is so heavily reliant on perfect timing. Also, lots of janky camera angles, the lock-on system kind of sucks, and there is some cheapness that occurred far too often that made it feel at times not 'tough but fair,' but instead 'tough AND unfair.' It's a fun game though. I totally get why people are into these types of games. The story and lore is pretty awesome if you have time to read everything and research it, but I also found the videos below to be a really great explanation of the story. Now the question remains: Play Demon's Souls next, or go right to Dark Souls Remastered?
  10. Cool. Never heard anything back from Bend Studio, although it was Thanksgiving so I doubt anyone there or at Sony really gave two shits about whether or not the servers were still going for a card game no one really plays on a defunct handheld. 😂
  11. I wrote a letter to Bend Studio yesterday to see if maybe someone there could shed any light on it. Maybe I'll get a response this week, but I doubt it.
  12. Thank you! Much appreciated! 🖖
  13. There's so many posts on this, and early on it's conflicting. So to save me from some confusion, can I get some clarification. I apologize for the redundancy but there's so many comments on this thread. Are the servers 100% closing in December? Is it possible to do these trophies offline? Is Comrades available to just play (with the Royal Edition/season pass), or do I need to finish the single player campaign first? Thank you!
  14. You are a gentleman and a scholar, sir. Thank you kindly. I will try to do this post-haste! 👍🏿