-
#53: Knack 2
This game took all the mediocrity and the repetitiveness of the first Knack, and improved everything there was to improve. They gave Knack more moves, put on some puzzles to break the monotony, and increased the longevity with the various Medals challenges. This is actually a great game for real, it's a shame that it gets memed so much for how poor for a launch title its prequel was. And I loved how during a scene, a character claimed that Knack was boring because at that point in the story he could only do two moves, lmao, Knack 2 actually owned Knack 1 by somehow breaking the fourth wall.
The Platinum was not so hard but I started to feel a bit bored at the end, as I was grinding the last few medals I needed. The experience has been really positive regardless but I am glad it's over, it took me five months to platinum this game and finally I can put it aside and focus on something else.
Oh, and since the Knack franchise redeemed itself with this game, I would actually be welcome for a new Knack game on Ps5, we'll see.
-
Got 100% on The Bridge
This is a cross-buy game I had got with PS+ two years ago, redemeed it but never played it. When I got a Vita last month, I decided to finally play it there, as my first Vita game (If we exclude the automatically installed Welcome Park).
The overall experience has been funny, however, I noticed that the Vita version has some flaws: the most important is that, time to time, the game seems to crash, with the main character freezing and nothing being possible to do besides pausing the game (No option can be selected though, so you are stuck on the pause menu), and the only way to fix things is to restart the game. And also, since The Bridge is a puzzle game based on rotating the in-game world, and since with the Vita version you can do it by rotating the Vita console itself (On Ps3 and Ps4 you rotate the Dualshock, and on all versions you can also do it by pressing L1/L and R1/R), it was basically impossible to play the game while laying on the bed, as I wish I could do lol.
The puzzles were really challenging, in several points I used to think: "Damn, what the hell did the devs drink to come out with such a thing?", and for most of them I had to rely on guides, I would have never been able to solve these puzzles without them. However, when I was able to solve them by myself, or when for some reason I couldn't do what the guide intended and I was able to solve them in my own ways, yeah, that was very satisfying. If you are looking for an indie puzzle game, The Bridge is highly recommended, but I'd suggest playing it on Ps4 or Ps3 rather than on Vita.