Rozalia1

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Everything posted by Rozalia1

  1. Default name. If not listed in game then if it's a Japanese game then I'll use whatever some radio piece/manga/whatever of the game used. If no such things exist then I'll try to come up with something that fits the setting. It's rare I deviate from that though there has been some cases. Code Vein for example I made my character look like a Disgaea character so I named them after that character which I was real happy with as I straight up did the job myself, no getting a code or whatever from someone else.
  2. There has always been easy quick platiniums (though quick used to be 6 hours, now you get 30 min ones). What really annoys people I think is the sheer amount of stacks that these games have. It's not just easy quick platiniums either it should be said, even 200 hour platiniums get multiple regional platiniums. However at the end of the day it is on Sony. Some games have numerous regional stacks while others don't. Some games give separate stacks to PS3/4/5/Vita while others give all a single stack. Then there is having a platinium or not. Recently played Death Come True which was a cool experience and it did not have a platinium... why? Sure it's like 1.5-2 hours, but there are games that take much less that have one. You even have cases like Cures of the Moon 1 having no platinum yet 2, a game with roughly the same level of content, does. There just appear to no longer be any rules at all (in the PS3/Vita era the idea put forward was full games would have platinums, shorter more bitesize stuff wouldn't, but that seems completely out of the window now). The chances of Sony actually merging stacks together and making it so that all future games have a single stack or at most only have multiple stacks if on multiple consoles is very slim, though them recently changing the trophy level system implies they care on some level however slight. As for myself, I have a number of these easy platiniums. For the cheap price some of them can be nice diversions. Not all games need to be some 100 hour grand adventure of legend. I try to space them out now though so they don't clog up my list. I'm sure even those who do it would admit having loads of easy plats in a row is pretty ugly looking.
  3. Just did Mayo 2. As has been said before it really ain't that bad. It's a fun little cheap thing with some humour. It has a single stack so you can get just the one platinum, this ain't one you can stack 6 times. As far as things on my list it's hardly something that bothers me. I'm more bothered that I have Little adventure on the Prairie as Ratalaika stuff (have a number, though I'm now spacing them out and I don't bother with regional stacks) as cheap trophy wise as they are, at least they tend to be well made games with some charm to them. Prairie I'm sure the inexperienced team who made it tried, is just amateur. Oh well, at least I didn't play Orc Slayer I guess hehehe.
  4. I ran into this issue myself. First time it happened it took my save file with it. As I played the game when it was even more broken however I was ready for this and had a backup ready (no saving just means no manual saving, you still have your autosave that can be uploaded) and when I tried it the second time it did it again however this time it did not take my save file, so when I loaded it it got past that point... to then do it again on another cutscene... but it didn't take my save file so it then got past it and gave the trophy.
  5. I remembered after the responses that there was actually a patch that changed this. Originally you could stab him but after many people complaining about the section stabbing him in that part was removed so people didn't waste time trying to take him out. Though I wonder if you can still knock him out with throwables... ummm...
  6. Checking just in case as I saw talk of on PC this having it's server taken down (which matters as there is 1 online trophy). The PS4 server still up and so online still possible? I assume the online is dead but there'll be random people eventually that you can get the one online trophy which seems to be whenever you have another player with you you get a secret mission to protect them? That right? Every time or random? I finished the DLC version in FF15 though I really don't remember my full situation. Still, I assume it's pretty good so if I did go 100% this it should be quickish I imagine.
  7. Considering how much money they make on Sports games, quite the divide between people on here and the general public. Though you can add me to the pile I suppose as it's a genre I basically don't play and I'm a very varied sort of person. The only thing that would count would be WWE which I have a 2010 and 2015 game on my list... potentially as it has been ages I might try another out in the future but their recent efforts have not been good so... yeah. Racing games would be another as it is very rare I play one and after Gran Turismo 5 which I played way back and recently went back to beat... long and hard. Really don't need the aggro hehehe. FPSs are a bit better. It's not a favourite genre of mine but I have a number, even a single CoD to at least try one (not terrible, but not something I buy constantly). Fighting games I've got a number and if I fail to 100% something it'll be them. I actually did 100% a few fighting games with some of those annoying challenges (Marvel vs Capcom 3s involved me smashing my head against the wall until I did a tough challenge and then that was me done for the day). Still, likely one of my rarer genres.
  8. Different platforms having stacks is one thing and sort of okay as the inflation isn't too bad (though autopopping can change that certainly). It's when you get to regional stuff that it starts getting quite absurd. Imagine a game with say 5 regions on the PS4 and it's PS5 version has 5 regions too. 10 stacks right there. Hand up, I've partook some myself. Have a bunch of Rata games (though I'm spacing them out now to not bog my list up) and even if I don't bother myself with getting other regions for them it still is as a user said, part of the problem. It might be because I don't region stack, and I'm sure it annoy many on here (though matters little to the vast of players) but I would be pleased to see at the very least all the regional stacks joined together.
  9. While I have a number of them because why not, darn is it stupid we're getting even more stack nonsense. Many would get very annoyed I'm sure but I'd be all for them unifying all stacks and dropping a lot of inflation stacks bring. It'll be even more inflating if due to the improvements of the system on the PS5 over the PS4 we actually get full autopopping rather than the partial that has existed in most things on the PS4 (Sound Shapes and such autopopping everything are exceptions rather than the rule).
  10. @biganhaofficial you can knock out Ashmann in the section before the restaurant where you have to use the fire extinguisher twice on him so he can grab you. Just don't use the fire extinguisher until you've knocked him out.
  11. Andrea is. Red Nun I knocked out but I've heard she actually isn't required (perhaps the boss battle checks her as knocked out?). Porcelain can only be knocked out (though he remains standing) in the final portion of the game. The ways you use to defeat him in previous parts of the game don't check him down as knocked out. Also, thanks for writing stuff up for people @TakemetoNarnia4 but beyond what you missed with Elisa that has been mentioned, you miss that you can actually knock out Ashmann in the first segment with him chasing you where you have to use the fire extinguisher twice on him so he can grab you to end the section. Simply don't use the fire extinguisher to end the segment until you've knocked him out. Much easier to do here than in the following area with 3 stalkers.
  12. Biden win appears likely but there is a small chance the courts reverse it. May be a while before it can be said with certainty who has won.
  13. There is a binary choice at the end of the game which gets you a different cinematic depending on what you pick.
  14. The only way to lose is if the AI gets at least one point as a draw will count as a win for you. If it doesn't then all you can is load and hope it does next time.
  15. If you post the ones you have someone may be able to help, I still remember where some are. All 25 are the in game I should confirm here as no one else has. Me and @KainDMD both played around the same time, looked around, and updated each other on any progress (many thanks). As for autosaves... yeah, it's rough. I lost my first crack at it because I had to go when at the wheelchair segment which meant when loading back in I had no character model and was just a floating camera (could undo restraints and get remote, but couldn't then move). My advice is to keep backups and always confirm if the autosave is safe before you overwrite your backup. The only other place I noticed that broke the game a bit when loading an autosave was the garage fight. It didn't render the game unwinnable, but the enemy became unstunnable meaning it was hard to notice if you were even doing damage plus of course the fact that it meant he was always after you. For the stalker trophies. Andrea, Ashmann, Elisa, and Porcelain are the ones you have to take out. Porcelain however is only able to be taken down in the very last chase segment he is in (when you have to grab some film). He appears to glitch when defeated as he has no defeat animation and just freezes in place, but it thankfully still counts. The Red Nun isn't needed (or perhaps she is but the boss fight marks her as downed) though you can in fact down her. Stabbing her with normal weapons wouldn't take her down even after 4 stabs, but 1 corrosive knife took her down... it could be she is supposed to be unstoppable but the corrosive knife glitches past that and downs her... well, it's not like it matters. As for 50 stabbings. Do the first chapter up until you unlock the room with the safe so Andrea opens up the door between the hallway and the room you use the phone. Then use the TV in the starting room and hide in the opposite end of the room. When Andrea stops at the TV you have enough time to stab her (you can move earlier though too early and she'll spot you). Run away, collect another weapon, lose aggro, repeat the using of the TV. I did not count how many weapons are on the level but you can get 10 a go if you wish. When you are satisfied with your stabs, save the game at a mirror and then load the save you made to respawn the weapons. Stabs track across playthroughs so you can certainly leave this till the end. The reason for doing it at this stage by the way is any later and Andrea will be downed completely after 4 stabs, at that stage I listed however she will get back up no matter how much she gets stabbed.
  16. The giant orange juice company doesn't worry that Timmy down the road outsells them in lemonade. Gamepass is what decides if they're winning or not. They have more than Google and Amazon so they're winning. Sony and PlayStation Now is small time stuff and Nintendo ain't even in the running. Forget that the profit you make is the ultimate decider in who is on top, all of that will come in good time. Microsoft are visionaries for doing what they're doing (ignore that Sony released PlayStation Now before they went into this direction).
  17. https://www.bbc.co.uk/news/technology-51400135 Don't you know that Sony and Nintendo are small time? Microsoft does not even waste time thinking about them as they're too busy competing against Google and Amazon. Microsoft are beating Google's Stadia so they're number 1.
  18. Anyone got more than 14 snow globes? The list in extras lists 25 as attainable but from what I've seen the most people have been able to find thus far is 14. 6 being Moth Eye accessible and the other 8 not which means to get them you have to throw something at them. Either 11 collectibles are somehow really hidden or this is a Bloodstained situation where they intended to have 25 snow globes, cut the number down to 14, but left the empty spots in the game thereby making it unattainable until a patch trims them from the list. For the no death run being "reset" near the end when you need to get a key in a room is fine and does not count as a death. Also... be very careful with your autosave on the no save run. Don't take a break on the wheelchair section as that will cause the game to glitch when loading (you have no model and can "free" yourself and get the remote, but then can't move). This next one was pre 1.02 but don't take a break post freeing yourself either as that will glitch the lock on a door you have to shoot and render it unbreakable. You're safe once you break the lock and it autosaves there though if the enemy in that section grabs and throws you to the floor than your character will freeze in place (note that this is the grab to the floor. Saying this as the end of the section involves that enemy grabbing you with a different grab which you don't have to worry about). Right at the end make sure you have a back up before the final group of cutscenes. First try at them the cutscene going into the final gameplay section caused the game to hang and on loading it back up the save file listed "title" and selecting it would put it at the title screen to where it would then do nothing. Loading my back up it did it again on the same spot but this time didn't do the title thing so I was able to load the autosave and continue. Then after the next patch of cutscenes it hanged again but thankfully was loadable so I finally finished the game. Another instance I found that was glitched but not completely is the fight in the garage. If you just do it then everything runs fine but if you load the autosave that happens at the fights start than the enemy can't be stunned. They can still be defeated so they aren't made invincible but the difficulty increases. Also, I can't say I tested it but I wouldn't even use the mirror to heal yourself. You don't need it as loading autosaves restores you to full and why risk voiding the trophy? The glitch I used to get Moth Lady has been patched out it seems however there is still a trick you can use to max yourself out. Find 8 keys (there are some in the lobby/stairwell area which gets locked so make sure to find those at the start) and go to the level up box. Purchase all the "barrier" skills which at level 5 will grant you the effect of getting a key when you successfully block a stalker from opening the door (the trophy conditions for "You can't go through!" trophy). Get 8 more keys with this and max out "Luck" next as I believe it can trigger on key pick ups from blocking doors. Then max out the rest in whatever order. It is hard to say what is and isn't working. Stuff like Barrier clearly is but then you got stuff like the weapon related one which seems broken (at least the holding 2 weapons effect), which is fun as it might have been working pre-1.02 (can't recall for sure). Next thing I'll be doing will be the stalker related trophies regarding stabbing them so I'll post info I get on those down the line. Even with just the 1.02 patch the game has improved a bit. Framerate issues are largely fixed it seems. Skills are messed up still on any file that was running on an older patch/unpatched but are good if you start a new game. I can say having fully played it now that most people are going to have most of their annoyances being with dealing with the first stalker (not the guy in the prologue) as you actually need to defeat them and then the first area with the second stalker with the gun. Gun stalker honestly has to be seen to be believed in how damn bad he is. You start in a room where it is hard to avoid him landing a hit on you, which if he does you might well be dead there and then as the Gun stalker having a gun naturally can shoot you, and he shoots fast enough that he can stun lock you to death. Fortunately depending on how you get hit, if a corner then you're dead, if into a open area than you may, that is may, be able to move far away enough that he misses one of his shots. Additionally 1.02 has glitched the Gun Stalker in their first encounter as he may instead of attacking you as he should, lose track of you instantly and exit the room instead. Speaking of the gun stalker, to get past that section you have to spray the stalker with the fire extinguisher twice (do it once and run away to allow it to be useable again) and then be near him so he grabs you to end the segment. Beyond those instances though the stalkers aren't really a problem.
  19. This is a cool thread. Noted down a number of games to get in future from here. For my own offerings... honestly I have many sub 5000 games that I've enjoyed. I'll provide 3 below, of different genres to keep things diverse. AI: The Somnium Files (2,472) - I have a lot of VN/Adventure games that could go here and I would recommend them too. Though if I had to recommend something recent that would be a good intro for people who worry they might end up not liking the genre then I think AI fits the bill. It's not a full VN having gameplay to break up the reading which is nice. The Coma 2: Vicious Sisters (68) - I would list Coma 1 (938) but it got delisted (may return in future apparently though) so unless you're willing to pay big on a limited physical copy (Asia version, which is in English, has a plat while other versions don't by the way) you'd be fine going straight into Coma 2 which is an improvement over 1 in every respect. You shouldn't be lost in the plot by going into 2 from 1 I'd say. Banner of the Maid (174) - Fire Emblem set during a fantasy version of the French Revolution. There is some text issues (side quest text, before mission text) in a number of places and the little voice acting there is is in Chinese (Chinese game) which may put off some people (I'm used to it via ROTK).
  20. Not me, but the person I responded too. Perhaps that is what they meant by Life is Strange 3 yeah.
  21. Was reading through the thread and saw this. Can't find anything on Life is Strange now being exclusive, but did come across the below: "During an interview with GameSpot, Raoul Barbet and Michel Koch both expressed interest in the future of the franchise, including a potential Life is Strange 3, but explained that the rights belong to Square Enix and that decisions on the future of the franchise lay with them." So if there is a Life is Strange 3 then it would be unlikely to be exclusive.
  22. Interesting the points boost to platiniums combined with the level change. It used to take me 8-9 games platinumed to level up. Now 8 platinum trophies on their own level me up. Overall I actually do like the change though the platinum no longer being divisible by the gold as @LordBilbanes says bothers me too. 270 might have been better... though then that would be a bit off too as then you'd have x2, x3, x3. Making the platinum 360 would have it be divisible and it'd be x2, x3, x4 but then that would increase the issue that people have of platinums now being worth too much.
  23. Most fun platinums: 1 - Any interesting VN/Adventure (Zero Escape, Danganronpa, 428, Raging Loop, Somnium Files, Death Mark, so forth) 2 - Resident Evil Resistance (I don't do many online games but this one was enjoyable. Gives you targets across all the characters and it's fun to manage to hit them) 3 - The Coma 2 (little trophy information existing makes me warry but if it's something I'm interested and just released it ends up fun to me. Comparing notes with other players when needed) Most grindy platinums: 1 - Star Ocean: The Last Hope (long grind. So bad my PS3 went from not crashing to crashing a good degree on it) 2 - White Knight Chronicles (long grind which thankfully it turns out I did 90% of when the servers were up and set it aside) 3 - Far Cry 2 (not as long as the above two and perhaps a bit shorter than a few others I have... but it has a long online grind which is worse than a normal grind) Highest skill based platinums: 1 - Any Fighting game that requires doing significant challenges (Marvel vs Capcom 3, Persona Ultimax, Dead or Alive 5, so forth) 2 - Armoured Core: Verdict Day (Me and another player did this, a game that requires 4 people (so we were usually with randoms), and if someone is bad then they get wasted fast. Against online bosses that are real tough) 3 - Catherine (Babel was tough) Most boring / tedious platinums I earned: 1 - Psycho Pass: Mandatory Happiness (Bad, predictable, just dull and the only game on my list I've just skipped after halfway. None of that is it being a VN. I play plenty which I enjoy) 2 - Shenmue (Just not good and shocked me as the series has a rep. I've heard the second is better but may not bother after this one) 3 - MIND≒0 (wasn't good, interesting, and had a grind) Platinums that I did not achieve, but wanted: 1 - Resistance 2 (server closure) 2 - Mortal Kombat Vita 2011 (server closure) 3 - Street Fighter 4 (May try and do it down the road. Frustrating experience the challenges)
  24. I finished the game and I did like the story. The final gameplay segment I liked even though it was a bit annoying. Music seemed good to me. Have some information for people regarding the trophies. 1: There is a choice right at the end which gives you a different cutscene based off it. Those are the only missable cutscenes I saw so as long as you don't skip any cutscenes throughout the game, loading up your endgame file and picking the other choice and seeing the second cutscene will net you the movie viewer cutscene. I tried to view the reward cutscene but all I got was a black screen with music in the background so either it is that, or it is glitched... oh well. 2: I loaded my file whenever I died/got reset and did not get the no death run trophy. If I had to make a guess why. Recall what I mentioned previously about buying skills, loading up your mirror save and then having the skills and the keys you used? I think whenever you die it registers it on your mirror file so loading your file after a death will not work. As such, uploading your data and downloading the file will be what you'll need to do if being safe. 3: Loading the game seems to me to respawn items (didn't extensively test) so the stab stalkers 50 times can likely simply be grinded on the killer you got to let grab you after the female stalker as he will get up no matter how many times you stab him. No idea if it goes across playthroughs but I imagine so. Side note, there is a trophy for taking down each stalker though I wonder if two of the them even can be defeated and so don't count... ummm... don't know, will see. 4: Now this is a big one because, what the hell. Unless on a new playthrough you just have Moth Eye always... some of the snowglobes seem outright impossible to get as they're in segments you can't use moth eye and in some where I managed to get to their spot later... they weren't there anymore. As such the 100% collectibles trophy might well be unobtainable currently. I'm also concerned as I thought I did quite well on collecting collectibles and didn't find even half of the snow globes that seem to be in the game. No idea on how well I did on the other collectibles but a funny thing happened when I counted the milk cartons as clearly they're referencing something in the plot and yet I had 1 extra carton than the plot number.
  25. The list appears to in essence be the same list from DLC1 so shouldn't be an issue. Only needing to do way of the demon is good, anything special to way of the wise if it now exists beyond more amrita and higher +XX gear? Gear level itself raised at all?