tak_106

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  1. It's been a while since I played that map (Singapore), but I think to clear the mission, you have to kill the three main targets while ensuring that the hostages survive. If the alarm is raised, one of the main targets goes to execute the hostages, so you have to either be quiet about it, or fast once the everyone is alerted. There is also a time limit as the hostages get moved at a certain point. Of course, if you want the Silent Assassin rating (which has a trophy) then you'll have to kill the main targets and all guards without anyone alerted. Sword Guy can be killed quickly as he enters the top left (open a container and shoot him into it) and Fat Guy can be killed as he comes down the stairs of the ship to the right (bullet distract his guard and push Fat Guy over the railing with a headshot). The Woman (last main target) is killed relatively late, I think at the base of the ship to the right, by shooting her into the water. I found the key with all the sniper maps is the first 30 seconds or so. With a good strategy and execution, you can clear a large chunk of the map and route the remaining targets for relatively easy kills. As I said upthread, thank God you don't need SA to complete the MP. Shoot the main targets, keep an eye on Sword Guy until dead and any guards near the hostages, and let the guards escape.
  2. " Been looking at some vids to try and figure out how to do them for when I can get a co-op partner. So its basically about taking 10 guards out on each stage as well as the main targets? " Well as you've seen by now, it's just the main targets and save the hostages (in Singapore). i really liked the sniper maps and enjoyed perfecting runs through them all. The aiming and shooting mechanics are pretty smooth. Multiplayer was badly conceived though. No way to communicate with your partner and agree on a strategy. I'd start out silently killing guards and hiding bodies, and the partner would just blaze away, starting a panic, everyone running for the exits, etc. No fun. Thank God you don't have to complete MP in Silent Assassin.
  3. what other trophies require the MP? There are only three trophies, I believe, all in the Sniper Assassin missions. Himmelstein: Deadly Duo Singapore: Double Trouble Siberia: Two for One Himmelstein and Singapore are in the main trophy list; Siberia is part of Additional Expansions. They are easy to complete; the only hard party is getting matched as the MP was never well populated.
  4. Finished the game and DLC recently. Mooncrash is a lot of fun, and the mechanics are those of the main game, but the goals and strategies are somewhat different. It's speedrun and looting oriented. Took me maybe 20-25 hours to complete it and I really enjoyed it. It's a very fun add-on the game. The DLC is more grindy than it is difficult. BUT, the load times are terrible, as they are in the main game. There's a fair amount of location-switching and each one has excruciating waits. The game is fairly immersive, and these delays do a lot to kill the mood.
  5. Thanks for the trip down memory lane. I'm really old, so... First Generation: original Zork (on PDP-8 minicomputer) Second Generation: Missile Command (on Atari VCS) Third Generation: Karateka and Autoduel (on Apple II) Fourth Generation: Marathon (on Mac) Fifth-Sixth Generation: nothing except work and kids Seventh Generation: Uncharted series (on PS4) Eighth Generation: Hitman (probably) (on PS4)
  6. Top 3 Games (out of 37 total): 1. Hitman 2 - 332 hours 2. The Witcher 3 Wild Hunt - 271 hours 3. Hitman - 80 hours Days played: 268 days played at 1467 hours clocked. With my longest streak at 7 hours. Trophies earned: Total: 1375 Trophies earned Platinum: 26 Gold: 149 Silver: 345 Bronze: 855 That's a lot of hours of Hitman.... Apparently based on game preferences, my 2019 title is "Action Hero".
  7. Excellent advice from the OP, I have only a few points to add. The whole challenge is to reduce the random elements and get as many of the 17 as planned kills. As said, the first three are easy (tower Tigers with fire extinguishers). Note that the double kill along with the guard will sometimes eject the Tiger onto a roof and into view. If so, restart. Before starting the riot by opening the main gate, there are a couple of more relatively easy kills, if you want to try it. 1 - The Tiger patrolling the left catwalk in front of leftmost building. If you shoot the guard inside along with Khabko's clothes (but only when the Tiger is at his rightmost point, otherwise he will hear the shot go through the glass and investigate). Bullet distract him to the building door, then shoot the icicle. Easy kill, body is not hidden, but no one goes there until really late. 2 - One of Khabko's guards will stand under a light in the foreground, outside the main prison. Shoot the light, and sometimes he flops right into a snowbank. If not, use shockwave ammo to hide him. Skip these if you want. My advice: Wait until Khabko gets into the admin building with Resnikov. Wait until Resnikov moves away from the table and shoot the sedative vial near the vodka. Let both targets toast their deal and then fall asleep. Then start the riot by opening the front gate and the main (tallest) guard tower. The targets will not wake up, and the 2-3 Tigers will stand guard over the sleeping bodies. At least two, sometimes three, guards will head outside the main gate and get a beatdown from the escaping prisoners, netting you two more kills. After the fire has burned up a couple more Tigers, open the leftmost gate and the locked gate to the admin building. You will get 5 kills in the fire as the targets do not wake up in time to flee. At this point, no one has fled, and you should have a minimum of 11 kills, and maybe as many as 14. The remaining Tiger kills are random. With some luck and restarts, you will get them through fire extinguishers, lamp kills, electrocutions, and the gas cylinders as they try to run out through the top right. Last point about the top right exit: there are four possible accident kills here: fire extinguisher (building wall), gas cylinder (single, at top of stairs), gas cylinders (several, at corner of building), and gasoline cans (bed of truck in the extreme top right). This last one saved me once by burning up an escaping guard after he was already on his snowmobile!
  8. Can confirm that as of the last few days, the North American disc version enables downloading of all episodes. 1) Borrowed GotG disc from my local library. (I have never owned/installed the game previously. Obviously, the disc has been previously used!) 2) Loaded disc on PS4. Started up game. 3) Downloaded episodes 2-5 from PS store, linked from inside the game. 4) Played game, got platinum. Good luck all. I enjoyed this one. Jokes and plot are very well done.