KyonKuchiki

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About KyonKuchiki

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    Going beyond the impossible and kicking logic to the curb!

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  1. I used the shield as my secondary weapon, and I prioritized Main Gun and Health upgrades. After those two were maxed out, I went secondary weapon strength and energy, and ignored the ultra weapon upgrades altogether. As for trigger finger fatigue, you have an infinite amount of time to pick an upgrade, so use that time to take a few moments to rest between waves if you want. The PS4 version with the moves, I didn't really experience that issue, but the PS5 version with the VR2 Sense controllers and adaptive triggers I definitely did. I used the accessibility options to swap the R2 and X button for that one, and that helped a lot.
  2. For retro emulated games that originally didn't have trophies, they use a frame capture technique where they have prepared images which then the emulator tries to match. If they match, the trophy pops. That way they don't need source code or program anything. This is why some trophies are hard to implement because it would be hard to match images. Easiest detection is through cutscenes, labels on screen, and static images like map selection screen.
  3. Hello everyone. There's currently a nasty arcade glitch in the PSVR2 version of the game where your main gun will randomly stop tracking correctly when you're going through the field that has a lot of electric generators. It's as if an invisible wall appears in front of you. What worked for me (other than the good luck of not having to go through this field) is to pause your game for a few seconds. I'd also try to initiate a recalibration by holding the start button. After you unpause and start shooting again, your shots should start connecting, but this only works for a little bit. Eventually the wall comes back, and you just have to pause and let it rest for a few moments and recalibrate. @nixus24 and I have reported it to the developers, so hopefully there will be a patch that will address this bug.
  4. A good amount of games did get PS4 Pro patches/improvements, so if you're going from base PS4 to PS5 like I did, the improvements will be a lot more noticeable with games. Cold Iron was the first PSVR game I platinumed on PS5, and I had started that on a base PS4. Everything was blurry/fuzzy and made fighting the sniper gunmen in that a lot more challenging than it should have been, and the load times between levels went from half a minute down to a few seconds. That being said, when I've had to plug my PSVR1 back into the PS4 since PS5 doesn't support the 1.0 process of downgrading games, it's never put me off to the point where I wish I was playing it on PS5 again. So the improvements vastly depend on the game, but even the good games still run decent on base PS4 and don't make you miss the Pro/PS5 improvements.
  5. I just finished platinuming FF4, and one thing I realized while going through the story, was that I wish I knew where the other two Dark Crystals were kept in the underground? Nothing else seemed as fortified as the sealed cave or dwarven castle, and the sylvan cave and cave of summons definitely didn't seem like they had hosted the other two crystals at one point. That would have been a great lore expansion for After Years to cover, and a way to expand on something w/o feeling so copy/paste on a lot of the story beats. As for playable Golbez, playing as him and Fusoya, and going through FF4's final dungeon in reverse was a trippy experience in After Years.
  6. Question 1: My favorite thing about the game was how all 7 party members could switch out in battle on the fly (and you could choose to level all of them evenly too), and each one (except Kimahri) had a clearly defined function in battle before the sphere grid opened up in the end game. Question 3 (optional): My guess is Accel World? Question 4: Honestly, if I won, I'd take it as a sign to put it towards Jedi Survivor. I'm also in the US region.
  7. From the first post:
  8. Awesome, I'd love to throw my hat into the ring. I planned on making this the year of Final Fantasy platinums for me because of the Pixel Remaster collection releasing tomorrow. So far I have 13 of them done. I also qualify for: Manaman - Adventures of Mana, Secret of Mana, Trials of Mana Zetaflare - KH1, KH2, KHDDD, KH3
  9. Turn Around and take the boat can only be obtained in 1-player mode. After you encounter first enemy and kill it, immediately turn back around and talk to the boatman to sail away. On the new 2p coop, he just keeps mentioning you'll drown, even during the specific window of time you have. As for the Sleep until you can't sleep no more, just sleep at an inn 5x in a row.
  10. Just platinumed this version of the game. For the 'Easy Peasy' trophy of completing all 25 piece puzzles, they all actually have to be completed, even the ones given for free with patch updates in order to pop the trophy. That's not too bad since each 25 piece puzzle takes an average of less than 5 min to do.
  11. Same! You got this @ValkerianCreator!
  12. Yes, the english language would make a difference in this case. For retro emulated games that originally didn't have trophies, they use a frame capture technique where they have prepared images which then the emulator tries to match. If they match, the trophy pops. That way they don't need source code or program anything. This is why some trophies are hard to implement because it would be hard to match images. Easiest detection is through cutscenes, labels on screen, and static images like map selection screen. So in this case, the trophy images they must have prepared must have been using the english language, and other languages would cause it to not match up with the screenshots.
  13. I think even if this does end up being harder than the first game, it'll still be far less frustrating to get the platinum than another infamous PSVR Rollercoaster shooter that goes by Darkness Rollercoaster.
  14. One piece of advice I can give is that level ups/upgrades are based on just completing a mission. If you find a particular class underpowered or underwhelming, quickly jump back to level 1 and blaze through it so they can get another upgrade. All classes are quite enjoyable when they're maxed out, but starting out, some leave a lot to be desired.
  15. It took me over 100 hours to platinum and 100% the PS4 version. Other than that, the next hardest/annoying trophy was the Perfect game 50, because after you grab your first puzzle piece, you can never let go and have to make sure every piece you pick afterwards is the one that should snap into place. Sometimes even though you line it up, it still doesn't connect, so you have to start the puzzle over again. The speedrun 100 puzzle isn't as bad as it sounds because you can quit out if you're over time, then go back and continue puzzle, and the timer resets. The PS5 version MIGHT take less time because of a new feature they added where you can divide the 400 piece puzzles out into smaller sections to put together. I'll let you know how that affects time, and if that feature counts for completing 400 piece puzzles. EDIT: Speedrun exploit must have been patched, but if you know a 100 piece puzzle really well, just practice until you can. Simple 400 completions count towards puzzle completions so the time is gonna be a lot less. To be patched out in the future unfortunately. Also simple 400 did not pop up the doing a 400 piece puzzle without reference pictures either. I'll let you know, but I'm predicting 50-60 hours if using simple 400 mode, but the 1000 piece puzzle will definitely take a good chunk of time.