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  1. The Last of Us. - dark story that blends drama and realism well, while tugging at the heartstrings that leaves a very memorable impression that very few games manage to pull off. It manages to insert the values of struggle, adversity, teamwork and triumph when the odds are stacked against you, reminiscent of The Walking Dead TV show (one of my favorite shows). The mixture of not only having the infected and mutated to worry about as you're enemies, but also your fellow human beings, makes for interesting and unpredictable outcomes in the story. Knowing this heightens my anticipation as I progress through a game. - it has characters that are relatable and likeable. While they are certainly not perfect and that they also have apparent flaws (you know, like any ordinary human), in my eyes this makes them shine more and helps add more substance to the story. - it has a cold, empty but still beautiful setting that you can't help but think, "Damn, this is what the real world could actually be like if it has gone to total shit." This kind of setting actually helps take in and focus on the surroundings more that makes exploring even more enjoyable, appreciating the small things as well. The modern lore you discover not only through character interactions but also learn within the notes you find helps paint the picture of how screwed up and divisive human nature can be when the theme of 'survival of the fittest' comes into play. This emphasis on tragedy/disaster in its raw form is what I find interesting and entertaining. - the gameplay manages to set a great balanced mixture between linear and a hint of open world, enough to be able to explore around you without taking off too much focus on progression that I find refreshing. Playing in third person is always a plus since I prefer to see the character that I'm playing. I'm a fan of stealth so the fact that I can sneak behind almost every enemy in the game and make a kill (or even avoiding them) favors my "hoarding of items" style of play. - while I also like my share of easier games too, challenge is also important as I usually like to play a game where my efforts feels earned, while having fun. TLoU managed to do this effectively with the release of grounded mode, feeling like you're in an actual survival horror because of the strong limitation on supplies, more damaged received and more and harder to kill enemies. Hell, even Hard difficulty on a 1st playthrough without a guide gave a bit of a challenge.
  2. Managed to get Max Payne 3 to 100%! πŸ’ͺ The hardest trophy, The Shadows Rushed Me, requires you to complete the whole game in one sitting (permadeath on normal difficulty) with a timer counting down, took me several hours a day for the past few days to complete. Proud of having to earn this plat through all the effort (and bullshit) it took. Not sure what PS3 game to move onto next, most likely will be Red Dead Redemption that I've started already since one of my main goals this year is to bring my completion percentage back up to the high 90 range. Max Payne 3 - 100% Red Dead Redemption - 47% Persona 4 Arena - 40% Infamous - 0% Infamous 2 - 0% Final Fantasy XIII-2 - 0% Final Fantasy XIII: Lightning Returns - 0% Remember Me - 0% Spec Ops: The Line - 0%
  3. This fucking mode 😑 lol. Like quite a few others, the game froze on me in chapter 13 right after killing the last enemy before the mini boss...and this happened 3 times, the first 2 times happened during 2 attempts in a row. It also bugged out on me in the beginning of chapter 7, after the small strip joint fight at the very start, where the game didn't progress and spawn the enemies and parts of the map like it should, therefore running out of time eventually...this bug happened to me 2 attempts in a row. Didn't realize the chapter 7 bug could have been avoided by playing offline...too bad I didn't find this out till I researched about all these possible bugs afterwards Being offline still didn't stop the chapter 13 freeze from happening though. Fortunately, I did another NYMHC run the next morning and ended up avoiding the freeze glitch this run (I only happened to avoid the freeze once in another run, but unfortunately I died in chapter 14, more details about it below). I think what worked for me this time around was getting into Last Man Standing when killing the last guy before the mini boss. Even though I wasted 2 painkillers subsequently (one to activate LMS purposefully for the last guy and one being used by LMS being activated again from being shot directly afterwards by the mini boss since I was vulnerable and out in the open), it was worth it since I was able to progress this time. Another possible reason that I was able to get pass the chapter 13 freeze this time was because my PS3 wasn't hot (and I guess in theory, the PS3 was able to load more efficiently) since it was my first attempt of the day, and after my system being turned off and resting the whole night before, so maybe this could be part of it as well, not sure what exactly worked this time around. At the end of chapter 12 I was VERY close to dying by being caught in LMS by an enemy at the top of the stairs near the two painkillers before the last mini boss. To make things worse this LMS occurred during a tremor so it made aiming for the enemy a lot harder. Fortunately, I managed to pull off a lucky headshot at the last second In chapter 14 there was another close call by being in LMS with the sniper in the lower part of the train station where the enemy cuts off the power. Luckily, I was able to spot the guy who shot me since I had trouble finding him for the first few seconds. Another second or so, I would have died. The Becker fight at the end wasn't too bad. Although, at the start I was struggling a bit killing some of the enemies without Bullet Time to get my Bullet Time bar up, but once I filled it up to nearly a full bar I was able to activate BT and pop headshots left and right without much trouble. I think I probably would have died during the fight from a flying grenade if I let the grenade come about a half a second or more closer before blowing it up midair. Another grenade managed to blow up next to me, but I was able to hide behind one of the luggage carts while it was still usable as cover, so I was safe there. Almost all tension and pressure was lifted off after defeating Becker. Passed the high speed pursuit finale since this part is almost a guaranteed win at this point and finally got the "The Shadows Rushed Me" trophy along with the platinum Ended up with well over 5 min left on the timer. I wasn't counting the number of attempts but my guess is that I was successful after about maybe at least 20+ tries? Including the failed attempts due to bugs/glitches. Some of my other failures based on what I remember include, but not in order of when they happened: - accidentally shooting Giovanna during the chase scene in chapter 2 - running out of ammo in the clip trying to kill one of the thugs in the nightclub in chapter 2 - accidentally shooting Fabiana during the boat jump at the end of chapter 5 (not sure how this happened because I could have sworn I aimed at one of the enemies next to her, but whatever) - in chapter 4 part 2 where you have to kill the 6 guys from the falling water tower, missed killing one guy even though the reticle was on him showing red and pulling the trigger twice, it still missed for some reason and I end up getting shot for failing the sequence. I learned to equip uzis instead of the standard pistols from now on for that part as they are quicker to shoot from and have more room for error - getting killed by the APC in chapter 13 by trying to pick up the LAW and shoot it right afterwards instead of getting into cover again first (did this same mistake in another attempt , not in a row though), weird part was that I was able to do this strategy frequently in other modes with no problem at all - in chapter 2 where you are in BT hanging from the helicopter and have to blow up a flying rocket fired from an enemy a 2nd time. Somehow, I missed firing at the rocket completely before it reached the helicopter. At this point I learned to fire a little in front of all flying projectiles, according to the direction it's heading, instead of directly on target - in chapter 13 in the room with all the UFE right before the APC part. Highly recommended to try and reserve as much pistol ammo from the start of the level as you can for this part here, double wielding makes it easier too. - at the beginning of chapter 10 I shot a midair grenade that was too close and blew up in my face - at the very end of chapter 10 where you have to take cover in the crashed bus, a grenade blew up next to me that I didn't see coming until it was too late - in chapter 6, where you start behind a cubicle and the IT guy is hiding in the small closet space behind you, I got flanked by a shotgunner that I didn't see coming at all, then after shooting him in LMS, a grenade immediately popped out of nowhere and blew me (or the IT guy?) up - at the end of chapter 6 where you have to escape the fiery building. For some reason I thought I could shoot dodge in that part of the chapter lol, so I tried it in the room with the 3 soldiers. After headshotting the first two in BT I tried spamming the R1 button against the last soldier...and you know the rest. I learned to activate BT early while approaching the last soldier that's around the corner to minimize your chances of being shot first - in chapter 14 in the wide open indoor public area of the airport after passing through the restroom, I had barely 2 min left on the clock so I was trying to kill the enemies as quick as I can, but at the same time I was also playing sloppily too, ended up dying close to where the large garage door opens where more enemies storm in - at the end of chapter 8 where you have to protect Passos from getting ambushed. Was too focused on killing the enemies that were aiming for me before killing all the enemies who were running to Passos first - towards the end of chapter 7 where the enemy throws a molotov at you. I ended up catching on fire and eventually burned to death. Tried using a painkiller while on fire before all my health was drained but that didn't seem to work. When starting that area it helps to immediately shift to the right side of the wall as the splash from the molotov won't reach you. However, there is a 2nd molotov that the enemy can throw shortly afterwards. At this point you can either kill the enemy (the guy who is in the middle of the screen on the rooftop wearing a white shirt I think) before he throws the molotov, or wait for the molotov to be thrown so you can either shoot it, or get ready to move out of cover and dodge it For anyone still attempting or planning to attempt this good luck to you πŸ‘Š Your biggest obstacle will most likely be the glitches and bugs that can occur since these may be factors outside of your control, so there's a good chance a hefty amount of patience will be required here. Everything else can be learned and internalized through practice and repeated failure.
  4. I haven't made any progress on the PS3 backlog yet since the beginning of this event but I think I'll start working on completing Max Payne 3 to kickstart 2021. I have some collectible and miscellaneous trophies to take care of first before tackling the toughest ones, as I prefer finishing all the easier trophies, under reasonable circumstances, before moving on to the hardest ones. Also, another game I want to add to the list (and probably more that I forgot or will come across) that I've been meaning to play is Spec Ops: The Line since I've read many positive reviews about it and seems like a game right up my alley. Max Payne 3 - 73% Red Dead Redemption - 47% Persona 4 Arena - 40% Infamous - 0% Infamous 2 - 0% Final Fantasy XIII-2 - 0% Final Fantasy XIII: Lightning Returns - 0% Remember Me - 0% Spec Ops: The Line - 0%
  5. Managed to get 3 more games completed since my last update, and it doesn't look like I'll be getting anymore by the end of the year either: Super Street Fighter IV The Division Trackmania Turbo Less UR games were completed this year compared to last, but at least I managed to haul in a few good quality plats/100%'s. I won't be joining the 2021 event so good luck to everyone involved.
  6. Yeah, this one was a track from hell 😑 Took me about 15 hrs to gold this one. The first few jumps, wall ride and the narrow cave jump were the worst parts of this stage, and thankfully they were all in the beginning. The long jump towards the end where you barely miss the platform above you and the sharp turn corner with the 2 turbo pads were also responsible for some of my ruined attempts. Quite a few here seem to have struggled with 178, while this one was hard too (6 hrs) it wasn't nearly as bad as 180, imo. I think 170 is slightly worse than 178. All I need is to gold 175 to complete all of Black Valley so then I can move on to Lagoon. πŸ‘ My gold run for track 180:
  7. Every ninja drinks in nauseous glory Semantics
  8. Dragons Squares or rectangles?
  9. Go outside Play for 1000 hours Little Adventure on the Prairie
  10. Wish I had a more positive opinion of this game more than I currently do now, especially since it was one of my more anticipated games last year.
  11. Journey did nothing for me in terms of having an "emotional" experience. Call of Duty MW 2019 > Call of Duty MW1 Beyond Two Souls > Heavy Rain Bloodborne was a fun experience, however where I think it fails in comparison to its gameplay and atmosphere is its story and characters where it leaves a bunch of holes and unanswered questions. While Death Stranding's gameplay was oddly fun given how repetitive and how plain the open world is, after awhile the game does eventually get stale. I didn't think the story and characters were all that great either compared to Kojima's story and characters with the MGS franchise. Online co-op, in most cases, isn't nearly as bad as many trophy hunters make it out to be. In fact, it can be very enjoyable. Certain online trophies can be a pain in the ass though, like the mindless grindy tasks (achieving rank 50 in Max Payne 3), or requiring an online lobby (especially dead lobby) of numerous people being there at the same time with all the different time zones (The Division's Last Stand 50 wins that require 16 players), and glitched trophies due to lacking servers sucks too.
  12. All the online are done on all the PS3 games I own that have them so thankfully I don't have to worry about those trophies anymore. My PS3 backlog isn't huge (my PS4 one is though), but hopefully I can fit these in somehow and finish at least some of them: Max Payne 3 (0.72%/0.31%) - 73% Red Dead Redemption (3.37%/0.73%) - 47% Persona 4 Arena (0.37%) - 40% Infamous (11.27%) - 0% Infamous 2 (18%) - 0% Final Fantasy XIII-2 (21%) - 0% Final Fantasy XIII: Lightning Returns (17.78%) - 0% Remember Me (9.75%) - 0% The first 3 are from the UR Cleanup event too so if I can get those done it will be a double bonus for me. I haven't got into the JRPG mood in quite awhile so hopefully getting into this event will help somewhat change that with these FFXIII games.
  13. Most fun platinums: 1 - The Witcher 3 2 - The Last of Us Remastered 3 - Pyre Most grindy platinums: 1 - Star Ocean: TLH Remastered 2 - Grand Theft Auto IV 3 - White Day: A Labyrinth Named School Highest skill based platinums: 1 - Super Meat Boy 2 - I am Bread 3 - Super Street Fighter IV Most boring / tedious platinums I earned: 1 - Everybody's Gone to the Rapture 2 - Heavy Rain 3 - Erica I still have some hope for the following, but if I had to fill this list these would have the greatest chance of ending up here: Platinums that I did not achieve, but wanted: 1 - Crypt of the Necrodancer 2 - Superbeat: Xonic 3 -
  14. I haven't had much time to game lately compared to before, but I'm still working on as much of the games that I can for this event. I did start 3 new UR games (and hopefully I can stop adding more, or at least finish more than what I add ) and finally finished another one since my last update: Added: Darkwood (4.78%) - 2% Crypt of the Necrodancer (0.04%/0.04%) - 54% Tom Clancy's The Division (-----/0.45%) - 75% Finished: Dying Light (-----/0.54%) - 100% Didn't take into consideration how limited my hard drive space was on my PS4's when making the plan to finish up all the online portion of my games first, so I'll have to hold off on both Black Ops and Dead by Daylight until I can finish up more of my installed games. I could probably get Trackmania Turbo's online portion done sooner though since the game's file size isn't that big, and being only 2 simple trophies. Dying Light was a fun experience. Nice first-person parkour gameplay with a mixture of both close quarters and long range combat. I love the "apocalyptic undead" setting so I already knew I was gonna like this. It's even more fun when you partner up with a random who drop OP weapons early on in your game. The story was ok even though I was hoping for something that would grasp me better. Some of the characters were memorable, most notably Kyle and Jade, and to a lesser extent Rahim, Dr. Zere, Rais and Troy. The online wasn't too bad either, except the 'Together till the end' trophy that requires being the last man standing after working together with another player(s) battling through numerous waves of enemies and parkour tests. The trophy glitched twice on me before it finally popped at the end of a third successful run, with each run taking anywhere on from 18-25 min on average. One of my coop partners had to do it about 5 or 6 times before it finally popped for him. So yeah, caution for anyone going for the 100% for Dying Light. That ending to its DLC "The Following" though...let's just say that the decision you have to make at the end was as fucked up as the decision you had to make at the end of Life is Strange...but I totally appreciate games that confront your beliefs/philosophies to make hard decisions like this. Looking forward to Dying Light 2 when that comes out. And yes I've also began the infamous Necrodancer...and no doubt it's one of the hardest games I've yet to experience alongside Superbeat Xonic, but at the same time it is very unique and fun too. Never played a rhythm game quite like it and am sure glad to have experienced it. Not sure how far I'll be able to get with this game, but I'll be taking my time with it though. Currently switching between The Division and another offline (or finished online) game, whether it's one on my list or not, since The Division eats up all my hotspot data pretty quickly. I plan to get GTAV's online done soon too. My 75th milestone is coming soon and I was debating whether to put another hard UR game for that milestone or TLoU2 (an amazing masterpiece despite all the negative shit it receives) and I've decided to go with the latter. I've never got the chance to assign the first TLoU to a milestone so I'll gladly do it with the sequel. πŸ‘ My full current list: Trials Fusion (0.11%) - 100% Wet (3.93%) - 100% Hollow Knight (NA) (3.96%) - 0% Furi (1.55%) - 0% VVVVVV (NA) (0.29%) - 100% Superbeat Xonic (PS4/NA) (2.59%) - 82% Trackmania Turbo (0.61%) - 0% Devil May Cry 4 (2.7%) - 0% Resident Evil Revelations 2 (PS4) (3.36%) - 0% Surgeon Simulator (0.56%) - 0% The Banner Saga (3.89%) - 0% Bound (0.62%) - 0% Velocity 2X (1.51%/0.33%) - 0% Devil May Cry 5 (3.88%/2.8%) - 0% Days Gone (-----/0.63%) - 100% The Forest (4.32%) - 26% Windjammers (0.97%) - 82% Metal Gear Solid V: Ground Zeroes (4.51%) - 9% Super Street Fighter IV (PS4) (0.55%/0.42%) - 60% Injustice: Gods Among Us (PS4/NA) (0.11%) - 47% Persona 4: Arena (0.39%) - 40% Max Payne 3 (0.72%/0.31%) - 71% Dying Light (-----/0.54%) - 100% Red Dead Redemption (3.44%/0.74%) - 47% Red Dead Redemption 2 (2.01%) - 0% Grand Theft Auto V (PS4) (1.92%/0.13%) - 22% Call of Duty: Black Ops III (PS4) (0.77%/0.15%) - 0% Call of Duty: Black Ops IV (0.78%/0.32%) - 0% Dead by Daylight (1.62%/0.09%) - 0% *NEW* Darkwood (4.78%) - 2% Crypt of the Necrodancer (0.04%/0.04%) - 54% Tom Clancy's The Division (-----/0.45%) - 75%
  15. Probably not if he decides to ascend 50 ft in the air to do a Blake Griffin power dunk on me with the celestial orb