Arcesius

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About Arcesius

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  1. I somewhat do what you are aiming at myself. I don't have a blog, but I have a trophy checklist on this forum for which I write somewhat lengthy reviews of the games I complete. It's more for myself than anything else, really, but I enjoy doing it. As a completionist myself, I can only agree with the comments above stating that you should play games you are genuinely interested in playing, regardless of length and difficulty. You see plenty of 100% profiles on this page that are only filled with walking sims and such types of games, and you just know that those profiles are kinda "fake" in the sense that the players behind them surely play other games on secondary profiles just to maintain that completion. I'm not bothered by it, don't get me wrong, it just isn't what I want to see in my own profile. So, if as you say you are passionate about gaming, then the number one goal for you should be having fun doing what you're doing. But start this project being aware of the fact that you might find that one game that you are just not able to complete... I started Crypt because I really like the game, but also knowing that that would very likely prevent me from getting 100% ever again.
  2. It's a pity that Fenix Furia glitched on you Do you think there is any chance to get the trophies to pop?
  3. If I needed much additional motivation than just having fun doing it, I would probably stop earning trophies. But I've always liked to complete my games, also before trophies were a thing. I agree with the comments above, though.... The most important thing is playing games you want to play, regardless of trophies. The main goal for me is having fun doing what I do, so I will not just buy games for quick and easy trophies. I will also not just play every single "masterpiece" just because it's the next "must-play". One of the consequences is that I really like my profile on this page, and I get satisfaction in keeping it at a high completion percentage. 🙂 Sure, I have suffered through some boring grinds and tedious multiple playthroughs for certain platinums, but I can count those on one hand (sure, I don't have a high number of plats, but that's besides the point 😝)
  4. I mean, most of the users on this page (myself inclulded) are not native English speakers, and we will all make mistakes. That's something that we all need to keep in mind. I personally take my time writing posts, since I try to be concise and make myself understood, and of course I try my best to avoid grammatical errors and typos. If for whatever reason I end up reading up one of my already published posts (say it has been quoted or whatever) and I notice a typo, I will edit the post.
  5. Yeah that makes sense anyways. Something similar to domestic animals happens with birds. You have to study most birds, but many of those cannot be skinned, only plucked. You don't need to pluck them for the trophy.
  6. Thanks! It definitely is one of the best indie games... I already owned it since release, no idea why it took me so long to get to it... Hmm I don't have an NA-Account... Stacking is not for me I have no problem playing a game I liked again even if I already have the plat. This is one that I'll for sure play again at some point! I hope you'll get back to it as well! Maybe that's a reason, although I don't really see many high completion profiles on this page, and those who aim for 100% mostly have harder games on their profiles It would be a pity to skip this one because of the trophy list though, what a game... The second point is actually easy to find out... Grey Prince Zote is part of the third pantheon as well, so if he doesn't show up there, you're safe! And man, I really hope you are right and you get to skip him... 😅 It's not so much that he is difficult, it's more that he comes after Markoth, and he sure is annoying. In my opinion, Markoth is the most difficult boss due to how inconsistent my fights were with him... But maybe that's not the case for you If you decide to go for the pantheons and need any tips (charm-setups or whatever), don't hesitate to ask! Haha thanks dude You're absolutely right, it's at least great to see HK videos getting so many views... I guess the game came out on PC and Switch so much earlier than PS4 that many players simply played it there and didn't bother getting it for the PS4 as well.. A pity, really! I hope you won't be disappointed! (I'm sure you won't, what am I talking about.. 😂). I can see how it is a great winter game... You won't wanna stop playing it, so cold and rainy weather is the perfect excuse for staying home Thanks man! My next Mount Everest... It could be The End is Nigh, depending on how difficult it turns out to be, or Trials Fusion.. Let's see!
  7. I was just a bit late, but I would have recommended that game as well I'm not really into walking sims myself, but I had a go at this one a while back and really enjoyed it, despite it being short and kinda slow-paced. I'm glad you liked it too. Especially Lewis and his story stood out for me, not only because it's fucking tragic, but because they really managed to make you suffer with that bit of gameplay. I haven't played any of the other games you mentioned (😂) but I've heard of Momodora and it looks like something that could be really fun. Otherwise, even though you didn't list it, Limbo is a very short and easy game for nr. 2 Just in case you already own it on the PS4 for some reason.
  8. Platinum #54 – Hollow Knight 100% Enjoyment: 10/10 100% Challenge: 7/10 Hollow Knight is the first game by Team Cherry, an Australian game developer trio that just freaking nailed their first project. It's for games like these that we should be grateful Kickstarter is a thing. However, this is also one of those games that wants you to do a PhD on it to understand its lore (alternatively, like myself, you could also spend countless hours watching Youtube-videos and still not understand anything… So Hornet is NOT Void, correct? 😅)… But don't let that scare you off. This game is a must-play, and I don't say that lightly. 100% Enjoyment Let's discuss the negatives of the game first. OK, now that that's out of the way we can focus on the positive aspects, starting with the overall atmosphere of the game. Somber music already accompanies the starting scenes, where we witness the arrival of our Knight to Hallownest, the location where the game takes place. And it is the music, not only here but throughout the entire game that I cannot praise enough. You can find recurrent themes linking characters together (such as Hornet and the Pale King), though the musical connection may not be obvious (but it is there). It is this kind of environmental and atmospheric storytelling that lets a player really dive into the gameworld, letting it seem consistent within itself. But musical themes are also used otherwise to evoke certain feelings in many situations. The most prominent and positive example I can recall is the humming bug Cornifer, a cartographer. See, in this game, you don't have a map from the beginning. Instead, the first time you meet Cornifer he'll hand you over an empty map, which then gets upgraded as you progress through each area. But whenever you enter a new area, you need to explore it blindly… Due to the intricate level layouts, now having a map often means not knowing how to return there in case of death, which can make you nervous and agitated… It is in this situation that hearing the distant humming of Cornifer can evoke a feeling of relief, knowing that he needs to be somewhere close, ready to hand you over a map in exchange for a couple of Geo (the currency in this game). I would always be so happy to hear Cornifer. 🙂 Let's move on. I don't think I need to mention how Hollow Knight does visually… But just in case: It is freaking gorgeous. I cannot recall a more beautiful game than this, with so much attention to detail, with rather simple character models on really complex backgrounds, which works very in favor of the overall look of the game while not overexciting the player. Each of the areas (and there are WAY more than I thought in the beginning...) feels unique. This is of course also thanks to the distinct visual details and enemies found in each area, from the rainy but noble City of Tears to the dark, claustrophobic and frightening Deepnest, filled with crawling enemies attacking from the dark. 😥 And this ties to the next point… This game is HUGE. It starts off small enough, sure, but since it is a metroidvania, you'll soon start to find upgrades and powers that open up new paths. And lemme tell you, there are a LOT of those upgrades waiting to be found. I would often find myself trying to finish up exploring an area, knowing where I wanted to go next, only to stumble upon the next upgrade that now allowed me to, for example, bath in acid… Well, forget what I wanted to do, I just unlocked another 3 completely new areas 😮 I am not exaggerating, I was genuinely surprised and overwhelmed by the sheer size of Hallownest. This is where I really need to mention something: If you pick up this game, please, PLEASE do yourself a favor and play blind… There are no missable trophies, and you won't regret it (well, except for one point, but more on that later… fucking Zote 😝). So what about gameplay? The Knight starts off with a nail ( = sword) that does a slashing attack. With time, you unlock up to three special nail arts that need to be charged before unleashing them, and three different spells, of which only one grants some invincibility frames. The consequence is that even though there are not different classes to choose from, there certainly are various viable playstyles. To complement the preferred playstyle, many charms can be found all over Hallownest of which only a handful can be equipped at any given time. So you could make your nail strike faster or stronger, run faster, heal for double health but at a slower pace, or have a useless flower shield circle around you. Finding synergies between these charms allows to find interesting and powerful builds (or, you know, meme builds if that's your thing). Combat is fast and challenging, with overall about 42 bosses to be fought in this game and a ton of different enemies, varying in complexity. But you'll need to be on your toes at all times, since even the weakest enemies deal one mask of damage, and the Knight "only" has up to 9 masks of health (when fully upgraded). Let's talk about value for a second. The game came out a while ago for PC, and has since seen three free expansion packs, which are all included in the PS4 Voidheard edition. At the laughably low launch price of 15$, this game is criminally undervalued. Myself, I got about 80 hours of gaming that are among my most enjoyable hours I spent on the PS4. In addition to being that fantastic, seeing that even at this price there are only about 14k owners on PSNP (counting NA and EU together) is pretty incomprehensible. 😳 100% Challenge Honestly if not for the Godmaster content, the third expansion of Hollow Knight, this game would be a 4/10 in difficulty, with only one of three trials found in the game being genuinely challenging. Most trophies are awarded for maximizing health and soul meters, killing certain bosses and simply finishing the game. The in-game bestiary needs to be completed as well, all travel stations need to be opened and 112% in-game completion needs to be achieved. Nothing too complicated. And then there is the Godmaster content, a series of five pantheons, i.e., boss rushes, that need to be beaten. The first three pantheons are rather easy to complete and consist 10 bosses each, although each pantheon has a last boss that could not be fought in the main game, so those might be a surprise the first time around. However, Team Cherry also included the so-called Hall of Gods,a practice hall of sorts where each boss already encoutered at some point can be fought in isolation. The fourth pantheon again consists of 10 bosses, but those are nine of the most difficult bosses of the main game, followed by the Pure Vessel, a more aggressive and faster version of the final boss of the game, which also deals double damage. This is the first real difficulty spike, as practicing Pure Vessel can take hours before it can be beaten consistently. But the main platinum breaker is of course the fifth and last pantheon, the Pantheon of Hallownest. In there, you will be fighting all 42 bosses found in the game IN A ROW, but either stronger versions or with modified arenas to make the fight harder. There is a bench to heal up every 5 bosses, but sitting on it won't save the game. It's dying and starting all over again. This is most certainly an endurance test, culminating in the three bosses Nightmare King Grimm, Pure Vessel and Absolute Radiance, powered-up version of King Grimm, The Hollow Knight and The Radiance, respectively. Those three bosses alone need hours and hours of practice, as they all deal double damage and are incredibly fast. Now imagine getting to this trio after having spent 45 minutes beating the other 39 bosses (of which many are no joke either… I'm looking at you, Markoth and Zote 😡). Personally, I spent About 5 hours practicing Absolute Radiance. It took me 2 hours alone to beat her for the first time. About 5 hours practicing Pure Vessel and Nightmare King Grimm About 3 hours practicing all other bosses About 8 hours attempting the Pantheon of Hallownest. So remember how I mentioned regretting saving Zote before? That is because in the last group of five bosses, Markoth is followed by Grey Prince Zote, which gotta be the biggest troll boss in the game. Not saving him in the main game makes him not appear in the pantheon… How often did I wish I had let him die, lemme tell you! 😂 But even though this seems to be an unsurmountable challenge at first, it is certainly doable with practice. You'll get very consistent with enough practice. During my last five attempts at the pantheon, one run ended with Markoth, but I reached the final boss the other four times. My nerves didn't play along during three of those runs, and I choked during the very last phase of the fight, which felt incredibly cruel and left me shaking in disbelief. But like with all other challenges, it's only a matter of perseverance, of not giving up. And in the end, I once more climbed the stairs to the final boss, I kept my cool, and I finally ascended the pantheon, destroying Absolute Radiance. Team Cherry, Silksong is a no-brainer pre-order. What you have accomplished here is astonishing. Well done. 👏
  9. Platinum #54 – Hollow Knight 100% Enjoyment: 10/10 100% Challenge: 7/10 Hollow Knight is the first game by Team Cherry, an Australian game developer trio that just freaking nailed their first project. It's for games like these that we should be grateful Kickstarter is a thing. However, this is also one of those games that wants you to do a PhD on it to understand its lore (alternatively, like myself, you could also spend countless hours watching Youtube-videos and still not understand anything… So Hornet is NOT Void, correct? 😅)… But don't let that scare you off. This game is a must-play, and I don't say that lightly. 100% Enjoyment Let's discuss the negatives of the game first. OK, now that that's out of the way we can focus on the positive aspects, starting with the overall atmosphere of the game. Somber music already accompanies the starting scenes, where we witness the arrival of our Knight to Hallownest, the location where the game takes place. And it is the music, not only here but throughout the entire game that I cannot praise enough. You can find recurrent themes linking characters together (such as Hornet and the Pale King), though the musical connection may not be obvious (but it is there). It is this kind of environmental and atmospheric storytelling that lets a player really dive into the gameworld, letting it seem consistent within itself. But musical themes are also used otherwise to evoke certain feelings in many situations. The most prominent and positive example I can recall is the humming bug Cornifer, a cartographer. See, in this game, you don't have a map from the beginning. Instead, the first time you meet Cornifer he'll hand you over an empty map, which then gets upgraded as you progress through each area. But whenever you enter a new area, you need to explore it blindly… Due to the intricate level layouts, now having a map often means not knowing how to return there in case of death, which can make you nervous and agitated… It is in this situation that hearing the distant humming of Cornifer can evoke a feeling of relief, knowing that he needs to be somewhere close, ready to hand you over a map in exchange for a couple of Geo (the currency in this game). I would always be so happy to hear Cornifer. 🙂 Let's move on. I don't think I need to mention how Hollow Knight does visually… But just in case: It is freaking gorgeous. I cannot recall a more beautiful game than this, with so much attention to detail, with rather simple character models on really complex backgrounds, which works very in favor of the overall look of the game while not overexciting the player. Each of the areas (and there are WAY more than I thought in the beginning...) feels unique. This is of course also thanks to the distinct visual details and enemies found in each area, from the rainy but noble City of Tears to the dark, claustrophobic and frightening Deepnest, filled with crawling enemies attacking from the dark. 😥 And this ties to the next point… This game is HUGE. It starts off small enough, sure, but since it is a metroidvania, you'll soon start to find upgrades and powers that open up new paths. And lemme tell you, there are a LOT of those upgrades waiting to be found. I would often find myself trying to finish up exploring an area, knowing where I wanted to go next, only to stumble upon the next upgrade that now allowed me to, for example, bath in acid… Well, forget what I wanted to do, I just unlocked another 3 completely new areas 😮 I am not exaggerating, I was genuinely surprised and overwhelmed by the sheer size of Hallownest. This is where I really need to mention something: If you pick up this game, please, PLEASE do yourself a favor and play blind… There are no missable trophies, and you won't regret it (well, except for one point, but more on that later… fucking Zote 😝). So what about gameplay? The Knight starts off with a nail ( = sword) that does a slashing attack. With time, you unlock up to three special nail arts that need to be charged before unleashing them, and three different spells, of which only one grants some invincibility frames. The consequence is that even though there are not different classes to choose from, there certainly are various viable playstyles. To complement the preferred playstyle, many charms can be found all over Hallownest of which only a handful can be equipped at any given time. So you could make your nail strike faster or stronger, run faster, heal for double health but at a slower pace, or have a useless flower shield circle around you. Finding synergies between these charms allows to find interesting and powerful builds (or, you know, meme builds if that's your thing). Combat is fast and challenging, with overall about 42 bosses to be fought in this game and a ton of different enemies, varying in complexity. But you'll need to be on your toes at all times, since even the weakest enemies deal one mask of damage, and the Knight "only" has up to 9 masks of health (when fully upgraded). Let's talk about value for a second. The game came out a while ago for PC, and has since seen three free expansion packs, which are all included in the PS4 Voidheard edition. At the laughably low launch price of 15$, this game is criminally undervalued. Myself, I got about 80 hours of gaming that are among my most enjoyable hours I spent on the PS4. In addition to being that fantastic, seeing that even at this price there are only about 14k owners on PSNP (counting NA and EU together) is pretty incomprehensible. 😳 100% Challenge Honestly if not for the Godmaster content, the third expansion of Hollow Knight, this game would be a 4/10 in difficulty, with only one of three trials found in the game being genuinely challenging. Most trophies are awarded for maximizing health and soul meters, killing certain bosses and simply finishing the game. The in-game bestiary needs to be completed as well, all travel stations need to be opened and 112% in-game completion needs to be achieved. Nothing too complicated. And then there is the Godmaster content, a series of five pantheons, i.e., boss rushes, that need to be beaten. The first three pantheons are rather easy to complete and consist 10 bosses each, although each pantheon has a last boss that could not be fought in the main game, so those might be a surprise the first time around. However, Team Cherry also included the so-called Hall of Gods,a practice hall of sorts where each boss already encoutered at some point can be fought in isolation. The fourth pantheon again consists of 10 bosses, but those are nine of the most difficult bosses of the main game, followed by the Pure Vessel, a more aggressive and faster version of the final boss of the game, which also deals double damage. This is the first real difficulty spike, as practicing Pure Vessel can take hours before it can be beaten consistently. But the main platinum breaker is of course the fifth and last pantheon, the Pantheon of Hallownest. In there, you will be fighting all 42 bosses found in the game IN A ROW, but either stronger versions or with modified arenas to make the fight harder. There is a bench to heal up every 5 bosses, but sitting on it won't save the game. It's dying and starting all over again. This is most certainly an endurance test, culminating in the three bosses Nightmare King Grimm, Pure Vessel and Absolute Radiance, powered-up version of King Grimm, The Hollow Knight and The Radiance, respectively. Those three bosses alone need hours and hours of practice, as they all deal double damage and are incredibly fast. Now imagine getting to this trio after having spent 45 minutes beating the other 39 bosses (of which many are no joke either… I'm looking at you, Markoth and Zote 😡). Personally, I spent About 5 hours practicing Absolute Radiance. It took me 2 hours alone to beat her for the first time. About 5 hours practicing Pure Vessel and Nightmare King Grimm About 3 hours practicing all other bosses About 8 hours attempting the Pantheon of Hallownest. So remember how I mentioned regretting saving Zote before? That is because in the last group of five bosses, Markoth is followed by Grey Prince Zote, which gotta be the biggest troll boss in the game. Not saving him in the main game makes him not appear in the pantheon… How often did I wish I had let him die, lemme tell you! 😂 But even though this seems to be an unsurmountable challenge at first, it is certainly doable with practice. You'll get very consistent with enough practice. During my last five attempts at the pantheon, one run ended with Markoth, but I reached the final boss the other four times. My nerves didn't play along during three of those runs, and I choked during the very last phase of the fight, which felt incredibly cruel and left me shaking in disbelief. But like with all other challenges, it's only a matter of perseverance, of not giving up. And in the end, I once more climbed the stairs to the final boss, I kept my cool, and I finally ascended the pantheon, destroying Absolute Radiance. Team Cherry, Silksong is a no-brainer pre-order. What you have accomplished here is astonishing. Well done. 👏 I hope this was not too long But now you might be asking… Only a 7/10 then? And there is where subjective quantification comes into play I need to scale the ratings of the games I play to fit my personal experience, that is, I need to compare them to other games I've played. Hence, if Crypt of the NecroDancer is a 10 (it isn't yet since I haven't gotten to the hard part yet, but I trust the public opinion on this one), Trackmania Turbo a 9 and Super Meat Boy a 8, then Hollow Knight is a 7, offering a similar challenge to Furi. I might need to come up with a more rigorous approach than this or start using half marks, but you get the idea
  10. I only lost two runs to him, but Markoth was without a doubt the boss that I was the least confident with. Sure, I lost three runs to Absolute Radiance, but that was due to being nervous when reaching her final phase... With Markoth, I never went into the fight knowing I would make it out alive. And knowing that I would need to have high health going into the next fight (Zote) also added a lot of pressure to that fight. Absolute Radiance is pretty much trivialized with Deep & Quick Focus, since she gives a ton of opportuntiies to heal. Add Grubsong to the mix (and Unbreakable Strenght) and you're set. But her being the very last fight after such a long pantheon makes the fight diffiicult nonetheless. So yeah, I think if we are talking about the bosses in isolation (without the added pressure of the pantheon), then Markoth for sure.
  11. Yeah "keep as much health as you can" is gonna be the problem I'm sure 😆 But thanks for the tips! The gem vacuum + gem recharge is a killer combo, especially for Limbo and the boss. Let's see how much trouble hard mode gives me! You are right though, it's one hell of a good time! Aaaand I already took it off my wishlist 😅 I saw it mentioned somewhere and thought it looks fun, but I didn't do too much research.. I'll keep it in the back of my head in case I see it somewhere for 5$ or so. Thanks for the heads up, I really appreciate the feedback! There are too many great games waiting to be played. So, @Mori and I will probably play this in coop at some point, you are welcome to join if you're interested (it has 4-player coop, right?), I know you like this game quite a bit! But we are doing Helldivers first, probably starting this week. If you are interested in joining in on that as well, just send us a PM and we'll try to coordinate! Otherwise, I'll get back to you when we are ready to start Divinity 2 And even if you don't wanna join, I appreciate your offer! Will for sure ask for tips, thanks man! On a different note, I got the platinum for Hollow Knight this Sunday after a very, VERY frustrating morning.. I will try to write my review for tomorrow It should be a long one, this game deserves it!
  12. I went only through a list of my own platinums, and it so happens that the one I earned last is my pick Hollow Knight - Heart of Hallownest Fantastic game, and even the trophy images are beautiful. Thanks a lot for the giveaway!
  13. Oh I agree, I also did it with the replay feature.. Didn't want to think about any of this during my blind playthrough. But other players simply look up the requirements before even playing the mission first... In comparison, saving before a mission, at least that way you still experience the story from the game, not a guide..
  14. My newest platinum didn't want to pop.. I choked three times during the very last phase of the last boss atop the Pantheon of Hallownest, but I finally beat it! Hollow Knight for my third completed game This was a fantastic one, but that one last trophy was quite tough. A game I can easily recommend to anyone that is into metroidvanias. This one is definitely worth a try! 0 - 1 - Trackmania Turbo 2 - Limbo 3 - 4 - 5 - 6 - Hollow Knight (EU) 7 - 8 - 9 - I should finish Downwell and Detroit: Become Human soon.. Maybe even Magicka 2 if our trio playing this game together finds the time before the event ends.
  15. Personally, as a completionist, I have one single account, since I don't want to maintain a "fake" high-completion profile by avoiding hard games. If I want to play a game, then I'll play it on this account. But that's me, other players have other preferences, and if they want to play a game on a second account first, then go for it, it doesn't affect me in any way.