Arcesius

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  1. Yeah it was the same for me. I stopped playing half-way through NG+. When the first DLC released, I just quickly unlocked Dream of the Demon and played through all the available missions until I unlocked the last region (takes a while...) while farming gear and money to put together a decent build. If I remember correctly, I 100%ed the first 4 regions and then did all side missions on the next 3 regions (main missions take longer, so I thought that would be the best way to proceed). At around level 260, I finally unlocked the first DLC and went straight for it on DotD. Getting enough proficiency for the new weapons is extremely fast on DotD (takes literally 10 minutes of regular play to get to 120k), and the regular mobs are manageable. The disadvantage of playing through the DLC on DotD only is that learning the bosses can be a bit rough, given that they can one- or two-shot you (depending on your build of course). But tackling them on NG you would be the one destroying them so I don't think you would learn anything from those fights either 😅 Using a couple of Quick-Change scrolls, you should be able to learn the fights decently quickly.
  2. [Nioh 2: Darkness in the Capital]: Back at 100%!

    The second DLC was pretty fun... but it has a lot of recycled content from the first and second game. On the bright side, my favorite boss from the original Nioh made a return 

    Spoiler

    Giant Toad

    but with an improved moveset. Learning the fight directly on Dream of the Demon was pretty rough! 😳

     

    In general, I feel like this second DLC was easier than the first one... but maybe that's because there are less enemies / bosses resistant to poison, which is what my build is about. 

     

    Looking forward to the next DLC! 

    1. Show previous comments  4 more
    2. Arcesius

      Arcesius

      @Nighcisama There can't be enough Nioh! 😜 But yeah, if you didn't like the first one, don't play this one. The percentages are skewed because first of all, if you got gud at Nioh, you won't have much trouble here, and because the base game is as easy as the original Nioh was. The true difficulty once more lies in Dream of the Demon, though this time around you don't need to do Dojo or Twilight missions in that difficulty.. 

       

      Listen to Copanele and give Injustice a go... Now THAT will make for a nice little rant, trust me 😂 (Really, don't play it... never.)

       

       

      @Copanele I played a bit with the fists on while grinding proficiendy for the Mystic Art, and they seem to be pretty fun. I don't have enough skill points yet to really gauge what the weapon is all about, but it seems to be more useful against humanoid enemies and less so against huge Yokai, though I'm sure they made it viable for all kinds of enemies somehow. 

       

      You can parry quite a bit, and they really offer a very speedy fighting style... You literally are "in your opponent's face". In this DLC there was a fight against Ren Hayabusa. He switches between Dual Swords and the Fists... Let me just tell you... Had I had access to those weapons from the start, my build would just straight up be Ren. It was a fantastic boss fight, he is lightning fast, and is difficult to read. The fists certainly have a pretty stylish looking moveset! I had to parry that dude's ass for me to stand a chance at the fight, as otherwise he kept destroying my Ki with a single combo.

       

      But yeah... That's one of the issues here. Farming the right gear to even stand a chance at those later missions on DotD takes forever, and upgrading / tempering that gear costs a TON of money... so once you are comitted to a build, you almost gotta stick with it... So there is no way I'm grinding for a new build 150+ hours into Nioh 2... 

       

      Or, you know.. I could just not play anything else 😂

       

    3. Copanele

      Copanele

      Oh wow another Hayabusa boss? Hell yeah, I loved the Jin Hayabusa boss in Nioh 1. He is supposed to be stupid hard, love that Ren keeps the tradition.

      Damn that grind...yeah, better keep with what you got already xD when I get the game I will go straight into the claw/everybody does kung fu fighting mode and hope it's viable (and I don't suck too much with it lol)

    4. Spaz

      Spaz

      Damn, nice job man. Your status update tempts me even more to get Nioh 1 and Nioh 2. I probably should of jumped on Nioh when it was offered on PS Plus.

       

      I keep getting the feeling that it's like Dark Souls, while at the same time being far and away from it.

  3. What difficulty are you talking about? If you are going for 100% (which of course you are ), then you will have to play the DLC on Dream of the Demon. Now, to even unlock the DLC on that difficulty, you will have to play through roughly 75% of the base game on that difficulty. If you haven't yet unlocked DotD and your current gear is from lower difficulties.. then they are obsolete anyways. In that case, I would recommend thinking about a build and farming the required gear on your journey through the base game DotD. Once you unlock the last region, you will also unlock the DLC and will hopefully have a build capable of tackling that content. Personally, I didn't bother doing any of the DLC stuff on lower difficulties. DotD is the true game anyways. As for a personal recommendation.. I rock a Poison Dual Sword build, and unfortunately status ailments are not that useful on DotD, especially not against bosses. I would recommend a Ki-destruction or a Singularity (or Versatility) build using Purity. That's what I would do had I the time to grind for a new build from the start.
  4. As my co-author and myself wrote in the guide, all heroic bosses must be killed in the same NG cycle... There is only one missable one, but if you missed it you'll need to do them all again either on a higher cycle (not recommended) or do a new playthrough.
  5. Well, as usual, you need to get the Mystic Art with the new weapon, so I will be playing Wolverine whether I like it or not 😅 But I always dual-wield, so dual-fists should fit my playstyle just fine... I dunno if I want to grind to put a DotD together for the new weapon though... I currently have +18 divine gear, and it would take quite a while to put together a decent claw build... But I might do DotD with my current Dual Sword build and play some NG with claws Will definitely let you know what I think about it! Yeah, same as Nioh, there are 3 DLCs planned. I got the Season Pass though... I usually don't get games on release, or pay full price for them.. with Nioh 2, I just got the Digital Deluxe Edition pre-launch, I just love the game so much 😂 And it's definitely worth it... By the time I'm done with DLC3 I will have spent ~200h with Nioh 2 I estimate, so it was definitely worth paying full price... And the game has no performance issues or anything like that, no bugs (that I encountered).... it was really polished from the start. Can definitely recommend both games, but they are a time investment, that's for sure. I should have the review up next week. It is definitely doable. I am putting together a guide and I would rate it 7/10 and around 30 hours for the plat, give or take. It is around the same difficulty as Furi I'd say, only that you cannot save-scum since it's an Arcade game (maybe a bit easier..?) Note that Furi would be way harder than Nex Machina if you couldn't save-scum. But using saves, I'd put both games around the same difficulty. I will pick up Matterfall next time it goes on sale. I played Alienation with @BB-BakkerJ and I thought it was a ton of fun, so can definitely recommend that one, at least if you can play it in coop. But I still think Nex Machina is even better Especially because of DotD... If you needed to complete the base game on DotD for the plat, it would already be more difficult, but NG isn't the real Nioh... you don't need to think much about builds or anything. The real game starts with NG++ in my opinion, and is also the most fun difficulty to play for me. I'm jumping into the DLC today, straight on DotD, as I already did with the first one... no idea what to expect!
  6. Oh, I should also update my progress... has been a while! Three new games to enter the "finished" list, and one new UR game started: Ongoing games: Pier Solar and the Great Architects (88%) Crypt of the NecroDancer (66%) Divinity: Original Sin 2 (41%) Warhammer: Vermintide 2 (15%) Finished games: Trials Rising - 4.39% / 1.81% Death's Gambit - 4.13% Nex Machina - 3.26% Jotun (EU) - 2.81% Trine 2: Enchanted Edition - 2.41% Darkest Dungeon - 2.00% / 0.75% WipEout: Omega Collection - 1.41% Pumped BMX+ - 1.23% Lumo - 0.69% Superhot VR - 0.66% Action Henk - 0.57% Injustice: Gods Among Us Ultimate Edition - 0.15% Trials Fusion - 0.10% Of the three finished games... two were not that great... And one was an absolute blast! Injustice: Gods Among Us Ultimate Edition - I have already said everything I wanted to say about Injustice. Fuck this game. Worst piece of garbage on my profile. Trine 2: Complete Story - This one was not THAT bad, but having played the first Trine very recently, and given that the levels in this one are really long, filled with an insane amount of collectibles, it got a bit boring. Especially since I had to do Hard / Hardcore solo, as clearing a level in that mode would only count for the host. Nex Machina - I waited a bit too long to do this game... It is a fantastic, fast-paced twin-stick shooter that I can recommend without thinking twice. Really fun gameplay! There is not too much content here, but the plat will still take around 30 hours, so it's worth the price tag
  7. No, each uniquely named set has its unique set of perks. If you play survival, you will just have to play with whatever is available. As for the main campaign.. the game is easy enough that you don't need to really try to put together an OP build, so I would recommend you find a set with perks that supplement your favored playstyle and upgrade that Personally, I went full Osseus Set.
  8. I'm so looking forward to that moment, man... 😅 Currently I don't even swith on a screen whenever my son is awake, but time passes so fast... How old is your one kid you played this game with? Must have been great realising he can actually play himself now I also wanted to write earlier, but you know how busy things can be... Fantastic FFVIIR review! I still haven't picked it up.. somehow my "passion" for Final Fantasy isn't as strong as it used to be... Even the recently announced FF XVI had me stare at the screen with a "meh, whatever" attitude. A couple of years back I would have skimmed the internet for hours for any kind of info I could find 😂 Still, I will pick it up eventually, especially because of players like yourself, who not only enjoyed the original but for whom it is a special game in their heart, seem to enjoy the Remake as well. So I will give it a go... eventually
  9. Platinum #74 – Trine 2: Complete Story The Pitch The heroic trio is once more recruited by the Trine and sent on an important quest to set a hostage free, imprisoned by her jealous sister and guarded by a dragon and an army of Goblins that took over the kingdom. 100% Enjoyment 100% Challenge The Best: Having just recently played the first Trine, it is directly noticeable that Trine 2 improves upon its predecessor in many ways. The game looks gorgeous and takes place in varied and unique environments, from enchanted forests, to underground mines, to the belly of an enormous creature, … You never know what you will see next (kinda like Dark Souls 2 ). And with the new environments, there comes a new bestiary. Instead of the undistinguishable Skeletons from the first game, you are fighting Goblins now. And while there are only a handful of unique variations of enemies, they are all distinct enough to keep things interesting, both visually, and mechanically. As for gameplay, Zoya, Pontius and Amadeus are back, but have now new abilities to play around with. Gone is the weird "trinket" system from the first game, where you could equip each character with up to 9 trinkets, and left is only a streamlined and very reduced skill-tree. Zoya is still Imba AF though . She now has the ability to create an anti-gravity bubble... For puzzle solving, together with Amadeus' planks it lets you pretty much cheese everything. In combat, it can't be penetrated by fire, making the more difficult encounters against dragons, or even the base game boss pretty trivial. But also Pontius has a more useful moveset than in the first game, especially his Shield-gliding is pretty neat. The Worst: And while the game improved upon many things, there are still several issues present in this sequel. The hitboxes / hit detection is still messed up, which unfortunately results in unprecise platforming. And that's really a shame, since the platforming is what makes this game fun for me (well, it's definitely not the combat… ). Then there are the collectibles. This time around, they are blue glowing fragments scattered throughout the levels. And they are EVERYWHERE. In some levels, there are up to 175 of these orbs, and often they are hidden somewhere at the top of some random building, close to the edge of the screen, or barely visible melting with the bright-colored background. We once more did our first playthrough blind, and finished quite a few levels with only 1-2 orbs missing. I cannot tell you how much of a pain it is to look for the one or two orbs that you didn't find, given that the levels are waaaaaaaay longer than in the first game, and finding the one orb you missed out of 150+, even following a video-guide, isn't the easiest thing to do. Oh, and since there are no trinkets anymore, chests now contain… paintings? Books? They don't do shit, so finding a chest this time around is kinda "meh, whatever". And then there are the still present issues of online coop… As was already the case with the first game, some collectibles only count for the host. Luckily they were not too many, and most were in the same level, so that wasn't too frustrating. However, more infuriating was finding out that completing a level on Hard & Hardcore would only register for the host. Whyyyyyy?? This is a game made for coop, for crying out loud! At least make sure the coop-features work properly! Unfortunately, I have read that some of these coop-issues are also present in Trine 3 and 4… Ugh. The Challenge: Let's talk about the challenge. As the only game in the series, this is actually a UR platinum… And I don't really know why. Finishing the game casually, and getting the miscellaneous trophies is very easy. Also completing a level with each character solo, and a level without taking damage shouldn't give anyone too much trouble. Then of course there are the collectibles, which are a fucking pain, as mentioned above. But during clean-up we noticed that you can enable "levitation"… what does that do? Well, we could all three stand on a plank created by Amadeus, and we would just fly through the stages as if we were on a flying carpet Finding collectibles close to the top-edge of the screen was less of a pain this way, but still tedious AF. Still, nothing hard yet. Now, completing each stage on Hard & Hardcore… One life per character / checkpoint, and can only activate each checkpoint once… sounds pretty hard, especially since the levels are so much longer than in the first game, and one single arrow can outright kill you… I did this solo because of what I mentioned above (a stage clear only registering for the host), but I gotta say it was way less difficult than I'd have thought… Puzzles: use Zoya's anti-gravity bubble and Amadeus' planks to block projectiles and create floating paths. Ah, well-matured cheese Fights: use Zoya's anti-gravity bubble to slow down enemies whenever needed, stand at a distance and grab enemies with Amadeus. You can use the environment to kill enemies, no need to engage in close-quarters combat. Against mini-bosses / bosses… Just use the bubble, and spam fire-arrows. Dragons can't do shit since the bubble blocks fire, and the other mini-bosses are so slow withing the bubble that you'd need to have the reaction time of a comatose turtle to get hit by them. Then't it's just a matter of not dying of boredom, and the plat should unlock pretty quickly
  10. Fair enough. But (and please believe me, I don't want to offend you ) you make it sound like you choose your games with completion in mind first, not the game itself. I mean, I would't look at Furi and say "well, that's a tough game", because first and foremost, it is a fantastic, gorgeous, fast-paced game that, yes, if you want to complete it you gotta put in some work, but will give you an awesome time even if you play it casually at first. What I'm saying is I understand that you are upset due to all the recent changes and how it screwed with your account, but losing a goal doesn't make a particular game more or less fun. And Furi, believe me, is one of the best indies to be found on the PS4. But I know that one is not always in the mood for a particular game, that's inevitable. Now, with my statements above I don't want to push you towards Furi in particular, I wanted to just engage in a discussion about how and why you choose your games. Is your hobby planning out Milestones, or is it enjoying games?
  11. Dammit guys, I'm again one review behind! I finished Nex Machina, but before getting to that review, let's wrap up Trine 2, shall we... Platinum #74 – Trine 2: Complete Story The Pitch The heroic trio is once more recruited by the Trine and sent on an important quest to set a hostage free, imprisoned by her jealous sister and guarded by a dragon and an army of Goblins that took over the kingdom. 100% Enjoyment 100% Challenge The Best: Having just recently played the first Trine, it is directly noticeable that Trine 2 improves upon its predecessor in many ways. The game looks gorgeous and takes place in varied and unique environments, from enchanted forests, to underground mines, to the belly of an enormous creature, … You never know what you will see next (kinda like Dark Souls 2 ). And with the new environments, there comes a new bestiary. Instead of the undistinguishable Skeletons from the first game, you are fighting Goblins now. And while there are only a handful of unique variations of enemies, they are all distinct enough to keep things interesting, both visually, and mechanically. As for gameplay, Zoya, Pontius and Amadeus are back, but have now new abilities to play around with. Gone is the weird "trinket" system from the first game, where you could equip each character with up to 9 trinkets, and left is only a streamlined and very reduced skill-tree. Zoya is still Imba AF though 😳. She now has the ability to create an anti-gravity bubble... For puzzle solving, together with Amadeus' planks it lets you pretty much cheese everything. In combat, it can't be penetrated by fire, making the more difficult encounters against dragons, or even the base game boss pretty trivial. But also Pontius has a more useful moveset than in the first game, especially his Shield-gliding is pretty neat. The Worst: And while the game improved upon many things, there are still several issues present in this sequel. The hitboxes / hit detection is still messed up, which unfortunately results in unprecise platforming. And that's really a shame, since the platforming is what makes this game fun for me (well, it's definitely not the combat… 😂). Then there are the collectibles. This time around, they are blue glowing fragments scattered throughout the levels. And they are EVERYWHERE. In some levels, there are up to 175 of these orbs, and often they are hidden somewhere at the top of some random building, close to the edge of the screen, or barely visible melting with the bright-colored background. We once more did our first playthrough blind, and finished quite a few levels with only 1-2 orbs missing. I cannot tell you how much of a pain it is to look for the one or two orbs that you didn't find, given that the levels are waaaaaaaay longer than in the first game, and finding the one orb you missed out of 150+, even following a video-guide, isn't the easiest thing to do. 😒 Oh, and since there are no trinkets anymore, chests now contain… paintings? Books? They don't do shit, so finding a chest this time around is kinda "meh, whatever". And then there are the still present issues of online coop… As was already the case with the first game, some collectibles only count for the host. Luckily they were not too many, and most were in the same level, so that wasn't too frustrating. However, more infuriating was finding out that completing a level on Hard & Hardcore would only register for the host. Whyyyyyy?? This is a game made for coop, for crying out loud! At least make sure the coop-features work properly! 😡 Unfortunately, I have read that some of these coop-issues are also present in Trine 3 and 4… Ugh. 😒 The Challenge: Let's talk about the challenge. As the only game in the series, this is actually a UR platinum… And I don't really know why. 😅 Finishing the game casually, and getting the miscellaneous trophies is very easy. Also completing a level with each character solo, and a level without taking damage shouldn't give anyone too much trouble. Then of course there are the collectibles, which are a fucking pain, as mentioned above. But during clean-up we noticed that you can enable "levitation"… what does that do? Well, we could all three stand on a plank created by Amadeus, and we would just fly through the stages as if we were on a flying carpet 😂 Finding collectibles close to the top-edge of the screen was less of a pain this way, but still tedious AF. Still, nothing hard yet. Now, completing each stage on Hard & Hardcore… One life per character / checkpoint, and can only activate each checkpoint once… sounds pretty hard, especially since the levels are so much longer than in the first game, and one single arrow can outright kill you… I did this solo because of what I mentioned above (a stage clear only registering for the host), but I gotta say it was way less difficult than I'd have thought… Puzzles: use Zoya's anti-gravity bubble and Amadeus' planks to block projectiles and create floating paths. Ah, well-matured cheese 🧀 Fights: use Zoya's anti-gravity bubble to slow down enemies whenever needed, stand at a distance and grab enemies with Amadeus. You can use the environment to kill enemies, no need to engage in close-quarters combat. Against mini-bosses / bosses… Just use the bubble, and spam fire-arrows. Dragons can't do shit since the bubble blocks fire, and the other mini-bosses are so slow withing the bubble that you'd need to have the reaction time of a comatose turtle to get hit by them. Then't it's just a matter of not dying of boredom, and the plat should unlock pretty quickly 😅 I think I speak for the three of us when I say… It's gonna be a while before we return to Trine 3 / 4 😂 As for other games... I will be tackling the new Nioh 2 DLC next before starting The End is Nigh, a pretty obscure platformer by Edmund McMillen, who also designed Super Meat Boy. Furthermore, you might have noticed that I started Warhammer: Vermintide 2... That will be a brutal game to complete, but we have a great team (@Mori, @Koro249 and @Floriiss) so I'm confident that we will succeed! Second session tonight!
  12. #75. Nex Machina

    I had been looking forward to starting this one for a while, and daaaaamn was it fun! Gorgeous, fast-paced, fantastic twin-stick shooter by the Resogun / Alienation studio that despite not having too much content is a blast to play. 😀

     

    The game is a pretty decent challenge, too. Nothing too hard, but it is one of those games where you notice how much better you get with practice. 

     

     

    I will be tackling The End is Nigh next, by the developers of Super Meat Boy, as I'm craving a good platformer. But first, I want to finish the Nioh 2 DLC that just dropped. 

    1. Show previous comments  8 more
    2. BB-BakkerJ

      BB-BakkerJ

      Yeah I liked Matterfall. It’s not as good as Nex Machina but definitely worth a buy. I postponed playing it for a long time due the mixed reviews too. That was a mistake. The game is good.

    3. zizimonster

      zizimonster

      If you enjoy twin-stick shooters so much, I suggest you play Ruiner.

       

       

    4. MaximumOverdrive
  13. My guess would be that it has to be from the Hayabusa Set...? At least the grace was called Dragon Ninja in Nioh. If so, I assume there is a specific mission where pieces will drop more frequently But it's all wild speculation.
  14. Here is a snapshot from 24.09.2020: link And here is one from 16.04.2020: link Not a dramatic difference to today if you ask me...
  15. [Nex Machina]: Only 8 Feats left for the platinum, but that's not what this Status Update is about... I cleared Arcade Mode on Veteran the other day, only I had to idle for like 6 hours during the run, so I couldn't record it. There is a Replay Feature built in-game that let's you replay any run on the LBs, so I thought I'd just replay my run and record it, since I'm putting a guide together for this game. 

     

    Turns out, my run on the LBs is an incomplete one where I pick up the Sword instead of Smartbomb during the fight against the Architect 😂 

     

    So, I need an opinion... Do you even watch videos when they are attached to guides? This one in particular would be about 40 minutes long, so dunno if it's worth doing another Veteran run if it's not interesting for the guide anyways... 

     

    I could also just record a video for each boss on Veteran, instead of having the entire run recorded...

     

    Opinions? 

    1. Show previous comments  3 more
    2. Arcesius

      Arcesius

      So my current 1CC run is on Experienced.. I have a video of that one.

       

      But my Veteran Run that I can watch the replay of ended at the Architect because of the accidental Sword pick-up... So no, I didn't kill him with the Sword 😂 But for some reason my score was higher for that incomplete run that my actual Veteran clear, so I can't watch the replay of the cleared run. 

       

      Ideally, I would do a 1CC Veteran run and use it as a video-help for both the 1CC trophy and Veteran trophy... I will try a couple of runs tonight and see how it goes :) 

       

    3. BB-BakkerJ

      BB-BakkerJ

      My Veteran run is no good either anyway. The world 4 Boss took so many of my lives I purposely died at the start of world 5 on my Veteran run, ending the replay. It seems Mori has a complete run judging by his score, so you could always ask him. Good luck with the guide.

    4. Arcesius

      Arcesius

      Hahaha I did the same 😅 Killed myself on purpose at the start of 5. 

       

      I could use Mori's run, but he played the game very close to release. They patched quite a few things since then that made the game harder to complete, and I'm not sure whether Mori played pre- or post-patch... He doesn't know either :) 

       

      Thanks though!