Neef-GT5

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Everything posted by Neef-GT5

  1. I suppose most of them are ready to release by now, does anyone know when the blackout expires?
  2. Going to try something classic for my next trips...
  3. Neef-GT5, Speed Demon... I suppose it could have been quite worse :-)
  4. #26 - Secret of Mana Difficulty = 2.5/10 Enjoyment = 3/10 Let's go straight to the point: this game is bound to become one of my hugest gaming disappointments ever. Of course I read the press, I knew it was definitey not the great remaster all fans expected, but honesty it's even worse than expected. I am among these people that discovered Secret of Mana on the Super NES, I was a teenager back then and spent countless hours on it, playing and replaying it. I suppose it already had its flaws but the overall experience made them unsignificant. Maybe I'm just older now, but the feeling I got while playing this game was quite the opposite: the flaws ruined the overall experience... And these flaws are countless: the terrible pathfinding from the NPCs, the bugs and crashes even on the patched version (nota - I played the Vita version), and more generally the complete lack of ambition from Square Enix. When you decide to touch a legend, you either do it right or do nothing. And this happens to be the laziest remaster I've ever seen. A simple port of the original version would have been much more satisfactory, all the additions done here being pointless - the ridiculous discussions between the characters at the inns, the cinematics that seem to come straight from a PS2, the new musics that do not match the original, 16-bit ones... The list goes on and on. Add to this the poorest trophy list ever and the deal is done. Apart from the - again - laziness of it (they didn't even bother to give names to the trophies, damn it!), you'll be gone for an endless grinding in the latest zones of the game, praying the RNG gods to put an end to it. So, is everything dull ? Sure no, it remains a very decent RPG. But the feeling of complete waste is just too strong. Well done Square Enix, you just spat in the face of your own customers...
  5. To take this example, Dragon Age: Inquisition has a 26% average completion, so A rank is attained when reaching 26 x 1.55 = 41% completion (no decimals, you have to round at the higher unit.) Whether this low average is due to the game being quite difficult, time-consuming or followed by a shitload of DLC (or the three together) is irrelevant in the calculation...
  6. Hereunder the details of ranking calculation for whoever it might interest: F rank = no trophy acquired E rank = at least one trophy acquired D rank = average completion - 60% C rank = average completion - 25% B rank = average completion + 20% A rank = average completion + 55% S rank = all trophies acquired (DLC included) Hence you can reach an A rank even below 10% completion on some extremely tough games (like Sine Mora for instance) whilst on some very easy games like this one, ranks A and B can even be unattainables - you directly jump from C to S when reaching 100%. I personnaly like this system, it's a good way to benchmark your own "performance" beyond the sheer completion rate.
  7. Jeeez, I feel so old suddenly... I was already driving in 1995 ๐Ÿ˜… The guys on the marketing team deserve an Oscar, I feel like trying the game just out of its title...
  8. Every recent Star Wars movie somehow makes me wish George Lucas had just stopped everything in 1983...
  9. Won't go into a "which is better" contest, could be just endless - as you said, it's all about people being used to it ;-) The joy of forum threads :-) Next we can keep going of hours formats: is it currently 3:34 PM or 15:34? ๐Ÿ˜›
  10. Let's not mix the logic with people's habits - of course all US people will be used to the month/day/year format. My point is that it's quite less logical than either day/month/year or year/month/day (basically, from smaller to larger or the other way around). I never understood why the US have set this odd format that almost no other country uses and easily creates misunderstanding...
  11. Quite more logical than the month/day/year format though... ๐Ÿ˜‰
  12. Quite likely it will - the original ยซ easy ยป mode already did not allow trophies to pop, it would not make sense from the devs to make such a u-turn...
  13. DLC trophy list finally out... Just a single trophy, not even gold - the devs really screwed all trophy hunters in this one... ๐Ÿ˜ถ
  14. Now that it's been released on PS4, I had this crazy hope... But I suppose there's absolutey no chance for a Vita version to go West as well... ๐Ÿ™„
  15. Yes, of course - why couldnโ€™t you? ;-) Personally I strongly recommend using sniper rifles - extremely accurate and one-shot most enemies. Perfect to avoid lost bullets that would damage your accuracy stat.
  16. Trophies to complete the game on each difficulty mode, up to Hell & Hell... ๐Ÿ˜ฑ If the difficulty levels actually match those from previous episodes, this platinum is bound to be an UR one.
  17. No need to delete everything. Just start a new game, accuracy stat should be back to 0. Then just complete the game while being careful at your shots ;-) I suggest you go on Explorer difficulty, with auto-aim activated to make things easy. I did the same, finished well above 80% without any issue.
  18. Indeed, Iโ€™d love to see Polyphony produce a similar spin-off to Gran Turismo, instead of this stupid, online-multiplayer centered GT Sport...
  19. Letโ€™s face it: this so-called game is just a massive troll. No point in playing it, even less in actually buying it...
  20. Every year seems to set an even higher quality level, congrats & well done all!!! ๐Ÿ‘
  21. Definitely Sound Shapes and its deceptively high overall stats on this site. Death mode is really awful because entirely RGN-based and time limited, there's no way one can "learn" each level or train - you just need to try and try and try again until you get lucky with how the notes will randomly spawn...
  22. Nothing for me but letโ€™s be honest, this is quite a pretty decent month. MGS4 is really a nice farewell present before the PS3 exits the PS+. And as of the Vita... well, itโ€™s been a while Sony has forgotten it even exists ๐Ÿ˜•
  23. Not sure Sine Mora can ever be called an easy game, but this sure can make it less tedious. Thanks for sharing ๐Ÿ‘
  24. #25 - Burly Men at Sea Difficulty = 1.5/10 Enjoyment = 5/10 Another decent PS Plus game. Extremely short and extremely straightforward, it's a really offered platinum to add to your collection. Trophies only relate to what we have no choice but to call a story and to the various endings, which will demand many playthroughs. No worries though, going all the way through the game is really quickly done. And the "choices" leading to each end are so obvious that a guide is not even necessary. Not really much else to say, the game is pretty basic. If you're in search of a memorable narrative experience or a technical masterpiece, you shall be disappointed. But if you just feel like seeing a platinum pop on your TV screen in a matter of hours, then you definitely knocked at the right door... :-)
  25. For me, definitely the way Sony has thrown the Vita down in the toilet and pulled the flush... Wow... Maybe it's just time for you to simply quit videogaming for a while ;-)