viech54

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About viech54

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  1. Purely based on playtime, it's easily worth the money. But it's quite repetitive (basically clear the same stages over and over again to get the materials required for rare weapons). The only trophies that matter are the one for 100 rare weapons and maybe the battle objectives with the rare weapons taking up way more of your time than the battle objectives. This takes at least another 150 hours to get back to 100%. Wish they'd given us another trophy list to make it worth our time. This is a lot of time just for 195 PSN points. Everything else comes naturally while playing the game. Still need 91 weapons, I'm hoping to get five more weapons today.
  2. Don't have the game on disc, this has nothing to do with it. https://store.playstation.com/en-us/product/UP4108-CUSA12653_00-MO3UPSTDWBNS0000 https://store.playstation.com/en-us/product/UP4108-CUSA12653_00-MO3UPDXWBNS00000 Those are the ones you're looking for.
  3. There's a DLC called WARRIORS OROCHI 4: The Ultimate Upgrade Pack on my region's PSN. That's how I got it.
  4. Anyone working on Warriors Orochi 4 Ultimate? Got the DLC on release. The grind is a bit much for just 195 trophy points, but I want the 100% in the game again. Still need 335k kills and 97 rare weapons for the last two trophies. It might be troublesome that Gems (aka money) cap out at 9,999,999. Each rare weapon costs 1.5 million gems, meaning I need 145.5 million total at this point. I'll be able to craft many weapons later on, but for now I'm pretty much always at the cap and can't do anything with the money. I think I'll run out of Gems fast later on (6 weapons = 9 million Gems). I get up to 350k Gems per battle and a bit more once I start selling useless weapons.
  5. Thanks for hosting this event again. Would like to join once more. Here's my tentative list: Life is Strange 2 Salt and Sanctuary Utawarerumono: Zan Thronebreaker: The Witcher Tales Zero Escape: The Nonary Games Swaps used: 0/2 Swapped games: None All games are not on my trophy list yet (so five 0% games). They are all relatively short due to Monster Hunter World Iceborne. This game will get more new content over the next few months and will keep me busy a while longer (I'm close to 2k hours playtime since MHW's initial release in January 2018). Maybe I can go for a more challenging list in the summer backlog challenge, but not in spring.
  6. First 2020 & Dragon Quest Heroes update: Monster Hunter World: Iceborne: 0% => 71% => 82% => 100%, on November 10th, 2019, Trophy list Bloodstained: Ritual of the Night: 0% => 8% => 31% => 61% => 100%, on November 21st, 2019, Trophy list Ys VIII: Lacrimosa of Dana: 0%, Trophy list Dragon Quest Heroes: The World Tree's Woe and the Blight Below: 0% => 21%, Trophy list Chocobo's Mystery Dungeon: Every Buddy: 4%, Trophy list Oninaki: 0% => 7% => 40% => 70% => 91% => 100%, on December 8th, 2019, Trophy list Games completed: 3/6 Time spent on this event: ~ 460 hours in MHW Iceborne, ~ 43 hours in Bloodstained, ~ 42 hours in Oninaki Swaps used: 0/7 Swapped games: None Drops Used: 0/2 Dropped games: None Chose Dragon Quest Heroes as my next game, but it was quite slow due to the holidays and other projects taking up much of my time. Dragon Quest Heroes: The World Trees Woe and the Blight Below: This is basically what you'd expect from a Dragon Quest x Warriors crossover: Countless enemies, but battles are a bit more strategic than most Warriors games. Enemies can actually take over a location you're meant to protect (which results in a game over) & you need to think a bit when placing your monster allies to make sure they actually prevent the enemy from reaching certain locations. I wish the same would be possible for my human teammates, having them guard a location of my choice would make it easier & it'd make sense for them to go along with my battle plan (because I'm the strategist of the army). You can choose your protagonist at the start of the game, but you can play as whoever you want afterwards. Most enemies are not actually dangerous, they just have a lot of HP. You can revive your allies four times every battle. So dying is not that much of a problem, never needed to revive more than once during a battle so far. I'd say I'm about halfway through the story, will see if I can at least beat the final boss before I have to go back to work. It's a nice game so far, but the battles are a bit repetitive and mainly consist of button mashing. Never really had to pause and guard or actually dodge attacks to survive.
  7. Final Oninaki update & thoughts on next game Monster Hunter World: Iceborne: 0% => 71% => 82% => 100%, on November 10th, 2019, Trophy list Bloodstained: Ritual of the Night: 0% => 8% => 31% => 61% => 100%, on November 21st, 2019, Trophy list Ys VIII: Lacrimosa of Dana: 0%, Trophy list Dragon Quest Heroes: The World Tree's Woe and the Blight Below: 0%, Trophy list Chocobo's Mystery Dungeon: Every Buddy: 4%, Trophy list Oninaki: 0% => 7% => 40% => 70% => 91% => 100%, on December 8th, 2019, Trophy list Games completed: 3/6 Time spent on this event: ~ 460 hours in MHW Iceborne, ~ 43 hours in Bloodstained, ~ 42 hours in Oninaki Swaps used: 0/7 Swapped games: None Drops Used: 0/2 Dropped games: None Oninaki: Got the plat today after progressing through the last 16 floors of the bonus dungeon. The difficulty didn't increase that much compared to previous floors, it was still quite doable. Spent some time adding better skills to my weapon to increase my damage output, this was especially helpful against regular foes to defeat most of them with one attack. As for the last boss, it wasn't overly difficult. The boss on the 101st floor dishes out quite a bit of damage, but falls quickly to a manifested Daemon. The grind isn't bad in this game, got everything out of the way just fine while progressing through the bonus dungeon. I'm glad I decided to play this game, definitely had fun. As this is my third Tokyo RPG Factory plat and the developer only has three games so far, I'm hoping to see more of their games in the future. Not sure they'll get another chance, though, sales weren't exactly great. Next game: Candidates are: Ys VIII: Lacrimosa of Dana Dragon Quest Heroes: The World Tree's Woe and the Blight Below The Witcher 3 Final Fantasy VIII Final Fantasy IX Cat Quest II Code Vein Ys VIII and Dragon Quest are there because they're on the list, The Witcher 3 because I want to play a medieval game, both FFs because I should finally play these games myself, Cat Quest II because it's short and I liked the first game, and Code Vein for it's supposed Souls-like gameplay and arguably the best character creator for anime characters so far. There are some Monster Hunter World: Iceborne events starting next Thursday, it's likely I'll stop playing any other game to get these events out of the way. This can easily take up most of my free time for the next few weeks. So Cat Quest II, maybe. It's short, I can probably finish it this year even with me spending most of my time on the MHWI events. We'll see, though. I'll make this decision later today or tomorrow.
  8. Fourth Oninaki update Monster Hunter World: Iceborne: 0% => 71% => 82% => 100%, on November 10th, 2019, Trophy list Bloodstained: Ritual of the Night: 0% => 8% => 31% => 61% => 100%, on November 21st, 2019, Trophy list Ys VIII: Lacrimosa of Dana: 0%, Trophy list Dragon Quest Heroes: The World Tree's Woe and the Blight Below: 0%, Trophy list Chocobo's Mystery Dungeon: Every Buddy: 4%, Trophy list Oninaki: 0% => 7% => 40% => 70% => 91%, Trophy list Games completed: 2/6 Time spent on this event: ~ 460 hours in MHW Iceborne, ~ 43 hours in Bloodstained, ~ 40 hours in Oninaki Swaps used: 0/7 Swapped games: None Drops Used: 0/2 Dropped games: None Oninaki: I failed to get my PSN level up in November, got it on Dec 1 instead. Anyway, back to Oninaki. Got all trophies except one out of the way. The last one besides the plat requires beating the final boss of the bonus dungeon that can be found on the 101st floor. Cleared the 85th floor earlier today and will get the last floors out of the way tomorrow. The bonus dungeon isn't that hard. Most enemies (bosses included) die quite fast, but some of them can deal a lot of damage fast if you're not careful. I'd say this is a good kind of difficulty. The battles are relatively short tests of skill/knowledge of enemy attacks. You die fast if you fail to dodge too many times (and therefore run out of healing items or get killed before it comes to that) or the boss dies before you're in trouble & you don't have to waste most of your healing items.
  9. Third Oninaki update Monster Hunter World: Iceborne: 0% => 71% => 82% => 100%, on November 10th, 2019, Trophy list Bloodstained: Ritual of the Night: 0% => 8% => 31% => 61% => 100%, on November 21st, 2019, Trophy list Ys VIII: Lacrimosa of Dana: 0%, Trophy list Dragon Quest Heroes: The World Tree's Woe and the Blight Below: 0%, Trophy list Chocobo's Mystery Dungeon: Every Buddy: 4%, Trophy list Oninaki: 0% => 7% => 40% => 70%, Trophy list Games completed: 2/6 Time spent on this event: ~ 460 hours in MHW Iceborne, ~ 43 hours in Bloodstained, ~ 30 hours in Oninaki Swaps used: 0/7 Swapped games: None Drops Used: 0/2 Dropped games: None Oninaki: Got all endings. It improved drastically from a mediocre start to a genuinely enjoyable experience near the end of the game. Don't regret adding this game to my list, while I wouldn't call it a top title, it's definitely a decent game that's worth my time (just like the other two Tokyo RPG Factory games). Next ist the bonus dungeon. One trophy is waiting for me at the end, most others should come naturally while clearing all floors. The bonus dungeon supposedly takes up to 10 hours to complete. As for my goal of reaching the next PSN level in November, not sure if I can get it done. With the trophies for all endings and some misc ones, I'm still 90 points short of a level up. I could get some of the trophies today, but not sure if I can get enough for a level up. These are the trophies I might be able to get: https://psnprofiles.com/trophy/9460-oninaki/16-master-of-the-beyond https://psnprofiles.com/trophy/9460-oninaki/22-wayfinder https://psnprofiles.com/trophy/9460-oninaki/24-seeker-of-truth https://psnprofiles.com/trophy/9460-oninaki/29-transcendent https://psnprofiles.com/trophy/9460-oninaki/36-blessed-scavenger https://psnprofiles.com/trophy/9460-oninaki/42-quiet-negotiator https://psnprofiles.com/trophy/9460-oninaki/44-idol-of-the-gods All but the last two trophies are silver trophies. The last two are bronze and the easiest ones on the list. Idol of the Gods can be obtained right after starting the bonus dungeon, Quiet Negotiator requires trading items. Both can be done in a matter of minutes. If I can get these two and two of the silver trophies, it's level up time. But the silver trophies take a bit longer and sometimes require a bit of luck. Will let you know how it turned out.
  10. Second Oninaki update. Monster Hunter World: Iceborne: 0% => 71% => 82% => 100%, on November 10th, 2019, Trophy list Bloodstained: Ritual of the Night: 0% => 8% => 31% => 61% => 100%, on November 21st, 2019, Trophy list Ys VIII: Lacrimosa of Dana: 0%, Trophy list Dragon Quest Heroes: The World Tree's Woe and the Blight Below: 0%, Trophy list Chocobo's Mystery Dungeon: Every Buddy: 4%, Trophy list Oninaki: 0% => 7% => 40%, Trophy list Games completed: 2/6 Time spent on this event: ~ 460 hours in MHW Iceborne, ~ 43 hours in Bloodstained, ~ 15 hours in Oninaki Swaps used: 0/7 Swapped games: None Drops Used: 0/2 Dropped games: None Oninaki: The game gets a lot better when you make it past the tutorials and gain some experience. The story's kicking off too, and it has some memorable pieces of music. Once you get a better understanding of the battle system, it's no longer as tedious as it was at the start of the game.So there was no need to lower the difficuly. Already got both semi-missable trophies, while it's apparently possible to get them after the story, there's just no need to wait that long and rely on postgame when I'm not 100% sure they can still be obtained later on. I'm pretty close to the end of the game, will probably get all endings on Saturday and then start postgame (bonus dungeon & grind). I'd also like another PSN level up this month, but getting it with just Oninaki might be tough. Still need 405 points and will get around 210 (at least 2 gold, 2 bronze) for all endings. Not sure I can get the remaining 195 points this month.
  11. Thanks, really generous. Will update my list according to these new possiblities. Don't think I'll use a swap or a drop soon, though, still believe I can complete all games on my list.
  12. First Oninaki update: Monster Hunter World: Iceborne: 0% => 71% => 82% => 100%, on November 10th, 2019, Trophy list Bloodstained: Ritual of the Night: 0% => 8% => 31% => 61% => 100%, on November 21st, 2019, Trophy list Ys VIII: Lacrimosa of Dana: 0%, Trophy list Dragon Quest Heroes: The World Tree's Woe and the Blight Below: 0%, Trophy list Chocobo's Mystery Dungeon: Every Buddy: 4%, Trophy list Oninaki: 0% => 7%, Trophy list Games completed: 2/6 Time spent on this event: ~ 460 hours in MHW Iceborne, ~ 43 hours in Bloodstained, ~ 3 hours in Oninaki Swaps used: 0/5 Oninaki: While the concept as a whole and the characters are interesting, the gameplay (battle system in particular) is the weakest among the three Tokyo RPG Factory games. I don't dislike it to the point of not wanting to continue, but I might lower the difficulty to spend less time fighting enemies. The music is good, though, quite like that. No complaints about the graphics, either. The tutorials at the start of the game are not good at all, died several times due to poor explanations until I figured it out on my own what to do to avoid getting oneshot by all enemies in certain areas.
  13. Added Oninaki to my list. This is what it looks like right now: Monster Hunter World: Iceborne: 0% -> 71% -> 82% => 100%, on November 10th, 2019, Trophy list Bloodstained: Ritual of the Night: 0% => 8% => 31% => 61% => 100%, on November 21st, 2019, Trophy list Ys VIII: Lacrimosa of Dana: 0%, Trophy list Dragon Quest Heroes: The World Tree's Woe and the Blight Below: 0%, Trophy list Chocobo's Mystery Dungeon: Every Buddy: 4%, Trophy list Oninaki: 0%, Trophy list Games completed: 2/6 Time spent on this event: ~ 460 hours in MHW Iceborne, ~ 43 hours in Bloodstained Swaps used: 0/5 Oninaki will most likely be my next game. Also decided against using any swaps this year and add the games instead. If there's a game I don't beat this year and I want to add another one next year, I'll swap to beat most of my list.
  14. Monster Hunter World: Iceborne: 0% -> 71% -> 82% => 100%, on November 10th, 2019, Trophy list Bloodstained: Ritual of the Night: 0% => 8% => 31% => 61% => 100%, on November 21st, 2019, Trophy list Ys VIII: Lacrimosa of Dana: 0%, Trophy list Dragon Quest Heroes: The World Tree's Woe and the Blight Below: 0%, Trophy list Chocobo's Mystery Dungeon: Every Buddy: 4%, Trophy list Games completed: 2/5 Time spent on this event: ~ 460 hours in MHW Iceborne, ~ 43 hours in Bloodstained Swaps used: 0/5 Bloodstained: Ritual of the Night: Got the plat a bit earlier than expected. Uncovering 100% of the map was a bit tricky, was missing one hidden room in the end and had no idea which one. Comparing my map with a map of the entire game helped to find it. The final boss of the game was not hard at all. In fact, any enemy can be beaten easily with some preparation. For collecting all items, it is actually not required to get all weapons. You can further upgrade some endgame weapons, but only the first form is required for the trophy. Don't hesitate to sell some of the stuff you don't need and use the funds to buy weapons instead of farming materials to craft them. You should have plenty of items you don't need by that point. If you're missing an item and don't know what it is, check the items section first and compare it with a guide. You can also check the enemy list for unearned loot. For the shards, keep in mind that not every enemy drops a unique shard, having some enemies with unearned shards is not necessarily a problem. For mastering a technique, don't worry if the techniques you find throughout the game aren't added to your techniqes list. You have to use it once for it to be added to the list. Just max out one of them and you're done. Used guides: https://psnprofiles.com/guide/8805-bloodstained-ritual-of-the-night-trophy-guide https://psnprofiles.com/guide/8797-bloodstained-ritual-of-the-night-definitive-collectible-guide https://gamefaqs.gamespot.com/ps4/158368-bloodstained-ritual-of-the-night/faqs/77450/walkthrough https://gamewith.net/bloodstained-ritual-of-the-night/ The only missasble trophies are for two of the endings. You probably don't need a guide for the story. The point of no return for the two endings is the next boss fight after you get a certain character's weapon. Fight the next boss without using the weapon for one ending. Then fight the same boss with the weapon equipped and beat the boss, but don't attack while in midair too much, or else you might accidentally progress with the story and can't get this ending. Note that those are bad endings and give a game over, so save beforehand. Hope this helps anyone attempting to get the plat. Anyway, as for the next game, don't know what it's going to be. Will decide that on the weekend.
  15. Monster Hunter World: Iceborne: 0% -> 71% -> 82% => 100%, on November 10th, 2019, Trophy list Bloodstained: Ritual of the Night: 0% => 8% => 31% => 61%, Trophy list Ys VIII: Lacrimosa of Dana: 0%, Trophy list Dragon Quest Heroes: The World Tree's Woe and the Blight Below: 0%, Trophy list Chocobo's Mystery Dungeon: Every Buddy: 4%, Trophy list Games completed: 1/5 Time spent on this event: ~ 460 hours in MHW Iceborne, ~ 33 hours in Bloodstained Swaps used: 0/5 Bloodstained: Ritual of the Night: Got the second bad ending and defeated all bosses except the final boss. Could quite likely clear this fight now or get most of the endgame grind out of the way first and then utterly destroy the final boss. I'm inclined to do the endgame grind/optional bosses first, started the game on the normal difficulty, I'm not in it for the challenge. But the optional bosses can't be completed prior to defeating the final boss, one can only be fought afterwards. Here's what's left to do: Complete the map: Currently at 99.5%, will probably get the rest from the final boss & the optional bosses. Complete the demon list: Currently at 91.34%. This should come naturally when fighting the last boss and the optional bosses. Complete the item list: Currently at 77.28%. This will be the most time consuming task, only have 40% of the weapon and have to farm quite a few ingredients to craft them all. Absorb every type of shard: Currently at 76% This is the other time consuming task, but it shouldn't take too long. Get 500k cash: Need that much at once, but there's a good way to make loads of money fast, don' think it'll take long. Master a weapon technique. Played through the majority of the game using a weapon that has no special technique, I'll just pick one that's easy to use and fight strong enemies. Get the true ending. I should have the plat next weekend.