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About Deadly_Ha_Ha

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  1. # 30 - Final Fantasy VII Remake Difficulty - 6/10 Enjoyment - 7/10 I play a lot of WoW unfortunately, so this plat took me almost 3 months to get. It was a really great game though, and as I'm not one of the original-game purists I didn't care about anything different they did with the gameplay or the story. I think the worst part of the game itself was the slow-moving parts. Any time a game forces me to move slower than the character actually would otherwise be moving is low-key infuriating, and this game did it so much it almost became tolerable. But no, not quite, it was always awful. The game is in no way difficult outside of a few places as you're playing through on Hard for one of the trophies, namely one of the Colosseum fights and definitely, definitely the fights at the end of the game. Also somewhat difficult was the secret boss battle, but not because it itself was difficult, but because the gauntlet leading up to it was difficult to execute well enough to actually MAKE it to the secret boss. Anyway, milestone plat, account back at 100% platinum, next game is gonna be Transformers: Devastation
  2. It's beyond inexcusable to me that there's no plat. Fucking pissed.
  3. I ended up having all codes for the base game, the dlc, and 8 of the data fights. That allowed me to do 5 data fights and the secret boss with no codes on at all. I assume most people won't front-load the challenge like that but it definitely goes to show that you can do any fight with all the codes just given some additional time.
  4. 100% #20-ish - Kingdom Hearts III Re Mind (DLC) Difficulty - 9/10 Enjoyment - 8/10 Ok so the first thing to note is that Kingdom Hearts III was actually my 20th plat and I'm now working on FF7R which is going to be my 30th. But the DLC came out some time ago and it took me a long time to complete it, which I did yesterday. As has been pointed out of the KH3 100%, it went from being the easiest platinum in the series to the hardest 100% in the series instantaneously. Since there's no way of denoting a completed 100% in trophy-terms I just flaunted the hardest trophy in the set here which is the Risk-taker trophy. It requires you to amass a specific number of points which are tied to beating the game's bosses with challenges turned on. It culminates to the single hardest set of boss fights ever seen in a Kingdom Hearts game as far as I'm concerned, and without question one of, if not THE most difficult things I have ever done in a video game. If you had told me a year ago that I'd better be ready to strap in and hunker down for the fight of my life to get the trophies for the DLC in KH3 I'd have laughed, since initially the game was the easiest game in the series, and became the absolute most difficult without question. I'm much relieved to have this 100% done, so you'll all forgive the impropriety of this post. FF7R for my next plat, which will also be a milestone trophy.
  5. If your account is shitty and you don't like it, just bite the bullet and make the new account. Once you take the leap, it feels amazing to know you have an account which you can choose to make no mistakes on.
  6. (100%) # 29 - Gravity Rush 2 Difficulty - 5/10 Enjoyment - 6/10 The original Gravity Rush was my 6th plat/100%, and now this one ended up being my 29th. I think in some ways this game was better but I definitely enjoyed the first one more. I play a lot of WoW so this took me a lot longer than it otherwise would have but the game is longer than the first one anyway. None of the base-game trophies are missable which is nice, but there's a bit of randomness to events you need to wait to happen which got annoying. The combat in this game and moving around the world was more tedious than in the first game, I think just because it wasn't so new or improved that it felt unique. In fact, the combat was worse in my opinion here, and there's more of it you have to do. The story was the highlight I'd say. The first game got left off on a cliffhanger, and this game explored a lot of story points. I like the characters alright so I didn't mind how episodic (it is in comic-book fashion after all) it all ended up being. It even wrapped up in a pretty sincere and heartwarming way. The dlc was comprised of almost all missables. But I just followed a guide for the more obnoxious ones and finished it in one sitting. On to the next 100% ~~~
  7. # 28 - Oninaki Difficulty - 3/10 Enjoyment - 3/10 I really feel badly having to give this game such a low enjoyment rating. I have really appreciated what this developer has been doing with all of their games, and despite them not all being on this profile I have gotten 100% for the three of their games thus far. The problem here was the grind. If you look at this account and my old one (Oro_Castoro), you'll see a lot of RPG's, so I'm not new to grinds. But this one was absolutely awful. The game itself was ok; the music was ok; the gameplay was ok; the story was ok. I wish that this developer would maybe do some more interesting stuff but what I really wish was that they wouldn't slap an arbitrary 15+ hour grind onto the post-game for one or two trophies. When you use special attacks in Oninaki, there is a random chance that you'll get something for that skill called an "Awakening". There are a total of 20 of them and they unlock in a random order for every skill. You can increase the chance of Awakening by upgrading your weapons, but at the end of the day, it took that 15+ hour grind to get all 20 of them. It went from boring to mind-numbing to maddening. It took longer to get all the Awakenings than it took for me to complete the 101 floor post-game dungeon, which itself took over 10 hours of the same combat from the main game, which itself was completely invariable. There was never an end in sight. It was so random that I could not tell when it would be done. But hour after hour it was the same exact string of like 25 seconds of button inputs, for 15+ hours. You can imagine that this was not fun. I'm sorry to turn this into a venting session, but this game took me so long to do because doing it for longer than like an hour at a time put me at risk for running my head into a wall. My next game has got to be a well-earned respite from this genre.
  8. Honestly I don't even care. I wrote the guide for the game and have not been looking forward to a new set of trophies to do anyway lol...
  9. People's humdrum hatred for this game got so stale so fast. I always appreciate the point at which the bandwagoners of disliking a game fade away and the people who actually appreciate it stick around, or people actually give the games a fair shot. There are bad games, and then there are games that just rub people the wrong way, and the latter is what this series has always been. And except for Lightning Returns being a disaster of a conclusion, the series is great. I've held out for a long time in hoping that the series would get a PS4 release so that I could plat the games again on this account, but at some point I'll just have to go back on the ps3 for them.
  10. I know dude I'm telling you, the trophies took a lot away from this game
  11. It took me a few tries I can tell you that much. If you're absolutely sure that you are doing it correctly and you see no splash when you jump the 3 bodies of water, I'm sorry to say but you might just have to do your run over. I had a problem with the Hard Brawler trophy. I did it in mission 5, but it did not want to unlock. I had to start over and I ended up getting it in mission 2.
  12. # 26 - World of Final Fantasy Difficulty - 2/10 Enjoyment - 6/10 I tried writing the post for this game when I got the plat originally, but after like 10 minutes of typing I accidentally went back a page on my browser and it deleted everything I wrote. Let's suffice it to say that this game is fun, pretty mindless, not a terrible grind, superbly easy, recommendable if you like the sound of Final Fantasy x Pokemon. # 27 - Assault Suit Leynos Difficulty - 7/10 Enjoyment - 4/10 I like to think that when I'm giving consideration to a game's difficulty and enjoyment ratings, that it's a balance between the game itself and the platinum effort since for me they're one and the same. Well let me distinguish between both parts for ASL: without the inclusion of the platinum effort, the game's difficulty would be maybe a 4/10, and my enjoyment would be maybe a 6/10. This is one of those games that, if you don't care about getting the platinum then I'd recommend not bothering. This list is comprised mostly of stupid, obnoxious trophies. I was going to make a guide for the game but it's just too much of a pain despite my real-time 100% being around 9 hours of in-game time. By far the worst trophy of all is Old Tricks - 3 full hours of my 9 hour platinum run was dedicated to this single trophy. You can go and watch a video of it being done in only a few minutes, and in a successful attempt that is how long it takes, but how simply it's done in a video belies how random and RNG-related the doing of this really is. You effectively have to kill only the boss in Stage 1 on Classic Mode, but different enemies spawn randomly and are seemingly designed to negate this trophy, because if they kill each other (and they do, constantly), you get the points for it and you have to start the stage over again. You have to be absolutely flawless at this one particular thing, and it demands such a buy-in of skill which no other point in the game demands that it makes the entire trophy list completely imbalanced. Without this one trophy the difficulty would be a 5/10, which may not seem like much of a jump but I consider the difference between a 5 & 7 to not be unsubstantial. The game is good, if you like side-scrolling games like this. The majority of the trophies come from Arcade Mode, which is easier in every way except for some reason the final boss, to whom they've added an extra phase from Classic Mode, which is just how the original game was released complete with a step up in difficulty. But again, a small handful of the 35 trophies in total, including a few which are honestly a little buggy, diminished my enjoyment of this game to below average. As someone who gives ratings without inflation-bias, which is to say that a 5/10 isn't bad and is instead perfectly average for my relative perspective, 4/10 isn't horrible, but it's disappointing that the trophy list works against the game big time here.
  13. I've been giving Ruiner thought since it was last on sale. This time I believe I'll pick it up since I enjoy twin stick shooters
  14. MICHAEL!
  15. #25 - Bastion Difficulty - 6/10 Enjoyment - 5/10 I played this game once on PC years ago and had meant to come back to it on PS4. It went on sale for like five dollars a couple of sales ago so I decided to get it. I'll admit that for me, this was a 5/10 game, but I think my metrics are a bit different than some people's, because a 5 for me is sincerely average and not a terrible thing. You have to do two games but the only thing different about the second play through is that you can replay stages, but I found I never needed to do that. Insofar as that's the case, the plat required that I play through the exact same game twice for what felt like no reason whatsoever, which I kind of resented. If you're going to ask the player to play the game over, at least have the games be different outside of an arbitrary score being attached to the one. That said, it was fine, short too. The challenge all comes right at the end, because there are Idols that you can activate which each of the 10 of them do something different to make the game harder, and you have to complete four wave events with all of them on. One of them is actually still very easy, but they ramp up and I lost a few times and was forced to really think about it. Not sure what I'll play next but my old account had 26 plats so whatever I get next will tie my old account so that's cool.