1. Guacamelee 2 - 100%
2. Dead Island: Definitive Edition - 100%
3. Resident Evil 2 - 0%
4. Hollow Knight - 0%
5. Bioshock 2 - 100%
6. Lords of the Fallen - 100%
7. Zombie Vikings - 100%
8. Grip - 0%
9. Dead Island Riptide: Definitive Edition - 100%
10. Life is Strange 2 - 100%
11. Yoku’s Island Express - 100%
12. Metro Exodus - 6%
13. Celeste - 0%
1. X-Men Origins: Wolverine - 100%
2. Spec Ops: The Line - 0%
3. South Park: The Stick of Truth - 100%
4. Dead Space 2 - 0%
5. Star Wars: The Force Unleashed - 0%
6. Dead Space: Extraction - 0%
Unfinished Games I am pledging to try and finish this Fall (NOT INCLUDED in this event):
1. Devil May Cry 3: Special Edition - 67%
2. SINNER: Sacrifice for Redemption - 51%
3. Sound Shapes - 86%
4. Max Payne 3 - 92%
#236 - South Park: The Stick of Truth
This one was a wild ride. It’s been ages since I’ve seen a South Park episode, and so I’d almost forgotten how completely ridiculous and hilarious this show is. I can’t remember the last time a game actually made me laugh out loud, but this one made it nearly impossible not to.
You’d think that South Park humour is something you’d grow out of as you get older, but for me it remains just as funny as it was when I was like 15, and is as completely absurd as it ever was. In this age of political correctness, censorship and extreme sensitivity, I also find it difficult not to highly respect a work of art that remains so utterly irreverent and doesn’t shy at making fun of literally everyone & everything. In South Park, there is no topic off limits, everyone gets equally eviscerated. This show simply does not give a fuck how you feel about it.
What really surprised me about this game though was just how brilliantly it translated the show and it’s characters into a video game format. It worked to much greater effect than I could have imagined going in. I would assume that it’s no easy feat taking a short episodic show and transforming it into what is basically a 15-hour long episode, but they really delivered and vastly exceeded my expectations in the process.
The RPG elements and turn-based combat was done very well (and animated very well) and perfectly complimented the spoofed Dungeons and Dragons role-playing game that the kids are playing in the story, allowing you to collect a huge number of makeshift weapons, armours, and skills from around the town as you gain XP and level up your character.
My only negative comment about this game would be regarding the trophy list and the huge number of missables. You have missable armor/weapons and collectibles, missable areas, quests and Facebook friends, missable combat trophies that can only really be performed at very specific locations of the game, as well as several missable “full playthrough” trophies that you have to keep an eye on constantly. Naturally, I somehow screwed up one of these trophies (The Hoarder - don’t sell any items for the duration of the game) and was forced to do an entire playthrough solely for that.
The trophies were a bit of a headache in this one, and had me obsessively combing through multiple missable guides between chapters to make sure I wasn’t locking myself out of anything or missing opportunities for specific trophies. I am very relieved to see South Park: The Fractured But Whole has a much simpler trophy list, and swaps the missable stuff out for a difficulty related trophy instead. I’m looking forward to picking it up in the future!
#237 - Guacamelee! 2
I absolutely loved this one!
Guacamelee 2 is a great sequel, set 7 years after the events of the first game. Juan has settled into domesticity and started a family with his beautiful wife, but events suddenly threatening the Mexiverse force him out of retirement and back into his tightly fitting spandex and luchador mask once more. The evil Salvador is trying to unlock and eat the 🥑 Holy Guacamole 🥑 to absorb its terrible power, and of course we cannot have that, so he must be stopped.
For the most part, Guacamelee 2 is more of the same when compared to the first game. But this is not a bad thing at all. You will find yourself dashing, uppercutting, frog slamming and head butting your way through the world, collecting powers, destroying monsters and tackling brain-twisting platforming challenges and combat rooms that will test your skill and combat prowess in big ways. And it’s all utilizing the same gorgeous art style of the first game, and a brilliant Mexican/Mariachi themed soundtrack adding life and colour to the experience.
The biggest change on display here is in the expansion of your pollo powers (bird form). In the first game, pollo powers were rather useless in the majority or situations, but in Guacamelee 2 they’ve been expanded considerably, making pollo powers very viable in combat, as well as necessary for platforming and navigating the map. There are many platforming rooms designed specifically for pollo form, as well as the brutal end-game dungeon The Crucible, which will really test how well you handle your feathered self.
I’m legitimately shocked that this game has a completion rating of over 30%, because this game can be downright tough - especially regarding hard mode, the end-game key challenges, and The Crucible. Just like the first game, I feel that the difficulty is highly underrated. These games aren’t super tough exactly, but they are not exactly deserving of their reputation as easy platinums either. Both games are significantly challenging and will require you to earn it, which factors in to Guacamelee 2 being a fun and immensely satisfying platinum to earn.
Admittedly, I am relatively new to 2D platformers/metroidvanias and have really only been exploring this genre over the past year and a half or so, in which time it’s quickly become one of my favourite genres. But, in other words, my knowledge of the genre is still quite limited and there are almost certainly a lot of other games out there with even more brain-busting when it comes to platforming challenges (ie. Hollow Knight). Regardless, with both Guacamelee 1 & 2, I found myself in slack-jawed awe numerous times at the level of creativity and cleverness on display when it comes to the platforming challenges.
The platforming is very, very well done in these games and will brilliantly force you to use every power and ability you have in order to progress, often stringing them together in long, complex sequences while simultaneously swapping in & out of pollo powers and switching dimensions on top of everything. The dimension switching in particular hurts my brain like nothing else. There were some rooms where I knew exactly what to do, but there was a big disconnect in trying to get my fingers and split-second reflexes to match the instructions in my brain. I am truly impressed with the creativity of the developers in designing many of these challenges. Really simple things like collecting life/stamina upgrades end up being very satisfying as each one tests your skills and requires you to figure out the room’s puzzle.
If you are new to 2D platformers/metroidvanias like I was not too long ago, and want to dip your toes into the vast pool of this genre, I couldn’t recommend the Guacamelee games highly enough. Don’t miss them! 🙂
- Both of these games were selected because they overlap nicely with the Trophies to Fight Cancer event being hosted by @Beyondthegrave07 throughout October & November. I encourage you to get involved if you have any games in your backlog with Orange/Pink in the thumbnails, as they would be automatically eligible for the event. You can work on both events simultaneously while raising a few dollars for a good cause. Check it out!
- I have started Metro Exodus as of last night! I absolutely loved 2033 and Last Light and can’t wait to see where the series goes next. If I can finish it before the end of the month I will likely start Resident Evil 2 next, just in time for a SuPeR sPoOkY HALLOWEEN game! 🎃☠️👻🎃 Muahahaha.
Final note, just wanted to say excellent job everyone on your progress! I really enjoy reading through everyone’s posts here, and just know that y’all keep me inspired and motivated to continue plowing through my backlog.
Good luck to everyone and see you in the next update. 🙂