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TraumaticChain6

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About TraumaticChain6

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  1. #53: Phineas and Ferb: Across the 2nd Dimension Difficulty: 4/10 Enjoyment: 7.5/10 Rarity: 18,21% This game showed me how lucky we are with a starting from checkpoint option. The levels are not that long but most of the trophies are earned at the end of a level and if you fail you need to restart the whole level again. And that can be very annoying. Dying is not really an option because you can only die when you are playing with two controllers (if you play solo you need to wiggle your control to regain health and if you can't do that it will automaticlly give you health back) and you need to die both at the same time which can be tricky if the hit detection is all over the place. There are times when damage won't register on you or the enemies. In between levels you can play 2 minigames. A crane game and Perry ball (throw the ball on the moving target) to gain tickets to buy figurines, characters, weapon mods and costumes. This minigames are fun for like 5 minutes and you need to play them a lot to gain everything. Also the hit detection here is all over the place. The game would have benefited from another minigame. The costumes and the figurines are nice and some of the weapon mods (different coloring for your weapon attacks and different sounds) are great for a few laughs. Like I said the levels aren't that long and every level implements like it's own thing. Only the jetpack levels are a bit to long for my taste. The only glitches I had besides the hit detection, was at the second to last boss. The boss stopped attacking and got stuck. I could'nt progress or die, meaning I needed to restart and do the whole level again. Beside all the critisim, the game is stille fun to play and some of it's dimensions are really fun to go through. It has the charm of the show and that is a one of its strongest points. I would say give the game a go but beware, the platinum is not the most fun one and can become a real annoyance when you need to restart the level a couple of times.
  2. #52: Drawn to Death Difficulty: 3/10 (boosted) Enjoyment: 7.5/10 Rarity: 1,71% My brother and I were having fun when we played the game together. There were not many people playing the game anymore, but we occasionally found another player. I really loved the art style of the game. The design of the playable characters were great in my opinion and the unlockable skins all looked fantastic. Most of the taunts were pretty funny and some off the humor around levels and from the announcer made me laugh. The maps also look great. The trophy titles give away a story and the developers put little references to that story in game, like a character from one food establishment not taking heal items because it's food from the rival. Organ donor was an original take on multiplayer modes, which I really appreciated. There were also mystery boxes which you could buy from the ps store but after 150 kills you get one for free. If the mystery box contained duplicates you got coins which you could spend on skins. I found this really nice and I felt like I was rewarded for doing my best (alright I boosted but still ). But there were soooo many design choices I could not look away from after playing the game for so long. There are like 4 modes and when you play with two there are only 2 modes. It would have been nice that atleast we could choose which mode we wanted to play. It takes like a minute to start the match and there are a lot of matchmaking errors which made it more infuriating when we were about to start the match and could start the whole process again. The announcer, while at the start a nice addition, became just annoying with the same lines every time. Some of the missions are really grindy and I have honestly no idea how someone would have the patience to do them legit. There are also blood keys to unlock to buy weapons and unlock the sphinx. You need 10 keys to unlock the sphinx but it's so slow to get there. And I think that's the biggest problem with the game. There are some interesting things to do but it just takes to long to get there. I found it a shame that not more people played this game. But after some hours I started to see why. I think if the developers supported the game more (there is still a sign from when the game launched with coming soon on), this would be a great game in my opinion. But they didn't and so players started to leave. A shame but in the end my brother and I got an Ultra rare platinum.
  3. I would recommend the game and the DLC. I loved the DLC more then the main game actually. Kurayami mode in the DLC is the best mode I've ever played. Beware that the main game had some controller throwing moments, in my opinion.
  4. It's not a glitch. When you see the bugs in "Face off" you don't need to do the QTE. Even if it says failed, Lucas will just act normal and the level continues.
  5. #51: Rogue Trooper Redux Difficulty: 3/10 Enjoyment: 8/10 Rarity: 16,73% I enjoyed playing Rogue Trooper Redux but it had some flaws. Sometimes Rogue (the main character) didn't want to use cover and sometimes refused to throw a grenade. Also there is no reload button, the game does this automatic but it takes a long time and does it mostly when you have no ammo left in your gun. This can create situation where you need to switch to a different weapon really quick but while toggeling you come across a gun that needs reloading and so the reloading starts, leaving you vulnerable to enemies. I also had the feeling that some enemies were bulletsponges and others just died after a few shots. I liked the story in the beginning but at the later chapters I sometimes had no idea what was happening. This game is based on a comic so I problably missed information from there but it would have been nice if the story had been fleshed out a little bit more in game. There is also an encyclopedia on the world and characters in the game but you can only look at it from the extra menu. Some of the levels were really fun and there were some great music tracks. I also liked that you need to salvage enemies to create bullets and medkits. This creates a little tension to not waste bullets. You can also find salvage spots in the levels that give a lot of salvage. The trophies are easy but they require some grind. The online trophies can all be unlocked solo but it makes it a little bit harder. I recommend the game but not at full price thanks to it's flaws. I think it's time that Rebellion gives our blue rogue trooper a sequel!
  6. Sunset Overdrive and Alan Wake. Never played Sunset Overdrive but it looks fun. I love Alan Wake, that is like the reason I bought an Xbox One in hopes a new one would come out.
  7. Really don't know how this game got so good reviews. There were some enjoyable moments but for the biggest part I really hated it.
  8. #50: Asterix & Obelix XXL 2 Difficulty: 4/10 Enjoyment: 8/10 Rarity: 40,41% I played this game back on the PS2 but never completed it. I really love the environments in this game and as a kid, and now :D, I always wanted to be there in LasVegum. The soundtrack is also decent, with some great tracks to keep you hyped for the action. The game has some annoying parts, like the second boss fight and some of the challenges, but is overall not to difficult and it's a short game. The biggest flaw is the repetition. Every area you come in, you'll need to fight a lot of Romans and after a while this gets very old. I started to skip some fights between travelling because I really didn't want to fight anymore. There are also some platform sections and vehicle sections to spice things a little bit up. You can upgrade both our Gaulish friends and unlock some really fun to use power ups during a magical potion moment. All in all I enjoyed my time with the game even if it's repetitive. I can see that a lot of people will be turned of by this game by the repetition, but I still recommend it just for the really cool enviroments and the many references to other games. But wait for a sale.
  9. Sound shapes death mode. Every guide claimed Sound Shapes is an easy platinum but those death modes. I still don't have the platinum. Spy Chameleon is another one. Completed the story mode in one day but man those challenges. Even with a guide I just don't have the patient to do them. 2 games with so called "easy" platinums but I just can't do them.
  10. #49: Styx: Master of shadows Difficulty: 5/10 Enjoyment: 8/10 Rarity: 2,50% I completed the story back in 2016 and thought that it was time to get the platinum. I enjoyed the game but there were some points that frustrated me. The grabbing mechanisme sometimes just didn't work, meaning I would plummet to my death or on a enemy. The game doesn't explain a lot so it's easy to forget that you can whistle to distract enemies for example. Also tips that come on the screen go away really fast, giving you no time to read them. The game is harder in the beginning because you need skillpoints to upgrade Styx. On my first playthrough I found it hard to navigate sometimes because the sublevels (each mission is divided in 3 or 4 areas) are big and some of the paths looked impossible to use at first. The first time I played, every mission took me like an hour to finish. The biggest flaw of this game is the loading screen. It can take a long time to load so it's really frustrating to immediately die or fail after the load. Every mission has it's own submissions like collecting something or killing someone. I found that a nice addition to the game. Also every mission has 4 insignias to unlock (collecting all tokens, no enemies killed, speedrun and no alarms). The token collecting was really frustrating because they were placed in really hard locations to go sometimes. Every mission has also a relic to collect. In the menu there is always a tip where to find them but these tips are mostly really bad. I was not a fan of the enviroments in the game. You go to the same areas multiple times with almost no changes and because most of them look boring it felled like a drag to go trough them again. The game could use some more enviroments. Altough the developers succeded in creating a dark and depressing world so I give them that. The OST is really nice to. Another big plus point is that you can save at any time. This is a real life saver and makes the game a little bit easier. Especially in the speedrun. I wouldn't recommend this game to people who want to tip there toe in the stealth genre. This game is a little to hard and requires perfect timing sometimes. For people who love the stealth genre I would say, give it a try. The platinum can be really frustrating if you keep failing at the same area time after time, but in the end I'm really happy to have it.
  11. GTA V on ps3. I only played it once to play online with my cousin. We thought we were going to play more but it never happened. Thought about just playing the single player but I'm not to motivated to play GTAV.
  12. If you really want to buy stuff, I suggested that you buy games that you are sure to play immediately. Otherwise I would say clear your backlog because all those games are probably going on sale again another time. But hey, I'm not your dad so at the end you need to decide.
  13. First game: The Last Of Us Remastered Hours played: 2046 hours in 132 games TOP 3: Plants versus Zombies Garden Warfare 2: 85 hours Dying Light: 74 hours Lego City: undercover: 67 hours I'm surprised that Dying light is in there and not Plants versus Zombies Garden Warfare 1. Lego City: undercover is a little surprise but the platinum took a long time so yeah. Rarest Trophy: Godlike in Past Cure (75 players) So all the raging to get that one payed off more then I expected But what can i say, I'm godlike *cough cough* If I compare my numbers to others here then mine are rookie numbers. Time to pump those numbers up then .
  14. Styx master of shadow. Completed the story like 2 years ago and thought it was finally time to get the platinum.
  15. #48: Burly men at sea Difficulty: 1/10 Enjoyment: 8/10 Rarity: 69,91% I enjoyed the story of the game and the artistic style. The soundeffects were funny and the ost was nice. My only negative point is that the cursor moved to quick and it was sometimes hard to click on stuff. Not a game for everyone but I liked it.