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About ihadalifeb4this

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  1. Well, that's kind of cherry picking only the part that supports one side of argument while ignoring everything else it was said. Like hittheroadbucky pointed out there's nothing on that profile that confirms that anything that was said is based in reality. Could it be true? Yes, but could be true is not proof. If someone would do this i don't see how flag would be justified if nothing is wrong with trophies. I definitely wouldn't feel comfortable to flag someone over post like this. Look, i see you mean well, but i really don't think this kind of approach helps in disputes. If there's reasonably explanation for something it shouldn't be dismissed. Anyway this is getting off topic. I will not post here anymore. Take care!
  2. Actually it could easily be argued whole statement was purely hypothetical and because of that can't be used as proof for flag. Just because someone sees that comment as a fact doesn't prove anything. This is actually good example of attitude in disputes. Everything that makes you look guilty, must mean you are guilt. When i say this i'm talking about majority of random people that drop in and not CRT. When i was following disputes i didn't agree with every decision, but i still believed CRT was trying to do the best they can. However, i'm not following disputes for a while so maybe things changed for the better. In that case my statement is based on outdated experience and it should be taken as that. As for topic itself i see this as someone elses problem and it will hopefully stay that way. I truly hope we won't have any honest gamers ending up permanently flagged over this.
  3. @DamagingRob This is how tombs will look on ps5. ūüôÉ I will leave how Lara will look to your imagination, but i bet it will take a lot of triangles. Edit: Just for reference. First Lara Croft model was made of around 230 triangles.
  4. :platinum: #89 Shadow of the Tomb Raider


    A famous explorer once said extraordinary is in what we do, not who we are.


    These were first words Lara Croft said in reboot of Tomb Raider back in 2013. Now, after I did everything that Shadow of the Tomb Raider has to offer, it's time to see how seriously this words were taken by Square Enix. First little bit about story, characters and set up.           


    Story starts just couple of months after Rise of the Tomb Raider. After short visit to Mexico you will get clue and trigger events that will take you to Peru where new Lara's adventure will take place. On this journey Lara Croft (Camilla Luddington) will be accompanied by her friend Jonah Maiava (Earl Baylon) and their opposition will be same shadowy type organisation from previous title, that is just hell-bent on shaping world to their liking. As far as character and acting goes I really liked Lara and Jonah. Interaction between two of them is good. At this point they are pretty much like siblings, that even in spite of fact they don't always agree with each other, will do whatever it takes to have each other's back. As for rest of characters and performance of actors nothing really stood up. That includes main antagonist that made me feel nothing, but indifference toward him and his goal through most of the game. 


    This is kind of issue that shows through whole game. For every thing that Shadow of the Tomb Raider does good there's a missed opportunity that's holding it back from being great game. For example Peru as a location is great choice. It's a place that offers great diversity when it comes to environment, climate and wildlife. However, you will not take a stroll through scourged desert, or hike on snow coverd Andes. Your whole visit in Peru will be spent in jungle and that brings us to graphics.


    Jungle itself looks very good and there's a plenty of breathtaking location, but if I had to pick one thing that shows off graphics it would definitely be underwater and that's not just because Lara gets wet. Underwater locations come in all shades of blue, yellow, green, depending on environment and source of light that compliments them. It's a real treat to dive through this location from one air pocket to another. Once again there's a negative side. Settlement are weak link when it comes to eye candy department. I wouldn't say they look bad, but you will easily spot twins and triplets of NPC's and for some objects in the game you just have to wonder why did they bother putting them there at all. Overall it's not big issue cause rest of game makes up for it. 


    Gameplay has couple of new mechanics and there are some new additions to enemy line up, but mostly you will just fight reskins from Rise of the Tomb Raider. While there are still scripted fights that will force you to shot your way through, this time around, you will more often have to rely on stealth. One thing I didn't like about this encounters is that areas where they take place were often just too small for number of enemies you're up against. While that meant you couldn't always count on to clear area in "perfect" stealth Lara was still OP badass that could easily take two groups of three enemies if few seconds thanks to her skills, throwable objects, special arrows and ammunition.           


    When it comes to progression nothing much changed. You're awarded with xp for doing pretty much anything. Picking up collectible, progressing in story, killing enemies and so on. Every crypt and tomb comes with it's unique reward, some weapon upgrades and gear can only be bought from merchants and you still have to collect resources to upgrade your weapons at campsites. 


    I didn't notice any significant changes when it comes to platforming either. It can still be pretty satisfying when it works, but when I play with Lara her biggest adversary is still gravity. Part because of my bad choice and part cause game would simply not register input properly. Because of that reason I gave up on attempting to finish game on Deadly Obsession difficulty on my first playthrough. Considering you "have to" 100% game and checkpoints are more spaced out that would just lead to unnecessary frustration and take away fun from exploring.


    Finally, tombs are still well made, amusing puzzles and each of them comes with it's own unique challenge to overcome. That is even more so true when it comes to seven tombs you get from DLCs. While I could easily pick three out of this seven as my favorites in whole series (I also had fun playing all of them in Time and Score Attack) I just  can't shake off impression that they were cut out of main game and sold at later date. I don't have any insight in development process and I could be completely wrong. Think of this as one madman's theory more than a fact.  


    Trophy list doesn't come with much challenge. With average completion of 31% (on this website) and fact that with all DLCs you get exactly 100 trophies this is one of easier and most rewarding games on my PSN account. On more personal note I did very good in Score and Time Attack for for few DLC tombs. My run on Slayer's Gauntlet was good enough for 6th place on leaderboard. Here's a  YouTube link  if anybody wants to see.


    Now, my final verdict for Shadow of the Tomb Raider. This is still good addition to the series worth playing. Probably even more if you get complete edition and you enjoyed playing previous games in franchise. I just hope that in future Square Enix will not let Lara Croft pay the price for what I think were just bad business choices. Maybe next time they will publish Tomb Raider game they should take more to heart following words Lara said.


    I make my own luck.       

    1. Show previous comments  8 more
    2. MaximumOverdrive


      Well done!¬†ūüíĮ

    3. Dilla




    4. grizflips


      Wow, your review of the game inspires me to do more for the ones I finish! Excellent work!

  5. I always had fun playing twin stick shooters. Because of that i just have to brag about this.  


    Today i set new record on solo leaderboard for Livelock - Bridging the Gap. This is first game on ps4 where i managed to get on top of leaderboard. After first attempt i was 19th. It took couple of hours to get record.  



    1. ZoutjeNL


      Well done man! Never easy to obtain a 1 spot in any game, that requires some dedication and definitely skill!

    2. ihadalifeb4this


      Thanks! I guess killing 400 000 zombies in Dead Nation was a good preparation for this.  

  6. Dude, your trophy profile is badass. I saw the games and statistics and thought, "Huh, not friggin' bad at all." Then I looked a bit closer and saw the epic setup for what's to come. :o Nicely done. :D

    1. ihadalifeb4this


      Thank you! You're being too kind.


      Very good job with trophy hunting on your end. Anyone with 10 000+ trophies deserves a cookie.


  7. :platinum: #88 Death Stranding 


    Starting evaluation...


    Big question is did first independent game from Kojima deliver?  It's question that's hard to answer, but i personally enjoyed the game. I will try to explain idea behind the game and that will hopefully help you decide for yourself. 


    After apocalyptic event known as Death Stranding (the less you know about it before you start playing the better) society is in ruins. People are living in underground bunkers/cities known as Knots. Some of survivors are trying to form new government known as United City  of America. Three years ago they sent expedition going across continental US convincing remaining survivors to join them and leaving terminals along the way that are needed to build the network. Expedition was success, but leader of expedition was captured. This is where you step in. You play  as Sam Porter Bridges and your objective is to follow steps of first expedition, connect all terminals to the network and to save leader of first expedition.


    Practically always when you're going to next terminal you will get cargo that survivors there need. Cargo will force you to plan your route and make best use of  the equipment you have. This made me notice something else about open world. Map itself, beautiful as it is, also has a smart design. By creating choke points map often makes you pick your poison. You can either gear up and try to traverse over harsh terrain, or take a long way around that will often go through enemy territory. Either way there's a potential danger to lose, or damage  your cargo. However, sometimes game will go "Fuck you!" and just throw everything at you. In spite of that your journey will often be serene complimented by good soundtrack. Here's a YouTube  link of first song you get to hear in game. 


    Once you deliver cargo you are awarded for your effort. By completing deliveries to specific Knot you can get new, or better version of gear from that facility. No matter where you deliver you're always getting  stats progress for Sam. It's very basic. Depending on type of delivery you're levelling stamina, health, load capacity  etc. 


    Most of the time after completing first delivery you will be allowed to connect Knot to network. This is when "social" and building part of the game starts. How many structures you can build is limited by bandwidth. The more facility you connect to network and the more deliveries you do for each facility (there's a bandwidth cap for each of them) will increase your bandwidth. Connecting Knot will also make game randomly spawn structures made by other players. This works fairly good. Since bandwidth is limited and you need material to build and maintain structures people are pretty reasonable with what they build and where they build it. Big plus for using other people structures to create viable path between facilities is that they don't need any bandwidth. This makes you relying on other gamers a little bit and creates sense of community even though you will never encounter another person. In case you don't need/want anything someone else, or you built it's easy to remove.


    Game itself has Hideo Kojima signature all over it. Long animations, humor, characters, some bosses and fights you have with them can leave strong deja vu feeling if you played Metal Gear series. On the other hand story and lore are pretty orginal. It's one of the games where i couldn't predict ending whatsoever. Technical part is damn good as well. Game runs on Decima engine and both environment and characters look great. Add good music and performance by actors and you have very good story driven title. It's also fair to say that Death Stranding is a slow burn and if you can't find some joy in building fast routes and connecting facilities it could feel like chore toward getting platinum. Trophy list itself doesn't bring much of a challenge and majority of gamers should be able to plat game under 100h.


    ... evaluation complete.


    Thanks Hideo Kojima. Your efforts are appreciated.








    1. Show previous comments  8 more
    2. MaximumOverdrive


      Well done!¬†ūüíĮ

    3. Mah2c


      Congrats :D 


      I still have the game to play on my game shelf. I got as a freebie from the Death Stranding limited Pro edition. 

    4. Deluziion90



  8. :platinum: #87 Alien: Isolation


    One of better horror survivor games i played. In first mission everything looks bland, but as soon as you step on Sevastopol (space station orbiting the gas giant) game starts to do some really cool particle, light and sound effects (along with music) that will create enough tension and uncertainty to make you feel  like you're stuck in million tones of metal with creature that took few days off from it's job in hell. Also, game really nails that lo-fi look (and sound) from original move and alien itself looks really good. I really liked the tail. The only thing i didn't like about alien is that it looked little bit too "clean" for the most part... i don't know if that makes sense to anyone else.


    I decided to do my first playthrough on nightmare difficulty. That created a slight problem with exploring Sevastopol because map is turned off on nightmare. Nightmare also reduced resources to the point  where i could easily do full inventory list at end of the game. However, for the most part that wasn't problem cause gameplay is mostly based on stealth and distraction. 


    Note: You don't have to play on nightmare for plat. Hard difficulty is enough.


    My first proper encounter with alien went really bad. It must have killed me at least dozen times until i did my objective and got out. At that time i thought i won't have to farm 100 Times Too Many, but after finishing everything else i was still around 40 deaths short to get trophy.


    If you play with headset (and it's definitely worth it) make sure you turn off sound tracking in game options, or mic itself. Game says it tracks sound from PlayStation camera, but it looks like any mic will do. I figured that out when i was gamesharing with friend. Alien killed me 3 times in 5 minutes before i realized that chat was the problem.


    I wrote lot more about this than i thought i would. I don't think i will make this a habit.


    This is Ripley, signing off.









  9. I didn't do math, but once you get MVP done wouldn't collector roll be faster to farm? I think money should be better, but I'm not sure how xp would go. Map is full of collectible. I think east side of map with having help of finding locations on internet could be efficient.
  10. :platinum: #86 Dishonored 2


    I will give game to my friend so i unlocked the plat.


    It was fun taking back what's mine and everything else that wasn't nailed down. I like how some non-lethal solution are more cruel than death. I made short video  during my high chaos playthrough. I would say it's spoiler free since you get to play that same part of game in demo.


    Emily had some fun powers and Corvo kicks ass as always. Some level designs are really cool and took me by surprise. Overall Dishonored 2 is well made stealth game.  

    1. Show previous comments  4 more
    2. ihadalifeb4this


      Thank you guys! 


      @Cleggworth It's practically identical. You have to do Clean Hands (no kill) and Ghost (whiout alert)  trophies. Flesh and Steel trophy doesn't let you use any powers. I think in first one basic blink was allowed. There's planty of missable just like in first game. There's nothing like Dunwall City Trials DLC. O, i forgot. I don't remember first game having stats. In Dishonored 2 you can press options and check kill and alerts for level and playthrough at any time. That makes it bit easier. 

    3. MidnightDragon
    4. MaximumOverdrive


      Well done! ūüíĮ¬†

  11. Well, i'm looking back on gaming in 2019.  This post will be just some random thoughts and facts.


    I only earned trophies for 9 games and only 1 of them was published in 2019. Games are: Red Dead Redemption 2, Rise of the Tomb Raider, Borderlands 2, Deus Ex: Mankind Divided, Sniper Elite 4, Days Gone, Superhot, Hellblade: Senua's Sacrifice and Dishonored 2.


    I earned total of 311 trophies. I guess that's not a lot. 34 of this trophies are ultra rare. Big surprise for me there is that 5 trophies from Days Gone DLC are ultra rare. I can't say any of ultra rare trophies i earned last year gave me much trouble.


    Beside getting trophies i managed to get myself in top 10 on few leaderboards:   


    3rd place in Deus Ex - Breach Mode This is probably easiest top 10 i ever got. I spent more time opening packs than playing that level. However leaderboards are kind of strange and from all top 10 i ever got this is my least favorite.


    6th place in Rise of the Tomb Raider - Score Attack - Soviet Installation  This took around 4 to 5 hours to work out a route and execute. 


    Finally 3rd place in Rise of the Tomb Raider - Endurance Mode. To get 3rd place it took 203 artifacts on Survivor difficulty  and +450% multiplier. Mode itself isn't very difficult, but RNG for map and artifact spawns was impossible for me to completely figure out. Approximate time i spent to get this is... forever. 


    One "bad" news. After Sony removed Facebook integration i lost some screenshots and videos from PSN Media section on my profile. I  post one panoramic screenshot from every game i play as a postcard to my friends. Almost all of them were posted on Facebook until integration was removed. 


    Here is a list of games from 2019 that i will play... at some point... i hope. Games are: Control, Disco Elysium, A plague Tale: Innocence, Death Stranding, Resident Evil 2, Gris, Metro Exodus, Borderlands 3... there could few more games i can't think of right now. There are definitely some interesting games from last year. I think that's more, or less everything i have to say.


    I wish you all the best in 2020!

    1. ZoutjeNL


      Awesome little update! Some nice progress on some great games. I hope you enjoy the games you want to play :) RE2 was amazing imo! 

    2. MaximumOverdrive


      Nice read and good progress. Good luck this year and have fun! :)  

  12. OMG! OMG! Senua's Saga: Hellblade 2 was announced! This is the best day of my... wait.


    Didn't Microsoft buy Ninja Theory?




    Fuck my existence.¬†ūüėí

    1. Show previous comments  2 more
    2. ihadalifeb4this


      Motion capture in trailer looks sick. Maybe it will not be on PlayStation, but i'm glad Ninja Theory is making sequel.  


      I tried to hear what whispers are saying. The only thing i think i heard right over music 0:31 "She is getting much closer."


    3. DamagingRob


      I thought they'd make new IPs, not continue one they started already.. Certainly sucks for those of us who don't want an Xbox or gaming PC. :/ 

    4. ihadalifeb4this


      There's only one thing left to say about this guys.


      Tawol Athodu

      Ek Erilaz Owlthuthewaz Niwaremariz Saawilagar Hateka Harja

  13. This is a list of games I bought on Black Friday!

    1. Show previous comments  3 more
    2. MidnightDragon


      Hey, you did better than a lot. xD 

    3. ihadalifeb4this


      Yes, i'm very good at being poor.



      Disclaimer: If anybody is reading through this status update please don't take it too seriously, or personal.


      Thank you!


    4. Sigma999


      Just like my list of black friday picks¬†ūüėā¬†What a true coincidence¬†

  14. :platinum: #85 Hellblade: Senua's Sacrifice  


    Before I started playing I was pretty confident narrative will be good, but man did i underestimate what Hellblade has to offer gameplay wise. Cool puzzles, great combat and brilliant audio desing. I know game is from 2017, but this is my GOTY. Also i took  1 000 screenshots while playing.

    1. Show previous comments  7 more
    2. PooPooBlast


      Woah Woah GOTY? Now you got me intrigued. Grats man :)

    3. MaximumOverdrive


      Well done! ūüíĮ¬†

    4. Sigma999


      Nicely done ^^ I enjoyed Hellblade so much aswell , the gameplay and narrative realy suprised me and made me so engaged into the experience. 


  15. Nominations for¬†The Game Awards¬†are out. Death Stranding is nominated in 8 categories... if i counted right. I didn't play anything that was nominated.¬†ūüėā¬†I'm glad to see Ashly Burch is nominated for performance.


    1. Show previous comments  6 more
    2. Lum


      I think Days Gone should have at least been nominated for 'narrative', if nothing else.

    3. ihadalifeb4this


      @SinisterPledge With that many nominations it has to win something.  I have to look it up along with some other games cause i know very little  about it. 


      @MidnightDragon¬†I'm not taking anything about video games¬†too seriously anyway.¬†ūüôÉ


      @Lumi I had great time playing Days Gone, but i personally wouldn't give it nomination for anything. 



    4. hugglebunn-e


      I think the ones I played were apex and fortnite.