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Modern mobile games look crazy. The visuals in the two new FF7 projects for iOS and Android really impressed me. Partially because I'm not really into phone games, and I haven't played or seen any of them that looked close to this. I've been mostly spending time on simple puzzle time-killers.
Anyway, the first game is a battle royale called Final Fantasy VII: The First Soldier (Trailer). Yes, this is not a joke. There is an FF7 BR game.
The second one is another episodic FF7 remake with all the spin-offs included called Final Fantasy VII: Ever Crisis (Trailer).
Watching these trailers, I remembered the time when we used to play games like Asphalt and Worms: Forts on phones with 176x220 screens with classmates. Or even earlier times, when I played Stack Attack on my dad's Siemens with a monochrome screen.
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Over the past 2 years I've noticed mobile games scale immensely in production value. You can now get expansive worlds and high-tier voice acting on mobile games, something that would have been unthinkable a couple of years back. Many of the big publishers and video game companies have also thrown their hats on the ring in order to tap that market, because they know there's a lot of money that can be gotten from there.
But yeah, from a technical standpoint, it's amazing the scale and the quality of the games we're starting to see there. There's still the issue with the monetization and stuff that sometimes gets a little too bad, but for the most part, if they can create an enjoyable quality experience, people are going to flick there naturally.
Accessibility is another thing, everyone has a smartphone nowadays, and you can get some pretty powerful specs for a fraction of the price if you know where to look. No need to go for the most expensive Samsung or Apple phone on the market to play the latest games when there are a ton of other manufacturers offering pretty much the same thing for way less.
But aye, mobile has evolved nowadays up to the point that the tech in them can rival that of consoles and PCs.
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Yeah, definitely. Graphics and gameplay in modern mobile games have evolved to the point that they're comparable to the console games from a few years ago. The controls remain the big issue, but there are solutions for that too.
I forgot that Fortnite has a mobile version, and it even allows cross-play, if I'm not mistaken. That's one way of showing that the mobile version is on par with the console versions. The studio must've been very confident in this port to do that.
Isn't Genshin Impact available on the mobile platforms as well? Now all the CG waifus can fit in your pocket. What a time to be alive. 😁
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No idea if the mobile version of Fortnite has cross-play, but yeah, that's a good example of game properties extending to mobile and doing just as well there as they do on consoles and PC.
Indeed, Genshin is available on Android, iOS, and PC as well. They originally started developing the game with only mobile and PC in mind, and only added the PS4 version later on. They're working on a Switch and PS5 version too, as far as I've heard. What a time to be alive for sure. We've come a long way, from having that dot-eating snake game on our cellphones to having full CG waifus in our pockets, lol.
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Bruh