SixyLove

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About SixyLove

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  1. Review + Event Overview Trillion: God of Destruction Playtime: 5 hours Trophies earned: 12/36 18% Story One day Trillion, the god of destruction, is trying to destroy the underworld because Trillion is a big dumb monster who's only purpose in life is to destroy things. The current ruler of the underworld doesn't want that to happen, so him and his brother go out to try to kill it. They both die. This Faust girl of mysterious origins necromages the ruler of the underworld (I forgot his name and don't care enough to look it up [It's not Satan}) and tells him to go kill Trillion but not suck this time. Faust gave "not Satan" a crap body, therefore he can't do it himself. You train one of the 6 deadly sins to do it instead. The six deadly sins can't attack him at once because Trillion smells so bad, getting within a mile of him is lethal, and the underworld doesn't have any air fresheners. Faust brought one magic air freshener with her that will teleport back to her if the last holder dies. The rest of the story is just trying to train your chosen deadly sin and trying to kill Trillion. Gameplay Most of the game in=s spent in a menu. You can choose to train, relax and do a bunch of other stat/equipment things. The game has a day go by if you decide to train or relax but nothing else will use up a day. Training gives you experience points that you can redeem for stats. Relaxing lowers stress, raises affection or gives you money depending on what option you pick. The game has actual gameplay. It's a dungeon crawler. You move around a grid while enemies do the same. You have a basic attack and abilities that use affection or magic points. Affection is both hit points and magic points and you use it instead of your HP or MP if you have some. You only dungeon crawl when your in the Valley of Swords, fighting Trillion or an event happens where you have to fight somebody. The Valley of Swords is a one floor dungeons with some enemies and loot. You need 5 Valley of Swords tokens to access it and you get those from training. Your only allowed 120 turns in the Valley of swords before you instant fail and lose all your loot. The majority of your time will be spent fighting the practice version of Trillion or the real thing. The practice version is a bit easier but still very difficult and not fun to fight. The real Trillion is harder and has a Trillion HP. If you lose, the deadly sin you have been training dies. You can run if you still have affection points and live. Trillion will destroy part of the underworld after your battle. If your deadly sin dies, you lose all your equipment but some of the experience points get transferred over. You keep playing until all the deadly sins die, Trillion destroys all of the underworld or you win. Graphics and Sound The game uses really big numbers for statics. You have Trillion with 1,000,000,000,000 hp and your sins starting stats are in the millions. Sometimes they shorten the numbers (use 1,000k for 1 million) but sometimes they write the whole number so it's very confusing. They don't put a comma every 3 digits either. Everything else visually is fine. The opening theme is good and the rest of the music is alright. Trophy Thoughts I think you need to beat the game 9 times and Trillion has 3 forms apparently. I'm not finishing the whole list, ever. Final Thoughts Trillion: God of Destruction is not fun. You do the same boring thing over and over again until your strong enough to fight a boring boss. I don't care about the story at all. I don't want to ever play this game again. Event Overview Overall, the games I played were alright. I didn't get to play every game as much as I would of liked since I've been busy will life stuff. I'm sure my completion rate has taken a critical hit for massive damage since I haven't finished or even come close to finishing a single game. Let's check my completion rate now. I started at 57.27% and I'm currently at 56.61%. I expected lower but I have over 300 games so, it takes a lot to hurt my completion. Mary Skelter: Nightmares, Code: Realize - Future Blessings and Cosmic Star Heroine will probably get finished or close. Puyo Puyo Champions might be played a little here and there but I have zero plans on completing the whole list. I would take Trillion: God of Boredom out back and test my homemade flamethrower on the cartridge but it's a digital download. Mary Skelter: Nightmares - My favorite game of the event. I've had the most fun with it and was the most challenging while also being fun. I believe the digital version is on sale for a few dollars right now. I'll probably get the platinum trophy for this game because I like it that much. I forgot this a trophy hunting website, so that doesn't really mean much. I've basically retired from trophy hunting between KYC 10 KYC 11, so going for a platinum now, is a big thing for me. Cosmic Star Heroine - This is a close second. The game is really good and does very little that annoys me. The story is a bit fast but everything else is great. I may get the platinum for this one too; it depends on how much work I have left after finishing the game. Code: Realize - Future Blessings - It's a visual novel that I enjoy. I does nothing wrong, everything above I just enjoy a lot more. Visual Novel are typically simple games to 100% but if I miss a glossary word, I'm not wasting my time to search for it. Puyo Puyo Champions - I'd rather play Puyo Puyo Tetris. Trillion God of Destruction - I'm never going to touch it again. Overall, the game is alright. I got for next to nothing, so it's a huge loss. I've spent more money on worse games but I would rather spend my limited free time on games I actually want to play.
  2. Review "It's Just Puyo Puyo" Puyo Puyo Champions Playtime: 3+ hours Trophies Earned: 14/45 22% Why this game? Despite no being very good at Puyo Puyo, I enjoy it a lot. This Puyo Puyo title came out relatively recently and I saw it on sale for $5. Story There is no story mode in this game. Gameplay The game features both the Puyo Puyo 2 & Puyo Puyo Fever rule sets. If your familiar with how Puyo Puyo is played, you can skip ahead a paragraph or two. Puyo Puyo is a easy to learn, hard to master puzzle battle game. The game will give you 2 Puyos at a time and it's your job to stack them without having them reach the red X at the top. Puyos are different colors; if you place 4 or more Puyos of the same color adjacent (any formation is fine as long as all Puyos are connected [no diagonals]) will pop and disappear. While you playing, there is opponent doing the same thibg you're doing. Popping Puyos will send over Garbage Puyos to their side. Garbage Puyos can't pop themselves but popping Puyos of any color adjacent to them will remove them. If you pop Puyos when your opponent is sending Garbage Puyos, you'll reduce the number, cancel them entirely or counter attack depending on how many you pop compared to you opponent. Popping 4 Puyos at a time won't send many Garbage Puyos to your opponent. You want to chain pops together to send more Garbage Puyos. A chain is have a pop, drop Puyos so at least 4 more connect and pop and hopefully another 4 puyos connect and pop. Chains get stronger the longer they go on. The game will get excited if you get a chain of 3 but characters have voicelines for a chain up to 20. I think that is most of the Puyo Puyo 2 rules. Fever rules are mostly the same as Puyo Puyo 2 rules with a few additions. Sometimes you receive 3 or 4 Puyos at once. You have 2 red X's at the top of your screen. You will slowly fill up a fever meter from blocking Garbage Puyos and enter fever mode when it's full. In fever mode, the game will set up boards of Puyos that are easy to get long chains in and you have a reasonable amount of time to set as many chains off as possible. The board will get reset to a new configuration once you get a chain. You have a single-player mode, local multplayer and online. Single player will let you face of against 1-3 AI opponents in whatever custom game mode can think up. You also have a endurance mode where opponents will keep coming until you lose. There are a few challenge modes that are score based challenges against a timer. I haven't played the local multplayer but I assume it's just the single player. Online has both a ranked mode and rooms where you can just mess about. The ranked mode has a few players and nobody was hosting any rooms in my experience. The game also has lessons you can do if you want to be better. Graphics & Sound The game looks pretty nice. You can customize the appearance of Puyo's, set the background, have so many options for a custom player icon and 24 playable characters to choose from. The characters are only cosmetic as far as I can tell. Fever rules suggest there may be different but in my experience, I saw no difference. The game plays one song during every match despite having 47 tracks (I saw in the sound test menu). That song is pretty good, but it will eventually get old. Trophy Thoughts Most of the trophies are things you'll naturally do and will probably earn eventually if you're decent. You have to play 2 hundred online matches. You need to complete a match for stats to be recorded and get trophies to pop. Final Thoughts You should just buy Puyo Puyo Tetris. Puyo Puyo Tetris has a actual story mode, more gameplay modes and has Tetris in addition to Puyo Puyo. Puyo Puyo Tetris is a bit more expensive and I believe is physical only for some strange reason but it's worth it. I would only recommend Puyo Puyo Champions over Puyo Puyo Tetris if the mere sight of Tetris is enough to throw your body into a rage so intense, only the sight of 1000 doggos can save you.
  3. Update "Sweetness and Lightning" Mary Skelter: Nightmares / Puyo Puyo Champions Playtime: 40 hours / 30 minutes Trophies earned: 20/34 28% / 8/45 12% Mary Skelter: Nightmares is my favorite game of the event so far. Since I last talked about this game, I have gotten both Gretel and Rapunzel on my team. Gretel is probably the best character in battle since she can restore the whole parties SP by a ton. Gretel's blood meter when licked, has a very powerful SP healing effect. Gretel has a mimic skill. I don't fully understand how that skill works but it gives you access to a list of skills so long, it probably has more skills then all my other party members have combined. She has more then enough skill variety to always be able to use an attack a enemy is weak against, create blood, and create a endless supple of SP for the party. SP is my most important and limited resource in battles, so this discover was a really big deal. Outside of battles, Gretel is my favorite character. She is so smart that she is playing 5-D chess while everyone else is playing checkers. She was living and co-existing with the monsters for her whole life, so she isn't the best at following social customs. Rapunzel was a "feral child" before you find her in the wild. Rapunzel is a child, 7 years old at most, and has survived the harsh environment of the jail on her own. Rapunzel isn't a very intelligent by child standards and will probably try to eat anything, including Jack. I'm surprised that she can even say Japanese words. I'm at the point now where I have 1 dungeon left to complete and a tower to climb. I'm raising everyone's affection levels so I get the good ending. I never looked up if that was required for the good ending in a guide or something, but a tutorial told me that affections levels will effect the ending. The good ending usually require to do extra stuff and to not snitch on your friends to the detective that will shoot you in the face. As far as the trophy list goes, I need to register some more monsters in my Pokedex, do more quests for the sun worshipers, level up some more and... Puyo Puyo Champions I only played the game for a half hour and I've already seen almost everything. I like Puyo Puyo, there just isn't much content in this game. It is like Tetris on the Gameboy. The game is really good but you've seen all the content in 5 minutes. The trophy list will keep you busy for a while and requires a good amount skill with a side of luck.
  4. I just want to say that the proposal was very fun to read.
  5. Update Cosmic Star Heroine Playtime: 6 hours Trophies Earned: 11/34 17% I have played this game for 6 plus hours and it has been very good. Cosmic Star Heroine has the most unique RPG combat system I've ever seen. It's a bit complicated, so forgive me if I miss anything. Each character can have up to 7 abilities plus defense. Once you use an ability, you can't use it again until you defend. You will learn new abilities as you level up but you can only equip 7. Abilities are attacks, buffs, healing etc. You also have items that are shared between all party members, but individual items can only be used once per battle. Items are not consumed. There is a third that has power abilities that can only be used once per battle, that are determined by equipment and a certain stat. There is also a gameplay mechanic called hyper mode, where every certain number of turn your abilities are a lot stronger. You also gain style points while you battle. If your HP reaches zero and you have 50 style points (I think the style point amount changes based on difficulty) you HP gets negative and you enter desperation mode. You can heal to get out of it or your next ability will do crazy damage. Also, a character will be knocked out after they take their turn in desperation mode. The combat in this game has forced me to play it differently then other RPGs. You're fully healed after every fight and there is no MP/mana system. I actually use status conditions regularly because not every enemy is immune to all of them. Every fight takes strategy to win and they usually last a while. The story in this game moves very fast. I've only played for 6 hours and I've already saved a city from terrorists, did a secret mission as a secret agent, betray the secret organize I worked for because they turned out to be evil, fought the law and won, solved the rock, paper, scissors puzzle, fought a giant mech, took control of that mech to fight a giant monster that randomly appeared, joined the freedom fighters at their secret base, the secret base get's attacked 5 minutes after I show up, we take over the bad guys space ship and I have the feeling this game is turning into Mass Effect. The jokes in this game are great and I stood in front of a door for 5 real life minutes because I thought the game was doing the Earthbound thing were you had to stand in front for two minutes to progress. The graphics remind of Super Nintendo RPGs. I like the music in the game so far. Overall, Cosmic Star Heroine is a great game.
  6. Update "Having Dessert First" Code: Realize - Future Blessings Playtime: 8 hours (guesstimate) Trophies Earned: 6/32 11% I bought Code: Realize - Future Blessings almost a year ago. I really liked the first game, so I bought the second one despite only finishing one route in the first. I only played the first game because it was a PS+ title back in 2016. I feel so strange talking about something that happened 3 years ago. My life was so different back then. Anyway, I was most interested how the plot would continue from the first game. There was at least 5 different endings and you couldn't make them all cannon because there would have been 5 different plots to destroy the would going on at once. Well, I haven't actually started the sequel, yet. Not the "main campaign". The game lets you play the side content first if you want to. I decided to be a rebel and do that. I played the Finis route first because I don't like Finis. Finis was second least favorite character. All I can really say without spoiling anything, he went from being a little brat to a decent character. The next route I played was the Herlock Sholmes one. It was quite refreshing to actually be the correct side of the law for once. Both the Finis and Sholmes route feel like additional routes for the first game. I don't mind that myself but I see how that could be confusing to new players to be dropped in the middle of story. Code: Realize are visual novel games. You get to made a decision every half-hour that will effect how the story plays out. I usually don't have trouble figuring out the correct choices for the endings I want by myself but I do die on occasion. I remember to save my progress before every decision, just in case. I don't really have any excuse for never finishing this game. I take visual novels slowly, so it will take a while. I hope I don't miss a glossary word again and have to search through the entire game with a microscope again.
  7. Review "Death Blitz to get Gretel on my Team" Mary Skelter: Nightmares Playtime: 30 hours Trophies Earned: 16/24 24% Why this Game? I have no idea what a Mary Skelter is and I still don't. I saw this game in the Vita store for years and never bought it. It was on sale for under $5, so I bought it. I never got around to playing until now because I was busy with other stuff. Story A good chunk of humanity is stuck in jail. Not normal jail, living demon Persona-like jail. There are a bunch demons called Marchens that torture people inside jail and force you to like walls all day. The game starts with Jack and Alice being totally average prisoners. Red Riding Hood appears and takes Alice because she is special. Jack wanted to be a main character too, so he runs after the two. Both Alice and Red Riding Hood are blood maidens, girls with special powers that are the only decent way to kill a Marchen. When Blood Maidens get a lot of Marchen blood on them, they go all Dragon Ball-Z and kill things better. When they get too much blood on them and are having a bad day, they go into Blood Skelter. Blood Skelter isn't good because Blood Maidens become amazing killing machines that will anything will a pulse. Alice enters this state and Red Riding Hood has too put her down because there is no cure. Jack decides to try diplomacy, gets stabbed 38 times in the chest and bleeds all over Alice. Alice returns to normal, Red Riding Hood is sad because there was a cure for blood Skelter all along and she didn't have to kill all the other Blood Maidens. Alice and Red Riding Hood drag Jacks body back to resistance HQ for science. Jack lives because he has plot armour. Jack and Alice join the resistance because it better then liking walls all day. Jack: The main-protagonist. He isn't a Blood Maiden but he really wants to fight evil, so he allowed to tag along and take many bullets for the team. His blood is also special and allows Blood Maidens to fight without fear of Blood Skelter. Alice: Friends with Jack because Jack was the only person that was nice to her. Alice is the smart character, who is always right. Red Riding Hood: The "field leader" because everyone else died or is not part of your party yet. She has leader qualities and stuff. Snow White: Her personality is that she has no personality. She also refers to herself in the third person and spills hot tea on Jack. Sleeping Beauty: The voice actor requested to be paid by the word, so she doesn't talk much. Sleeping Beauty is probably sleep walking through the whole game. It probably wasn't a great idea to give her a gun, Tumbelina: Your typical vertically challenged textbook tsundere. I actually like her for some reason. Don't call her short or young or else she will get very mad. Cinderella: She takes her time joining your party because she was busy cleaning. She turns into a complete mess if she loses something. Kaguya: A lazy hermit who doesn't want to do anything. It was a pain to recruit her for my party. Rapunzel: Aside from the opening, I haven't even seen her yet. She looks like a little kid, even younger then Tumbelina, She will probably be a little brat, with her redeeming quality being hitting things really hard with a hammer. Professor Tohjima: The old scientist man that does all the hard science. He is also the leader of the resistance, called the Dawn of something or other. Red Riding Hood calls him dad. Miko Ueshima: She accidentally super glued her hand to her glasses. She also does science things and seems to hate everyone equally. Haru: Upgrades your weapons and smokes all the cigarettes. Clara: Little child the runs the shop you never visit. Merchant: The creepy guy the appears randomly in dungeons. He runs the shop that you want to visit regularly but can't because it's rare random event. Towa Kadowaki: The guy who guards the front gate. Also, a closet serial killer. Michiru/Oohime: The prophet of the Sun Worshipers who is probably just on all of the drugs. Hitsuka: The other Sun Worshiper that does all the work. Will probably try to kill you at some point. Gretel: The one person that has kept me playing. The reason this "review' is late. I saw Gretel in the intro and she looked so cool. I'm very determined about getting her into my party. Will use her even if she as good as a Magikarp. I've actually met her, right now she is a bit evil and wants me dead. We will be best friends forever. She will probably betray everyone at some point but we will forgive her because she is awesome. Gameplay Mary Skelter: Nightmares is a grid based, dungeon exploring RPG with almost everything. You have a class system, weapon upgrading, de-leveling, skill customization, affection system, lewd rubbing mini game and probably more stuff that I haven't unlocked yet. You will mostly be exploring grid based dungeons with a confusing layout in search of the plot. The dungeon feature traps and a little puzzle solving. You will encounter both random and static enemy encounters. There is also a super powerful enemy called a nightmare that will occasionally try to kill you if enter it's personal space bubble. It has plot armour until you do plot stuff. You mostly just run away until you exit the personal space bubble, unless you get trapped in a corner, You are forced to fight it until you break part of it and then you are allowed to run away while it is stunned. You can also find treasure in the dungeons. The treasure is usually junk but a cup of coffee costs 5000 usd, so you can't afford better stuff. Your battles are general RPG stuff. You can have up to 5 party members (5 members in new to me) + Jack + Support in a battle at once. You win once the enemy is dead, you lose if your Blood Maidens are all knocked out (Jack doesn't count). Blood Maidens have a basic attack command, magic that uses SP, lick, defend and escape. All those options, besides lick, should should be familiar if you have played any turn based RPG in your life. Your secondary goal in battle is to create as much blood as possible. You do this by hitting enemies with the element type they're weak against, getting critical hits and killing the enemy so hard, it blood spatters everywhere. Every Blood Maiden had a blood meter on the side. You can use the lick option to consume another Blood Maiden's meter in exchange for a powerful effect. If the meter is full, at the start of a Maiden's turn, they will enter Massacre. Massacre turns the Maidens hair white, gives them more attack power, they gain access to more spells, that are cheaper than a game in a Steam sale to cast, and will heal both HP and SP if a blood spatter is created while they're in this mode. Massacre mode ends after the battle is over or a few turns pass. If a Blood Maidens blood gets corrupted too much, they will enter Blood Skelter, which is usually not great. They are super strong and can attack multiple times per-turn but you have zero-control over what they do and who they will attack. Jack is also a party member in battle but his role is different because he is special. Jack can create blood, Mary Gun, Guard, use a item or escape. The Mary Gun allows Jack to remove corruption from a Bloods Maidens blood and take them out of Blood Skelter state, in exchange for his blood. Jack has his own blood meter that, can be refilled with the create blood option. Guard allows Jack to tank the damage the damage a Blood Maiden would receive; he can usually only take a single hit before he is stunned. Under normal conditions, items are exclusive to Jack, so he has that going for him. Jack can be knocked out if he losses too much blood or tanks too much during a fight. Jack isn't very useful if you'e doing well, if you're in trouble, he can rip victory from the jaws of defeat. Graphics and Sound I have no complaints about the graphics. Everything looks great and interesting. I like how the blood is a florescent bright pink, because I would probably faint it was red. The soundtrack is very good so far. Trophy Thoughts I have been playing for fun and haven't thought about trophy much. I haven't looked at the list too much to avoid spoilers and I don't care about trophy too much. Final Thoughts I absolutely adore this game. It was a bit harder then I would have liked on Normal, so I turned the difficulty down. It's so fun to play but I did get lost really badly in a few dungeons. This will most likely be my favorite game of the event. I'll probably do a second review of this one, after I've done most of the things. There a game mechanics I haven't even mentioned.
  8. I apologize for being so late with my submission. I'll be playing 5 games. 1-6 Mary Skelter: Nightmares 7-12 Code: Realize - Future Blessings 13-18 Cosmic Star Heroine 19-24 Puyo Puyo Champions 25-30 Trillion: God of Destruction Starting Completion is 57.27% I have not been gaming much since KYC 10 ended. I probably won't touch Touhou Genso Wanderer Reloaded because it scares me.
  9. Oh my goodness, your profile photo looks like my cat!

    1. Sergen

      Sergen

      I guess your cat has the powers of teleportation :o

  10. Arcana Heart 3 LOVE MAX!!!!!!
  11. Super Neptunia RPG felt like Final Fantasy 9 to me. I like FF9 so that is a good thing. A good amount of the gameplay mechanics I was onboard and liked. Sadly, the game doesn't do much, if anything, with its gameplay mechanics and almost every fight is spam the enemies weakness until they die. The story is okay. I enjoyed it. The visuals and soundtrack were amazing. I usually don't care too much about looks. I was constantly blown away by the visuals. Personally, I didn't mind censorship because I don't like fanservice. It has always been my least favorite part of these games. Games are not made just for me and I can accept that others enjoy that aspect. I feel censorship is wrong (in most cases) and this game shouldn't have been censored. I've been a Neptunia fan since Victory, so I was going to like the game no matter what. I really enjoy this game, despite the combat being a mess and easy to exploit.
  12. I got lucky with Harcore Risette fan. I was playing the game for the first time and got it without trying.
  13. You need 4 people to get the Backseat Driver trophy. All the other base game online trophies only require 2 people, max. For reaching rank 100, you can spend your time alone in private sessions or solo public lobbies. Getting to rank 100 isn't difficult but takes awhile. It took me a month on my second go but I wasn't trying.
  14. Hyperdimension Neptunia mk2.
  15. Update 022 "If I can't get P, I feel asleep" Psyhco-Pass: Mandatory Happiness Playtime: I stopped counting Tropies Earned: All There was a Jojo reference. I was also very bored while finishing this game. I was on the edge of passing out on multiple occasions. I guess I'm not interested in Visual novels that don't let me date hot and/or cute guys. "Compa Wins by Doing Absolutely Nothing" Super Neptunia RPG Playtime: 28 hours Tropies Earned: + the others It turns out that this game has missable trophies. Fortunately I only missed one and it was obtainable after the first boss. I enjoyed the game a lot but the last act felt a bit rushed to me The trophy grind was quick because of the Metal Dogoo room. Compa saved the day again because equipment in her DLC had a move that was able to do good reliable damage to Metal Dogoos. Noire learned the move but because of game mechanics, Compa had to stand around and look pretty so Noire could actually use the move. The title is very short for a RPG. Super Neptunia RPG is a perfectly balanced with zero exploits and glitches. If you failed the perception check, I'm being sarcastic. Every fight can be one by exploiting the enemies weakness (you can also know their weakness at the press of a button), there are plenty of way to combo a enemy infinitely, absorb every type of attack (except neutral magic but baddies rarely/never have neutral magic and use it), and the game is not difficult once you learn the mechanics. Despite the gameplay being a broken mess, it was a lot of fun. The game surprising only crashed one time. 5/6 game are 100% complete. I doubt any of them will get DLC trophies so I'm in the clear. The last game is Touhou Genso Wanderer Reloaded and I doubt I'll get around to it anytime soon.