I totally get this, and more of in a general way, hence why I never picked up any of the current-gen consoles. I've watched some gameplay of a few PS4/Xbone games, and sure did find a few really good ones, but not enough to warrant picking up either of those consoles. Most have this certain "feel", where it focuses heavily on really amazing graphics and go for a lot of cinematic cutscenes, but eh gameplay and story (not presentation.) Not sure if it's just the fact that it's hard to do anything truly unique anymore, or if it's just the companies burning out or whatever. Honestly, I've been focusing on the PS3 and PS2 a lot lately, and am having a blast with those libraries, same as older consoles like the Genesis, too. I've just visited my local used game shop, and found some really good PS3 games for dirt that I've never really thought of playing before; so glad I did, tons of fun. ^^
And then there are the updated rereleases, where they just kind of up the resolution and/or framerate, and don't do that much of a good job, half the time. The difference between the PS2-PS3 was greater, since it was "HD" and supported widescreen, whereas PS2 didn't before (though some did widescreen), but the jump from PS3-PS4 isn't big enough for me to feel the need to rebuy them. I know it has a lot to do with the fact that it isn't backward compatible, and a lot of people sell/trade their previous console for the new one, so rereleases are good for that reason, but I always keep the previous-gen console, so it's rather pointless for me. Sometimes it just feels like there are too many rereleases and not enough new games or IPs (I know that rereleases are often a safe way to make money.)
But yeah, I agree. This gen just didn't do it for me, and I doubt the next will, either; none of them really stood out to me, aside from like 3-5 games. I'll just stick with the older consoles for my gaming needs; too bad they don't have trophies! It's not that PS4/Xbone games really suck or anything, they just don't stand out as much or lack differentiation. I know games cost a lot to make these days, so most AAA companies would rather play it safe than to try something that may end up not selling as well as expected.