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This new trophy level system is jarring to say the least lol. From level 13 to level 223 like okay? XD.
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Platinum #7 | A Hat in TIme
Difficulty: 5/10 Enjoyment: 10/10
Gonna keep this one short. Hat Kid is one of the GOATS, I love her. Play this game if you haven't. I loved everything about it front to back.
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Platinum #6 | Cosmic Star Heroine
Difficulty: 6/10 Enjoyment: 8/10
The story was a lot shorter than I expected especially with a cast this big but it as fun to go through nonetheless. I guess it's suppose to sell the urgency of the story but regardless there is a lot of good writing and flavor text throughout the entire game which I really enjoyed. The music is a major high point Hyperduck Soundworks did a really good job on some of these tracks. There were some technical hiccups here and there but nothing that made me wanna stop playing, I just felt like I should point that out. Overall the game was a good time and I would recommend it to anyone who likes turn based RPGs, especially ones that add some flair to it like this one does with the style and hyper systems. -
Platinum # Five | J-Stars Victory VS+
Difficulty - 4/10 Enjoyment - 7/10
I know a lot of people hate arena fighting games. Aside from the tedium I had to go through in getting this plat I do believe this was a step in the right direction into making a legitimate arena fighter. The characters are fun as hell, the combos are easy but has some bit of depth to them just some of the assists not just for support characters but battle characters as well seem a lil unbalanced. I do think this was close to making a legit arena fighter that could be popular one that has the budget and attention to character balancing the genre as far as I know. With stuff like the arena fighters for for One Piece, Naruto, My Hero Academia, One Punch Man, Black Clover, etc. I do believe that the storm games did something good for arena fighters but the systems at play only could work in the realm of Naruto and with One Piece after grand battle back in the day the modern arena fighter in this case Burning Blood has felt more like a cash crab to capitalize on the hype of the anime like the games for My Hero Academia, One Punch Man, Black Clover and I believe Demon Slayer as well is getting an arena fighter. Regardless my point stands, I haven't played those arena fighters but with public perception and/or with how fast they are forgotten about once they drop there has to be a patterns. I could be wrong if anyone has played those games let me know how they are. I only own Burning Blood out of this list so if I also didn't give that enough of a shot let me know and I'll try playing it again. Overall the game isn't difficult just prepare for a tedious grind especially to get the 2 golds before the Plat but if you do love the combat like I did with enough patience you can get through it all. I think a great arena could be made that is popular, there just hasn't been enough of an effort to pull it off in my opinion I'm open to being wrong though. Also I just started trophy hunting so don't judge me for only having 5 plats at the moment XD.