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SweetieBelle85

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  1. Not in a new game you don't. In a new game it unlocks after the slave ship tutorial stuff where the demo save starts. But not sure if demo save unlock point is much later than that until someone replies to my comment above yours. EDIT: The person I quoted edited their post to say "well" instead of "will" after I replied. I replied to "will".
  2. That's odd. If that's true then it must be a glitchy trophy and I was just one of the unlucky ones. That or it unlocks way later than you would think it unlocks. At what point did it unlock for you? I was still on the starting island doing Lulu's missions. If it's a late unlock then that might explain it.
  3. The builder bonus is a male and female headgear piece that changes your character's hair and clothes to look like the main character from the first DQB. It's not a huge deal, but since I had the fiirst game, I'd like to have the bonus we were told about before launch. I haven't progressed far enough in DQB2 to know if I'll still get the bonus despite my first DQB2 save being deleted. The main concern and why I posted the topic was because you only get 1 save file, so if someone doesn't notice they were suppose to get a trophy for the tutorial on the slave ship, they could play hours before realizing. And they can't start a new game to get it without losing their current game they spent hours on.
  4. Square really dropped the ball on this. I started from the demo save and after a half hour of gameplay, noticed I didn't get a trophy for the slave ship tutorial segment of the game that I did in the demo. So I had to start a new game, which deletes your current save. I can easily picture someone doing this and playing hours before they realize this. What is the point of allowing us to start from our demo save after the tutorial if they didn't think to give us the trophy for the tutorial? Might as well not even give us the option to start from demo save. To make matters worse, I had already claimed my builder bonus at title screen for having a save file in the first DQB game, but now I can't claim it for my new save. I'm hoping the builder bonus is universal, so you'll still get it even if starting a new game. EDIT: Some people still got the trophy from a demo save. So either the unlock is glitchy, or it unlocks at a later time such as your first time leaving the starting island. In a new game it unlocks right after the slave ship tutorial.
  5. Yes, you're right, Sophie is a popular character, but I was talking about games. She's almost universally loved among fans, but the game she is in is not. Sophie is the least liked of modern Ateliers due to how basic it is, though of course there will always be some people that liked it more than the others. Polls will usually have Sophie ranked lowest, Firis next, then Lydie & Suelle as the best. Some polls will have Firis as the least liked, with Sophie next, then Lydie & Suelle as best. This is going by games, not character. Sophie is never the most liked as a game. Here are links to 2 of these polls. You can love a character but find the game they are in is mediocre. You can find more rankings than the 2 I list here. Sophie is usually behind Firis and L&S in rankings, as a game. As a character though, Sophie often tops rankings. I loved Sophie as a game and character, and plan to go back to platinum it, but it's my least favorite of the modern Ateliers. https://gamefaqs.gamespot.com/boards/210987-atelier-lydie-and-suelle-the-alchemists-and-the-mysterious/76611992 https://gamefaqs.gamespot.com/boards/210987-atelier-lydie-and-suelle-the-alchemists-and-the-mysterious/76468355
  6. I've played more than 4 Ateliers. I've played multiple ones via free trials with things like PS Now and Gamefly, including free trial on a former friend's account some years back since I had used mine in the past and he didn't care about it. Granted I have not played them all, but I've played and "seen" enough to form a valid opinion, including PS2 ones. The ones I haven't played (but plan to), I have watched others play. With my Gamefly trial I started Rorona, but I also played Rorona Plus during a PS Now trial sometime after that which I got a good ways in despite a game over and starting again. I started Ayesha during a trial, though don't remember where. Was not that far in though. Played Shallie and Escha & Logy via PS Now trials on friend account. The Mysterious trilogy was the first I bought as the Plus versions of Arland and Dusk trilogies I could not get for console and the non-Plus versions no longer available brand new, though Arland is now in DX collection which glad they released it here. So I own Sophie, Firis, and L&S. Totori, Meruru, Lydie & Suelle, and the spinoff Nelke are the only post-PS2 Ateliers I have never played, but I have watched Youtubers play. Nelke is on the way, and I plan to buy the Arland DX trilogy once I have an opening with fewer new physical games to get. So that's my background. Yesterday I noticed Lulua was not in your profile. I didn't call you out on it though since you could of hidden it, or you watched others play it, or played elsewhere. Your statement about the alchemy is true and false. The alchemy in Lulua takes the best aspects from pre-Mysterious alchemy and Mysterious alchemy while getting rid of the less liked aspects like the grid in Mysterious trilogy, while adding new aspects. The new stuff is the biggest reason why the alchemy is so good in Lulua, especially awakened effects. Lulua is literally a "learned from what fans loved vs what was widely disliked" entry. No time limit is more commonly desired than a time limit among all fans. If we're only going by old school fans, a larger majority don't care if there's a time limit or not with no preference to one or the other, while a smaller portion prefers one or the other. I know which Youtubers and forum users are oldschool fans since they often say how long they've been playing. Some of the fans that have reviewed Lulua, calling it the best in the series, have played since the PS2 ones. The story/lore is the only thing I can see coming across as a cash grab. I can agree on that, which is why I pointed it out in last post. But regardless of opinion, the Arland trilogy is no longer a trilogy. It's now a quadrilogy, and Lulua is an Atelier. I personally don't play Atelier for the story, though I do love the character interactions and come to love certain characters and their individual story arcs, but gameplay takes priority for me and Lulua excels at that. The art style and gameplay are the 2 main reasons I love the series. As for reception, you claim that every game in the Mysterious trilogy was well received. That's just not true. Sophie is widely considered a weak entry, Firis is mixed, with Lydie & Suelle the best received of the 3. You can see it in polls and general word of mouth, so not sure where you got the idea that every game in Mysterious trilogy got a good reception. Sophie is considered a good starting point for beginners due to it being easier, but aside from that is considered the weakest modern Atelier. One of the most confusing things in your reply is saying that Gust has turned the Atelier series into an ordinary jrpg you can find anywhere. This is far from a true statement. Getting bored with the usual jrpg (though I've recently gotten into the usual kind again) is part of the reason Atelier is one of my favorite series. It doesn't have the usual save the world from an evil villain plot, and it has the deepest/best crafting systems ever conceived in a video game, and even the way the game flows is different from the jrpg norm. How can you possibly say it's now the same as any ordinary jrpg you can find anywhere? JRPGs are one of my favorite genres. Atelier was and still is one, of the very few, more unique and non-typical jrpgs out there. Sry, but some of the things you say are baffling, and it saddens me if you plan to not get Lulua since the series needs all the support it can get so they continue to localize the series. But I suppose if you only play for story/lore and only like time limits, then I could see why you'd want to skip it. It's just awful you won't get to experience the best alchemy system in the series. EDIT: Sry if I sound so confrontational. It's just Lulua doesn't deserve that kind of scorn to the point of calling it a joke and refusing to even try it. I'm not saying your opinion to not like it is wrong, just that some of the statements aren't true.
  7. Are you serious? Lulua is easily one of the best and most refined titles in the series, and without a doubt has the best alchemy/crafting system in the entire series. I'm only midway through, but I've been seeing the positive reception for it everywhere, plus I've played enough of it for a solid opinion. You're the first I've heard dislike it. Must be a story/lore issue you have, or you hate that there's no time limit, because everything else is incredibly good. I don't consider no time limit a bad thing, but I know a small portion of fans prefer it.
  8. The updates on the main page confused me. I read that the site retroactively updates old name to new name when you login, but apparently I misread it since I now noticed it's talking about forum login, but even then my forum name is still the old name. Going to read it again as I probably overlooked a step.
  9. So I just signed in with my old PSN ID, but nothing carried over, and name is still the old name. When I clicked update profile, all my trophies disappeared and instead of lv29, it shows me back at lv1.
  10. I never heard of this until now. I love simulation games and RPG games, so this looks right up my alley. This looks like a cross between Little Dragons Cafe and the Atelier series. Ultimately it looks like what Little Dragons Cafe should of been, except keep the graphical/visual style of LDC since those parts were fine. This is going on my list for sure.
  11. Has no one here played RPG Maker FES on the 3DS? Even though MV is a port of a PC game, it is suppose to control similarly to how FES did on the 3DS. To answer your concerns, it will control just fine on console. This is a very easy platinum. All trophies aside from play time ones can be done in 2 to 3 hours. The play time trophies should come quickly considering that anyone that is buying this for the purpose of creating games will spend hundreds to thousands of hours with it. Like RPG Maker FES on the 3DS, there is suppose to be a free downloadable RPG Maker MV Player, which anyone can download even if they don't own RPG Maker MV. That is how you play the games others make. Of course there is still the option to download other players' creations from within the game, but the player allows anyone to play them.
  12. The trophy icons are beautiful. I like icons that are colorful/vibrant, AND have a nice frame, AND non-lazy trophy names. This basically has the full package. Can't wait to play through these again with the modern makeover. Haven't played them since they came out on PS1.
  13. I agree. They could of done so much more like allowing us to upgrade and/or customize things with both the cafe and our characters, but everything stays the same except the dragon and mild scripted cafe changes. I'm not too far in, but have been playing other games as Little Dragon's Cafe was boring me. I could only play 1 hour at a time if even that. I think it's ok in short bursts. It's mostly been a good year for simulation games on PS4, but I'd place Little Dragon's Cafe as a low point. Still looking forward to My Time at Portia coming to PS4 this year. If you guy like Harvest Moon, Animal Crossing, and/or Studio Ghibli style sim games look it up.
  14. I know this is a more linear and streamlined version of FFXV, but I also know it includes optional quests and goals. Does any of it include a superboss? If not I might pass.
  15. Okay thanks guys. That's good news.