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Everything posted by SlipingJimmy

  1. I have put in about 6 -7 hours into the game today and have come across quite a few bugs, and two almost game breaking bugs that I some how managed to glitch pass. There is a section where you escape on this moving platform, and have shoot a cannon to take out flying sligs. The cannon has some form of cooldown after taking two shots, but it didn't reload if I missed a shot on Slig. Took me about 25 goes to get passed this section. There is another monkey bar platforming section before you enter the necrum mines, it is horrible to navigate due to bad grappling jumping mechanics. The mudokons following AI is as bad as previous games, maybe worse or magnified due to dealing with new game mechanics. Overall the game is good though, more challenging than new and tasty. unfortunately it feels very under done and seems rushed. They did delay the launch and probably should held back on this one.
  2. Yeah understand this, every game has bugs, and launchs unfinished. But it's more a question of how many bugs and how unfinished. Little minor bugs and jank is a.little different than lots of bugs and game breaking issues. If your constantly encountered.bugs then it starts to become unplayable and ruins the experience. Cyperpunk is the poster boy for this, look how releasing a game that defective worked for them, still not back on PS store. Yeah that was the issue I had you cant drop directly from the moving platform, I tried a heap of times managed to land one jumping early and hitting a random lower level bar.
  3. Yeah all sounds familiar Kristoph lots of minor in game jank. I managed to glitch through the floor tonight, That's giving me fallout 76 flashbacks. I am starting to feel like some of trophies are bugged also. I have already escaped the Necrum mine with flagons eye but trophy did not pop. I should have a number of misc vendor trophys by now being near endgame.
  4. YouTube channels are having a click bait field day with this subject. They will look pretty silly once the real truth comes out with the fear mongering. Sony are not in a position really to piss their gamer base off and lose gamers to other platforms. With Microsoft making territoral advances on their turf. This is one that definitely could cause alot of backlash. Not saying this will not happen eventually maybe In a couple of years time.There's just too many politics in play here, for them to make a knee jerk reaction, they need to work with gamers and give them plenty of notice.. Similar to recent big changes to Destiny 2, they announced they where removing 40 percent of the game for the beyond light upgrade. Gamers where losing access to content they have paid for.. They copped backlash with the short notice and they extended it to allow people plenty of time to work through this content. Which was more than fair, it was on you if you didn't get through it. I personally don't care about losing access to a game I have bought that I have completed 100%. I'll never play it again, if I want it back for some reason, I'll buy it on disc for dirt cheap somewhere.
  5. Yeah this has been on the cards for awhile They are probably moaning because they are realising they may have to finally go back and play their PS3 backlog. different than having to deal with MP servers being shutdown really in terms of finishing games or 100 percent . I highly doubt all of this is true, people need to chill. It's a really bad look for Sony to block digital access to games previously bought. It would effect the digital sales for PS4 / PS5. As people would fear that could happen again there.and rather buy physical. All that is happening is that store shutdown and you won't be able honest the prices for PS3 games and DLC on PSN now are stupidly expensive for a old game.. much cheaper to buy the game 2nd hand on disc if available. The bigger issue here is if the store is shut down soon, it may also trigger developers to.all start to shut down their MP game servers for PS3 / Vita. As they can't sell the games to support the infrastructure costs.
  6. Glitch worked for me on PS5 today, thx for detailed guide. Trick was to keeping holding down X action one upgrade / craft one full ammo. Keep holding down X craft 2nd ammo, change to desired upgrade mid ammo craft and after finish you will get the upgrade. Just keep repeating this and holding X and switch mid craft to next upgrade . If you run out of ammo crafting materials switch to next ammo you can craft. Worthwhile upgrading your pocket size to carry more inventory and ammo as you progress through the game before chapter 10. I would also ease off the ammo crafting in chapter 9 so you aren't maxed out in the cheaper ammo to craft, like ignifer, etc..
  7. Yeah the game premise is that you can manipulate the environment, so you can setup your own glitch if you know what your doing. I definitely had few times I had to restart due to glitchy behaviour. The only other thing that would slow U down is loading and cut scenes, but that is skippable. If you gain access to end level areas early by glitching you could skip alot out. 18 mins, does seem a little dodgy to plat though.
  8. I hope this ok with PSN profiles, I am not affilated in anyway, just thought I would let people know that there is a really good YT channel covering all things trophy hunting. He really makes a effort and does little funny skits that are quite funny. He does a great one In reference to ratalaika games.. nothing bad just funny.. worth checking out if you have not come across it before.
  9. Lol really, shame maybe should just open source the build and let community write code and submit pull requests to update platform. This is what I do as job, so would happily contribute where I can.
  10. Just a thought as a feature request it would great to have way to pin trophies (unachieved) as a backlog TODO list and prioritise them in one aggregated list. This could be added as block on profile page under trophy cabinet. For me, it really helps with act of committing to knock off backlog trophies and have constant reminder everytime I look at my trophy list ( farcry 2 plat I'll get there one day) Otherwise I may forget and never get back to them, until to late. Imagine this is something worthwhile for others to see on your profile that your actively seeking same trophy that requires Coop MP. Good for community interaction etc. You seem to have the code framework for this in the trophy cabinet, so could just branch and rework what's there already. Could be a nice enhancement feature add for premium members, but not my call there.
  11. I personally rather the trophies all autopop like destiny 2. Where you can earn the trophy on either PS4 or PS5, log into the game and server pop both for only doing it once. If I have earnt a trophy once, I don't really want to do it again. Understand it gives you a reason to play it again with a 2nd play through and different character. They should justb have seperate DLC trophy for that like B2 or B3.
  12. My thoughts on B3 main campaign sucked and the twins were a bad cringy choice as antagonists. Always a hard act to follow from handsome jack though, but could of done better here than what they served up. DLC stories are much more challenging and better which make up for lack lustre watered down main campaign. Game and gun play however are vastly improved with complete re Dev in unreal engine. Considering it's a looter shooter this is more important than story. I did find it overall too easy though, but arena battles and mailwan take down make up for that. I do feel they missed the boat with transitioning the season pass to follow what destiny 2 do with seasons and encouraging more community coop pve play. With timed seasonal events and FOMO content. They just stuck to same boring formula, off just churning out essentially single player story DLC. Can play coop if you want, but not really required if your OP enough with right build. Seasonal timed content always brings me back to play the game and knock off DLC. They had the captain haunt Halloween event at start which was great, but since then only broken heart valentine and not much else after that for long stints. I also heard last Halloween they just re used the same captain haunt event without changing anything.. at least offer different skins and cosmetics than previous event. Makes it fair for early players who went through the grind of the earlier event and creates diversity, lineage in player base. Don't get why live service games just don't follow what destiny 2 and bungie do, it's a proven formula and from years of tweaking to keep players interested.
  13. FYI there is a trophy breaking bug with this. Ive had it happen to me, still don't have plat even though I've done most of DLC. Still working my way through a 2nd playthrough with new character just for this trophy. Very important, do not go to NYC and boost your character to level 30 before you finish off all DC bounties. This could also cause bug to happen, best to avoid. The other issue is when completing bounty make sure u clear area of enemies before killing HVT target. If you die after killing HVT and then get sniped by a lower enemy. Your bounty will still count in-game, but not towards trophy progression. Since there is no way to repeat the bounty you have encountered bug. Highly suggest doing these bounties with a friend to join so they can rez you if that happens. There's is a high chance the above could happen at least once or twice in everyone's play through. As you tend to over commit and focus on area boss first in a room filled full of enemies as they tend to be biggest threat. Boss wears you down and then forget about that one last guy in a corner after you take down boss. If you encountered bug, you need to play through with new character, until you do the bounty correctly. Apparently can't be boosted either by joining someone else's map and completing them Ive posted on Ubisoft forums and given feedback, to no avail. They should allow you to repeat the area boss bounty, to solve this. Crazy for a game that makes you repeat everything else in season pass, just to do it all again next season.
  14. I held off playing control until the PS5 came out due frame drops and poor performance.. Plays great on my PS5 now.. currently playing through it. Cant say I have come across the pause input lag.. ill check it out.. Borderlands 3 and Destiny 2 are also much improved on ps5 in terms of loading, and less frame drops.
  15. Yeah Ive held off finishing some games due to loading performance on ps4. Witcher 3, newer Assassin creed's, etc.. These games you actively avoid dying due the time it takes to respawn /wipe map in loading screens.
  16. Not sure what is the exact requirements for the trophy, but BOG or best on ground which is awarded the norm Smith in the Grand final of real AFL. Is usually awarded based on opinion who impacted the game more. There have been instances of BOG being awarded to a player in a losing team. For the most part this is usually a mid fielder who racks up possessions / disposals and kicks a bag of goals. I imagine in a game context though you just need control one player and try a dominate possession and kick a heap of goals with a match win.
  17. Yeah this took me about 3 hours as well with MP5 method. I ended up combining a few tips from different guides. Like only hip fire kill, never aim down scope and don't bother too line up shot to kill 2 in first room, it just slows you down and stops you sprinting. Make sure you sprint and jump from top of first set stairs to bottom. Shoot target at bottom of stairs while your in mid air. Cook grenade early as soon as you hit the ground. Throw grenade under desk in first room so you can enter early without being flashed. Also take it a little slow coming out of last room to make sure you don't clip walls and hit targets 💯 percent through wall, your better off being closer to targets than too far away for accuracy. My big tip I came up with, don't just turn around and run once outside last room. Instead swing around, jump and knife melee to extend reach to finish line. May give you a extra less .5 secs, which can make all the difference. You can probably use a similar method in the MW2 speed run. I uploaded my final time to YouTube doing this method. I was stoked when I finally got it too, one of the more rewarding plats Ive done in a while.
  18. Just letting people know that I was able to get a few residual forsaken DLC trophies that I earned on the ps5 version to pop in the PS4 trophy set after just logging in. Great that they made the effort to support this.
  19. I have been playing it on a ps5 for about 5 hours and have had no problems with texture pop in, frame drops, audio problems or majority of glitches I have seen reported. I did have one game crash at very start when I entered a car with Jackie. Only other bug I had was with Jackie sitting on a invisible chair. Imagine I will come across a few more, but hopefully only every now and then and not blocking progression. There is no way I would be playing this type of game on a PS4, your basically doing yourself a disservice. They should of made it PS5 only game and delayed it, imagine alot of the bugs are caused by trying to accommodate for the last gen consoles and their software.
  20. Yeah I'm wondering that, I have few forsaken trophys on PS4 left, if I complete them on PS5 and then load up the game on PS4 will they autopop retro actively?
  21. So the endboss manhunt is just another bounty not a seperate mission you can up the difficulty? I read that you could start last season prime target on global challenging difficulty, drop difficulty after starting the bounty and it still counts. I'll probably still do it legit, but may help someone struggling doing it solo.
  22. Here are my tips for anyone struggling that I have used in combination from watching quite a few YouTube vids if using MP5 method. Some of this applies with grenade launcher. 1. Only burst hip fire at targets, never aim down scope, this slows you down. Last target you may need to aim down scope if too far away to maintain accuracy while shooting through wall. 2. First room as soon you hit ground from rope, start strafing right while your gun is being unholstered. Hipfire each target individually. Don't bother lining up first 2 targets for a one shot, this slows you down more than anything. Shoot third target through wall before entering room. This allows you start sprinting early without interruption to the stairs 3. At top of stairs jump out of sprint. Do not walk down them so you land right at bottom of stairs much quicker. Shoot 4th target mid air in jump at bottom of stairs. Immediately start cooking your flash once you hit ground from jump. 4. Throw flash into left room as soon as you can, try to aim flash at back left of room so it lands under desk. This will enable you to enter room early before flash goes off without blinding you. Take out targets proceed to next room, being careful to not clip walls. 5. Enter next room take out 2 targets, right to left. Cook flash straight after taking out left target. Throw flash in next room into far right, to avoid being flashed while transitioning to outside. 6. This section is where most people rush it too fast and end up clipping walls or rushing too far out missing your shots. Your better of slowing yourself down a bit to make sure you get through door way so you can turn around being closer to the targets. The last target you hit through wall is where you lose your accuracy. 7. After hitting last two targets rather than turning around to sprint, turn around jump and melee knife attack to extend reach to finish line. Cant confirm this actually helps but it was my invention I came up with and it worked for me. Good luck and don't get frustrated, if you clip any wall that slows you down. just quit and start again. You can get away with a small margin of error at very end if you do everything else right. I also did a few dry runs and broke it down slowly in each section. Not goner lie it took me awhile.. 3 sessions, and probably 30 serious attempts once I knew what I was doing. Just keep at it and eventually everything will sync up and bit of luck you will get below 15.1 secs
  23. Finally got it with 14.5, stoked.. has been evading me for awhile. My 50th platinum too and fitting as MW1 was the first Playstation game I bought, before trophies existed on PS3.
  24. Yeah it does seem unnecessary, it does look bad on PSN profile trophy list now. Only design rationale by Sony I can think of is bigger is better.
  25. Here, here well said, no one really cares that you have 100% or not except yourself and if your letting that dictate whether too start a game or not then your missing out on alot of great games. I rather have 75% of one hard game I know I'll never 100% than force myself to play the same trashy pay for trophy game 6 to 9 times over across different region / device. Rather pull my eyes out than do that.