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Score Attack in Rise of the Tomb Raider is just the latest example of a bullshit challenge mode that ruins a game.
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@simula67 Oh for sure! Endurance was super fun! I thought it was really well done, and the fun just continues with another person at your side. I’d probably even go as far as to say that, Endurance was the funnest Multiplayer / Co-op mode I’ve ever played. Followed by The Last of Us’ Factions.
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TFW Sony says the sale will go until "9AM PST" but then says, "Screw it, we'll end it a half hour early TROLLOLOLOL"
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8 years ago, I earned my first platinum trophy in BioShock. Tonight I achieved a milestone:
Platinum #200: BioShock Remastered.
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Friendly reminder that Clash in the Clouds is one of the worst DLCs ever.
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There's just so many little things they could have done to make it better:
- Challenge select. Why do I have to play waves 1-14 just to get to 15 again?
- Blue Ribbon challenges fail because failure criteria aren't clear... this is infuriating when you have no idea why a challenge keeps failing, and then of course you have to replay most of arena to get a second chance because of #1
- The game sends you right into an arena from the lobby instead of the armory
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#197: Unravel. What a beautiful game. Hit me right in the feels.
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#196: Telltale's Batman. Really liked how it intentionally messed with my predispositions towards characters and events in the DC universe. That said, I felt that the story really stumbled toward the finish line. The road to #200 continues.