Trumpet_Boi_208

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About Trumpet_Boi_208

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    I’m not a Chad at gaming

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    Give Me Back My ACOG Scope#0561

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  1. This thread is likely going to be closed by mods, since this is technically a boosting thread, which is not allowed. If you want to reach gold, get a squad of competent players, and practice your aim, map knowledge, and communication through training grounds and quick match. Getting carried to gold is easier said than done, since every match will become the equivalent of a 4v5, rather than a 5v5, and your teammates will probably call you out for it. I’ve been there before. As long as you hone your skills as a team, then you will eventually earn this trophy.
  2. Your enjoyment of this game depends on if you’re willing to stick with it. I won’t sugarcoat facts. You will get clapped for a while as a beginner, but if you have the patience and drive to get better, then Siege will be a fantastic multiplayer offering. As long as you watch some guides online, and train your aim in the PVE section, then you’ll be well on your way to getting the most enjoyment you can get from this game. However, if you prefer more casual shooters, like Overwatch, Fortnite, or COD, then you probably won’t enjoy this game as much as I did.
  3. If you’re only interested in co-op, then Siege is the wrong game to play, since it’s centered around its competitive multiplayer. The competitive multiplayer is really fun though, once you find your flow with the nuances.
  4. Uses the trophy cabinet in more creative ways, rather than most people.
  5. While it’s easy to compare this game with other botched/underwhelming launches, such as Rainbow Six Siege, No Man’s Sky, and Fallout 76, I still think it’s unfair to make these comparisons, because if you exclude all the bugs from Cyberpunk, it’s not boring, tedious, or lacking in content or inspiration. I hear a lot of people say that’s it’s an enjoyable RPG, with a sprawling open world, and a branching story, despite all the bugs. Whereas other games that I listed were missing content or inspiration at launch. Another thing that differentiates Cyberpunk from other botched launches is how genuine CDPR seems towards refunding customers and fixing their game. Some devs barely even bother with this stuff, like Bethesda did with Fallout 76. I do agree that Cyberpunk was supposed to be a legendary game, meant to redefine what an open world, story driven game is, but it’s not the worst overhyped launch we’ve seen. I’m not saying these types of launches are acceptable, I’m just saying it fared better than other disastrous launches, so that maybe people can calm down a bit.
  6. Hey y’all. We have all seen bronze trophies that should be a gold trophy, but let’s mix it up. Were there any gold trophies where their value far exceeded the time/dedication required? As long as it’s a game with a decently balanced list, is not intentionally easy, like My Name is Mayo, and is not made easy because of an exploit, then it’s all fair game here. I’ll list a couple examples here. Cartographer (Littlebigplanet 3) - To earn this trophy, all you need to do is go to your create moon in your pod, and create an Adventure Map. You basically go to your moon, hover to a pentagon spot, and press X. Very hard, yes. Recruitment Drive (Worms W.M.D.) - All you need to do here is complete the first training mission, where you’re taught basic movement. A bit weird, considering that there’s a bronze trophy for completing all 90 optional tasks in the campaign mode. Anyone else find any oddly easy gold trophies during their time of gaming/trophy hunting?
  7. Hey y’all. We have all seen bronze trophies that should be a gold trophy, but let’s mix it up. Were there any gold trophies where their value far exceeded the time/dedication required? As long as it’s a game with a decently balanced list, is not intentionally easy, like My Name is Mayo, and is not made easy because of an exploit, then it’s all fair game here. I’ll list a couple examples here. Cartographer (Littlebigplanet 3) - To earn this trophy, all you need to do is go to your create moon in your pod, and create an Adventure Map. You basically go to your moon, hover to a pentagon spot, and press X. Very hard, yes. Recruitment Drive (Worms W.M.D.) - All you need to do here is complete the first training mission, where you’re taught basic movement. A bit weird, considering that there’s a bronze trophy for completing all 90 optional tasks in the campaign mode. Anyone else find any oddly easy gold trophies during their time of gaming/trophy hunting?
  8. Judging by how quiet this forum is, no, there isn’t. A real shame, considering that this looked like a genuinely good game with a challenging platinum.
  9. ...and just like that, you’re one step closer to achieving platinum godliness, next to Floriiss. Great job on getting the platinum!
  10. I believe Dead Cells fits this topic nicely for me. -Simple, but fluid, and fast skill-based combat. -Natural rogue-like progression. -Fun lore to look for in optional lore rooms. -Beautiful pixel aesthetic. -Challenging trophy list. -Great soundtrack. Apotheon also fits here as well. -Beautiful and unique visuals. -A nice story with good voice acting. -A Soundtrack that perfectly suits the atmosphere. -Simple, skill-based combat. -Weapon durability system keeps you from using just one weapon. -The game constantly adds variety to it’s gameplay.
  11. As someone who has the highest completion percentage for GoNNER 2 on PSNP, I personally believe Nice is either impossible, or insanely difficult. Let me explain. Judging by the name of the trophy, an assumption can be made that a 69 combo is required for the trophy. However, unlike the first GoNNER, a combo is scored by killing not one enemy, but 5, meaning combo numbers are generally much smaller than in the first GoNNER. I played a good amount of the sequel, and was able to score a combo of 38 tops while playing in the final area, playing nearly perfectly. This leads me to believe that the platinum is currently impossible to obtain, simply because there aren’t enough enemies to score the combo to begin with. Let me do a little math to show you what I mean. A combo point is scored by killing 5 enemies in quick succession. Since my highest combo was 38, multiplying 5 by 38 gives me 190 enemies killed. Now let’s compare that to a 69 combo, which requires 345 enemies, almost double the amount that I killed on my attempt. There are either two ways that could be used to get the trophy. Both of which, are highly improbable of happening. There’s the first way, which is to look for an Easter egg, bug, or exploit that allows you to carry your combo across areas or runs, since your combo dies once you finish the area. However, I have searched for an exploit around this and came up empty-handed. Then there’s the second way, which is to hope that RNG spawns enough enemies to make the trophy doable. This means that if you even want a glimmer of hope of winning, you have to be consistently surviving runs, which require a fair degree of skill to do. However, considering how many more enemies are required for the trophy, this is also nigh impossible to rely on. In conclusion, I believe this platinum is impossible as of the most recent version of this game. All we can do is hope that the devs either nerf this trophy, or make it more doable by spawning more enemies in a specific area. The rest of the trophies are doable with a co-op exploit that trivializes death, even though it can still be frustrating to slog through.
  12. People are less skilled during the night, so they generally take games less seriously, and act less skillfully.
  13. I think that even if you were a god at modern Tetris, you’d still spend 200 hours grinding away at 1,000,000 tetrimino spins and reaching level 100, so I assume that those two grindy trophies will unlock naturally while building the skill necessary for every possible SS Rank. I’m not new to the game, but I’m not very experienced with the game enough to consider myself a veteran. I played a Tetris game on the Nintendo DS, but my best sprint time was roughly 2 minutes (my current best sprint time in Effect is 1:44), so I’ve still got a long way to go to a 70 second sprint. Thank you for the kind words, and good luck on chapter 3 in Ikaruga!
  14. I’m attempting the platinum for Tetris Effect. The main points of concern here would be the 70 second sprint, because that requires an ungodly degree of speed to do, as well as the Master Effect mode, since tetriminos drop at top speed. Expert Journey also worries me, but is not as scary as Sprint and Master. Likely not as difficult as other 10/10 platinums here, such as Ikaruga, or SMB, but still a rock-hard challenge regardless.
  15. Your masochism and perseverance, despite inexperience has inspired me to harbor enough masochism to attempt an ultra-difficult platinum myself. Great job so far with Ikaruga!