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About Abby_TheLastofUs

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  1. Anonymous;Code, the next entry in the Science Adventure series (Chaos;Head, Steins;Gate, etc) is getting a Western release in 2023.



  2. God of War has peaked.



  3. Trophy hunters when they hear an old game's online services are finally getting shut down and they don't have the platinum yet.



  4. The Steam XIII update page is up again, but I took a screenshot just in case. You can add it to the OP if the link goes down again.



    1. snakebit10
    2. snakebit10


      I got a screenshot but I don't know how to get it into the post.

    3. Abby_TheLastofUs



      Copying and pasting the above link should do the trick.

    1. Baranov_925
    2. LukeTheGooner


      that's annoying because I got Crash 4 recently, great game to top the month though

    3. IntroPhenom


      A darn fine month for me. 

  5. I Was a Teenage Exocolonist looks really interesting. An ambitious game from a small developer.



    1. Sir_Bee


      looks like it has potential.  I look forward to seeing more about it.

    2. Rally-Vincent---
    3. Raidou Kuzunoha XIV

      Raidou Kuzunoha XIV

      I'm not usually into deck/card building games, but this one does seem interesting.

  6. Was expecting the Tactics Ogre remake to be announced, but instead my wildcard prediction came true. 😲 The collection includes all 10 GBA Mega Man Battle Network games, that means both versions of 3, 4, 5 and 6. I wonder if you'll have to finish both versions of those games to get the platinum, because that could get repetitive. 😅 For those unaware, Capcom started doing the Pokémon thing of releasing the same game with slight differences starting with Battle Network 3. Good new is that these games are finally making their way to modern console. I'm actually surprised Capcom's packing every game into one collection (physically at least, digital is separated into two volumes). Each game is a full-length RPG, and you're looking at over 100 hours of playtime altogether. I also take it to mean that something like a Breath of Fire collection isn't outside the realm of possibility. Next up...
  7. There's a Nintendo Direct tomorrow, and I got a feeling that's where Tactics Ogre: Reborn is going to be announced. And if we're really lucky, the Final Fantasy pixel remasters coming to consoles. 😍

    1. Joe Dubz

      Joe Dubz

      Yes, please give us some FFPR news already!! I'd love to go back and play those with some trophy support included. 

    2. Raidou Kuzunoha XIV

      Raidou Kuzunoha XIV

      I'm going in with low expectations so I'm not disappointed, but I do hope there's some news on Tactics Ogre or FF Pixel remasters coming to Switch/Playstation. Also have my fingers crossed there's more news on the Front Mission remake.

  8. This confirms titles already available as part of PS+ Extra can be given away as part of PS+ Essential's monthly games. I guess Sony's justification for this is that you won't be able to play a Extra/Premium game through PS+ Extra when it's removed from the service, but games claimed through PS+ Essential are yours to keep as long you have an active PS+ subscription. Crash Bandicoot 4: It’s About Time (PS5 | PS4) - 85 Metacritic Score | 8.1 User Score The Dark Pictures Anthology: Man Of Medan (PS4) - 69 Metacritic Score | 5.8 User Score Arcadegeddon (PS5 | PS4) - No Score Available | 4.6 User Score (Early Access) Game info Crash Bandicoot 4: It's About Time is the eighth and most recent entry in the the Crash Bandicoot series. A platformer like the other games in the series, Crash 4 was lauded by critics and players alike as a return to form for the franchise, with some even going as far as to proclaim it the best game in the series. A new gameplay mechanic introduced to the series is the addition of Quantum Masks, which grant you specific powers in specific locations of the game. There's also local hotseat multiplayer (playing a level, then passing the controller one to someone else) up to four players as outlined in this video. Not only has Crash Bandicoot 4: It's About Time been called the best Bandicoot game, but the consensus surrounding the game is that it's also the hardest in the series, frustratingly so at times, so you're in for a challenge even if you aren't going for the platinum. Speaking of the platinum, expect it become to become much rarer, with the PS5 version likely becoming Ultra Rare. The Dark Pictures Anthology: Man of Medan was the first entry in Supermassive Games' The Dark Pictures series. A interactive horror game, it received mostly mixed reviews from critics and players who compared it unfavorably to Until Dawn. It's a heavily story driven game, so I would not look up any trophy guides till you've done one playthrough if you don't want to be spoiled and I won't get into any specifics about the story either. Although it was criticized as cliched, the way it unfolded with so many possible outcomes as determined by the player's actions did garner praise. Like with a lot of these interactive story games, gameplay is made up of exploring, making choices and QTEs. The game features five playable characters, and it comes with two multiplayer modes, one that lets splits the characters between two players and an other five player mode that gives each player control of one of the characters. Arcadegeddon is an upcoming third-person roguelite cooperative multiplayer developed by IllFonic, the studio behind Friday the 13th: The Game, and Predator: Hunting Grounds. Early access impressions from publications lean toward the positive, but user impressions are more mixed although more positive than expected for a game like this. From what I've read, IllFonic have proven themselves to be dedicated to improving the game, with the Early Access release having gotten a lot better over the past year, which is a good sign when it comes to future support and Arcadegeddon is expect to support crossplay at launch. I've seen its gameplay feel compared positively to Risk of Rain 2, praise for the soundtrack, and the game's visual style drawing influence from Jet Set Radio so it has that going for it. The story is simple is enough, you're helping your uncle fight off a Megacorp that wants to crush his Arcade business. They've infected his top game with a virus and it's up to you to enter the game fight off the virus. You can play alone or with up to three other players, and solo mode can be played offline. The way the game works is that you create your character and make your way through hub area where NPCs will give you some challenges to meet in a run, with each run getting more difficult as you progress with no end in sight, you just keep playing till you get as far as you can. Halfway through a stage you can find a machine that increases the difficulty of a run even more, which will make reward gained even greater but not all challenge progression carries over (say you need 150 kills with a shotgun but your run end with 140, it'll reset to 0) so it's a gamble. Once a run ends, you lose all your weapons, and stat/power boosts but carry over completed challenges. Completing challenges unlocks Surge abilities and cosmetics, with the former giving you more options for your next run. While Arcadegeddon is mostly a co-op experience, it does come with competitive elements. Individual rewards at the end of a stage are determined by your personal score, so you might be tempted to steal kills in order to fast-track your progress, but that doesn't mean it pays to play selfishly because your score also increases for helping out your teammates, such as reviving them and you guns can be traded to help out other players even further. The other competitive element is a number of minigames that can be found in stages throughout your run, with the winner of any of the dozens of available minigames receiving a powerful weapon. If you want to play just PvP, you can do that by accessing the PvP machine in the Arcade hub area. From what I gather, it seems the developers are going for a fun chaotic experience, and they've succeed more than they've fail. These are just early impressions though, so I could be way off. Personally, I'm just happy to see a developer create their own IP rather than relying so heavily on existing IPs, and at the very least it looks more interesting than IllFonic's other releases. Trophy Hunting The PSNProfile's trophy guide by coldhardcrash_ for Crash Bandicoot 4: It's About Time gives it a difficulty rating of 9/10, with an estimated 100 hours to complete made up of 4 playthroughs. PowerPyx's guide also rates it a 9/10 for difficulty but gives an estimated platinum time of 50+ hours, while the PlayStation Trophies guide gives an estimated platinum time of 60+ hours, and also rating the game's platinum difficulty as 9/10. As all the guides note, the platinum time is extremely skill dependent and can be much higher or lower depending on how adept you are at platformers. There are also several trophies for collectibles, so this guide by Z-Yux and ThaKingTropy will prove useful. The Dark Pictures Anthology: Man of Medan PSNProfiles Trophy Guide by Last-_-Judgment gives it a difficulty rating of 3/10, with the platinum taking up to 30 hours made up of at least 4 playthroughs. The PowerPyx trophy guide gives the platinum the same difficulty and playtime, but says it'll take at least 5 playthroughs. The PowerPyx guide lists 7 trophies are requiring online play, while the PSNProfile's guide only mentions Learning to Work Together as requiring online play. This is because when the game launched, There were some collectables that could only be found in a Shared Story session, locking out some collectable trophies if you were playing on your own. This changed with the release of the free Curator's Cut DLC. This collectible guide also by Last-_-Judgment explains things better. Four trophies, Aye, aye captain, Ghost ships are just a myth, right?, Learning to work together, and Secrets! Lies! Conspiracies, man! are listed a buggy. Arcadegeddon is still in Early Access, so there's no trophy guide yet, but the trophy list can be seen here. It looks to be quite grindy and potentially difficult, and naturally there are lot of online multiplayer trophies. As the game isn't out yet, this is my guesswork; Playing 100 games of Adventure Mode, opening 500 chests, destroying 500 chests, collecting 500000 Tickets, the seven trophies requiring you to get 500 kills with a specific type of weapon, getting 100 headshots, and unlocking all Surge abilities appear to be the grindiest trophies at a glance. The skill based and luck/RNG based trophies appear to be; Having a single Tiny Tornado get frozen, electrified and set on fire, Killing 20 enemies with a single Pluggernaut Ability, Killing 15 enemies with a single Fireball, Trapping 15 enemies with a single Black Hole, Killing 10 enemies using a single Major Tombot, Killing 20 enemies while boosted by a single Shield Drone Ability, and Freezing 10 enemies with a single Freeze Blast Ability. Defeating all bosses in a single run might also be really challenging as you only start off with one continue per player, and in order to fight a boss you need to manually increase the difficulty halfway through a stage. I'll stress again that Arcadegeddon isn't out yet and information is limited, so these trophies might not be as grindy or difficult as they appear. For example, the 500 kills trophies sound incredibly grindy but I've heard that enemies are plentiful and you'll be mowing them down all the time. We won't know for sure till the game's out. PS+ Extra & PS+ Premium The indie sci-fi cat adventure game Stray has already been announced to be coming to PS+ Extra when it launches on July 19th.
  9. It seems pretty easy for a fighting game(s) list, but it will be really grindy because of this trophy. Darkstalkers - 12 characters Night Warriors: Darkstalkers' Revenge - 14 characters Vampire Savior: The Lord of Vampire - 15 characters Vampire Hunter 2: Darkstalkers' Revenge - 14 characters Vampire Savior 2: The Lord of Vampire - 15 characters Super Puzzle Fighter II Turbo - 11 characters Super Gem Fighter Mini Mix - 12 characters Cyberbots: Full Metal Madness - 6 characters Red Earth - 4 characters Hyper Street Fighter II - 16 characters That's a rough count and I might be off by a couple of characters but you're still looking at well over 100 arcade runs to get the trophy. I think for average player, it'll take something like 80 hours to platinum. BUT I just had a thought. There may be a way to cut down on time significantly. 1. Play a game until you get to the fight just before the final boss and create a save state 2. Defeat the the fighter, then the boss in the next match, watch the ending/credits 3. Load up your save state and then lose to the fight 4. Select continue and choose a different character 5. Defeat the boss with the new character, watch the ending credits 6. Keep repeating steps 2 to 5 until you've gone through every character If this works, the time required for the platinum goes down from around 80 hours to like 20 hours, maybe even less. It's a matter of whether loading up a save state undoes a successful arcade run. According to @Infected Elite, this method does not work for Super Gem Fighter Mini Mix, and as pointed out by @DeadBird101, it doesn't work for Red Earth either as you start at the beginning of the game every time you change characters. The quickest way to see if this method work is to use it while going for the Destinies Intertwined trophy. Cyberbots: Fullmetal Madness has just 6 characters, so you can try using this method when going for the all character endings trophy and if it unlocks even after you revert to a previous save state to lose and then switch characters, that should mean Collection Completionist is achievable with this method. The first platinum achiever @InternetNomad has provided more advice. 1. Don't lose to the final boss, as it'll restart your arcade run 2. Change the round settings to 1 round and lower the time limit as much as you can Every other trophy should come naturally while going for Collection Completionist. Difficultly will be manageable even if you're not adept at fighting games, as the collection allows the use of save states. However, you're only allowed one save state across all games. The main exception I see is To Each Their Own Path. Getting every ending is easy (with save states), but tedious. Red Earth info Red Earth has multiple endings for each character. One of Leo's endings will also net you Unbeatable Warrior, if you haven't gotten it already by this point. Switching characters will send you back to the start of the game, keep that in mind. Each character has an ending for using at least 20 continues before beating the game, and it appears it can be done by using 20 continues with one character, switching to another character, playing their path and beating the final boss. The continue count carries over across all characters till you start a new game. Tip provided by @Infected Elite. So when going for the 20+ continues endings, you can play as one character up until the final boss, create a save state and then defeat the boss. After watching the ending credits and returning to the title screen, load up the save, lose and switch to another character. You'll have to start back at the beginning but you won't have to lose another 20 times with your new character. Leo's endings Beat the game without using a single continue and not using a dismembering special attack to finish the off Blade or Scion. Beat the game having used 1 continue but less than 20, and do not finish off Blade/Scion with a a dismembering special attack. Beat the game after having used 1 continue but less than 20 and finish off Blade/Scion with a dismembering special attack. Beat the game after using more than 20 continues. Use a dismembering special attack against Blade/Scion, just to be safe. @DeadBird101 has provided further info. The instructions provided above should also apply when fighting the character Blade, who you face before the final boss. In fact, using dismembering attacks might only affect the ending if used to finish off Blade and might not even matter against the final boss but just to be safe, until there's confirmation otherwise I would keep them in mind when fighting the final boss too. Blade is the 7th fighter you will face off against as Leo, so make you sure get everything needed for the ending you want (continue count) before that battle. Dismemberment attacks are special moves that might slice your opponent in two if they are used to defeat your opponent. Mars Slash - Forward, Down, Down Forward + Kick (most likely to dismember your opponent) Cronos Rush - Down, Down Forward, Forward + Punch Achilles Rush (unlocked at LV 8) - Down, Down Forward, Forward + Kick If these seem off to you and aren't working, you can check the in-game move list for the proper commands. Kenji's/Mukuro's endings Beat the game using less than 20 continues and choose to trust the ninja report. Beat the game using less than 20 continues and choose not to trust the ninja report. Beat the game after using more than 20 continues. Tessa's/Tabasa's endings Beat the game using less than 20 continues and choose the seal option. Beat the game using less than 20 continues and choose the take home option. Beat the game using more than 20 continues. Mai Ling's/Tao's endings Beat the game using between 5 and 19 continues. Beat the game using 4 continues or less. Beat the game using more than 20 continues Shooting Star For the Shooting Star trophy, hold the up direction on the d-pad and press the medium punch button. Then, using the newly summoned Mobi-chan use the medium punch button to fire at the credits. As the trophy description says, you have to shoot down at least 50%. Other games info Around the World The Around the World trophy can be a little tricky. What you need to do is corner your opponent at the edge without having made them dizzy at any point and not doing too much damage to them that they'll be knocked with your next account. Then, when your opponent attacks, you need to counter with your backwards special attack at once. If done correctly, your opponent will be shown circling the Earth and then appearing in front of you This video does a better job of demonstrating how to get the trophy. Puppet Master The Puppet Master trophy requires you to play as Marionette in Vampire Hunter 2: Darkstalker's Revenge (which would also have to be done for the Collection Completionist trophy). Marionette is like a mirror mode where you become each character you're facing off against. I believe the way to unlock her is to go to random character option, press the start button 7 times and then any attack button. Hold it Right There! For the Hold it Right There! trophy, when playing Vampire Savior: The Lord of Vampire, finish off at least your first 3 of 5 opponents with EX moves. You'll know you've met the requirements when "Here Comes a New Challenger" pops up before your 5th fight. Master of the Fist The Master of the Fist trophy requires you to fight Akuma in Hyper Street Fighter II: Anniversary Edition. In order to to fight Akuma, you must reach M. Bison without losing a single round and have at least 4 perfect wins. Alternate reports on fighting Akuma from @Snake2410 and @syai0306. In Hyper Street Fighter 2 you don't need any perfect victories to be able to fight Akuma. You just need to win every round.Not sure if that had been mentioned, I only noticed the post about getting so many perfect victories and super combo victories for him to appear. All you have to do is interrupt and beat the sub 2P until you achieve 1.2 million points or 11 wins in a row and then reach Sagat.No need to think about anything else to meet Akuma. Hidden/Secret/Alternate characters If you've beaten every game with every character and Collection Completionist didn't unlock, it might be because the trophy also requires you beat the games with the alternate characters. This also means you have to beat Cyberbots: Fullmetal Madness with every robot type. Vampire Savior: The Lord of Vampire - Highlight Jon Talbain, then hold down the start button and press every punch button at the same time to play as Alternate Jon Talbain. Vampire Hunter 2: Darkstalkers' Revenge - The Puppet Master section tells you how to play as Marionette. Vampire Hunter 2: Darkstalkers' Revenge - Highlight Bishamon, then press any attack button while holding down the start button to play as Oboro Bishamon. Vampire Savior 2: The Lord of Vampire - To play as Marionette in mirror mode, highlight the random character option, press the start button 7 times and then any attack button. Vampire Savior 2: The Lord of Vampire - To play as Shadow, highlight the random character option, press the start button 5 times followed by any attack button. Shadow mimics the character you last defeated. Vampire Savior 2: The Lord of Vampire - Highlight Bishamon, then press any attack button while holding down the start button to play as Oboro Bishamon. Super Puzzle Fighter II Turbo - Highlight Ryu on Player One's side and hold down the start button. While holding down the start button, press down, left, down, left, down , left, down, and left. Then, while still holding down the star button and pressing left on the d-pad, press any attack button to play as Akuma. Super Puzzle Fighter II Turbo - As Player One, highlight Morrigan and hold down the start button. Then press down on the d-pad 13 times and then any attack button to play as Dan. Super Puzzle Fighter II Turbo - As Player One, highlight Morrigan and hold down the start button. Then press down on the d-pad 13 times. Wait till the timer reaches 10 seconds left and then press any attack button to play as Devilot. Super Gem Fighter Mini Mix - Highlight Ryu and press left on the d-pad to reveal Akuma. Super Gem Fighter Mini Mix - Highlight Ken and press right on the d-pad to reveal Dan. Hyper Street Fighter II: Anniversary Edition - To play as Akuma, choose Super Turbo as your fighting style, then highlight Ryu for 7 seconds, followed by T. Hawk from the right for 7 seconds, then Guile from the left for 7 second, followed by Cammy for 7 seconds by going down and right. Then finally highlight Ryu again by going left and then up from Ken, once again stay on him for 7 seconds before pressing start and all 3 punch buttons at once. Here's a video demonstration.
  10. Mount & Blade II: Bannerlord appears to be coming to PlayStation in October.



    1. Copanele


      Oh, will it finally come out? At long last! 

      Time to steal Swadia's butter once again 😄

  11. So with Shredder's Revenge out now, I'm wondering which Turtles did you guys grow up with? 


    These are the Turtles from my childhood.



    1. Infected Elite

      Infected Elite

      tmnt late 80s. Born 1990 but yeah the original cartoon. Then i kinda watched the 2003 one on fox lol.... and the 3 movies. Turtles 3 is so bad but in a good way haha


      after that.... nothin. didnt like TMNT, or the cgi one you listed. Michael Bay films were eh..


    2. enaysoft


      I grew up with arguably the best version of Turtles, and have been with it from the beginning of the Turtles boom in the 80s. At the time, the game that revolutionized 4 player coop, and also playing with random people in the arcades or just some random pizza shop and making friends with anyone who happened to be playing the game. 



    3. MidnightDragon


      The 80s TMNT all the way!



  12. English Trailer Japanese Trailer Coming next Winter Final Fantasy VII remake will be made up of three games in total. A message from Tetsuya Nomura
  13. English Trailer Japanese Trailer Out this Winter Here's a comparison video.
  14. That's it, censorship has officially gone too far!



    1. Show previous comments  3 more
    2. MidnightDragon


      Oh, I’m so heartbroken. :P 

    3. StraightVege


      Something something woke SJWs and so forth.

    4. Dreakon13


      So I missed my shot...?